
TCG AP Client
A Mod that Connects TCG Card Shop Simulator to the multiworld randomizer Archipelago
Last updated | a week ago |
Total downloads | 617 |
Total rating | 1 |
Categories | Mods |
Dependency string | FyreDay-TCG_AP_Client-0.3.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
NOTE: This Mod requires connection to a Archipelago Multiworld. Go to https://archipelago.gg/ for more information or see the discord which can be found on that website
TCG Card Shop Simulator - Archipelago Client Mod
THIS IS IN EARLY ALPHA. THERE ARE MISSING FEATURES AND THERE WILL BE BUGS. PLEASE REPORT BUGS AND GIVE FEEDBACK IN THE FUTURE GAME DESIGN DISCORD CHANNEL
This Plugin is the TCG Card Shop Simulator implementation of a client to connect to an archipelago randomiser server and handle items and checks.
For the AP world see https://github.com/FyreDay/Archipelago-TCGCardShopSimulator/releases
Thunderstore Setup Guide DO NOT SKIP
This mod is also on thunderstore. Install Thunderstore on your computer and create a profile with AP Client
BepinEx Configuration
Once installed, Launch the game once to generate the config files
CLick 'Edit config' on the left
Under [ChainLoader] change HideManagerGameObject = false to HideManagerGameObject = true
Connecting
If installed correctly you should see a window in the top left with fields to enter the IP:Port, password, and Slot. New Game and load game should be disabled. If you are ever able to see your save slots your installation has been done incorrectly.
To Connect, Enter the data and hit the connect button. If the Not Connected
Text changes to Connected
You have succesfully connected. You May now click New Game if starting, or Load game if you have previously played on this seed.
This plugin creates a save folder where ever the plugin is installed to. For each seed you run, it will create a save file there leaving your save slots alone.
How This Rando Works
Licenses
The each page in the restock shop is randomized, the items inherit the level requirements of the slot they end up in
You start with a license from each restock page to sell at the beginning of the game.
Table Top page is currently not randomized, and not functioning perfectly. you still have to purchuse licenses there.
Locations
By default these are considered Locations. More may be added in the future.
-Selling products equal to how many come in a box
-Extra Sell Chacks are added for your starting items licenses
-Buying Shop expansions
-Leveling up
Cards
Excluding the 80 Ghost Cards, there are 2904 Unique cards in the game, approximately 360 per card pack
Collecting a new card can be enabled to be checks using card sanity. You can choose how many sets are locations. if card sanity is on basic, only new cards in basic packs will be locations. If on destiny basic, all new cards in destiny basic, legendary, epic, rare and basic will be locations
Items
These are the currently implemented Items
-Item Licenses
-Employee unlocks
-Expansion unlocks
-DIY Items unlocks
Traps
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Stink Trap
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Poltergeist Trap
Junk
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Small, Medium, and Large XP
-
Small, Medium, and Large Money
-Random Card
-Random New Card Within Card Sanity
Goals
There are three Implemented Goals
Shop Expansion
Purchuse X shop expansions. The amount can be set in the yaml
Level
Get to shop Level X. The level can be set in the yaml
Ghost Search
This goal shuffles ghost cards as items into the world, when found in the multiworld they are put in the binder for you to sell or look at. when you are sent X Ghost cards you win. The amount can be set in the yaml ick the New Game button or Load game button. If you can ever see your save slots, the mod is installed incorrectly