using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using CasperProtections.Patches;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CasperProtections")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CasperProtections")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("77b95131-6918-4f34-8603-45953e40205b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace CasperProtections
{
[BepInPlugin("com.casper.CasperProtections", "CasperProtections", "1.0.0")]
public class CasperProtections : BaseUnityPlugin
{
private const string MyGUID = "com.casper.CasperProtections";
private const string PluginName = "CasperProtections";
private const string VersionString = "1.0.0";
private static readonly Harmony Harmony = new Harmony("com.casper.CasperProtections");
public static ManualLogSource Log = new ManualLogSource("CasperProtections");
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: CasperProtections, VersionString: 1.0.0 is loading...");
Harmony.PatchAll();
ApplyPatches();
((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: CasperProtections, VersionString: 1.0.0 is loaded.");
Log = ((BaseUnityPlugin)this).Logger;
}
private void ApplyPatches()
{
Harmony.CreateAndPatchAll(typeof(ProtPatches), (string)null);
}
}
}
namespace CasperProtections.Patches
{
internal class ProtPatches
{
[HarmonyPatch(typeof(SafeSpeedTriggerZoneData), "SetSprintState")]
public class SkipSetSprintStatePatch
{
private static bool Prefix(ref bool isOn)
{
isOn = false;
return true;
}
}
[HarmonyPatch(typeof(GridManager), "RegisterProtectedZone")]
public class SkipRegisterProtectedZonePatch
{
private static bool Prefix(ref ProtectionZoneData protectionZone, ref byte strata)
{
return false;
}
}
[HarmonyPatch(typeof(VoxelManager), "CanModifyVoxelAt")]
public class PatchCanModifyVoxelAt
{
private static bool Prefix(ref bool __result)
{
__result = true;
return false;
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
public class PatchCanErase
{
private static readonly MachineTypeEnum[] ExcludedTypes;
private static bool Prefix(CommonMachineInfo __instance, ref bool __result)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
if (ExcludedTypes.Contains(__instance.typeIndex))
{
return true;
}
__result = true;
return false;
}
static PatchCanErase()
{
MachineTypeEnum[] array = new MachineTypeEnum[4];
RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
ExcludedTypes = (MachineTypeEnum[])(object)array;
}
}
[HarmonyPatch(typeof(PlayerFirstPersonController), "LateUpdate")]
public class Patch_PlayerFirstPersonController_LateUpdate
{
private static readonly FieldInfo runToggledOnField = typeof(PlayerFirstPersonController).GetField("runToggledOn", BindingFlags.Instance | BindingFlags.NonPublic);
private static bool Prefix(PlayerFirstPersonController __instance)
{
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
if (runToggledOnField == null)
{
Debug.LogError((object)"Failed to access 'runToggledOn' field via reflection.");
return true;
}
bool sprintHeld = InputHandler.instance.SprintHeld;
runToggledOnField.SetValue(__instance, sprintHeld);
Vector2 moveAxes = InputHandler.instance.MoveAxes;
if (((Vector2)(ref moveAxes)).magnitude < 0.5f)
{
runToggledOnField.SetValue(__instance, false);
}
return true;
}
}
}
}