Decompiled source of CaspersFreebies v1.0.0

plugins/CaspersFreebies/CaspersFreebiesPlugin.dll

Decompiled 4 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CaspersFreebiesPlugin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CaspersFreebiesPlugin")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("84cf9172-d88c-457e-bee4-9775764b0e6d")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.casper.caspersfreebies", "Caspers Freebies", "1.0.0")]
public class CaspersFreebiesPlugin : BaseUnityPlugin
{
	private Harmony _harmony;

	private static bool _enableFreeRecipes;

	private static bool _enableAlwaysHasResources;

	public static ManualLogSource Log = new ManualLogSource("CaspersFreebies");

	public void Awake()
	{
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_005b: Expected O, but got Unknown
		_enableFreeRecipes = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableFreeRecipes", false, "Enable unlocked recipes.").Value;
		_enableAlwaysHasResources = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableAlwaysHasResources", true, "Enable always have resources and free crafting.").Value;
		_harmony = new Harmony("com.casper.caspersfreebies");
		Logger.Sources.Add((ILogSource)(object)Log);
		if (_enableAlwaysHasResources)
		{
			_harmony.PatchAll(typeof(InventoryPatch));
			_harmony.PatchAll(typeof(InventoryWrapperPatch));
			_harmony.PatchAll(typeof(GameDefinesPatch));
			Log.LogInfo((object)"Always Have Resources patches applied.");
		}
		if (_enableFreeRecipes)
		{
			_harmony.PatchAll(typeof(FreeRecipesPatch));
			Log.LogInfo((object)"Free Recipes patch applied.");
		}
		Log.LogInfo((object)"Caspers Freebies plugin loaded.");
	}

	public void OnDestroy()
	{
		_harmony.UnpatchSelf();
		Log.LogInfo((object)"Caspers Freebies plugin unloaded.");
	}
}
[HarmonyPatch(typeof(Inventory))]
public static class InventoryPatch
{
	[HarmonyPrefix]
	[HarmonyPatch("HasResources", new Type[]
	{
		typeof(ResourceInfo),
		typeof(int)
	})]
	public static bool Prefix_HasResourcesInfo(ref bool __result)
	{
		__result = true;
		return false;
	}

	[HarmonyPrefix]
	[HarmonyPatch("HasResources", new Type[]
	{
		typeof(int),
		typeof(int),
		typeof(List<NetworkInventorySlot>)
	})]
	public static bool Prefix_HasResourcesId(ref bool __result, int resId, int count, List<NetworkInventorySlot> deltas)
	{
		deltas?.Clear();
		__result = true;
		return false;
	}
}
[HarmonyPatch(typeof(InventoryWrapper))]
public static class InventoryWrapperPatch
{
	[HarmonyPrefix]
	[HarmonyPatch("HasResources", new Type[]
	{
		typeof(ResourceInfo),
		typeof(int)
	})]
	public static bool Prefix_HasResourcesInfoWrapper(ref bool __result)
	{
		__result = true;
		return false;
	}

	[HarmonyPrefix]
	[HarmonyPatch("HasResources", new Type[]
	{
		typeof(int),
		typeof(int),
		typeof(List<NetworkInventorySlot>)
	})]
	public static bool Prefix_HasResourcesIdWrapper(ref bool __result, int resId, int count, List<NetworkInventorySlot> deltas)
	{
		deltas?.Clear();
		__result = true;
		return false;
	}
}
[HarmonyPatch(typeof(GameDefines))]
public static class GameDefinesPatch
{
	[HarmonyPrefix]
	[HarmonyPatch("IsResourceFreeToCraft", new Type[] { typeof(int) })]
	public static bool Prefix_IsResourceFreeToCraft(ref bool __result)
	{
		__result = true;
		return false;
	}

	[HarmonyPrefix]
	[HarmonyPatch("IsResourceFreelyUnlocked", new Type[] { typeof(int) })]
	public static bool Prefix_IsResourceFreelyUnlocked(ref bool __result)
	{
		__result = true;
		return false;
	}
}
[HarmonyPatch(typeof(GameDefines))]
public static class FreeRecipesPatch
{
	[HarmonyPrefix]
	[HarmonyPatch("IsRecipeFreelyUnlocked", new Type[] { typeof(int) })]
	public static bool Prefix_IsRecipeFreelyUnlocked(ref bool __result)
	{
		__result = true;
		return false;
	}
}