AtlantumReactor Updated
Adds the Atlantum Reactor - a 20MW endgame power generator that consumes Atlantum Mixture Bricks and Shiverthorn Coolant. Now in Modded tab to avoid vanilla tech tree conflicts.
| Last updated | 2 weeks ago |
| Total downloads | 143 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | CertiFried-AtlantumReactor_Updated-4.0.11 |
| Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100CertiFried-TechtonicaFramework
Core framework mod providing shared systems for health, damage, narrative, equipment, and environment mechanics for other CertiFried mods.
Preferred version: 1.2.0README
Atlantum Reactor
Advanced nuclear reactor that generates 20MW of power using Atlantum Mixture Bricks and Shiverthorn Coolant.
Features
- 20MW Power Output - Massive power generation for endgame bases
- Dual Fuel System - Requires both Atlantum Mixture Brick and Shiverthorn Coolant
- Visual Effects - Distinctive green radioactive glow
- Configurable - Adjust power output via config
Requirements
- BepInEx 5.4.21+
- EquinoxsModUtils 6.1.3+
- EMUAdditions 2.0.0+
Installation
Install via r2modman or manually place the DLL in your BepInEx/plugins folder.
Changelog
[4.0.7] - 2025-01-05
- Fixed icon path
- Version sync with Thunderstore
[4.0.0] - 2025-01-04
- Complete rewrite with proper PowerGeneratorDefinition architecture
- Fixed power generation (was completely non-functional)
- Working fuel system with Atlantum Mixture Brick and Shiverthorn Coolant
- Green visual tint with emission glow
- Configurable power output (default 20MW)
[3.0.0] - Previous
- Known issues fixed in 4.0.0
[1.0.0] - Initial Release
- First attempt (incorrect architecture)