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WormholeChests Updated
Chests on the same channel share inventory. Resolution-independent UI now positioned above storage GUI. Updated for EMU 6.1.3.
| Date uploaded | 2 weeks ago |
| Version | 3.1.1 |
| Download link | CertiFried-WormholeChests_Updated-3.1.1.zip |
| Downloads | 33 |
| Dependency string | CertiFried-WormholeChests_Updated-3.1.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Wormhole Chests
Link chests together to share inventory across distances. Items placed in one linked chest appear in all others!
Features
- Link multiple chests together
- Shared inventory across all linked chests
- Great for distributed storage systems
Requirements
- BepInEx 5.4.21+
- EquinoxsModUtils 6.1.3+
- EMUAdditions 2.0.0+
Installation
Install via r2modman or manually place the DLL in your BepInEx/plugins folder.
Credits
- Original mod by Equinox (https://github.com/CubeSuite/TTMod-WormholeChests)
- Updated and maintained by CertiFried
Changelog
[3.0.6] - 2025-01-05
- Version bump for bulk update
[3.0.3] - 2025-01-03
- Reduced debug logging for cleaner output
- Performance improvements
[3.0.0] - 2025-01-02
- Global unlock check to disable mod when tech not researched
- Comprehensive null checks and exception handling
- API Migration to EMU 6.1.3 nested class structure
CHANGELOG
Changelog
All notable changes to WormholeChests will be documented in this file.
[3.1.1] - 2026-01-07
Fixed
- Minor stability improvements
- Compatibility updates
[3.1.1] - 2025-01-06
Changed
- Repositioned channel UI - Channel input and Create/Link button now positioned on either side of the storage title area
- Input box at 28% from left (left of "Storage" title)
- Create/Link button at 58% from left (right of "Storage" title)
- Y position at 22% from top to align with storage title area
- Added new config option
Relative Button X Positionfor independent button positioning - UI no longer overlaps with storage contents (fixes GitHub issue #1)
Fixed
- Channel input positioning on ultrawide (3440x1440) and other resolutions
[3.1.0] - 2025-01-06
Added
- Resolution-independent UI positioning using percentage-based coordinates
- Works correctly on all resolutions including ultrawide (3440x1440) and 4K
- New config options for relative positioning
Changed
- Default positioning updated for better visibility across screen sizes
[3.0.4] - 2026-01-03
Fixed
- Included CHANGELOG.md in Thunderstore package for proper changelog display
[3.0.3] - 2026-01-03
Changed
- Reduced debug logging - Removed verbose LogInfo calls in GetAimedAtChest()
- Cleaner BepInEx log output
- Slight performance improvement from reduced string formatting
Performance
- Removed 8+ debug log calls that ran every time a chest was targeted
- Error and warning logging preserved for troubleshooting
[3.0.2] - 2026-01-03
Changed
- Published to Thunderstore with proper packaging and metadata
- Verified compatibility with latest EMU 6.1.3
[3.0.1] - 2026-01-03
Changed
- Updated README with proper attribution and links to original author Equinox
[3.0.0] - 2026-01-02
Added
- Global unlock check to disable mod when tech not researched
- Comprehensive null checks and exception handling
Changed
- API Migration to EMU 6.1.3 nested class structure
Fixed
- Various NullReferenceException and crash issues