using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using StructureClipping.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("StructureClipping")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("StructureClipping")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("77c31740-6639-46be-a1ae-fbcd9f441d29")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace StructureClipping
{
[BepInPlugin("com.equinox.StructureClipping", "StructureClipping", "1.0.0")]
public class StructureClippingPlugin : BaseUnityPlugin
{
private const string MyGUID = "com.equinox.StructureClipping";
private const string PluginName = "StructureClipping";
private const string VersionString = "1.0.0";
private static readonly Harmony Harmony = new Harmony("com.equinox.StructureClipping");
public static ManualLogSource Log = new ManualLogSource("StructureClipping");
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: StructureClipping, VersionString: 1.0.0 is loading...");
Harmony.PatchAll();
Harmony.CreateAndPatchAll(typeof(StructureBuilderPatch), (string)null);
Harmony.CreateAndPatchAll(typeof(GridManagerPatch), (string)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: StructureClipping, VersionString: 1.0.0 is loaded.");
Log = ((BaseUnityPlugin)this).Logger;
}
}
}
namespace StructureClipping.Patches
{
internal class GridManagerPatch
{
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
[HarmonyPostfix]
private static void CheckBuildableAtPostfix(ref bool __result, in Vector3Int minInt, in Vector3Int maxInt, int gridClearance, CheckOptions options)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Invalid comparison between Unknown and I4
bool flag = true;
Vector3Int val = minInt;
int num = ((Vector3Int)(ref val)).x;
int num7 = default(int);
ushort key = default(ushort);
while (true)
{
int num2 = num;
val = maxInt;
if (num2 > ((Vector3Int)(ref val)).x)
{
break;
}
val = minInt;
int num3 = ((Vector3Int)(ref val)).y;
while (true)
{
int num4 = num3;
val = maxInt;
if (num4 > ((Vector3Int)(ref val)).y)
{
break;
}
val = minInt;
int num5 = ((Vector3Int)(ref val)).z;
while (true)
{
int num6 = num5;
val = maxInt;
if (num6 > ((Vector3Int)(ref val)).z)
{
break;
}
if (GridManager.instance.GetChunkIndexAndCoordIndexFromCoord(ref num, ref num3, ref num5, ref num7, ref key) && GridManager.instance.chunkDatas[num7].coordToObj.TryGetValue(key, out var value) && (int)((GenericMachineInstanceRef)(ref value)).typeIndex != 31)
{
flag = false;
}
num5++;
}
num3++;
}
num++;
}
if (flag)
{
__result = true;
}
}
}
internal class StructureBuilderPatch
{
[HarmonyPatch(typeof(StructureBuilder), "CheckBuildIsValid")]
[HarmonyPostfix]
private static void alwaysTrue(ref bool __result)
{
Debug.Log((object)"Overwrote result of CheckBuildIsValid");
__result = true;
}
[HarmonyPatch(typeof(StructureBuilder), "CheckBuildHasLEqualVoxelOverlapAndNoAABBGridOverlap")]
[HarmonyPostfix]
private static void alwaysTrue2(ref bool __result)
{
Debug.Log((object)"Overwrote result of CheckBuildIsValid");
__result = true;
}
}
}