Equinox-WormholeChests icon

WormholeChests

Chests assigned to the same channel will have a shared inventory, allowing item teleportation

Last updated 6 months ago
Total downloads 575
Total rating 0 
Categories Mods
Dependency string Equinox-WormholeChests-2.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Equinox-EquinoxsModUtils-4.0.0 icon
Equinox-EquinoxsModUtils

A collection of tools for modders

Preferred version: 4.0.0

README

Wormhole Chests

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Description

You can now give chests a name / channel. All chests with the same channel will share an inventory, which allows item teleportation. You need to unlock the Tech 'Wormhole Chests' on the Science tab to unlock this feature.

Converting a chest to a wormhole chest costs blue cores. The first one takes 100 blue cores, and each one after that costs 5% more.

To convert a chest to a wormhole chest, first, enter a channel in the channel box in the top left of the chest's GUI. Click the 'Create For 100 Cores' button to create that channel. If you enter a channel that already exists, the button will say 'Link' instead, which should help you check that you have entered the channel name correctly.

When you convert a chest to a wormhole chest, it's contents will be added to the channel's shared inventory. If there isn't enough space, the items are voided.

When deconstructing a wormhole chest, the game will give you the items that were in that chest, but the mod will immediately remove them again, unless it was the last chest in a channel. If it was the last chest in the channel, the channel will be deleted, so the button will say 'Create' the next time you enter that channel in the box.

If the GUI is in a different location for you compared with the screenshots below, use the config settings to move it around.

Config Options

Name Type Description Default Value
Free Wormhole Chests Toggle Disables the cost of creating Wormhole Chests. Cheat, not recommended. False
Channel Box X Offset Decimal Controls the horizontal position of the Channel box in a Chest's GUI. 32
Channel Box Y Offset Decimal Controls the vertical position of the Channel box in a Chest's GUI. -355
Channel Box Width Decimal Controls the width of the Channel box in a Chest's GUI. 240
Create Button X Offset Decimal Controls the horizontal position of the Create / Link button in a Chest's GUI. 444

Installation

If you are using Techtonica Mod Loader, you can ignore these steps.

Note, this mod requires use of the BepInEx Update function. If you have not already done so for another mod, follow these instructions:

  1. Find your game install folder.
  2. Navigate to BepInEx\config.
  3. Open BepInEx.cfg.
  4. Find the setting "HideGameManagerObject".
  5. Set it to "true".
  6. Save & close.

Techtonica Mod Loader Installation

You can download the Techtonica Mod Loader from here and use that to install this mod.

Manual Install Instructions

Note: If you are playing on Gamepass, your game version is likely behind the steam version. Please check the version compatibility chart below.

Your game folder is likely in one of these places:
    • Steam: (A-Z):/steam/steamapps/common/Techtonica
    • Gamepass: (A-Z):/XboxGames/Techtonica/Content
    • Gamepass: Could also be in C:/Program Data/WindowsApps

  1. Download BepInEx v5.4.21 from here
  2. Follow the installation instructions here
  3. Download and install any dependencies.
  4. Extract the contents of the .zip file for this mod.
  5. Drag the "BepInEx" folder into your game folder.
  6. Change config options.

Changelog

V2.0.0

  • Changed: Moved Position In Tech Tree
    • Moved the Wormhole Chests Unlock so that it no longer overlaps an existing Unlock in 0.4

V1.0.0

Initial release.

Credits

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Disclaimer

Note: NEW Games must be loaded, saved, and reloaded for mods to take effect. Existing saves will auto-apply mods. Please be sure to backup your saves before using mods: AppData\LocalLow\Fire Hose Games\Techtonica USE AT YOUR OWN RISK! Techtonica Devs do not provide support for Mods, and cannot recover saves damaged by mod usage.

Some assets may come from Techtonica or from the website created and owned by Fire Hose Games, who hold the copyright of Techtonica. All trademarks and registered trademarks present in any images are proprietary to Fire Hose Games.