using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using EquinoxsModUtils;
using EquinoxsModUtils.Additions;
using HarmonyLib;
using SmeltingEfficiency.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SmeltingEfficiency")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SmeltingEfficiency")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("1f19937e-8020-4414-93ee-53a013265c55")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace SmeltingEfficiency
{
[BepInPlugin("com.rober.SmeltingEfficiency", "SmeltingEfficiency", "1.0.2")]
public class SmeltingEfficiencyPlugin : BaseUnityPlugin
{
private const string MyGUID = "com.rober.SmeltingEfficiency";
private const string PluginName = "SmeltingEfficiency";
private const string VersionString = "1.0.2";
private const string myUnlockName = "Smelting Efficiency";
private static readonly Harmony Harmony = new Harmony("com.rober.SmeltingEfficiency");
public static ManualLogSource Log = new ManualLogSource("SmeltingEfficiency");
private void Awake()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: SmeltingEfficiency, VersionString: 1.0.2 is loading...");
Harmony.PatchAll();
EMUAdditions.AddNewUnlock(new NewUnlockDetails
{
displayName = "Smelting Efficiency",
description = "Improves the efficiency of smelters when converting ore to ingots.",
category = (TechCategory)5,
requiredTier = (ResearchTier)16,
coreTypeNeeded = (CoreType)0,
coreCountNeeded = 20,
treePosition = 50,
sprite = null
}, false);
Harmony.PatchAll(typeof(SmeltingEfficiencyTechUnlock));
Harmony.PatchAll(typeof(SmeltingEfficiencyTechDeactivate));
Events.GameDefinesLoaded += OnGameDefinesLoaded;
Events.GameLoaded += OnGameLoaded;
((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: SmeltingEfficiency, VersionString: 1.0.2 is loaded.");
Log = ((BaseUnityPlugin)this).Logger;
}
private void OnGameDefinesLoaded()
{
Unlock unlockByName = Unlocks.GetUnlockByName("Smelting Efficiency", false);
AlignUnlockOnTechTree(unlockByName);
ResourceInfo resourceInfoByName = Resources.GetResourceInfoByName("Smelter", false);
unlockByName.sprite = resourceInfoByName.rawSprite;
}
private void AlignUnlockOnTechTree(Unlock myUnlock)
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
Unlock unlockByName = Unlocks.GetUnlockByName("Shiverthorn Coolant", false);
Unlock unlockByName2 = Unlocks.GetUnlockByName("MassCollect", false);
myUnlock.requiredTier = unlockByName2.requiredTier;
myUnlock.treePosition = unlockByName.treePosition;
}
private void OnGameLoaded()
{
ResourceInfo resourceInfoByName = Resources.GetResourceInfoByName("Iron Ore", false);
ResourceInfo resourceInfoByName2 = Resources.GetResourceInfoByName("Iron Ingot", false);
List<int> list = new List<int> { ((UniqueIdScriptableObject)resourceInfoByName).uniqueId };
List<int> list2 = new List<int> { ((UniqueIdScriptableObject)resourceInfoByName2).uniqueId };
SchematicsRecipeData val = Recipes.TryFindRecipe(list, list2, false);
ResourceInfo resourceInfoByName3 = Resources.GetResourceInfoByName("Copper Ore", false);
ResourceInfo resourceInfoByName4 = Resources.GetResourceInfoByName("Copper Ingot", false);
List<int> list3 = new List<int> { ((UniqueIdScriptableObject)resourceInfoByName3).uniqueId };
List<int> list4 = new List<int> { ((UniqueIdScriptableObject)resourceInfoByName4).uniqueId };
SchematicsRecipeData val2 = Recipes.TryFindRecipe(list3, list4, false);
if (IsMyUnlockActive())
{
if ((Object)(object)val != (Object)null)
{
val.runtimeIngQuantities[0] = 4;
val.outputQuantities[0] = 2;
}
if ((Object)(object)val2 != (Object)null)
{
val2.runtimeIngQuantities[0] = 4;
val2.outputQuantities[0] = 2;
}
}
else
{
if ((Object)(object)val != (Object)null)
{
val.runtimeIngQuantities[0] = 4;
val.outputQuantities[0] = 1;
}
if ((Object)(object)val2 != (Object)null)
{
val2.runtimeIngQuantities[0] = 4;
val2.outputQuantities[0] = 1;
}
}
}
private bool IsMyUnlockActive()
{
Unlock unlockByName = Unlocks.GetUnlockByName("Smelting Efficiency", false);
if ((Object)(object)unlockByName != (Object)null)
{
if (TechTreeState.instance.IsUnlockActive(((UniqueIdScriptableObject)unlockByName).uniqueId))
{
return true;
}
return false;
}
return false;
}
}
}
namespace SmeltingEfficiency.Patches
{
internal class SmeltingEfficiencyTechUnlock
{
private const string MyGUID = "com.rober.SmeltingEfficiency";
private const string PluginName = "SmeltingEfficiency";
private const string VersionString = "1.0.2";
private const string myUnlockName = "Smelting Efficiency";
public static ManualLogSource Log = new ManualLogSource("SmeltingEfficiency");
[HarmonyPatch(typeof(TechTreeState), "UnlockTech")]
[HarmonyPostfix]
private static void OnTechActivated(int unlockId)
{
Unlock unlockByName = Unlocks.GetUnlockByName("Smelting Efficiency", false);
if (unlockId == ((UniqueIdScriptableObject)unlockByName).uniqueId)
{
ResourceInfo resourceInfoByName = Resources.GetResourceInfoByName("Iron Ore", false);
ResourceInfo resourceInfoByName2 = Resources.GetResourceInfoByName("Iron Ingot", false);
List<int> list = new List<int> { ((UniqueIdScriptableObject)resourceInfoByName).uniqueId };
List<int> list2 = new List<int> { ((UniqueIdScriptableObject)resourceInfoByName2).uniqueId };
SchematicsRecipeData val = Recipes.TryFindRecipe(list, list2, false);
ResourceInfo resourceInfoByName3 = Resources.GetResourceInfoByName("Copper Ore", false);
ResourceInfo resourceInfoByName4 = Resources.GetResourceInfoByName("Copper Ingot", false);
List<int> list3 = new List<int> { ((UniqueIdScriptableObject)resourceInfoByName3).uniqueId };
List<int> list4 = new List<int> { ((UniqueIdScriptableObject)resourceInfoByName4).uniqueId };
SchematicsRecipeData val2 = Recipes.TryFindRecipe(list3, list4, false);
if ((Object)(object)val != (Object)null)
{
val.runtimeIngQuantities[0] = 4;
val.outputQuantities[0] = 2;
}
if ((Object)(object)val2 != (Object)null)
{
val2.runtimeIngQuantities[0] = 4;
val2.outputQuantities[0] = 2;
}
}
}
}
internal class SmeltingEfficiencyTechDeactivate
{
private const string MyGUID = "com.rober.SmeltingEfficiency";
private const string PluginName = "SmeltingEfficiency";
private const string VersionString = "1.0.2";
private const string myUnlockName = "Smelting Efficiency";
public static ManualLogSource Log = new ManualLogSource("SmeltingEfficiency");
[HarmonyPatch(typeof(TechTreeState), "DeactivateTech")]
[HarmonyPostfix]
private static void OnTechDeactivated(int unlockId)
{
Unlock unlockByName = Unlocks.GetUnlockByName("Smelting Efficiency", false);
if (unlockId == ((UniqueIdScriptableObject)unlockByName).uniqueId)
{
ResourceInfo resourceInfoByName = Resources.GetResourceInfoByName("Iron Ore", false);
ResourceInfo resourceInfoByName2 = Resources.GetResourceInfoByName("Iron Ingot", false);
List<int> list = new List<int> { ((UniqueIdScriptableObject)resourceInfoByName).uniqueId };
List<int> list2 = new List<int> { ((UniqueIdScriptableObject)resourceInfoByName2).uniqueId };
SchematicsRecipeData val = Recipes.TryFindRecipe(list, list2, false);
ResourceInfo resourceInfoByName3 = Resources.GetResourceInfoByName("Copper Ore", false);
ResourceInfo resourceInfoByName4 = Resources.GetResourceInfoByName("Copper Ingot", false);
List<int> list3 = new List<int> { ((UniqueIdScriptableObject)resourceInfoByName3).uniqueId };
List<int> list4 = new List<int> { ((UniqueIdScriptableObject)resourceInfoByName4).uniqueId };
SchematicsRecipeData val2 = Recipes.TryFindRecipe(list3, list4, false);
if ((Object)(object)val != (Object)null)
{
val.runtimeIngQuantities[0] = 4;
val.outputQuantities[0] = 1;
}
if ((Object)(object)val2 != (Object)null)
{
val2.runtimeIngQuantities[0] = 4;
val2.outputQuantities[0] = 1;
}
}
}
}
}
namespace SmeltingEfficiency.MonoBehaviours
{
internal class SmeltingEfficiencyComponent : MonoBehaviour
{
public void Awake()
{
}
public void Start()
{
}
public void Update()
{
}
public void LateUpdate()
{
}
}
}