UnityAudio
A universal BepInEx patcher to enable/disable Unity's built-in audio for any Unity game.
CHANGELOG
Changelog
2.0.2 - 2023-12-22
Fixed
- Reset default value for
Patching.ExcludedAssemblies
config value tostring.Empty
(856acbe
) - Correct a typo in the description of the
RuntimeTesting.PlayAudioFileKeyboardShortcut
config value (4eb82c5
)
2.0.1 - 2023-12-22
Changed
- Add sensible defaults for
Patching.ExcludedAssemblies
config value (7ab989e
)
2.0.0 - 2023-09-01
Changed
- Breaking: Rename
Tobey.UnityAudio.Core.dll
->Tobey.UnityAudio.Shared.dll
(2390ecb
) - Don't use a cache file anymore (
ca138aa
)
Removed
- Breaking: Remove ILmerged dependency on
Newtonsoft.Json
(ca138aa
)
1.0.3 - 2023-04-08
Fixed
- Fix corrupted
classdata.tpk
(2e3e05c
)
1.0.2 - 2023-04-08
Fixed
- Ignore non-.NET assemblies when using automatic patching (
1651e99
)
1.0.1 - 2023-04-03
Fixed
- Merge
System.Runtime.Serialization
into thePatcher
assembly to prevent issues when the game does not include it (3dfd18b
)
1.0.0 - 2023-04-02
Initial release 🚀