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UnityAudio

A universal BepInEx patcher to enable/disable Unity's built-in audio for any Unity game.

CHANGELOG

Changelog

2.0.2 - 2023-12-22

Fixed

  • Reset default value for Patching.ExcludedAssemblies config value to string.Empty (856acbe)
  • Correct a typo in the description of the RuntimeTesting.PlayAudioFileKeyboardShortcut config value (4eb82c5)

2.0.1 - 2023-12-22

Changed

  • Add sensible defaults for Patching.ExcludedAssemblies config value (7ab989e)

2.0.0 - 2023-09-01

Changed

  • Breaking: Rename Tobey.UnityAudio.Core.dll -> Tobey.UnityAudio.Shared.dll (2390ecb)
  • Don't use a cache file anymore (ca138aa)

Removed

  • Breaking: Remove ILmerged dependency on Newtonsoft.Json (ca138aa)

1.0.3 - 2023-04-08

Fixed

  • Fix corrupted classdata.tpk (2e3e05c)

1.0.2 - 2023-04-08

Fixed

  • Ignore non-.NET assemblies when using automatic patching (1651e99)

1.0.1 - 2023-04-03

Fixed

  • Merge System.Runtime.Serialization into the Patcher assembly to prevent issues when the game does not include it (3dfd18b)

1.0.0 - 2023-04-02

Initial release 🚀