using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("VeinBooster")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("VeinBooster")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("64443039-edc2-4adb-8193-a459b7477663")]
[assembly: AssemblyFileVersion("0.0.2.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("0.0.2.0")]
namespace VeinBooster;
[BepInPlugin("veinbooster.nhickling.co.uk", "VeinBooster", "0.0.0.5")]
public class VeinBooster : BaseUnityPlugin
{
public const string pluginGuid = "veinbooster.nhickling.co.uk";
public const string pluginName = "VeinBooster";
public const string pluginVersion = "0.0.0.5";
private static ManualLogSource ModLogger;
public static ConfigEntry<int> ProtectionChance;
public void Awake()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Expected O, but got Unknown
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Expected O, but got Unknown
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Expected O, but got Unknown
ModLogger = ((BaseUnityPlugin)this).Logger;
ModLogger.LogInfo((object)"VeinBooster: started");
Harmony val = new Harmony("veinbooster.nhickling.co.uk");
ModLogger.LogInfo((object)"VeinBooster: Fetching patch references");
MethodInfo methodInfo = AccessTools.Method(typeof(PendingVoxelChanges), "TryDig", (Type[])null, (Type[])null);
MethodInfo methodInfo2 = AccessTools.Method(typeof(VeinBooster), "TryDig_Patch", (Type[])null, (Type[])null);
ModLogger.LogInfo((object)"VeinBooster: Starting Patch");
val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
ModLogger.LogInfo((object)"VeinBooster: Patched");
ProtectionChance = ((BaseUnityPlugin)this).Config.Bind<int>("Config", "ProtectionChance", 100, new ConfigDescription("Percentage chance damage to the ore is prevented, reduce this to lower the power of the mod.", (AcceptableValueBase)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
}
public static void TryDig_Patch(PendingVoxelChanges __instance, in Vector3Int coord, int digStrength, int miningTier, ref int numResourcesTaken, bool __result)
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
try
{
if (!__result && numResourcesTaken > 0 && ShouldRepairVoxel())
{
Vector3Int val = coord;
int x = ((Vector3Int)(ref val)).x;
val = coord;
int y = ((Vector3Int)(ref val)).y;
val = coord;
int z = ((Vector3Int)(ref val)).z;
int chunkId = VoxelManager.GetChunkId(ref x, ref y, ref z);
ref ChunkPendingVoxelChanges reference = ref __instance.chunkData[__instance.GetOrCreateIndexForChunk(ref chunkId)];
val = coord;
x = ((Vector3Int)(ref val)).x;
val = coord;
y = ((Vector3Int)(ref val)).y;
val = coord;
z = ((Vector3Int)(ref val)).z;
int index = ((ChunkPendingVoxelChanges)(ref reference)).GetIndex(ref x, ref y, ref z);
((ChunkPendingVoxelChanges)(ref reference)).GetOrAdd(index).integrity += numResourcesTaken;
}
}
catch (Exception ex)
{
ModLogger.LogError((object)("VeinBooster: TryDig: " + ex.Message));
}
}
private static bool ShouldRepairVoxel()
{
return ProtectionChance.Value > Random.Range(0, 99);
}
}