using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using KnowEncumbrance.Components;
using TMPro;
using UnityEngine;
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: Guid("72007888-3C4D-47F5-B062-8EAFD8109C0B")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyProduct("KnowEncumbrance")]
[assembly: AssemblyCompany("")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyTitle("KnowEncumbrance")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: AssemblyDescription("")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
namespace KnowEncumbrance
{
[BepInPlugin("com.vapok.KnowEncumbrance", "KnowEncumbrance", "1.0.2")]
public class KnowEncumbrance : BaseUnityPlugin
{
private const string MyGUID = "com.vapok.KnowEncumbrance";
private const string PluginName = "KnowEncumbrance";
private const string VersionString = "1.0.2";
private static Harmony _harmony = new Harmony("com.vapok.KnowEncumbrance");
public static ManualLogSource Log = new ManualLogSource("KnowEncumbrance");
private static KnowEncumbrance _instance;
private void Awake()
{
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
_instance = this;
((BaseUnityPlugin)this).Logger.LogInfo((object)"KnowEncumbrance [1.0.2] is loading...");
Log = ((BaseUnityPlugin)this).Logger;
_harmony.PatchAll();
}
}
}
namespace KnowEncumbrance.Patches
{
public class AddComponentPatches
{
[HarmonyPatch(typeof(Player), "Awake")]
public static class PlayerAwakeAddComponent
{
public static void Postfix(Player __instance)
{
if ((Object)(object)__instance != (Object)null)
{
((Component)__instance).gameObject.AddComponent<EncumbranceManager>().PlayerController = __instance;
}
}
}
[HarmonyPatch(typeof(InventoryNavigator), "Init")]
public static class InventoryNavigatorInitAddComponent
{
public static void Postfix(InventoryNavigator __instance)
{
if ((Object)(object)__instance != (Object)null)
{
InventoryManager inventoryManager = ((Component)__instance).gameObject.AddComponent<InventoryManager>();
Transform obj = ((Component)__instance).transform.Find("Top Level Container/Container/Player Inventory/Title (Inventory)");
inventoryManager.Title = ((obj != null) ? ((Component)obj).gameObject : null);
}
}
}
[HarmonyPatch(typeof(InventoryPageUI), "Start")]
public static class InventoryPageUIStartAddComponent
{
public static void Postfix(InventoryNavigator __instance)
{
if ((Object)(object)__instance != (Object)null)
{
InventoryManager inventoryManager = ((Component)__instance).gameObject.AddComponent<InventoryManager>();
Transform obj = ((Component)__instance).transform.Find("Container/Title Bar/Title (Inventory)");
inventoryManager.Title = ((obj != null) ? ((Component)obj).gameObject : null);
}
}
}
}
}
namespace KnowEncumbrance.Components
{
public class EncumbranceManager : MonoBehaviour
{
public static bool Active;
private int previousSlotCount;
private static EncumbranceManager _instance;
public Player PlayerController;
public static EncumbranceManager Instance => _instance;
public void Awake()
{
_instance = this;
KnowEncumbrance.Log.LogDebug((object)"EncumbranceComponent Added");
Active = true;
}
public void Start()
{
int numConsolidatedSlots = ((InventoryWrapper)Player.instance.inventory).myInv.numConsolidatedSlots;
int nonEncumberedSlotsCount = GameState.instance.nonEncumberedSlotsCount;
KnowEncumbrance.Log.LogDebug((object)$"Player Encumbrance: Current Slot Count: {numConsolidatedSlots} / Max Slot Count: {nonEncumberedSlotsCount}");
previousSlotCount = numConsolidatedSlots;
((MonoBehaviour)this).InvokeRepeating("UpdateEncumbrance", 0f, 0.4f);
}
private void UpdateEncumbrance()
{
if (EncumbranceChanged())
{
int numConsolidatedSlots = ((InventoryWrapper)Player.instance.inventory).myInv.numConsolidatedSlots;
int nonEncumberedSlotsCount = GameState.instance.nonEncumberedSlotsCount;
KnowEncumbrance.Log.LogDebug((object)$"Player Encumbrance Changed: Current Slot Count: {numConsolidatedSlots} / Max Slot Count: {nonEncumberedSlotsCount}");
}
}
private bool EncumbranceChanged()
{
if (((InventoryWrapper)Player.instance.inventory).myInv.numConsolidatedSlots == previousSlotCount)
{
return false;
}
previousSlotCount = ((InventoryWrapper)Player.instance.inventory).myInv.numConsolidatedSlots;
return true;
}
public string GetCurrentEncumbrance()
{
return $"{((InventoryWrapper)Player.instance.inventory).myInv.numConsolidatedSlots}/{GameState.instance.nonEncumberedSlotsCount}";
}
public bool IsEncumbered()
{
return ((InventoryWrapper)Player.instance.inventory).myInv.numConsolidatedSlots > GameState.instance.nonEncumberedSlotsCount;
}
}
public class InventoryManager : MonoBehaviour
{
public GameObject Title;
private TMP_Text _TitleText;
private string _originalTitleText;
private Color _originalTitleColor;
private bool _titleActive;
public void Awake()
{
KnowEncumbrance.Log.LogDebug((object)"InventoryManager Active!");
}
public void Start()
{
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
KnowEncumbrance.Log.LogDebug((object)"InventoryManager Started!");
if ((Object)(object)Title != (Object)null)
{
_titleActive = true;
_TitleText = Title.GetComponent<TMP_Text>();
_originalTitleText = _TitleText.text;
_originalTitleColor = _TitleText.color;
((MonoBehaviour)this).InvokeRepeating("RefreshText", 0f, 0.4f);
}
else
{
KnowEncumbrance.Log.LogWarning((object)"Inventory Title Not Found");
}
}
private void RefreshText()
{
if (_titleActive)
{
RefreshEndcumbranceText();
}
}
public void RefreshEndcumbranceText()
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
_TitleText.text = _originalTitleText + " (" + EncumbranceManager.Instance.GetCurrentEncumbrance() + ")";
if (EncumbranceManager.Instance.IsEncumbered())
{
_TitleText.color = Color.red;
}
else
{
_TitleText.color = _originalTitleColor;
}
}
}
}