Decompiled source of NewYearMod v1.0.0
New Year Mod ╨┬─Ω┤≤└±░ⁿ.dll
Decompiled 11 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using DM; using FhpSLib; using FhpSLib.BundleModCore; using HarmonyLib; using Landfall.TABS; using Landfall.TABS.AI.Components.Tags; using Landfall.TABS.GameState; using Landfall.TABS.UnitEditor; using NewYearMod; using Pathfinding; using SLMA; using TFBGames; using TMPro; using UnityEngine; using UnityEngine.Events; using UnityEngine.SceneManagement; using UnityEngine.UI; using UnityEngine.Video; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("NewYearMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("made in SFT by FhpSlime")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3a45c3cf-230c-4310-952f-0887d4266a22")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace NewYearMod; public static class UManager { public static string modname; public static string modder; private static string com; public static SLMABundleMod mod; static UManager() { modname = "NewYearMod"; modder = "FhpSlime"; } public static void SetRiders(UnitBlueprint me, UnitBlueprint[] riders) { s.SetField<UnitBlueprint>(me, "Riders", (object)riders); } public static void EditBlueprint(UnitBlueprint unit, LandfallContentDatabase db) { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Expected O, but got Unknown //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Expected O, but got Unknown //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Expected O, but got Unknown //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Expected O, but got Unknown //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Expected O, but got Unknown //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Expected O, but got Unknown //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Expected O, but got Unknown //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Expected O, but got Unknown //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Expected O, but got Unknown //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Expected O, but got Unknown //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Expected O, but got Unknown //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Unknown result type (might be due to invalid IL or missing references) //IL_0215: Unknown result type (might be due to invalid IL or missing references) //IL_021a: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Expected O, but got Unknown //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_025a: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_027d: Unknown result type (might be due to invalid IL or missing references) //IL_0283: Expected O, but got Unknown //IL_02b6: Unknown result type (might be due to invalid IL or missing references) //IL_02bb: Unknown result type (might be due to invalid IL or missing references) //IL_02d0: Unknown result type (might be due to invalid IL or missing references) //IL_02d5: Unknown result type (might be due to invalid IL or missing references) //IL_02de: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Expected O, but got Unknown //IL_0311: Unknown result type (might be due to invalid IL or missing references) //IL_0316: Unknown result type (might be due to invalid IL or missing references) //IL_032b: Unknown result type (might be due to invalid IL or missing references) //IL_0330: Unknown result type (might be due to invalid IL or missing references) //IL_0339: Unknown result type (might be due to invalid IL or missing references) //IL_033f: Expected O, but got Unknown //IL_0372: Unknown result type (might be due to invalid IL or missing references) //IL_0377: Unknown result type (might be due to invalid IL or missing references) //IL_038c: Unknown result type (might be due to invalid IL or missing references) //IL_0391: Unknown result type (might be due to invalid IL or missing references) //IL_039a: Unknown result type (might be due to invalid IL or missing references) //IL_03a0: Expected O, but got Unknown //IL_03d2: Unknown result type (might be due to invalid IL or missing references) //IL_03d7: Unknown result type (might be due to invalid IL or missing references) //IL_03ec: Unknown result type (might be due to invalid IL or missing references) //IL_03f1: Unknown result type (might be due to invalid IL or missing references) //IL_03fa: Unknown result type (might be due to invalid IL or missing references) //IL_0400: Expected O, but got Unknown //IL_0433: Unknown result type (might be due to invalid IL or missing references) //IL_0438: Unknown result type (might be due to invalid IL or missing references) //IL_044d: Unknown result type (might be due to invalid IL or missing references) //IL_0452: Unknown result type (might be due to invalid IL or missing references) //IL_045b: Unknown result type (might be due to invalid IL or missing references) //IL_0461: Expected O, but got Unknown //IL_0494: Unknown result type (might be due to invalid IL or missing references) //IL_0499: Unknown result type (might be due to invalid IL or missing references) //IL_04ae: Unknown result type (might be due to invalid IL or missing references) //IL_04b3: Unknown result type (might be due to invalid IL or missing references) //IL_04bc: Unknown result type (might be due to invalid IL or missing references) //IL_04c2: Expected O, but got Unknown //IL_04f5: Unknown result type (might be due to invalid IL or missing references) //IL_04fa: Unknown result type (might be due to invalid IL or missing references) //IL_050f: Unknown result type (might be due to invalid IL or missing references) //IL_0514: Unknown result type (might be due to invalid IL or missing references) //IL_051e: Unknown result type (might be due to invalid IL or missing references) //IL_0524: Expected O, but got Unknown //IL_0551: Unknown result type (might be due to invalid IL or missing references) //IL_0556: Unknown result type (might be due to invalid IL or missing references) //IL_056b: Unknown result type (might be due to invalid IL or missing references) //IL_0570: Unknown result type (might be due to invalid IL or missing references) //IL_057a: Unknown result type (might be due to invalid IL or missing references) //IL_0580: Expected O, but got Unknown //IL_05b1: Unknown result type (might be due to invalid IL or missing references) //IL_05b6: Unknown result type (might be due to invalid IL or missing references) //IL_05cb: Unknown result type (might be due to invalid IL or missing references) //IL_05d0: Unknown result type (might be due to invalid IL or missing references) //IL_0610: Unknown result type (might be due to invalid IL or missing references) //IL_061a: Expected O, but got Unknown //IL_063c: Unknown result type (might be due to invalid IL or missing references) //IL_0642: Expected O, but got Unknown //IL_065d: Unknown result type (might be due to invalid IL or missing references) //IL_0663: Expected O, but got Unknown //IL_067e: Unknown result type (might be due to invalid IL or missing references) //IL_0684: Expected O, but got Unknown //IL_069f: Unknown result type (might be due to invalid IL or missing references) //IL_06a5: Expected O, but got Unknown //IL_06c0: Unknown result type (might be due to invalid IL or missing references) //IL_06c6: Expected O, but got Unknown //IL_06e1: Unknown result type (might be due to invalid IL or missing references) //IL_06e7: Expected O, but got Unknown //IL_06f5: Unknown result type (might be due to invalid IL or missing references) //IL_06fb: Expected O, but got Unknown //IL_0728: Unknown result type (might be due to invalid IL or missing references) //IL_072d: Unknown result type (might be due to invalid IL or missing references) //IL_0742: Unknown result type (might be due to invalid IL or missing references) //IL_0747: Unknown result type (might be due to invalid IL or missing references) //IL_0750: Unknown result type (might be due to invalid IL or missing references) //IL_0756: Expected O, but got Unknown //IL_0783: Unknown result type (might be due to invalid IL or missing references) //IL_0788: Unknown result type (might be due to invalid IL or missing references) //IL_079d: Unknown result type (might be due to invalid IL or missing references) //IL_07a2: Unknown result type (might be due to invalid IL or missing references) //IL_07ab: Unknown result type (might be due to invalid IL or missing references) //IL_07b1: Expected O, but got Unknown //IL_07e2: Unknown result type (might be due to invalid IL or missing references) //IL_07e7: Unknown result type (might be due to invalid IL or missing references) //IL_07fc: Unknown result type (might be due to invalid IL or missing references) //IL_0801: Unknown result type (might be due to invalid IL or missing references) //IL_080a: Unknown result type (might be due to invalid IL or missing references) //IL_0810: Expected O, but got Unknown //IL_083d: Unknown result type (might be due to invalid IL or missing references) //IL_0842: Unknown result type (might be due to invalid IL or missing references) //IL_0857: Unknown result type (might be due to invalid IL or missing references) //IL_085c: Unknown result type (might be due to invalid IL or missing references) //IL_0865: Unknown result type (might be due to invalid IL or missing references) //IL_086b: Expected O, but got Unknown //IL_0898: Unknown result type (might be due to invalid IL or missing references) //IL_089d: Unknown result type (might be due to invalid IL or missing references) //IL_08b2: Unknown result type (might be due to invalid IL or missing references) //IL_08b7: Unknown result type (might be due to invalid IL or missing references) //IL_08c0: Unknown result type (might be due to invalid IL or missing references) //IL_08c6: Expected O, but got Unknown //IL_08f6: Unknown result type (might be due to invalid IL or missing references) //IL_08fb: Unknown result type (might be due to invalid IL or missing references) //IL_0910: Unknown result type (might be due to invalid IL or missing references) //IL_0915: Unknown result type (might be due to invalid IL or missing references) //IL_093e: Unknown result type (might be due to invalid IL or missing references) //IL_0944: Unknown result type (might be due to invalid IL or missing references) //IL_0969: Unknown result type (might be due to invalid IL or missing references) //IL_0973: Expected O, but got Unknown //IL_0995: Unknown result type (might be due to invalid IL or missing references) //IL_099b: Expected O, but got Unknown //IL_09b6: Unknown result type (might be due to invalid IL or missing references) //IL_09bc: Expected O, but got Unknown //IL_09d7: Unknown result type (might be due to invalid IL or missing references) //IL_09dd: Expected O, but got Unknown //IL_09f8: Unknown result type (might be due to invalid IL or missing references) //IL_09fe: Expected O, but got Unknown //IL_0a19: Unknown result type (might be due to invalid IL or missing references) //IL_0a1f: Expected O, but got Unknown //IL_0a3a: Unknown result type (might be due to invalid IL or missing references) //IL_0a40: Expected O, but got Unknown //IL_0a5b: Unknown result type (might be due to invalid IL or missing references) //IL_0a61: Expected O, but got Unknown //IL_0a6f: Unknown result type (might be due to invalid IL or missing references) //IL_0a75: Expected O, but got Unknown //IL_0aa6: Unknown result type (might be due to invalid IL or missing references) //IL_0aab: Unknown result type (might be due to invalid IL or missing references) //IL_0ac0: Unknown result type (might be due to invalid IL or missing references) //IL_0ac5: Unknown result type (might be due to invalid IL or missing references) //IL_0ace: Unknown result type (might be due to invalid IL or missing references) //IL_0ad4: Expected O, but got Unknown //IL_0b01: Unknown result type (might be due to invalid IL or missing references) //IL_0b06: Unknown result type (might be due to invalid IL or missing references) //IL_0b1b: Unknown result type (might be due to invalid IL or missing references) //IL_0b20: Unknown result type (might be due to invalid IL or missing references) //IL_0b29: Unknown result type (might be due to invalid IL or missing references) //IL_0b2f: Expected O, but got Unknown //IL_0b60: Unknown result type (might be due to invalid IL or missing references) //IL_0b65: Unknown result type (might be due to invalid IL or missing references) //IL_0b7a: Unknown result type (might be due to invalid IL or missing references) //IL_0b7f: Unknown result type (might be due to invalid IL or missing references) //IL_0b88: Unknown result type (might be due to invalid IL or missing references) //IL_0b8e: Expected O, but got Unknown //IL_0bba: Unknown result type (might be due to invalid IL or missing references) //IL_0bbf: Unknown result type (might be due to invalid IL or missing references) //IL_0bd4: Unknown result type (might be due to invalid IL or missing references) //IL_0bd9: Unknown result type (might be due to invalid IL or missing references) //IL_0be2: Unknown result type (might be due to invalid IL or missing references) //IL_0be8: Expected O, but got Unknown //IL_0c18: Unknown result type (might be due to invalid IL or missing references) //IL_0c1d: Unknown result type (might be due to invalid IL or missing references) //IL_0c32: Unknown result type (might be due to invalid IL or missing references) //IL_0c37: Unknown result type (might be due to invalid IL or missing references) //IL_0c40: Unknown result type (might be due to invalid IL or missing references) //IL_0c46: Expected O, but got Unknown //IL_0c72: Unknown result type (might be due to invalid IL or missing references) //IL_0c77: Unknown result type (might be due to invalid IL or missing references) //IL_0c8c: Unknown result type (might be due to invalid IL or missing references) //IL_0c91: Unknown result type (might be due to invalid IL or missing references) //IL_0c9a: Unknown result type (might be due to invalid IL or missing references) //IL_0ca0: Expected O, but got Unknown //IL_0ccc: Unknown result type (might be due to invalid IL or missing references) //IL_0cd1: Unknown result type (might be due to invalid IL or missing references) //IL_0ce6: Unknown result type (might be due to invalid IL or missing references) //IL_0ceb: Unknown result type (might be due to invalid IL or missing references) //IL_0d2b: Unknown result type (might be due to invalid IL or missing references) //IL_0d35: Expected O, but got Unknown //IL_0d58: Unknown result type (might be due to invalid IL or missing references) //IL_0d5e: Expected O, but got Unknown //IL_0d79: Unknown result type (might be due to invalid IL or missing references) //IL_0d7f: Expected O, but got Unknown //IL_0d9a: Unknown result type (might be due to invalid IL or missing references) //IL_0da0: Expected O, but got Unknown //IL_0dbb: Unknown result type (might be due to invalid IL or missing references) //IL_0dc1: Expected O, but got Unknown //IL_0ddc: Unknown result type (might be due to invalid IL or missing references) //IL_0de2: Expected O, but got Unknown //IL_0dfd: Unknown result type (might be due to invalid IL or missing references) //IL_0e03: Expected O, but got Unknown //IL_0e1e: Unknown result type (might be due to invalid IL or missing references) //IL_0e24: Expected O, but got Unknown //IL_0e3f: Unknown result type (might be due to invalid IL or missing references) //IL_0e45: Expected O, but got Unknown //IL_0e60: Unknown result type (might be due to invalid IL or missing references) //IL_0e66: Expected O, but got Unknown //IL_0e82: Unknown result type (might be due to invalid IL or missing references) //IL_0e88: Expected O, but got Unknown //IL_0ea4: Unknown result type (might be due to invalid IL or missing references) //IL_0eaa: Expected O, but got Unknown //IL_0ec6: Unknown result type (might be due to invalid IL or missing references) //IL_0ecc: Expected O, but got Unknown //IL_0ee8: Unknown result type (might be due to invalid IL or missing references) //IL_0eee: Expected O, but got Unknown //IL_0f0a: Unknown result type (might be due to invalid IL or missing references) //IL_0f10: Expected O, but got Unknown //IL_0f2c: Unknown result type (might be due to invalid IL or missing references) //IL_0f32: Expected O, but got Unknown //IL_0f4e: Unknown result type (might be due to invalid IL or missing references) //IL_0f54: Expected O, but got Unknown //IL_0f70: Unknown result type (might be due to invalid IL or missing references) //IL_0f76: Expected O, but got Unknown //IL_0f92: Unknown result type (might be due to invalid IL or missing references) //IL_0f98: Expected O, but got Unknown //IL_0fb4: Unknown result type (might be due to invalid IL or missing references) //IL_0fba: Expected O, but got Unknown //IL_0fd6: Unknown result type (might be due to invalid IL or missing references) //IL_0fdc: Expected O, but got Unknown //IL_0ff8: Unknown result type (might be due to invalid IL or missing references) //IL_0ffe: Expected O, but got Unknown //IL_101a: Unknown result type (might be due to invalid IL or missing references) //IL_1020: Expected O, but got Unknown //IL_103c: Unknown result type (might be due to invalid IL or missing references) //IL_1042: Expected O, but got Unknown //IL_1051: Unknown result type (might be due to invalid IL or missing references) //IL_1057: Expected O, but got Unknown //IL_1084: Unknown result type (might be due to invalid IL or missing references) //IL_1089: Unknown result type (might be due to invalid IL or missing references) //IL_109e: Unknown result type (might be due to invalid IL or missing references) //IL_10a3: Unknown result type (might be due to invalid IL or missing references) //IL_10ac: Unknown result type (might be due to invalid IL or missing references) //IL_10b2: Expected O, but got Unknown //IL_10e4: Unknown result type (might be due to invalid IL or missing references) //IL_10e9: Unknown result type (might be due to invalid IL or missing references) //IL_10fe: Unknown result type (might be due to invalid IL or missing references) //IL_1103: Unknown result type (might be due to invalid IL or missing references) //IL_110c: Unknown result type (might be due to invalid IL or missing references) //IL_1112: Expected O, but got Unknown //IL_113f: Unknown result type (might be due to invalid IL or missing references) //IL_1144: Unknown result type (might be due to invalid IL or missing references) //IL_1159: Unknown result type (might be due to invalid IL or missing references) //IL_115e: Unknown result type (might be due to invalid IL or missing references) //IL_1167: Unknown result type (might be due to invalid IL or missing references) //IL_116d: Expected O, but got Unknown //IL_119a: Unknown result type (might be due to invalid IL or missing references) //IL_119f: Unknown result type (might be due to invalid IL or missing references) //IL_11b4: Unknown result type (might be due to invalid IL or missing references) //IL_11b9: Unknown result type (might be due to invalid IL or missing references) //IL_11c2: Unknown result type (might be due to invalid IL or missing references) //IL_11c8: Expected O, but got Unknown //IL_11fb: Unknown result type (might be due to invalid IL or missing references) //IL_1200: Unknown result type (might be due to invalid IL or missing references) //IL_1215: Unknown result type (might be due to invalid IL or missing references) //IL_121a: Unknown result type (might be due to invalid IL or missing references) //IL_1223: Unknown result type (might be due to invalid IL or missing references) //IL_1229: Expected O, but got Unknown //IL_125c: Unknown result type (might be due to invalid IL or missing references) //IL_1261: Unknown result type (might be due to invalid IL or missing references) //IL_1276: Unknown result type (might be due to invalid IL or missing references) //IL_127b: Unknown result type (might be due to invalid IL or missing references) //IL_1284: Unknown result type (might be due to invalid IL or missing references) //IL_128a: Expected O, but got Unknown //IL_12ba: Unknown result type (might be due to invalid IL or missing references) //IL_12bf: Unknown result type (might be due to invalid IL or missing references) //IL_12d4: Unknown result type (might be due to invalid IL or missing references) //IL_12d9: Unknown result type (might be due to invalid IL or missing references) //IL_12e2: Unknown result type (might be due to invalid IL or missing references) //IL_12e8: Expected O, but got Unknown //IL_131a: Unknown result type (might be due to invalid IL or missing references) //IL_131f: Unknown result type (might be due to invalid IL or missing references) //IL_1334: Unknown result type (might be due to invalid IL or missing references) //IL_1339: Unknown result type (might be due to invalid IL or missing references) //IL_1342: Unknown result type (might be due to invalid IL or missing references) //IL_1348: Expected O, but got Unknown //IL_137a: Unknown result type (might be due to invalid IL or missing references) //IL_137f: Unknown result type (might be due to invalid IL or missing references) //IL_1394: Unknown result type (might be due to invalid IL or missing references) //IL_1399: Unknown result type (might be due to invalid IL or missing references) //IL_13a3: Unknown result type (might be due to invalid IL or missing references) //IL_13a9: Expected O, but got Unknown //IL_13db: Unknown result type (might be due to invalid IL or missing references) //IL_13e0: Unknown result type (might be due to invalid IL or missing references) //IL_13f5: Unknown result type (might be due to invalid IL or missing references) //IL_13fa: Unknown result type (might be due to invalid IL or missing references) //IL_1404: Unknown result type (might be due to invalid IL or missing references) //IL_140a: Expected O, but got Unknown //IL_143c: Unknown result type (might be due to invalid IL or missing references) //IL_1441: Unknown result type (might be due to invalid IL or missing references) //IL_1456: Unknown result type (might be due to invalid IL or missing references) //IL_145b: Unknown result type (might be due to invalid IL or missing references) //IL_1465: Unknown result type (might be due to invalid IL or missing references) //IL_146b: Expected O, but got Unknown //IL_149d: Unknown result type (might be due to invalid IL or missing references) //IL_14a2: Unknown result type (might be due to invalid IL or missing references) //IL_14b7: Unknown result type (might be due to invalid IL or missing references) //IL_14bc: Unknown result type (might be due to invalid IL or missing references) //IL_14c6: Unknown result type (might be due to invalid IL or missing references) //IL_14cc: Expected O, but got Unknown //IL_14fc: Unknown result type (might be due to invalid IL or missing references) //IL_1501: Unknown result type (might be due to invalid IL or missing references) //IL_1516: Unknown result type (might be due to invalid IL or missing references) //IL_151b: Unknown result type (might be due to invalid IL or missing references) //IL_1525: Unknown result type (might be due to invalid IL or missing references) //IL_152b: Expected O, but got Unknown //IL_155c: Unknown result type (might be due to invalid IL or missing references) //IL_1561: Unknown result type (might be due to invalid IL or missing references) //IL_1576: Unknown result type (might be due to invalid IL or missing references) //IL_157b: Unknown result type (might be due to invalid IL or missing references) //IL_1585: Unknown result type (might be due to invalid IL or missing references) //IL_158b: Expected O, but got Unknown //IL_15b8: Unknown result type (might be due to invalid IL or missing references) //IL_15bd: Unknown result type (might be due to invalid IL or missing references) //IL_15d2: Unknown result type (might be due to invalid IL or missing references) //IL_15d7: Unknown result type (might be due to invalid IL or missing references) //IL_15e1: Unknown result type (might be due to invalid IL or missing references) //IL_15e7: Expected O, but got Unknown //IL_1619: Unknown result type (might be due to invalid IL or missing references) //IL_161e: Unknown result type (might be due to invalid IL or missing references) //IL_1633: Unknown result type (might be due to invalid IL or missing references) //IL_1638: Unknown result type (might be due to invalid IL or missing references) //IL_1642: Unknown result type (might be due to invalid IL or missing references) //IL_1648: Expected O, but got Unknown //IL_1674: Unknown result type (might be due to invalid IL or missing references) //IL_1679: Unknown result type (might be due to invalid IL or missing references) //IL_168e: Unknown result type (might be due to invalid IL or missing references) //IL_1693: Unknown result type (might be due to invalid IL or missing references) //IL_169d: Unknown result type (might be due to invalid IL or missing references) //IL_16a3: Expected O, but got Unknown //IL_16cf: Unknown result type (might be due to invalid IL or missing references) //IL_16d4: Unknown result type (might be due to invalid IL or missing references) //IL_16e9: Unknown result type (might be due to invalid IL or missing references) //IL_16ee: Unknown result type (might be due to invalid IL or missing references) //IL_16f8: Unknown result type (might be due to invalid IL or missing references) //IL_16fe: Expected O, but got Unknown //IL_1731: Unknown result type (might be due to invalid IL or missing references) //IL_1736: Unknown result type (might be due to invalid IL or missing references) //IL_174b: Unknown result type (might be due to invalid IL or missing references) //IL_1750: Unknown result type (might be due to invalid IL or missing references) //IL_175a: Unknown result type (might be due to invalid IL or missing references) //IL_1760: Expected O, but got Unknown //IL_1793: Unknown result type (might be due to invalid IL or missing references) //IL_1798: Unknown result type (might be due to invalid IL or missing references) //IL_17ad: Unknown result type (might be due to invalid IL or missing references) //IL_17b2: Unknown result type (might be due to invalid IL or missing references) //IL_17bc: Unknown result type (might be due to invalid IL or missing references) //IL_17c2: Expected O, but got Unknown //IL_17f5: Unknown result type (might be due to invalid IL or missing references) //IL_17fa: Unknown result type (might be due to invalid IL or missing references) //IL_180f: Unknown result type (might be due to invalid IL or missing references) //IL_1814: Unknown result type (might be due to invalid IL or missing references) //IL_181e: Unknown result type (might be due to invalid IL or missing references) //IL_1824: Expected O, but got Unknown //IL_1855: Unknown result type (might be due to invalid IL or missing references) //IL_185a: Unknown result type (might be due to invalid IL or missing references) //IL_186f: Unknown result type (might be due to invalid IL or missing references) //IL_1874: Unknown result type (might be due to invalid IL or missing references) //IL_187e: Unknown result type (might be due to invalid IL or missing references) //IL_1884: Expected O, but got Unknown //IL_18b1: Unknown result type (might be due to invalid IL or missing references) //IL_18b6: Unknown result type (might be due to invalid IL or missing references) //IL_18cb: Unknown result type (might be due to invalid IL or missing references) //IL_18d0: Unknown result type (might be due to invalid IL or missing references) if (unit.Entity.Name == "唐太宗") { unit.UnitBase = (GameObject)SLMALoader.SDic["bases"]["Humanoid"]; unit.m_props = (GameObject[])(object)new GameObject[11] { (GameObject)SLMALoader.SDic["clothes"]["Cp_good_cleric_hair001"], (GameObject)SLMALoader.SDic["clothes"]["mongolian_moustache_001"], (GameObject)SLMALoader.SDic["clothes"]["halloween_candle_robe001"], (GameObject)SLMALoader.SDic["clothes"]["Skirt001"], (GameObject)SLMALoader.SDic["clothes"]["Viking_Belt001"], (GameObject)SLMALoader.SDic["clothes"]["evil_cleric_shoes001"], (GameObject)SLMALoader.SDic["clothes"]["holiday_shirt001"], (GameObject)SLMALoader.SDic["clothes"]["Ancient_Helmet004"], (GameObject)SLMALoader.SDic["clothes"]["good_gauntlet_pants001"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Hair004"], (GameObject)SLMALoader.SDic["clothes"]["Western_hat_001"] }; PropItemData[] array = new PropItemData[11]; PropItemData val = new PropItemData(); val.m_colors = new int[4] { 49, 49, 49, 49 }; val.m_isTeamColor = new bool[4]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(0.7360636f, 0.5161165f, 0.4134746f); array[0] = val; val = new PropItemData(); val.m_colors = new int[1] { -1 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, -0.01466304f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array[1] = val; val = new PropItemData(); val.m_colors = new int[3] { 12, 12, 12 }; val.m_isTeamColor = new bool[3]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array[2] = val; val = new PropItemData(); val.m_colors = new int[1] { 12 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, 2f, 0f); val.m_scale = new Vector3(1f, -2f, 1f); array[3] = val; val = new PropItemData(); val.m_colors = new int[3] { 3, 16, 15 }; val.m_isTeamColor = new bool[3]; val.m_positionOffset = new Vector3(0f, -0.1466314f, 0f); val.m_scale = new Vector3(1f, 0.6187583f, 1.2f); array[4] = val; val = new PropItemData(); val.m_colors = new int[2] { 49, 49 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array[5] = val; val = new PropItemData(); val.m_colors = new int[4] { 11, -1, 12, 12 }; val.m_isTeamColor = new bool[4]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array[6] = val; val = new PropItemData(); val.m_colors = new int[3] { 49, 49, 49 }; val.m_isTeamColor = new bool[3]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 0.7653898f, 0.3841482f); array[7] = val; val = new PropItemData(); val.m_colors = new int[3] { 12, 12, 12 }; val.m_isTeamColor = new bool[3]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 2f); array[8] = val; val = new PropItemData(); val.m_colors = new int[1] { 49 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array[9] = val; val = new PropItemData(); val.m_colors = new int[2] { -1, 49 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 0.1509849f); array[10] = val; unit.m_propData = (PropItemData[])(object)array; } if (unit.Entity.Name == "年糕工") { unit.UnitBase = (GameObject)SLMALoader.SDic["bases"]["Humanoid"]; unit.m_props = (GameObject[])(object)new GameObject[6] { (GameObject)SLMALoader.SDic["clothes"]["Bandana001"], (GameObject)SLMALoader.SDic["clothes"]["PompadourHair001"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Pants005"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Belt003"], (GameObject)SLMALoader.SDic["clothes"]["Ancient_Belt004"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Shoes003"] }; PropItemData[] array2 = new PropItemData[6]; PropItemData val = new PropItemData(); val.m_colors = new int[1] { 40 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, 0.01f, 0.01f); val.m_scale = new Vector3(1.1f, 0.7f, 1.1f); array2[0] = val; val = new PropItemData(); val.m_colors = new int[1] { 48 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array2[1] = val; val = new PropItemData(); val.m_colors = new int[2] { 3, 41 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array2[2] = val; val = new PropItemData(); val.m_colors = new int[1] { 41 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array2[3] = val; val = new PropItemData(); val.m_colors = new int[1] { 41 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(-0.15f, -0.35f, 0.01f); val.m_scale = new Vector3(0.25f, 3f, 0.7f); array2[4] = val; val = new PropItemData(); val.m_colors = new int[2] { -1, -1 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array2[5] = val; unit.m_propData = (PropItemData[])(object)array2; } if (unit.Entity.Name == "大妈") { unit.TargetingComponent = (ITargetingComponent)(object)default(FriendlyLeastHealthTargeting); unit.UnitBase = (GameObject)SLMALoader.SDic["bases"]["Humanoid"]; unit.m_props = (GameObject[])(object)new GameObject[7] { (GameObject)SLMALoader.SDic["clothes"]["Asia_Hair005"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Hair003"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Shirt007"], (GameObject)SLMALoader.SDic["clothes"]["WW_Scarf001"], (GameObject)SLMALoader.SDic["clothes"]["Viking_Ullr_pants001"], (GameObject)SLMALoader.SDic["clothes"]["legacy_darkpeasant_shoes001"], (GameObject)SLMALoader.SDic["clothes"]["asia_hwacha_pants001"] }; PropItemData[] array3 = new PropItemData[7]; PropItemData val = new PropItemData(); val.m_colors = new int[2] { 63, -1 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array3[0] = val; val = new PropItemData(); val.m_colors = new int[1] { 47 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, -0.01f, 0f); val.m_scale = new Vector3(1.4f, 1.5f, 1.2f); array3[1] = val; val = new PropItemData(); val.m_colors = new int[2] { 3, 65 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array3[2] = val; val = new PropItemData(); val.m_colors = new int[1] { 4 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array3[3] = val; val = new PropItemData(); val.m_colors = new int[2] { 3, 3 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array3[4] = val; val = new PropItemData(); val.m_colors = new int[1] { 3 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array3[5] = val; val = new PropItemData(); val.m_colors = new int[1] { 3 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array3[6] = val; unit.m_propData = (PropItemData[])(object)array3; } if (unit.Entity.Name == "财神赵公明") { unit.UnitBase = (GameObject)SLMALoader.SDic["bases"]["Humanoid"]; unit.m_props = (GameObject[])(object)new GameObject[23] { (GameObject)SLMALoader.SDic["clothes"]["mongolian_moustache_001"], (GameObject)SLMALoader.SDic["clothes"]["good_gauntlet_circlet001"], (GameObject)SLMALoader.SDic["clothes"]["western_beard005"], (GameObject)SLMALoader.SDic["clothes"]["western_beard005"], (GameObject)SLMALoader.SDic["clothes"]["good_smitepriest_hat001"], (GameObject)SLMALoader.SDic["clothes"]["legacy_pharao_hat001"], (GameObject)SLMALoader.SDic["clothes"]["Misc_Mask001"], (GameObject)SLMALoader.SDic["clothes"]["Western_hat_001"], (GameObject)SLMALoader.SDic["clothes"]["Western_ballnchain_hat001"], (GameObject)SLMALoader.SDic["clothes"]["Western_ballnchain_hat001"], (GameObject)SLMALoader.SDic["clothes"]["Western_ballnchain_hat001"], (GameObject)SLMALoader.SDic["clothes"]["Western_ballnchain_hat001"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Hair006"], (GameObject)SLMALoader.SDic["clothes"]["MonsterMask001"], (GameObject)SLMALoader.SDic["clothes"]["pirate_Queen_armbands001"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Vest001"], (GameObject)SLMALoader.SDic["clothes"]["Ancient_Shirt005"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Shirt004"], (GameObject)SLMALoader.SDic["clothes"]["asia_hwacha_shirt001"], (GameObject)SLMALoader.SDic["clothes"]["asia_chukonu_shirt001"], (GameObject)SLMALoader.SDic["clothes"]["good_gauntlet_pants001"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Shoes001"], (GameObject)SLMALoader.SDic["clothes"]["good_smitepriest_pants001"] }; PropItemData[] array4 = new PropItemData[23]; PropItemData val = new PropItemData(); val.m_colors = new int[1] { 47 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, 0.04f, 0f); val.m_scale = new Vector3(1.2f, 1.3f, 1f); array4[0] = val; val = new PropItemData(); val.m_colors = new int[2] { 47, 47 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0.002f, -0.17f, 0.055f); val.m_scale = new Vector3(0.35f, -1f, 0.2f); array4[1] = val; val = new PropItemData(); val.m_colors = new int[1] { 47 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0.045f, 0.065f, 0.035f); val.m_scale = new Vector3(0.7f, 0.6f, 0.4f); array4[2] = val; val = new PropItemData(); val.m_colors = new int[1] { 47 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(-0.045f, 0.065f, 0.035f); val.m_scale = new Vector3(-0.7f, 0.6f, 0.4f); array4[3] = val; val = new PropItemData(); val.m_colors = new int[3] { 65, 3, 65 }; val.m_isTeamColor = new bool[3]; val.m_positionOffset = new Vector3(0f, 0.01f, -0.005f); val.m_scale = new Vector3(0.9f, 0.75f, 0.9f); array4[4] = val; val = new PropItemData(); val.m_colors = new int[3] { 65, 65, 65 }; val.m_isTeamColor = new bool[3]; val.m_positionOffset = new Vector3(0f, 0f, -0.03f); val.m_scale = new Vector3(0.9f, 0.26f, 0.6f); array4[5] = val; val = new PropItemData(); val.m_colors = new int[2] { -1, 4 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0f, 0.01f, -0.06f); val.m_scale = new Vector3(1.1f, 0.65f, 0.6f); array4[6] = val; val = new PropItemData(); val.m_colors = new int[2] { 65, 65 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0f, 0.04f, 0f); val.m_scale = new Vector3(0.89f, 0.3f, 0.05f); array4[7] = val; val = new PropItemData(); val.m_colors = new int[2] { 65, 65 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(-0.18f, 0.06f, 0f); val.m_scale = new Vector3(0.35f, -0.3f, 0.2f); array4[8] = val; val = new PropItemData(); val.m_colors = new int[2] { 65, 65 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0.185f, 0.06f, 0f); val.m_scale = new Vector3(-0.35f, -0.3f, 0.2f); array4[9] = val; val = new PropItemData(); val.m_colors = new int[2] { 65, 65 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0.185f, 0.055f, 0f); val.m_scale = new Vector3(0.2f, 0.3f, 0.15f); array4[10] = val; val = new PropItemData(); val.m_colors = new int[2] { 65, 65 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(-0.182f, 0.055f, 0f); val.m_scale = new Vector3(-0.2f, 0.3f, 0.15f); array4[11] = val; val = new PropItemData(); val.m_colors = new int[2] { 3, -1 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0f, 0f, 0.002f); val.m_scale = new Vector3(1f, 0.9f, 0.9f); array4[12] = val; val = new PropItemData(); val.m_colors = new int[2] { 65, -1 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0f, 0.08f, -0.095f); val.m_scale = new Vector3(0.43f, 0.5f, 0.6f); array4[13] = val; val = new PropItemData(); val.m_colors = new int[1] { 65 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array4[14] = val; val = new PropItemData(); val.m_colors = new int[2] { 65, 26 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(0.43f, 0.5f, 1f); array4[15] = val; val = new PropItemData(); val.m_colors = new int[1] { 3 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array4[16] = val; val = new PropItemData(); val.m_colors = new int[1] { 3 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array4[17] = val; val = new PropItemData(); val.m_colors = new int[3] { 3, 3, 26 }; val.m_isTeamColor = new bool[3]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array4[18] = val; val = new PropItemData(); val.m_colors = new int[4] { 3, 26, 16, 65 }; val.m_isTeamColor = new bool[4]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array4[19] = val; val = new PropItemData(); val.m_colors = new int[3] { 3, 65, 65 }; val.m_isTeamColor = new bool[3]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array4[20] = val; val = new PropItemData(); val.m_colors = new int[2] { 3, 65 }; val.m_isTeamColor = new bool[2]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array4[21] = val; val = new PropItemData(); val.m_colors = new int[1] { 65 }; val.m_isTeamColor = new bool[1]; val.m_positionOffset = new Vector3(0f, 0f, 0f); val.m_scale = new Vector3(1f, 1f, 1f); array4[22] = val; unit.m_propData = (PropItemData[])(object)array4; } } public static void EditClothes(GameObject cloth, CharacterItem item, PropItemData data, Unit unit, int index, LandfallContentDatabase db) { } public static void EditProjectiles(GameObject proj, ProjectileHit projhit, Unit unit, LandfallContentDatabase db) { } public static void EditCombatMoves(GameObject move, int index, Unit unit, LandfallContentDatabase db) { } public static void CodeAfterSpawn(Unit unit, LandfallContentDatabase db) { } public static void Init(LandfallContentDatabase db) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Expected O, but got Unknown //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected O, but got Unknown //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Expected O, but got Unknown //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Expected O, but got Unknown //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Expected O, but got Unknown //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Expected O, but got Unknown //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Expected O, but got Unknown //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Expected O, but got Unknown //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Expected O, but got Unknown //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Expected O, but got Unknown //IL_01c1: Unknown result type (might be due to invalid IL or missing references) //IL_01c7: Expected O, but got Unknown //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Expected O, but got Unknown //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Expected O, but got Unknown //IL_021a: Unknown result type (might be due to invalid IL or missing references) //IL_0221: Expected O, but got Unknown //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_025c: Unknown result type (might be due to invalid IL or missing references) //IL_0272: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_0281: Unknown result type (might be due to invalid IL or missing references) //IL_0288: Expected O, but got Unknown //IL_02bd: Unknown result type (might be due to invalid IL or missing references) //IL_02c2: Unknown result type (might be due to invalid IL or missing references) //IL_02d8: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_02e7: Unknown result type (might be due to invalid IL or missing references) //IL_02ee: Expected O, but got Unknown //IL_0324: Unknown result type (might be due to invalid IL or missing references) //IL_0329: Unknown result type (might be due to invalid IL or missing references) //IL_033f: Unknown result type (might be due to invalid IL or missing references) //IL_0344: Unknown result type (might be due to invalid IL or missing references) //IL_034e: Unknown result type (might be due to invalid IL or missing references) //IL_0355: Expected O, but got Unknown //IL_0385: Unknown result type (might be due to invalid IL or missing references) //IL_038a: Unknown result type (might be due to invalid IL or missing references) //IL_03a0: Unknown result type (might be due to invalid IL or missing references) //IL_03a5: Unknown result type (might be due to invalid IL or missing references) //IL_03af: Unknown result type (might be due to invalid IL or missing references) //IL_03b6: Expected O, but got Unknown //IL_03ec: Unknown result type (might be due to invalid IL or missing references) //IL_03f1: Unknown result type (might be due to invalid IL or missing references) //IL_0407: Unknown result type (might be due to invalid IL or missing references) //IL_040c: Unknown result type (might be due to invalid IL or missing references) //IL_0416: Unknown result type (might be due to invalid IL or missing references) //IL_041d: Expected O, but got Unknown //IL_0452: Unknown result type (might be due to invalid IL or missing references) //IL_0457: Unknown result type (might be due to invalid IL or missing references) //IL_046d: Unknown result type (might be due to invalid IL or missing references) //IL_0472: Unknown result type (might be due to invalid IL or missing references) //IL_047c: Unknown result type (might be due to invalid IL or missing references) //IL_0483: Expected O, but got Unknown //IL_04b9: Unknown result type (might be due to invalid IL or missing references) //IL_04be: Unknown result type (might be due to invalid IL or missing references) //IL_04d4: Unknown result type (might be due to invalid IL or missing references) //IL_04d9: Unknown result type (might be due to invalid IL or missing references) //IL_04e3: Unknown result type (might be due to invalid IL or missing references) //IL_04ea: Expected O, but got Unknown //IL_0520: Unknown result type (might be due to invalid IL or missing references) //IL_0525: Unknown result type (might be due to invalid IL or missing references) //IL_053b: Unknown result type (might be due to invalid IL or missing references) //IL_0540: Unknown result type (might be due to invalid IL or missing references) //IL_054a: Unknown result type (might be due to invalid IL or missing references) //IL_0551: Expected O, but got Unknown //IL_0587: Unknown result type (might be due to invalid IL or missing references) //IL_058c: Unknown result type (might be due to invalid IL or missing references) //IL_05a2: Unknown result type (might be due to invalid IL or missing references) //IL_05a7: Unknown result type (might be due to invalid IL or missing references) //IL_05b2: Unknown result type (might be due to invalid IL or missing references) //IL_05b9: Expected O, but got Unknown //IL_05ef: Unknown result type (might be due to invalid IL or missing references) //IL_05f4: Unknown result type (might be due to invalid IL or missing references) //IL_060a: Unknown result type (might be due to invalid IL or missing references) //IL_060f: Unknown result type (might be due to invalid IL or missing references) //IL_061a: Unknown result type (might be due to invalid IL or missing references) //IL_0621: Expected O, but got Unknown //IL_0654: Unknown result type (might be due to invalid IL or missing references) //IL_0659: Unknown result type (might be due to invalid IL or missing references) //IL_066f: Unknown result type (might be due to invalid IL or missing references) //IL_0674: Unknown result type (might be due to invalid IL or missing references) //IL_067f: Unknown result type (might be due to invalid IL or missing references) //IL_0686: Expected O, but got Unknown //IL_06b9: Unknown result type (might be due to invalid IL or missing references) //IL_06be: Unknown result type (might be due to invalid IL or missing references) //IL_06d4: Unknown result type (might be due to invalid IL or missing references) //IL_06d9: Unknown result type (might be due to invalid IL or missing references) //IL_06e4: Unknown result type (might be due to invalid IL or missing references) //IL_06eb: Expected O, but got Unknown //IL_0720: Unknown result type (might be due to invalid IL or missing references) //IL_0725: Unknown result type (might be due to invalid IL or missing references) //IL_073b: Unknown result type (might be due to invalid IL or missing references) //IL_0740: Unknown result type (might be due to invalid IL or missing references) //IL_074b: Unknown result type (might be due to invalid IL or missing references) //IL_0752: Expected O, but got Unknown //IL_0781: Unknown result type (might be due to invalid IL or missing references) //IL_0786: Unknown result type (might be due to invalid IL or missing references) //IL_079c: Unknown result type (might be due to invalid IL or missing references) //IL_07a1: Unknown result type (might be due to invalid IL or missing references) //IL_07ac: Unknown result type (might be due to invalid IL or missing references) //IL_07b3: Expected O, but got Unknown //IL_07e7: Unknown result type (might be due to invalid IL or missing references) //IL_07ec: Unknown result type (might be due to invalid IL or missing references) //IL_0802: Unknown result type (might be due to invalid IL or missing references) //IL_0807: Unknown result type (might be due to invalid IL or missing references) //IL_0850: Unknown result type (might be due to invalid IL or missing references) //IL_0856: Expected O, but got Unknown //IL_0871: Unknown result type (might be due to invalid IL or missing references) //IL_0877: Expected O, but got Unknown //IL_0892: Unknown result type (might be due to invalid IL or missing references) //IL_0898: Expected O, but got Unknown //IL_08b3: Unknown result type (might be due to invalid IL or missing references) //IL_08b9: Expected O, but got Unknown //IL_08d4: Unknown result type (might be due to invalid IL or missing references) //IL_08da: Expected O, but got Unknown //IL_08f5: Unknown result type (might be due to invalid IL or missing references) //IL_08fb: Expected O, but got Unknown //IL_0916: Unknown result type (might be due to invalid IL or missing references) //IL_091c: Expected O, but got Unknown //IL_0937: Unknown result type (might be due to invalid IL or missing references) //IL_093d: Expected O, but got Unknown //IL_0958: Unknown result type (might be due to invalid IL or missing references) //IL_095e: Expected O, but got Unknown //IL_097a: Unknown result type (might be due to invalid IL or missing references) //IL_0980: Expected O, but got Unknown //IL_099c: Unknown result type (might be due to invalid IL or missing references) //IL_09a2: Expected O, but got Unknown //IL_09be: Unknown result type (might be due to invalid IL or missing references) //IL_09c4: Expected O, but got Unknown //IL_09e0: Unknown result type (might be due to invalid IL or missing references) //IL_09e6: Expected O, but got Unknown //IL_0a02: Unknown result type (might be due to invalid IL or missing references) //IL_0a08: Expected O, but got Unknown //IL_0a24: Unknown result type (might be due to invalid IL or missing references) //IL_0a2a: Expected O, but got Unknown //IL_0a39: Unknown result type (might be due to invalid IL or missing references) //IL_0a40: Expected O, but got Unknown //IL_0a76: Unknown result type (might be due to invalid IL or missing references) //IL_0a7b: Unknown result type (might be due to invalid IL or missing references) //IL_0a91: Unknown result type (might be due to invalid IL or missing references) //IL_0a96: Unknown result type (might be due to invalid IL or missing references) //IL_0aa0: Unknown result type (might be due to invalid IL or missing references) //IL_0aa7: Expected O, but got Unknown //IL_0adc: Unknown result type (might be due to invalid IL or missing references) //IL_0ae1: Unknown result type (might be due to invalid IL or missing references) //IL_0af7: Unknown result type (might be due to invalid IL or missing references) //IL_0afc: Unknown result type (might be due to invalid IL or missing references) //IL_0b06: Unknown result type (might be due to invalid IL or missing references) //IL_0b0d: Expected O, but got Unknown //IL_0b43: Unknown result type (might be due to invalid IL or missing references) //IL_0b48: Unknown result type (might be due to invalid IL or missing references) //IL_0b5e: Unknown result type (might be due to invalid IL or missing references) //IL_0b63: Unknown result type (might be due to invalid IL or missing references) //IL_0b6d: Unknown result type (might be due to invalid IL or missing references) //IL_0b74: Expected O, but got Unknown //IL_0ba4: Unknown result type (might be due to invalid IL or missing references) //IL_0ba9: Unknown result type (might be due to invalid IL or missing references) //IL_0bbf: Unknown result type (might be due to invalid IL or missing references) //IL_0bc4: Unknown result type (might be due to invalid IL or missing references) //IL_0bce: Unknown result type (might be due to invalid IL or missing references) //IL_0bd5: Expected O, but got Unknown //IL_0c0b: Unknown result type (might be due to invalid IL or missing references) //IL_0c10: Unknown result type (might be due to invalid IL or missing references) //IL_0c26: Unknown result type (might be due to invalid IL or missing references) //IL_0c2b: Unknown result type (might be due to invalid IL or missing references) //IL_0c35: Unknown result type (might be due to invalid IL or missing references) //IL_0c3c: Expected O, but got Unknown //IL_0c70: Unknown result type (might be due to invalid IL or missing references) //IL_0c75: Unknown result type (might be due to invalid IL or missing references) //IL_0c8b: Unknown result type (might be due to invalid IL or missing references) //IL_0c90: Unknown result type (might be due to invalid IL or missing references) //IL_0c9a: Unknown result type (might be due to invalid IL or missing references) //IL_0ca1: Expected O, but got Unknown //IL_0cd7: Unknown result type (might be due to invalid IL or missing references) //IL_0cdc: Unknown result type (might be due to invalid IL or missing references) //IL_0cf2: Unknown result type (might be due to invalid IL or missing references) //IL_0cf7: Unknown result type (might be due to invalid IL or missing references) //IL_0d01: Unknown result type (might be due to invalid IL or missing references) //IL_0d08: Expected O, but got Unknown //IL_0d3e: Unknown result type (might be due to invalid IL or missing references) //IL_0d43: Unknown result type (might be due to invalid IL or missing references) //IL_0d59: Unknown result type (might be due to invalid IL or missing references) //IL_0d5e: Unknown result type (might be due to invalid IL or missing references) //IL_0d68: Unknown result type (might be due to invalid IL or missing references) //IL_0d6f: Expected O, but got Unknown //IL_0da5: Unknown result type (might be due to invalid IL or missing references) //IL_0daa: Unknown result type (might be due to invalid IL or missing references) //IL_0dc0: Unknown result type (might be due to invalid IL or missing references) //IL_0dc5: Unknown result type (might be due to invalid IL or missing references) //IL_0dd0: Unknown result type (might be due to invalid IL or missing references) //IL_0dd7: Expected O, but got Unknown //IL_0e0d: Unknown result type (might be due to invalid IL or missing references) //IL_0e12: Unknown result type (might be due to invalid IL or missing references) //IL_0e28: Unknown result type (might be due to invalid IL or missing references) //IL_0e2d: Unknown result type (might be due to invalid IL or missing references) //IL_0e38: Unknown result type (might be due to invalid IL or missing references) //IL_0e3f: Expected O, but got Unknown //IL_0e72: Unknown result type (might be due to invalid IL or missing references) //IL_0e77: Unknown result type (might be due to invalid IL or missing references) //IL_0e8d: Unknown result type (might be due to invalid IL or missing references) //IL_0e92: Unknown result type (might be due to invalid IL or missing references) //IL_0e9d: Unknown result type (might be due to invalid IL or missing references) //IL_0ea4: Expected O, but got Unknown //IL_0ed7: Unknown result type (might be due to invalid IL or missing references) //IL_0edc: Unknown result type (might be due to invalid IL or missing references) //IL_0ef2: Unknown result type (might be due to invalid IL or missing references) //IL_0ef7: Unknown result type (might be due to invalid IL or missing references) //IL_0f02: Unknown result type (might be due to invalid IL or missing references) //IL_0f09: Expected O, but got Unknown //IL_0f3c: Unknown result type (might be due to invalid IL or missing references) //IL_0f41: Unknown result type (might be due to invalid IL or missing references) //IL_0f57: Unknown result type (might be due to invalid IL or missing references) //IL_0f5c: Unknown result type (might be due to invalid IL or missing references) //IL_0f67: Unknown result type (might be due to invalid IL or missing references) //IL_0f6e: Expected O, but got Unknown //IL_0f9e: Unknown result type (might be due to invalid IL or missing references) //IL_0fa3: Unknown result type (might be due to invalid IL or missing references) //IL_0fb9: Unknown result type (might be due to invalid IL or missing references) //IL_0fbe: Unknown result type (might be due to invalid IL or missing references) //IL_0fc9: Unknown result type (might be due to invalid IL or missing references) //IL_0fd0: Expected O, but got Unknown //IL_1004: Unknown result type (might be due to invalid IL or missing references) //IL_1009: Unknown result type (might be due to invalid IL or missing references) //IL_101f: Unknown result type (might be due to invalid IL or missing references) //IL_1024: Unknown result type (might be due to invalid IL or missing references) //IL_11ef: Unknown result type (might be due to invalid IL or missing references) //IL_1400: Unknown result type (might be due to invalid IL or missing references) //IL_1405: Unknown result type (might be due to invalid IL or missing references) //IL_1410: Unknown result type (might be due to invalid IL or missing references) //IL_141e: Unknown result type (might be due to invalid IL or missing references) //IL_1423: Unknown result type (might be due to invalid IL or missing references) //IL_142e: Unknown result type (might be due to invalid IL or missing references) //IL_1364: Unknown result type (might be due to invalid IL or missing references) //IL_136b: Expected O, but got Unknown UnitBlueprint val = SLMATool.CreateUnit("门神1", (UnitBlueprint)null, (Faction)null, (Sprite)null); val.m_props = (GameObject[])(object)new GameObject[15] { (GameObject)SLMALoader.SDic["clothes"]["Ancient_Helmet004"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Helmet003"], (GameObject)SLMALoader.SDic["clothes"]["good_glaive_helmet001"], (GameObject)SLMALoader.SDic["clothes"]["mongolian_moustache_001"], (GameObject)SLMALoader.SDic["clothes"]["asia_redjade_torso002"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Armor001"], (GameObject)SLMALoader.SDic["clothes"]["Ancient_ChestArmor002"], (GameObject)SLMALoader.SDic["clothes"]["Asia_ShoulderPad001"], (GameObject)SLMALoader.SDic["clothes"]["Asia_ShoulderPad001"], (GameObject)SLMALoader.SDic["clothes"]["Ancient_ShoulderPad001"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Pants003"], (GameObject)SLMALoader.SDic["clothes"]["asia_redjade_shoes001"], (GameObject)SLMALoader.SDic["clothes"]["good_gauntlet_arms001"], (GameObject)SLMALoader.SDic["clothes"]["good_gauntlet_glove001"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Pants002"] }; PropItemData[] array = new PropItemData[15]; PropItemData val2 = new PropItemData(); val2.m_colors = new int[3] { 47, 65, 18 }; val2.m_isTeamColor = new bool[3]; val2.m_positionOffset = new Vector3(0f, 0f, -0.02f); val2.m_scale = new Vector3(1f, 1f, 0.7f); array[0] = val2; val2 = new PropItemData(); val2.m_colors = new int[2] { 47, 65 }; val2.m_isTeamColor = new bool[2]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array[1] = val2; val2 = new PropItemData(); val2.m_colors = new int[3] { 47, 4, 3 }; val2.m_isTeamColor = new bool[3]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1.2f, 1f, 1f); array[2] = val2; val2 = new PropItemData(); val2.m_colors = new int[1] { 46 }; val2.m_isTeamColor = new bool[1]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array[3] = val2; val2 = new PropItemData(); val2.m_colors = new int[3] { 3, 3, 3 }; val2.m_isTeamColor = new bool[3]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array[4] = val2; val2 = new PropItemData(); val2.m_colors = new int[2] { 48, 18 }; val2.m_isTeamColor = new bool[2]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array[5] = val2; val2 = new PropItemData(); val2.m_colors = new int[4] { 46, 27, 4, 3 }; val2.m_isTeamColor = new bool[4]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array[6] = val2; val2 = new PropItemData(); val2.m_colors = new int[3] { 47, 4, 4 }; val2.m_isTeamColor = new bool[3]; val2.m_positionOffset = new Vector3(0f, -0.02f, -0.02f); val2.m_scale = new Vector3(1.5f, 1.5f, 1.3f); array[7] = val2; val2 = new PropItemData(); val2.m_colors = new int[3] { 47, 47, 5 }; val2.m_isTeamColor = new bool[3]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1.1f, 1.5f, 1.15f); array[8] = val2; val2 = new PropItemData(); val2.m_colors = new int[3] { 47, 18, 3 }; val2.m_isTeamColor = new bool[3]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array[9] = val2; val2 = new PropItemData(); val2.m_colors = new int[2] { 1, 3 }; val2.m_isTeamColor = new bool[2]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array[10] = val2; val2 = new PropItemData(); val2.m_colors = new int[2] { 3, 3 }; val2.m_isTeamColor = new bool[2]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array[11] = val2; val2 = new PropItemData(); val2.m_colors = new int[2] { 46, 47 }; val2.m_isTeamColor = new bool[2]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array[12] = val2; val2 = new PropItemData(); val2.m_colors = new int[1] { 3 }; val2.m_isTeamColor = new bool[1]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array[13] = val2; val2 = new PropItemData(); val2.m_colors = new int[2] { 3, 47 }; val2.m_isTeamColor = new bool[2]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array[14] = val2; val.m_propData = (PropItemData[])(object)array; val.damageMultiplier = 0f; UnitBlueprint val3 = SLMATool.CreateUnit("门神2", (UnitBlueprint)null, (Faction)null, (Sprite)null); val3.m_props = (GameObject[])(object)new GameObject[15] { (GameObject)SLMALoader.SDic["clothes"]["Ancient_Helmet004"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Helmet003"], (GameObject)SLMALoader.SDic["clothes"]["good_glaive_helmet001"], (GameObject)SLMALoader.SDic["clothes"]["mongolian_moustache_001"], (GameObject)SLMALoader.SDic["clothes"]["asia_redjade_torso002"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Armor001"], (GameObject)SLMALoader.SDic["clothes"]["Ancient_ChestArmor002"], (GameObject)SLMALoader.SDic["clothes"]["Asia_ShoulderPad001"], (GameObject)SLMALoader.SDic["clothes"]["Asia_ShoulderPad001"], (GameObject)SLMALoader.SDic["clothes"]["Ancient_ShoulderPad001"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Pants003"], (GameObject)SLMALoader.SDic["clothes"]["asia_redjade_shoes001"], (GameObject)SLMALoader.SDic["clothes"]["good_gauntlet_arms001"], (GameObject)SLMALoader.SDic["clothes"]["good_gauntlet_glove001"], (GameObject)SLMALoader.SDic["clothes"]["Asia_Pants002"] }; PropItemData[] array2 = new PropItemData[15]; val2 = new PropItemData(); val2.m_colors = new int[3] { 47, 65, 45 }; val2.m_isTeamColor = new bool[3]; val2.m_positionOffset = new Vector3(0f, 0f, -0.02f); val2.m_scale = new Vector3(1f, 1f, 0.7f); array2[0] = val2; val2 = new PropItemData(); val2.m_colors = new int[2] { 47, 25 }; val2.m_isTeamColor = new bool[2]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array2[1] = val2; val2 = new PropItemData(); val2.m_colors = new int[3] { 47, 65, 3 }; val2.m_isTeamColor = new bool[3]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1.2f, 1f, 1f); array2[2] = val2; val2 = new PropItemData(); val2.m_colors = new int[1] { 46 }; val2.m_isTeamColor = new bool[1]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array2[3] = val2; val2 = new PropItemData(); val2.m_colors = new int[3] { 3, 3, 3 }; val2.m_isTeamColor = new bool[3]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array2[4] = val2; val2 = new PropItemData(); val2.m_colors = new int[2] { 4, 26 }; val2.m_isTeamColor = new bool[2]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array2[5] = val2; val2 = new PropItemData(); val2.m_colors = new int[4] { 46, 18, -1, -1 }; val2.m_isTeamColor = new bool[4]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array2[6] = val2; val2 = new PropItemData(); val2.m_colors = new int[3] { 47, 46, 4 }; val2.m_isTeamColor = new bool[3]; val2.m_positionOffset = new Vector3(0f, -0.02f, -0.02f); val2.m_scale = new Vector3(1.5f, 1.5f, 1.3f); array2[7] = val2; val2 = new PropItemData(); val2.m_colors = new int[3] { 47, 47, 5 }; val2.m_isTeamColor = new bool[3]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1.1f, 1.5f, 1.15f); array2[8] = val2; val2 = new PropItemData(); val2.m_colors = new int[3] { 47, 1, 3 }; val2.m_isTeamColor = new bool[3]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array2[9] = val2; val2 = new PropItemData(); val2.m_colors = new int[2] { 1, 3 }; val2.m_isTeamColor = new bool[2]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array2[10] = val2; val2 = new PropItemData(); val2.m_colors = new int[2] { 3, 3 }; val2.m_isTeamColor = new bool[2]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array2[11] = val2; val2 = new PropItemData(); val2.m_colors = new int[2] { 3, 3 }; val2.m_isTeamColor = new bool[2]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array2[12] = val2; val2 = new PropItemData(); val2.m_colors = new int[1] { 45 }; val2.m_isTeamColor = new bool[1]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array2[13] = val2; val2 = new PropItemData(); val2.m_colors = new int[2] { 6, 47 }; val2.m_isTeamColor = new bool[2]; val2.m_positionOffset = new Vector3(0f, 0f, 0f); val2.m_scale = new Vector3(1f, 1f, 1f); array2[14] = val2; val3.m_propData = (PropItemData[])(object)array2; val3.damageMultiplier = 0f; val.health = 50000f; val3.health = 50000f; AssetBundle val4; using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("newyear")) { val4 = AssetBundle.LoadFromStream(stream); } AssetBundle val5; using (Stream stream2 = Assembly.GetExecutingAssembly().GetManifestResourceStream("newyearmap")) { val5 = AssetBundle.LoadFromStream(stream2); } using (Stream stream3 = Assembly.GetExecutingAssembly().GetManifestResourceStream("tabsg_video")) { AssetBundle.LoadFromStream(stream3); } mod = SLMABundleMod.CreatSLMABundleMod("New Year Mod", "1.0.0"); mod.Dev_mode = true; mod.AddAssetBundle("Mod", val4); mod.AddAssetBundle("Scene", val5); LoadAssetBundle(mod, "Mod"); GameObject[] array3 = val4.LoadAllAssets<GameObject>(); foreach (GameObject val6 in array3) { if (((Object)val6).name == "年糕锤" && Object.op_Implicit((Object)(object)val6.GetComponent<WeaponItem>())) { val6.AddComponent<年糕锤子>(); } if (((Object)val6).name == "一盘饺子" && Object.op_Implicit((Object)(object)val6.GetComponent<WeaponItem>())) { val6.AddComponent<饺子>(); } if (((Object)val6).name == "门神卷轴" && Object.op_Implicit((Object)(object)val6.GetComponent<WeaponItem>())) { val6.AddComponent<卷轴>().blueprints = (UnitBlueprint[])(object)new UnitBlueprint[2] { val, val3 }; } } MapAsset[] array4 = val4.LoadAllAssets<MapAsset>(); foreach (MapAsset val7 in array4) { Dictionary<DatabaseID, int> mapAssetIndexLookup = HelpLibrary.m_mapAssetIndexLookup; mapAssetIndexLookup.Add(val7.Entity.GUID, mapAssetIndexLookup.Count); HelpLibrary.m_mapAssetIndexLookup = mapAssetIndexLookup; List<MapAsset> list = HelpLibrary.m_orderedMapAssets.ToList(); list.Add(val7); HelpLibrary.m_orderedMapAssets = list.ToArray(); } UnitBlueprint[] array5 = val4.LoadAllAssets<UnitBlueprint>(); for (int j = 0; j < array5.Length; j++) { EditBlueprint(array5[j], db); } SoundBank[] array6 = mod.GetAssetBundle("Mod").LoadAllAssets<SoundBank>(); foreach (SoundBank val8 in array6) { if (((Object)val8).name.Contains("Sound")) { SoundBank soundBank = ServiceLocator.GetService<SoundPlayer>().soundBank; SoundBankCategory[] categories = val8.Categories; for (int k = 0; k < categories.Length; k++) { categories[k].categoryMixerGroup = soundBank.Categories[0].categoryMixerGroup; } List<SoundBankCategory> list2 = soundBank.Categories.ToList(); list2.AddRange(val8.Categories); soundBank.Categories = list2.ToArray(); } if (!((Object)val8).name.Contains("Music")) { continue; } SoundBank bank = ServiceLocator.GetService<MusicHandler>().bank; List<SoundBankCategory> list3 = bank.Categories.ToList(); list3.AddRange(val8.Categories); SoundBankCategory[] categories2 = val8.Categories; foreach (SoundBankCategory val9 in categories2) { SoundEffectInstance[] soundEffects = val9.soundEffects; foreach (SoundEffectInstance val10 in soundEffects) { SongInstance val11 = new SongInstance(); val11.clip = val10.clipTypes[0].clips[0]; val11.soundEffectInstance = val10; val11.songRef = val9.categoryName + "/" + val10.soundRef; ServiceLocator.GetService<MusicHandler>().m_songs.Add(val11.songRef, val11); } } bank.Categories = list3.ToArray(); } new GameObject { name = "MapsCore", hideFlags = (HideFlags)52 }.AddComponent<ScenesManager>(); new GameObject { name = "Timer", hideFlags = (HideFlags)52 }.AddComponent<Timer>(); } public static void EditWeapons(GameObject weapon, Team team, Unit unit, MeleeWeapon melee, RangeWeapon range, LandfallContentDatabase db) { } public static void TryChangeColorbyindex(this GameObject gameObject, Color color, int index) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_0016: Unknown result type (might be due to invalid IL or missing references) Material val = new Material(Shader.Find("Standard")); val.SetColor("_Color", color); val.SetFloat("_Mode", 3f); val.SetInt("_SrcBlend", 5); val.SetInt("_DstBlend", 10); val.EnableKeyword("_ALPHABLEND_ON"); val.renderQueue = 3000; if (Object.op_Implicit((Object)(object)gameObject.GetComponentInChildren<TeamColor>())) { Object.Destroy((Object)(object)gameObject.GetComponentInChildren<TeamColor>()); } Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>(); for (int i = 0; i < componentsInChildren.Length; i++) { Material[] materials = componentsInChildren[i].materials; int num = 0; if (num < materials.Length) { componentsInChildren[i].materials[num] = val; break; } } } public static Sprite GetSprite(string name) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(name); Texture2D val = new Texture2D(4, 4); byte[] array = new byte[stream.Length]; stream.Read(array, 0, (int)stream.Length); ImageConversion.LoadImage(val, array); return Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f)); } public static void DestoryAll<T>(this GameObject game) where T : Object { if (Object.op_Implicit((Object)(object)game.GetComponentInChildren<T>())) { T[] componentsInChildren = game.GetComponentsInChildren<T>(); for (int i = 0; i < componentsInChildren.Length; i++) { Object.Destroy((Object)(object)componentsInChildren[i]); } } } public static GameObject CreateNewMove(string name, int id = 0) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown GameObject obj = UPool.MyPool.AddObject(name, (GameObject)SLMALoader.SDic["moves"]["Halfling_Jump"], true, (HideFlags)52, (Sprite)null, id, false); obj.DestoryAll<DodgeMove>(); ((UnityEventBase)obj.GetComponentInChildren<ConditionalEvent>().events[0].turnOnEvent).RemoveAllListeners(); ((UnityEventBase)obj.GetComponentInChildren<ConditionalEvent>().events[0].continuousEvent).RemoveAllListeners(); return obj; } public static void SetMoveConditionalValue(this ConditionalEventInstance gameObject, ConditionType type, ValueType valuet, float value) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown bool flag = false; EventCondition[] conditions = gameObject.conditions; foreach (EventCondition val in conditions) { if (val.conditionType == type) { val.valueType = valuet; val.value = value; flag = true; } } if (!flag) { List<EventCondition> list = gameObject.conditions.ToList(); list.Add(new EventCondition { conditionType = type, valueType = valuet, value = value }); gameObject.conditions = list.ToArray(); } } public static bool LoadAssetBundle(SLMABundleMod mod, string name) { //IL_01d6: Unknown result type (might be due to invalid IL or missing references) //IL_0217: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_027f: Unknown result type (might be due to invalid IL or missing references) //IL_02c0: Unknown result type (might be due to invalid IL or missing references) AssetBundle assetBundle = mod.GetAssetBundle(name); if (!Object.op_Implicit((Object)(object)assetBundle)) { return false; } GameObject[] array = assetBundle.LoadAllAssets<GameObject>(); foreach (GameObject val in array) { if (val.GetComponentInChildren<IDatabaseEntity>() != null) { IDatabaseEntity componentInChildren = val.GetComponentInChildren<IDatabaseEntity>(); Dictionary<DatabaseID, GameObject> dictionary = new Dictionary<DatabaseID, GameObject>(); if (componentInChildren is WeaponItem) { dictionary = HelpLibrary.m_weapons; } else if (componentInChildren is SpecialAbility) { dictionary = HelpLibrary.m_combatMoves; } else if (componentInChildren is PropItem) { dictionary = HelpLibrary.m_characterProps; } else if (componentInChildren is Unit) { dictionary = HelpLibrary.m_unitBases; } else if (componentInChildren is ProjectileEntity) { dictionary = HelpLibrary.m_projectiles; } Debug.Log((object)("[FhpSlib]Load:" + val.GetComponentInChildren<IDatabaseEntity>().Entity.Name)); dictionary.Add(val.GetComponentInChildren<IDatabaseEntity>().Entity.GUID, val.gameObject); Dictionary<DatabaseID, Object> dictionary2 = (Dictionary<DatabaseID, Object>)typeof(AssetLoader).GetField("m_nonStreamableAssets", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(ContentDatabase.Instance().AssetLoader); dictionary2.Add(val.GetComponentInChildren<IDatabaseEntity>().Entity.GUID, (Object)(object)val.gameObject); typeof(AssetLoader).GetField("m_nonStreamableAssets", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(ContentDatabase.Instance().AssetLoader, dictionary2); if (componentInChildren is WeaponItem) { HelpLibrary.m_weapons = dictionary; } else if (componentInChildren is SpecialAbility) { HelpLibrary.m_combatMoves = dictionary; } else if (componentInChildren is PropItem) { HelpLibrary.m_characterProps = dictionary; } else if (componentInChildren is Unit) { HelpLibrary.m_unitBases = dictionary; } else if (componentInChildren is ProjectileEntity) { HelpLibrary.m_projectiles = dictionary; } } } UnitBlueprint[] array2 = assetBundle.LoadAllAssets<UnitBlueprint>(); foreach (UnitBlueprint val2 in array2) { Dictionary<DatabaseID, UnitBlueprint> unitBlueprints = HelpLibrary.m_unitBlueprints; unitBlueprints.Add(val2.Entity.GUID, val2); Dictionary<DatabaseID, Object> dictionary3 = (Dictionary<DatabaseID, Object>)typeof(AssetLoader).GetField("m_nonStreamableAssets", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(ContentDatabase.Instance().AssetLoader); dictionary3.Add(val2.Entity.GUID, (Object)(object)val2); typeof(AssetLoader).GetField("m_nonStreamableAssets", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(ContentDatabase.Instance().AssetLoader, dictionary3); HelpLibrary.m_unitBlueprints = unitBlueprints; } Faction[] array3 = assetBundle.LoadAllAssets<Faction>(); foreach (Faction val3 in array3) { Dictionary<DatabaseID, Faction> factions = HelpLibrary.m_factions; factions.Add(val3.Entity.GUID, val3); Dictionary<DatabaseID, Object> dictionary4 = (Dictionary<DatabaseID, Object>)typeof(AssetLoader).GetField("m_nonStreamableAssets", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(ContentDatabase.Instance().AssetLoader); dictionary4.Add(val3.Entity.GUID, (Object)(object)val3); typeof(AssetLoader).GetField("m_nonStreamableAssets", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(ContentDatabase.Instance().AssetLoader, dictionary4); HelpLibrary.m_factions = factions; } return true; } } [BepInPlugin("newyear", "fhp.cc.newyear", "1.0.0")] internal class Loader : BaseUnityPlugin { private void Awake() { ((MonoBehaviour)this).StartCoroutine("call"); } private IEnumerator call() { yield return (object)new WaitUntil((Func<bool>)(() => (Object)(object)Object.FindObjectOfType<ServiceLocator>() != (Object)null)); yield return (object)new WaitUntil((Func<bool>)(() => ServiceLocator.GetService<ISaveLoaderService>() != null)); yield return (object)new WaitForSecondsRealtime(0.3f); SLMALoader.GetInstance(); LandfallContentDatabase landfallContentDatabase = ContentDatabase.Instance().LandfallContentDatabase; UManager.Init(landfallContentDatabase); new Harmony(UManager.modname).PatchAll(); GOSLMA.EditWeapons = ((GOSLMA.EditWeapons == null) ? new Action<GameObject, Team, Unit, MeleeWeapon, RangeWeapon, LandfallContentDatabase>(UManager.EditWeapons) : ((Action<GameObject, Team, Unit, MeleeWeapon, RangeWeapon, LandfallContentDatabase>)Delegate.Combine(new Action<GameObject, Team, Unit, MeleeWeapon, RangeWeapon, LandfallContentDatabase>(UManager.EditWeapons), GOSLMA.EditWeapons))); GOSLMA.EditClothes = ((GOSLMA.EditClothes == null) ? new Action<GameObject, CharacterItem, PropItemData, Unit, int, LandfallContentDatabase>(UManager.EditClothes) : ((Action<GameObject, CharacterItem, PropItemData, Unit, int, LandfallContentDatabase>)Delegate.Combine(new Action<GameObject, CharacterItem, PropItemData, Unit, int, LandfallContentDatabase>(UManager.EditClothes), GOSLMA.EditClothes))); GOSLMA.EditCombatMoves = ((GOSLMA.EditCombatMoves == null) ? new Action<GameObject, int, Unit, LandfallContentDatabase>(UManager.EditCombatMoves) : ((Action<GameObject, int, Unit, LandfallContentDatabase>)Delegate.Combine(new Action<GameObject, int, Unit, LandfallContentDatabase>(UManager.EditCombatMoves), GOSLMA.EditCombatMoves))); GOSLMA.CodeAfterSpawn = ((GOSLMA.CodeAfterSpawn == null) ? new Action<Unit, LandfallContentDatabase>(UManager.CodeAfterSpawn) : ((Action<Unit, LandfallContentDatabase>)Delegate.Combine(new Action<Unit, LandfallContentDatabase>(UManager.CodeAfterSpawn), GOSLMA.CodeAfterSpawn))); GOSLMA.EditProjectiles = ((GOSLMA.EditProjectiles == null) ? new Action<GameObject, ProjectileHit, Unit, LandfallContentDatabase>(UManager.EditProjectiles) : ((Action<GameObject, ProjectileHit, Unit, LandfallContentDatabase>)Delegate.Combine(new Action<GameObject, ProjectileHit, Unit, LandfallContentDatabase>(UManager.EditProjectiles), GOSLMA.EditProjectiles))); UnitBlueprint[] array = Resources.FindObjectsOfTypeAll<UnitBlueprint>(); for (int i = 0; i < array.Length; i++) { UManager.EditBlueprint(array[i], landfallContentDatabase); } Debug.Log((object)("Loaded " + UManager.modname + " Successfully")); Debug.Log((object)(UManager.modname + "is made in SFT by FhpSlime")); Debug.Log((object)(UManager.modder + "wished you a pleasant trip")); } } public static class STool { public static void RendererColorChanger(Renderer[] renderers, Color color) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < renderers.Length; i++) { Material[] materials = renderers[i].materials; for (int j = 0; j < materials.Length; j++) { materials[j].color = color; } } } public static List<T> ToList<T>(T[] ts) { List<T> list = new List<T>(); foreach (T item in ts) { list.Add(item); } return list; } public static void RendererColorChanger(MeshRenderer[] renderers, Color color) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < renderers.Length; i++) { Material[] materials = ((Renderer)renderers[i]).materials; for (int j = 0; j < materials.Length; j++) { materials[j].color = color; } } } public static void RendererColorChanger(SkinnedMeshRenderer[] renderers, Color color) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < renderers.Length; i++) { Material[] materials = ((Renderer)renderers[i]).materials; for (int j = 0; j < materials.Length; j++) { materials[j].color = color; } } } public static void RendererColorChanger(Renderer[] renderers, Material[] color) { for (int i = 0; i < renderers.Length; i++) { renderers[i].materials = color; } } public static void RendererColorChanger(MeshRenderer[] renderers, Material[] color) { for (int i = 0; i < renderers.Length; i++) { ((Renderer)renderers[i]).materials = color; } } public static void RendererColorChanger(SkinnedMeshRenderer[] renderers, Material[] color) { for (int i = 0; i < renderers.Length; i++) { ((Renderer)renderers[i]).materials = color; } } public static Vector3 AddV3(Vector3 vector3, float x, float y, float z) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) return new Vector3(vector3.x + x, vector3.y + y, vector3.z + z); } } public class ScenesManager : MonoBehaviour { [Serializable] [CompilerGenerated] private sealed class <>c__5 { public static readonly <>c__5 <>9 = new <>c__5(); public static Action <>9__0_0; public static UnityAction <>9__0_1; internal void <SceneLoaded>b__0_0() { TABSSceneManager.LoadMainMenu(); } internal void <SceneLoaded>b__0_1() { Time.timeScale = 1f; TABSSceneManager.LoadScene("VideoPlayer", false); ServiceLocator.GetService<GameStateManager>().EnterNoneState(); } } public ScenesManager() { SceneManager.sceneLoaded += SceneLoaded; } public void SceneLoaded(Scene scene, LoadSceneMode loadSceneMode) { //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_0354: Unknown result type (might be due to invalid IL or missing references) //IL_03a7: Unknown result type (might be due to invalid IL or missing references) //IL_03ac: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Expected O, but got Unknown if (((Scene)(ref scene)).name.Contains("Video")) { GameObject.Find("Canvas/RawImage").GetComponentInChildren<VideoPlayer>().clip = UManager.mod.GetAssetBundle("Mod").LoadAsset<VideoClip>("新年祝愿"); GameObject.Find("Canvas/RawImage").AddComponent<VideoGo>().action = delegate { TABSSceneManager.LoadMainMenu(); }; } if (((Scene)(ref scene)).name.ToLower().Contains("menu")) { GameObject val = GameObject.Find("Canvas"); if ((Object)(object)val != (Object)null && DateTime.Now.Year == 2024 && !Object.op_Implicit((Object)(object)GameObject.Find("新年大祝愿!"))) { Button[] componentsInChildren = val.GetComponentsInChildren<Button>(); foreach (Button val2 in componentsInChildren) { if (!(((Object)((Component)val2).gameObject).name == "Quit")) { continue; } GameObject obj = Object.Instantiate<GameObject>(((Component)val2).gameObject); ((Object)obj).name = "新年大祝愿!"; obj.transform.parent = ((Component)val2).transform.parent; obj.transform.SetSiblingIndex(((Component)val2).transform.GetSiblingIndex()); TextMeshProUGUI component = ((Component)obj.transform.GetChild(0)).GetComponent<TextMeshProUGUI>(); ((Component)component).GetComponent<LocalizeText>().LocaleID = "新年大祝愿!"; ((UnityEventBase)obj.GetComponent<Button>().onClick).RemoveAllListeners(); ButtonClickedEvent onClick = obj.GetComponentInChildren<Button>().onClick; object obj2 = <>c__5.<>9__0_1; if (obj2 == null) { UnityAction val3 = delegate { Time.timeScale = 1f; TABSSceneManager.LoadScene("VideoPlayer", false); ServiceLocator.GetService<GameStateManager>().EnterNoneState(); }; <>c__5.<>9__0_1 = val3; obj2 = (object)val3; } ((UnityEvent)onClick).AddListener((UnityAction)obj2); ((TMP_Text)component).text = "新年大祝愿!"; ((Graphic)component).color = Color.red; return; } } } if (!((Scene)(ref scene)).name.Contains("New Year")) { return; } GameObject val4 = null; GameObject val5 = null; GameObject[] rootGameObjects = ((Scene)(ref scene)).GetRootGameObjects(); foreach (GameObject val6 in rootGameObjects) { if (((Object)val6).name == "AStar_WanLi") { val4 = val6; Debug.Log((object)"find astar"); } if (((Object)val6).name == "Plane") { val5 = val6; Debug.Log((object)"find setting"); } } if ((Object)(object)val4 != (Object)null && (Object)(object)val5 != (Object)null) { Debug.Log((object)"Start Bake Pathfinder"); AstarPath componentInChildren = val4.GetComponentInChildren<AstarPath>(true); val4.SetActive(true); if (componentInChildren.data.graphs.Length != 0) { componentInChildren.data.RemoveGraph(componentInChildren.data.graphs[0]); } componentInChildren.data.AddGraph(typeof(RecastGraph)); componentInChildren.data.recastGraph.minRegionSize = 0.1f; componentInChildren.data.recastGraph.characterRadius = 0.3f; componentInChildren.data.recastGraph.cellSize = 0.2f; ((NavmeshBase)componentInChildren.data.recastGraph).forcedBoundsSize = new Vector3(val5.GetComponent<MapSettings>().m_mapRadius * 2f, val5.GetComponent<MapSettings>().m_mapRadius * val5.GetComponent<MapSettings>().mapRadiusYMultiplier * 2f, val5.GetComponent<MapSettings>().m_mapRadius * 2f); componentInChildren.data.recastGraph.rasterizeMeshes = false; componentInChildren.data.recastGraph.rasterizeColliders = true; componentInChildren.data.recastGraph.mask = UManager.mod.GetAssetBundle("Mod").LoadAsset<GameObject>("Astar").GetComponent<Explosion>() .layerMask; componentInChildren.Scan((NavGraph[])null); } } } public class 年糕锤子 : CollisionWeaponEffect { public void Start() { } public void Update() { } public override void DoEffect(Transform hitTransform, Collision collision) { //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) Unit componentInParent = ((Component)((Component)hitTransform).transform).GetComponentInParent<Unit>(); Unit componentInParent2 = ((Component)this).GetComponentInParent<Unit>(); if (!componentInParent.dead && componentInParent.data.health <= componentInParent.data.maxHealth * 0.4f) { componentInParent.data.healthHandler.Die((Unit)null); componentInParent.data.Dead = true; Object.Destroy((Object)(object)((Component)componentInParent).gameObject); GameObject val = Object.Instantiate<GameObject>(UManager.mod.GetAssetBundle("Mod").LoadAsset<GameObject>("年糕"), componentInParent.data.mainRig.position, Quaternion.identity, (Transform)null); val.transform.position = new Vector3(val.transform.position.x, componentInParent.data.groundPosition.y + 0.2f, val.transform.position.z); val.AddComponent<年糕>(); val.GetComponent<年糕>().team = componentInParent2.data.team; } } } public class 年糕 : MonoBehaviour { public Team team; public void Start() { } public void OnTriggerEnter(Collider other) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) Debug.Log((object)other); Unit componentInParent = ((Component)other).GetComponentInParent<Unit>(); if (Object.op_Implicit((Object)(object)componentInParent) && componentInParent.data.team == team) { ((Damagable)componentInParent.data.healthHandler).TakeDamage(-500f, Vector3.forward, (Unit)null, (DamageType)3); componentInParent.data.takeFallDamage = false; componentInParent.AddAttackSpeed(3f); } } } public class 饺子 : CollisionWeaponEffect { public override void DoEffect(Transform hitTransform, Collision collision) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) Unit componentInParent = ((Component)hitTransform).GetComponentInParent<Unit>(); Transform transform = ((Component)componentInParent.data.hip).transform; transform.localScale *= 1f + Random.Range(0f, 0.8f); componentInParent.AddAttackSpeed(-0.8f); ((Damagable)componentInParent.data.healthHandler).TakeDamage(-200f, Vector3.forward, (Unit)null, (DamageType)0); } } public class Timer : MonoBehaviour { public void Start() { ((MonoBehaviour)this).StartCoroutine_Auto(Timerd()); } private IEnumerator Timerd() { yield return (object)new WaitUntil((Func<bool>)(() => DateTime.Now.Year == 2023 && DateTime.Now.Hour == 23 && DateTime.Now.Minute == 59 && DateTime.Now.Second >= 55 && DateTime.Now.Year != 2024)); ServiceLocator.GetService<ModalPanel>().OpenUnlockPanel("新年快乐!!请欣赏FhpStudio带给你的烟花Show! tip:看看后去主菜单找找新的按钮噢!", UManager.mod.GetAssetBundle("Mod").LoadAsset<Sprite>("6")); MapSettings map = Object.FindObjectOfType<MapSettings>(); Color[] colors = (Color[])(object)new Color[5] { new Color(0f, 2f, 0f), new Color(0f, 0f, 2f), new Color(0f, 2f, 2f), new Color(2f, 2f, 2f), new Color(2f, 2f, 0f) }; for (int i = 0; i < 1000; i++) { for (int j = 0; j < 15; j++) { GameObject obj = Object.Instantiate<GameObject>((GameObject)SLMALoader.SDic["explosions"]["E_FireWork"]); obj.transform.position = new Vector3(Random.Range(map.m_mapCenter.x - map.m_mapRadius, map.m_mapCenter.x + map.m_mapRadius), map.m_mapCenter.y + 10f, Random.Range(map.m_mapCenter.z - map.m_mapRadius, map.m_mapCenter.z + map.m_mapRadius)); Transform transform = obj.transform; transform.localScale *= Random.Range(0.8f, 3f); HelpLibrary.TryChangeColor(obj, colors[Random.Range(0, colors.Length)]); yield return (object)new WaitForSecondsRealtime(0.02f); } yield return (object)new WaitForSecondsRealtime(0.5f); } } } public class VideoGo : MonoBehaviour { private double video_time; private double currentTime; public Action action; private void Start() { video_time = ((Component)this).GetComponent<VideoPlayer>().clip.length; } private void Update() { Time.timeScale = 1f; currentTime += Time.deltaTime; if (currentTime >= video_time) { ((Component)this).GetComponent<VideoPlayer>().Stop(); action(); } } } public class 卷轴 : MonoBehaviour { private bool spawn; public UnitBlueprint[] blueprints; public void Update() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) if (!spawn && (Object)(object)((Component)this).GetComponentInParent<Unit>().data.targetData != (Object)null) { for (int i = 0; i < 2; i++) { blueprints[i].Spawn(new Vector3(((Component)this).transform.position.x, ((Component)this).transform.position.y, ((Component)this).transform.position.