Capabilities

Updated 2 days ago

Capabilities

This page explains a few weapons and abilities used by every unit in this mod

Main attack

Unit Attack
Scavenger Mantis Scythe: A scythe that is shortened and intentionally left to rust, causing its edge to have pattern of the praying mantis sharp arm.
Pavise Crossbowman Pavise Crossbow: A powerful crossbow that is designed to function as mini-ballista, shoots out 12 bolts in consecutive success.
Truth Archivist Shadow Dagger: Metal dagger created with shadow enchantments on them, only shows its full potential when already harmed other.
Battering Ram Steel Ram: A constantly forceful moving log with a head of a ram at its front, made out of steel with high velocity, dealing high damage in small area. Pulley Bow: A small contraptions used by its drivers to pull enemies closer for the ram to harm them.
Rook Black Tar Arrow: An arrow submerged in cauldron of cold black tar, slowing enemies for the charge of the rook.
Queen Royale Arcane Staff: A magical staff adorned with gold and arcane crystal on its end, allowing its user to perform several costly mobility magic with ease. This staff radiates an energy that also increased allies attack speed. Only few of these staff are recorded and only several royalties have them. Depending on their position, the form and power of the staff changes accordingly.

Queen Execution Handaxe: A modified axe shaped similar to a guillotine edge due to its square shape. It is used mostly to execute her fallen enemies.
Winged Hussar Hussar Lance: A long lanced with flag on its end, covering large range.
Hunter Knight Gunaxe: A 2 barrel gunpowder musket with axe connected into its end, the man who can master this beast of a weapon are feral in nature and acknowledge it as its own body parts.
Subjugator Subjugation Sword: A terrifying blood imbued sword starved for subjugation, the edge of this sword have a hard time letting go of its tyrant's victim.

Subjugated Titan Shield: A glowing shield with a spiteful facemark on front, it absorbs impact of projectiles and heals the user 50% of the damage.
Militum Ex Deus Templar Metal Lance & Templar Metal Sword: Unknown material and forger, very heavy and condensed, somehow holding it make it felt lighter and blood flows are lighter.

Abilities

Unit Ability
Scavenger Scavenge: Ability to pull enemies closer, activated only when the enemy is close.
Pavise Crossbowman Pavise Shield: A shield reinforced with metals, used to protect the back part of the body, usually by the user if it turns around.
Rook Tower Push: The tower charges in completely straight direction, pushing enemies and dealing great damage.
Queen Checkmate: Ability with 10 seconds cooldown to instantly execute enemy within melee range during her attack that falls below a critical health threshold. The threshold scales based on the target’s unit cost, making higher-cost units slightly more vulnerable to her finishing strike. Instantly kills enemies below 5% of max HP. For every 100 unit cost, the threshold increases by +1% (up to a max of 20%).
Subjugator Brutal Parry: A powerful counter to melee enemy attack, greatly reduce current attack cooldown.

Passive

Unit Passive
Truth Archivist Archived Lies: Every 150 damage dealt, give 1 addition for Shadow Dagger to Concealed's point.

Concealed Dagger: Shadow Dagger have their own Concealed counter, each point allows the dagger to allows its user to slice to his target, dealing damage with the Shadowy Slice. Shadowy Slice does not affect Archived Lies.
Rook Compact Tower: Damage taken is reduced by 50% if close to another unit, unless the damage is enough to kill.
Queen Gambit Carry: A strategic but risky passive to locks all allied units within radius to move alongside with. With her swift movement, she circles around enemies, allowing slower melee units engage effectively.
Militum Ex Deus War Dynamic Movement: A mobility passive causing him to move frantically during battle, making unpredictable move set hard for enemies to precisely hit him.

After Image: An imbued forceshield around its bodies to cause enemies touch to be dispersed.
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