Details

Updated 2 weeks ago

Details

This page here are dedicated for more information for each unit that doesn't included in description to minimize views.


Appearance + Notes

Unit Description
Johnny Dawnedson Enshrouded in shadow, unclear facial figure, muscular and stern, pastor gown that is stretched downward, slightly taller, and head hunched downward a little. Seems like he enjoys the battle, especially if it is against demons.
Omni-Man An adult buff man with moustache and father facial, wearing a superhero red and white suit of Omniman logo. Secretly has a cake that is for once NOT a lie.
Gore Guild (Eliyah): A tall dark demi-human with tired, bagged, non blinking eye. Wears a weathered lumberjack outfit. Coffee are too excessive for you dude.

(Bunyun 16): A slender pale bunny-humanoid, with dark red iris and glowing red eye. Wears a straitjacket-agent uniform. She was once an experiment lab bunny, poor girl.
Nyan-chan Antho-human unit, dressed with uniform similar to digital scout, pale cat with team-colored neon facial on monitor. The face is like VR with animated cutesies cat eye that looks sideway. Zeinnoke HOLY SH#T WHY IS HER ACTUAL LORE SO FRICKIN TRAGIC MAN ;-;
Arsenico A living corpse with 6 glowing green eyes, wrapped with mummy, dark coloured hooding with team color cloth. Several bug also spews spores fog ocassionally. All that I can say is that this guy is breaking... bad.

Ingame Capabilities

Attacks

Unit Description
Johnny Dawnedson Dual Binding Jagged Combat Knife: Very fast attack speed knife with low damage, but allows any enemy hit to be permanently binded to knife until death.
Omni-Man Supersonic Fist: Attack dealing low constant damage with high knockback.
Gore Guild (Eliyah): Lumberjack Chainsaw: An automated mechanical rusted chainsaw, unstable and lightweight, can rapture prey to pieces.

(Bunyun 16): Palerite Blade: Blade made of palerite, phantom-like, easy to hide and carry. Target hit would be marked.
Nyan-chan Cwitical Cattack: 2 karambit knife appendage, dealing high damage, it leaves a few delayed trail of explosion along the swing trajectory.
Arsenico Hiveflail: A poisonous mutated hive-bug connected to some sort of staff, making it a flail. Any hit causes a chemical explosion of Purple Doomspores.

Abilities

Unit Description
Johnny Dawnedson Restriction: Low cooldown ability that if target is near, if targeted enemy on sight would dare move too fast, instantly dash towards location, instantly binding target to both knife, dealing 300 damage, target binded would undergo 75% movement reduction.
Omni-Man Airborne Uppercut: Low cooldown, lift target upward very high and dealing 150 damage with an AoE explosion.

Knockout Punch: Very low cooldown, instantly strike towards enemy if near, striking an AoE punch.
Gore Guild (Eliyah): Breakthrough: Low cooldown ability to tackle enemies, dealing some damage and knockback.

(Bunyun 16): Infiltrate: Low cooldown ability to constantly run in specific direction, making unpredictable movement.
Nyan-chan Zoomies: Very low cooldown, dashes towards enemies, could even perform double jump, or move diagonally.

Woomies: Medium cooldown, allows trippled enhancing of current velocity.
Arsenico Condensed Spewspit: Long cooldown with high range, charges up and spews a highly acidic and poisonous attack that goes fast straight forward, dealing high damage, while also causing Green Strychnine poison effect.

Dispersing Dodge: Medium cooldown, evade close-range attacks or projectile by transforming into poisonous Yellow Paralipowder powders.

Passive

Unit Description
Johnny Dawnedson Tempered Dawn: The lesser the health, more damage reduction, body darkened. Upon reaching 25% health, then also have 75% chance to completely negate damage entirely. Passive is active unless the damage taken is lethal enough to kill.
Omni-Man Dynamic Flight: Constant flight capability, circling enemies in air.
Gore Guild Teardown: Upon hitting enemy, deal extra damage depending on current body speed, which causes a blood splotch to appear.
Nyan-chan BEEG Serval Stretch: Unit can stretch a bit more beyond normal limit, giving more flexibility.

Purrfect Pawwages: A lightweight drone with laser machine blaster, it continuously disperse barrages of deadly lasers. They are controlled by little cat in a cardboard box which obviously not a human previously.

Meowrsenal: Constantly spawns "Heat seeking G4TO Missiles" (10 missiles, Cat Themed), low damage and AoE but homes in.
Arsenico Radioactive Toxicity: Continuously deals Green Strychnine poisons to all nearby enemies in small range.

Effect

This mod contains 5 effects that each dealt unique debuff.

  • Rapture: Deal damage overtime, negate any healing taken.
  • Bunmark: Damage dealt during effect would be doubled.
  • Green Strychnine: Deal medium damage overtime, unit muscles become stiff.
  • Yellow Paralipowder: Deal low damage but enemy will be laying down and stays in place.
  • Purple Doomspores: The most potent poison, dealing high damage overtime and causes unit to attack their own teammates.

Usage

Each classes although powerful belong to each of their own classes, this was made during planning to make sure each unit doesnt feel to similar with each other:

Unit Class Strength
Johnny Dawnedson Heavy Tank Melee Binding
Omni-Man Flight Knockback Airbourne Specialty
Gore Guild Chaser Damage Dealer Health Debuff
Nyan-chan Noise-Poke Artillery Range Versatility
Arsenico DPS Glass Cannon Hybrid Areal Effect

Music Inspiration

Now these are not music that is part of the suggestion but I think their theme match each of their own during implementation, this is just for information purpose and for notice, I did not create any of the song.

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