Usage & Misc Information
Updated 3 months ago📘 Usage & Miscellaneous Info
🔧 Weapon Customization
- Customization items (e.g., trails, projectiles, scaling) can be found in the Clothes → Head section, marked with a gear icon.
- You can also locate them easily by searching for the item name directly.
⚙️ Smart Items & UCM (Recommended Tool)
- To edit smart item scaling, it's highly recommended to use the mod:
UCM (Unit Customization Mod) - While you can edit files manually, it's often too tedious and error-prone.
- ⚠️ Important Note for Position Scaling:
- Avoid setting all position values (X, Y, Z) to
0
. - This causes smart items to reset their values to
1
. - ✅ Instead, use a small value like
0.00001
, or set at least one axis to a non-zero value.
- Avoid setting all position values (X, Y, Z) to
🧠 Ability Behaviors
-
WeaponSwap
- Removes the unit’s left weapon and stores it.
- The weapon is swapped in when conditions are met.
- If conditions are no longer met, it reverts back to the right weapon.
-
TransformToRider
- Removes the unit’s rider, storing it as the form to transform into.
- ❗ Cannot be stacked—only one per unit.
- However, riders themselves can transform if given a transform ability.
-
Adaptive
- Uses projectiles from the unit’s ranged weapons, allowing for creative mixing.
-
AlwaysTransferHP
- When a unit transforms, it transfers its current HP to the new form.
⚠️ Notices & Compatibility
- Some items are one-time use only (e.g., Transformation Items). Avoid stacking them unless it's intentional.
- If bugs occur, try resetting the unit by switching its team.
- Technical abilities that transform into the first rider will remove that rider unit.
- ❌ This mod is not vanilla-compatible — it requires the mod to function correctly.
- Since version 1.1.7, this mod is incompatible with Move Editor, and may not work properly when both are active. The issue is known and being worked on.
💬 Need Help or Want to Report a Bug?
Join the TABS Mod Center Discord Server:
👉 TABS Mod Center