Healing Type
Updated 7 months agoHealing Type
There is 3 different mode for healing, explained:
| Type | Index | Description |
|---|---|---|
| Brawl Star Mode | 0 | If the unit does not take damage for 3 seconds, its health will start to regenerate over time by 13% of their maximum health. Ignores heal rate and heal amount. |
| Constant | 1 | Follows heal rate and heal amount normally. |
| Percentage-Based | 2 | Follows heal rate normally, but for heal amount turns into heal percentage based on max health. For heal amount here, 0 is accepted as 0% while 1 is 100%, in between is possible, like 0.5 for 50%. |