Healing Type

Updated 3 months ago

Healing Type

There is 3 different mode for healing, explained:

Type Index Description
Brawl Star Mode 0 If the unit does not take damage for 3 seconds, its health will start to regenerate over time by 13% of their maximum health. Ignores heal rate and heal amount.
Constant 1 Follows heal rate and heal amount normally.
Percentage-Based 2 Follows heal rate normally, but for heal amount turns into heal percentage based on max health. For heal amount here, 0 is accepted as 0% while 1 is 100%, in between is possible, like 0.5 for 50%.