Medium update (2.6.0):
Minor update (2.5.1):
Major update (2.5.0):
Major update (2.0.0) (Pre-Alpha):
-Rewriten most of the mod aswell as redisgning it (this sadly means it wont be able to load previous abilites) -Nodes now have connectors to make connecting them more obvious -Abilites are now stored in unit, Meaning there isn't a need to share extra files -Nodes now are run in order, (Instead of: A > B & C its A > B > C) -Nodes can now have dropdowns as fields -Added many many nodes -Nodes are now sorted by tabs when spawned -Added a preview tab on guides -Fixed many bugs such as spawning units removing they're custom abilites -Added a test button in the ability creator -Quality of live update (1.0.5):
Fixed Last Update not working
Added a help component to make the unit stealth
Added a node to Invoke Methods from Components -Quality of live update (1.0.2):
Fixed a major bug that caused the abilities too break when more then on unit has it at the same time
Improved the guide -Minor bug fix Update (1.0.1):
Fixed Compatiblity with Other Mods