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Date uploaded | 2 years ago |
Version | 0.1.0 |
Download link | fern-DamageIndicator-0.1.0.zip |
Downloads | 51469 |
Dependency string | fern-DamageIndicator-0.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_TABS
BepInEx pack for TABS. Preconfigured and ready to use.
Preferred version: 5.4.16README
Damage Indicator
Ever thought a healthbar wasn't enough? Do you want accurate damage descriptions? This mod is for you!
Introducing a new damage indicator when a unit gets hit (or healed).
You can even customize some aspects (such as size, linger time) in the gameplay settings tab!
If you have trouble with the mod, or if you just want to chat, you can join the TABS Mod Center.
How To Use
Upon installation, the mod will work automatically.
You can disable or customize it in the gameplay settings tab.
ℹ️ Note: By default, indicators are limited to a maximum rate of 10 per unit per second for better performance and to prevent spam.
You can remove the limit in the settings if you so desire.
Changelog
- (0.1.0)
- Rewrote most of the code.
- Settings are now saved when exiting the game.
- Indicators now have the right team color when flipped in the settings.
- (0.0.4)
- Removed indicators when damage reaches Infinity.
- (0.0.3)
- Added commas to indicators to make large numbers more readable (e.g. 200000 is now 200,000).
- Increased the indicator limit from 2,147,483,647 to a lot more.
- (0.0.2)
- Fixed indicators not looking at UC camera.
- (0.0.1)
- DamageIndicator Release.
Credits
Fern - Coder, Creator
Terren - Icon Artist