IntoxicatedKid-Endless_Mode icon

Endless Mode

The incident never ends. Beta version.

CHANGELOG

0.5.2: When Curse is disabled, all curses are greyed out.
0.5.1: Curse of Battery no longer limit maximum spell cards. Curse of Microtransaction Ability cards cost money -> progress cost money, 10 per loop / 100 max -> 25 per loop / 250 max. Curse of Small Hand no longer add Brick to the hand, instead reduce maximum hand size by 2. Upgrading Pagoda now increases each copy's value instead of first copy's value.
Fixed incorrect calculation for Curse of Battery and Curse of Bleeding. Exhibit sort now only happens after loading a save.
0.5.0: Added EX Boss. If that act has EX Boss, there is 5% x loop chance to encounter EX Boss, up to 50%.
When EX Boss has appeared, all enemies in that act gains additional buff based on that boss.
Added EX Yuyuko.
Eternal Night can now Exiled.

0.4.14: Wolf Tengu and Sanae's starting effect no longer scales to prevent extreme Firepower. Fixed Curse of Microtransaction's effect not removed after run is over.
0.4.13: Fixed compatibility with NoMetaScaling.
0.4.12: Exhibits are now sorted.
0.4.11: Fixed Eternal Night not working.
0.4.10: Updated to v1.7.0.
0.4.9: Updated to v1.6.1.
0.4.7: Config texts are now machine translated to all available localizations.
0.4.5: Updated Japanese localization.
0.4.4: Updated to v1.6.0, not compatible with v1.5.1.
Endless Mode will now disable NoMoreMetaScaling for current run.
0.4.3: Fixed new Curses not appearing.
0.4.2: Fixed Shop price multiplier not changing.
0.4.1: Fixed Enable Curse option does not disable effects when turned off.
0.4.0: Added Teleport Gap. This card teleports you to boss. One time use.
Added Curse of Capitalism, Curse of Fortress, Curse of Shuffle.
Added a config to disable the effect of Curses, but enemy scaling will be non-linear.
Curse of Eternal Night reworked, now add Eternal Night to the hand instead of Long Night.
Enemy debuffs are now scaling with loop.
Removed maximum block and barrier cap.

0.3.3: Added Japanese localization, contribution of nazotuki.
0.3.2: Added Curse of Unmotivated. Curse of Microtransaction increase 5 -> 10.
0.3.1: Fixed stage generation not working as intended. Removed maximum life cap.
0.3.0: Added Curse of Battery, Curse of Microtransaction, Curse of Tengu.
Shop price multiplier is no longer able to be decreased below 48%.
0.2.8: Updated Simplified Chinese localization.
0.2.7: Added Curse of Liberation.
0.2.6: Duplicate gap exhibits will now properly stack. Endless Exhibits config is now enabled by default. Fixed events not refreshing after loop.
0.2.5: Added Simplified Chinese localization, contribution of bullytou. Jade Box is now translatable.
0.2.4: Enemy buffs are now scaling with loop.
0.2.3: Rabbits maximum life 50 -> 40. Enemy damage scaling 100% -> 75%.
0.2.2: Fixed Curse of Eternal Night causing error.
0.2.1: Added Korean localization, contribution of raspberry Caffeine Monster. Fixed Curse of Bleeding causing error.
0.2.0: Added Curse system. At the start of each loop, choose 1 of 3 random Curses to add an additional challenge to run.
Added Curse of Bleeding, Curse of Eternal Night, Curse of Small Hand.
Added experimental Endless Exhibits option. When enabled, acquired exhibit will appear again and can be stacked.
Removed maximum status effect stack limit.
0.1.3: Each loop refreshes exhibit pool without obtained exhibits. Fixed wrong loop count when toggling final act mid-run. Fixed boss not assigned to act.
0.1.2: Added config to enable final Act, disabled by default. Fixed save.
0.1.1: Fixed loading to wrong Act.
0.1.0: Beta release.