using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AddWatermark;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using EndlessMode.Cards;
using EndlessMode.Exhibits;
using EndlessMode.JadeBoxes;
using HarmonyLib;
using JetBrains.Annotations;
using LBoL.Base;
using LBoL.Base.Extensions;
using LBoL.ConfigData;
using LBoL.Core;
using LBoL.Core.Battle;
using LBoL.Core.Battle.BattleActions;
using LBoL.Core.Battle.Interactions;
using LBoL.Core.Cards;
using LBoL.Core.GapOptions;
using LBoL.Core.Stations;
using LBoL.Core.StatusEffects;
using LBoL.Core.Units;
using LBoL.EntityLib.EnemyUnits.Normal;
using LBoL.EntityLib.Exhibits.Adventure;
using LBoL.EntityLib.Exhibits.Common;
using LBoL.EntityLib.Stages.NormalStages;
using LBoL.EntityLib.StatusEffects.Enemy;
using LBoL.EntityLib.StatusEffects.Enemy.Seija;
using LBoL.Presentation;
using LBoL.Presentation.UI;
using LBoL.Presentation.UI.Panels;
using LBoL.Presentation.UI.Widgets;
using LBoLEntitySideloader;
using LBoLEntitySideloader.Attributes;
using LBoLEntitySideloader.Entities;
using LBoLEntitySideloader.Resource;
using NoMetaScaling.Core.API;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("LBoL.Base")]
[assembly: IgnoresAccessChecksTo("LBoL.ConfigData")]
[assembly: IgnoresAccessChecksTo("LBoL.Core")]
[assembly: IgnoresAccessChecksTo("LBoL.EntityLib")]
[assembly: IgnoresAccessChecksTo("LBoL.Presentation")]
[assembly: IgnoresAccessChecksTo("Untitled.ConfigDataBuilder.Base")]
[assembly: AssemblyCompany("EndlessMode")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("EndlessMode")]
[assembly: AssemblyTitle("EndlessMode")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace EndlessMode
{
[BepInPlugin("intoxicatedkid.endlessmode", "Endless Mode", "0.4.4")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInProcess("LBoL.exe")]
public class BepinexPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(UiManager), "EnterGameRun")]
private class UiManager_EnterGameRun_Patch
{
private static void Postfix(UiManager __instance, ref GameRunController gameRun)
{
if (gameRun.HasJadeBox<EndlessModeJadeBox>())
{
CardConfig.FromId("EndlessModeTeleportGap").IsPooled = true;
}
else
{
CardConfig.FromId("EndlessModeTeleportGap").IsPooled = false;
}
}
}
[HarmonyPatch(typeof(StatusEffect), "ClampMax")]
private class StatusEffect_ClampMax_Patch
{
private static bool Prefix(StatusEffect __instance)
{
if (Singleton<GameMaster>.Instance.CurrentGameRun.HasJadeBox<EndlessModeJadeBox>())
{
return false;
}
return true;
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private class StatusEffect_set_Count_Patch
{
private static bool Prefix(StatusEffect __instance, ref int value)
{
if (Singleton<GameMaster>.Instance.CurrentGameRun.HasJadeBox<EndlessModeJadeBox>())
{
if (!__instance.HasCount)
{
throw new InvalidOperationException("<" + ((GameEntity)__instance).DebugName + "> has no count");
}
if (value < 0)
{
throw new ArgumentException($"Negative count '{value}' for {((GameEntity)__instance).DebugName}");
}
int num = value;
if (__instance._count == num)
{
return false;
}
__instance._count = num;
((GameEntity)__instance).NotifyChanged();
return false;
}
return true;
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private class StatusEffect_set_Duration_Patch
{
private static bool Prefix(StatusEffect __instance, ref int value)
{
if (Singleton<GameMaster>.Instance.CurrentGameRun.HasJadeBox<EndlessModeJadeBox>())
{
if (!__instance.HasDuration)
{
throw new InvalidOperationException("<" + ((GameEntity)__instance).DebugName + "> has no duration");
}
if (value < 0)
{
throw new ArgumentException($"Negative duration '{value}' for {((GameEntity)__instance).DebugName}");
}
int num = value;
if (__instance._duration == num)
{
return false;
}
__instance._duration = num;
((GameEntity)__instance).NotifyChanged();
return false;
}
return true;
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private class StatusEffect_set_Level_Patch
{
private static bool Prefix(StatusEffect __instance, ref int value)
{
if (Singleton<GameMaster>.Instance.CurrentGameRun.HasJadeBox<EndlessModeJadeBox>())
{
if (!__instance.HasLevel)
{
throw new InvalidOperationException("<" + ((GameEntity)__instance).DebugName + "> has no level");
}
if (value < 0)
{
throw new ArgumentException($"Negative level '{value}' for {((GameEntity)__instance).DebugName}");
}
int num = value;
if (__instance._level == num)
{
return false;
}
__instance._level = num;
((GameEntity)__instance).NotifyChanged();
return false;
}
return true;
}
}
[HarmonyPatch(typeof(GameMap), "SetAdjacentNodesStatus")]
private class GameMap_SetAdjacentNodesStatus_Patch
{
private static bool Prefix(GameMap __instance)
{
if (Singleton<GameMaster>.Instance.CurrentGameRun != null && Singleton<GameMaster>.Instance.CurrentGameRun.HasJadeBox<EndlessModeJadeBox>() && EndlessModeJadeBox.wait)
{
return false;
}
return true;
}
}
[HarmonyPatch(typeof(StatusEffect), "Stack")]
private class StatusEffect_Stack_Patch
{
private static int EndlessModeCheck()
{
if (Singleton<GameMaster>.Instance.CurrentGameRun.JadeBoxes.Any((JadeBox j) => j is EndlessModeJadeBox))
{
return int.MaxValue;
}
return 999;
}
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Expected O, but got Unknown
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Expected O, but got Unknown
return new CodeMatcher(instructions, (ILGenerator)null).MatchEndForward((CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldc_I4, (object)999, (string)null)
}).Set(OpCodes.Call, (object)AccessTools.Method(typeof(StatusEffect_Stack_Patch), "EndlessModeCheck", (Type[])null, (Type[])null)).MatchEndForward((CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldc_I4, (object)999, (string)null)
})
.Set(OpCodes.Call, (object)AccessTools.Method(typeof(StatusEffect_Stack_Patch), "EndlessModeCheck", (Type[])null, (Type[])null))
.MatchEndForward((CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldc_I4, (object)999, (string)null)
})
.Set(OpCodes.Call, (object)AccessTools.Method(typeof(StatusEffect_Stack_Patch), "EndlessModeCheck", (Type[])null, (Type[])null))
.InstructionEnumeration();
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private class ApplyStatusEffectAction_Patch
{
private static int EndlessModeCheck()
{
if (Singleton<GameMaster>.Instance.CurrentGameRun.JadeBoxes.Any((JadeBox j) => j is EndlessModeJadeBox))
{
return int.MaxValue;
}
return 9999;
}
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Expected O, but got Unknown
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Expected O, but got Unknown
return new CodeMatcher(instructions, (ILGenerator)null).MatchEndForward((CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldc_I4, (object)9999, (string)null)
}).Set(OpCodes.Call, (object)AccessTools.Method(typeof(ApplyStatusEffectAction_Patch), "EndlessModeCheck", (Type[])null, (Type[])null)).MatchEndForward((CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldc_I4, (object)9999, (string)null)
})
.Set(OpCodes.Call, (object)AccessTools.Method(typeof(ApplyStatusEffectAction_Patch), "EndlessModeCheck", (Type[])null, (Type[])null))
.MatchEndForward((CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldc_I4, (object)9999, (string)null)
})
.Set(OpCodes.Call, (object)AccessTools.Method(typeof(ApplyStatusEffectAction_Patch), "EndlessModeCheck", (Type[])null, (Type[])null))
.InstructionEnumeration();
}
}
[HarmonyPatch(typeof(Baota), "OnAdded")]
private class Baota_OnAdded_Patch
{
private static bool Prefix(Baota __instance)
{
((Exhibit)__instance).HandleGameRunEvent<StationEventArgs>(((GameEntity)__instance).GameRun.GapOptionsGenerating, (GameEventHandler<StationEventArgs>)delegate(StationEventArgs args)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
if (!((GapStation)args.Station).GapOptions.Any((GapOption g) => g is UpgradeBaota) && Singleton<GameMaster>.Instance.CurrentGameRun.Player.Exhibits.Where((Exhibit e) => e is Baota).Sum((Exhibit e) => e.Counter) < Singleton<GameMaster>.Instance.CurrentGameRun.Player.Exhibits.Where((Exhibit e) => e is Baota).Sum((Exhibit e) => e.Value1))
{
((GapStation)args.Station).GapOptions.Add((GapOption)(object)Library.CreateGapOption<UpgradeBaota>());
}
});
return false;
}
}
[HarmonyPatch(typeof(Saiqianxiang), "OnAdded")]
private class Saiqianxiang_OnAdded_Patch
{
private static bool Prefix(Saiqianxiang __instance)
{
((Exhibit)__instance).HandleGameRunEvent<StationEventArgs>(((GameEntity)__instance).GameRun.GapOptionsGenerating, (GameEventHandler<StationEventArgs>)delegate(StationEventArgs args)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Expected O, but got Unknown
if (!((GapStation)args.Station).GapOptions.Any((GapOption g) => g is GetMoney))
{
((Exhibit)__instance).NotifyActivating();
GapStation val = (GapStation)args.Station;
GetMoney val2 = Library.CreateGapOption<GetMoney>();
val2.Value = Singleton<GameMaster>.Instance.CurrentGameRun.Player.Exhibits.Where((Exhibit e) => e is Saiqianxiang).Sum((Exhibit e) => e.Value1);
val.GapOptions.Add((GapOption)(object)val2);
}
});
GameRunController gameRun = ((GameEntity)__instance).GameRun;
gameRun.RewardCardAbandonMoney += ((Exhibit)__instance).Value2;
return false;
}
}
[HarmonyPatch(typeof(ShanliangDengpao), "OnAdded")]
private class ShanliangDengpao_OnAdded_Patch
{
private static bool Prefix(ShanliangDengpao __instance)
{
((Exhibit)__instance).HandleGameRunEvent<StationEventArgs>(((GameEntity)__instance).GameRun.GapOptionsGenerating, (GameEventHandler<StationEventArgs>)delegate(StationEventArgs args)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Expected O, but got Unknown
if (!((GapStation)args.Station).GapOptions.Any((GapOption g) => g is GetRareCard))
{
((Exhibit)__instance).NotifyActivating();
GapStation val = (GapStation)args.Station;
GetRareCard val2 = Library.CreateGapOption<GetRareCard>();
val2.Value = Singleton<GameMaster>.Instance.CurrentGameRun.Player.Exhibits.Where((Exhibit e) => e is ShanliangDengpao).Sum((Exhibit e) => e.Value1);
val.GapOptions.Add((GapOption)(object)val2);
}
});
return false;
}
}
[HarmonyPatch(typeof(ShoushiYubi), "OnAdded")]
private class ShoushiYubi_OnAdded_Patch
{
private static bool Prefix(ShoushiYubi __instance)
{
((Exhibit)__instance).HandleGameRunEvent<StationEventArgs>(((GameEntity)__instance).GameRun.GapOptionsGenerating, (GameEventHandler<StationEventArgs>)delegate(StationEventArgs args)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
if (!((GapStation)args.Station).GapOptions.Any((GapOption g) => g is RemoveCard))
{
((Exhibit)__instance).NotifyActivating();
((GapStation)args.Station).GapOptions.Add((GapOption)(object)Library.CreateGapOption<RemoveCard>());
}
});
return false;
}
}
[HarmonyPatch(typeof(GapOptionsPanel), "RemoveCard")]
private class GapOptionsPanel_RemoveCard_Patch
{
private static IEnumerator coroutine(GapOptionsPanel __instance)
{
List<Card> list = Singleton<GameMaster>.Instance.CurrentGameRun.BaseDeckWithOutUnremovable.ToList();
if (list.Count > 0)
{
SelectCardInteraction interaction = new SelectCardInteraction(1, Singleton<GameMaster>.Instance.CurrentGameRun.Player.Exhibits.Count((Exhibit e) => e is ShoushiYubi), (IEnumerable<Card>)list, (SelectedCardHandling)0)
{
CanCancel = true
};
yield return Singleton<GameMaster>.Instance.CurrentGameRun.InteractionViewer.View((Interaction)(object)interaction);
if (!((Interaction)interaction).IsCanceled)
{
Singleton<GameMaster>.Instance.CurrentGameRun.RemoveDeckCards((IEnumerable<Card>)interaction.SelectedCards, true);
__instance.SelectedAndHide();
AudioManager.PlayUi("Jingshen", false);
}
}
}
private static bool Prefix(GapOptionsPanel __instance)
{
if (Singleton<GameMaster>.Instance.CurrentGameRun != null && Singleton<GameMaster>.Instance.CurrentGameRun.HasJadeBox<EndlessModeJadeBox>())
{
((MonoBehaviour)Singleton<GameMaster>.Instance).StartCoroutine(coroutine(__instance));
return false;
}
return true;
}
}
[HarmonyPatch(typeof(Xunlongchi), "OnAdded")]
private class Xunlongchi_OnAdded_Patch
{
private static bool Prefix(Xunlongchi __instance)
{
((Exhibit)__instance).HandleGameRunEvent<StationEventArgs>(((GameEntity)__instance).GameRun.GapOptionsGenerating, (GameEventHandler<StationEventArgs>)delegate(StationEventArgs args)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
if (!((GapStation)args.Station).GapOptions.Any((GapOption g) => g is FindExhibit))
{
((Exhibit)__instance).NotifyActivating();
((GapStation)args.Station).GapOptions.Add((GapOption)(object)Library.CreateGapOption<FindExhibit>());
}
});
return false;
}
}
[HarmonyPatch(typeof(GapStation), "FindExhibitRunner")]
private class GapStation_FindExhibitRunner_Patch
{
private static bool Prefix(GapStation __instance)
{
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Expected O, but got Unknown
int num = __instance.GapOptions.FindIndex((GapOption o) => o is FindExhibit);
if (num >= 0)
{
for (int i = 0; i < Singleton<GameMaster>.Instance.CurrentGameRun.Player.Exhibits.Count((Exhibit e) => e is Xunlongchi); i++)
{
((MonoBehaviour)Singleton<GameMaster>.Instance).StartCoroutine(((Station)__instance).GameRun.GainExhibitRunner(((Station)__instance).GameRun.CurrentStage.GetEliteEnemyExhibit(), true, new VisualSourceData
{
SourceType = (VisualSourceType)4,
Index = num
}));
}
}
else
{
Debug.LogError((object)"[GapStation] Cannot FindExhibit without a FindExhibit gap option");
}
return false;
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private class GameRunController_ShopPriceMultiplier_Getter_Patch
{
private static void Postfix(GameRunController __instance, ref float __result)
{
if (Singleton<GameMaster>.Instance.CurrentGameRun != null && Singleton<GameMaster>.Instance.CurrentGameRun.HasJadeBox<EndlessModeJadeBox>())
{
__result = Math.Max(__result, 0.48f);
}
}
}
[HarmonyPatch(typeof(Unit), "SetMaxHp")]
private class Unit_SetMaxHp_Patch
{
private static int EndlessModeCheck()
{
if (Singleton<GameMaster>.Instance.CurrentGameRun != null && Singleton<GameMaster>.Instance.CurrentGameRun.JadeBoxes.Any((JadeBox j) => j is EndlessModeJadeBox))
{
return int.MaxValue;
}
return 9999;
}
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
return new CodeMatcher(instructions, (ILGenerator)null).MatchEndForward((CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldc_I4, (object)9999, (string)null)
}).Set(OpCodes.Call, (object)AccessTools.Method(typeof(Unit_SetMaxHp_Patch), "EndlessModeCheck", (Type[])null, (Type[])null)).InstructionEnumeration();
}
}
[HarmonyPatch(typeof(Unit), "GainBlockShield")]
private class Unit_GainBlockShield_Patch
{
private static int EndlessModeCheck()
{
if (Singleton<GameMaster>.Instance.CurrentGameRun != null && Singleton<GameMaster>.Instance.CurrentGameRun.JadeBoxes.Any((JadeBox j) => j is EndlessModeJadeBox))
{
return int.MaxValue;
}
return 9999;
}
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Expected O, but got Unknown
return new CodeMatcher(instructions, (ILGenerator)null).MatchEndForward((CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldc_I4, (object)9999, (string)null)
}).Set(OpCodes.Call, (object)AccessTools.Method(typeof(Unit_GainBlockShield_Patch), "EndlessModeCheck", (Type[])null, (Type[])null)).MatchEndForward((CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldc_I4, (object)9999, (string)null)
})
.Set(OpCodes.Call, (object)AccessTools.Method(typeof(Unit_GainBlockShield_Patch), "EndlessModeCheck", (Type[])null, (Type[])null))
.InstructionEnumeration();
}
}
private static readonly Harmony harmony = PInfo.harmony;
internal static ManualLogSource log;
internal static TemplateSequenceTable sequenceTable = new TemplateSequenceTable(0);
internal static IResourceSource embeddedSource = (IResourceSource)new EmbeddedSource(Assembly.GetExecutingAssembly());
internal static DirectorySource directorySource = new DirectorySource("intoxicatedkid.endlessmode", "");
internal static BatchLocalization cardLoc = new BatchLocalization((IResourceSource)(object)directorySource, typeof(CardTemplate), false);
internal static BatchLocalization exhibitLoc = new BatchLocalization((IResourceSource)(object)directorySource, typeof(ExhibitTemplate), false);
internal static BatchLocalization jadeBoxLoc = new BatchLocalization((IResourceSource)(object)directorySource, typeof(JadeBoxTemplate), false);
internal static BatchLocalization statusEffectLoc = new BatchLocalization((IResourceSource)(object)directorySource, typeof(StatusEffectTemplate), false);
public static ConfigEntry<bool> EnableCurse;
public static ConfigEntry<bool> EnableFinalAct;
public static ConfigEntry<bool> EndlessExhibits;
private void Awake()
{
log = ((BaseUnityPlugin)this).Logger;
Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
EnableCurse = ((BaseUnityPlugin)this).Config.Bind<bool>("EnableCurse", "Enable Curse", true, "Enables the effect of Curses.\nWhen disabled, enemy scaling will be non-linear.");
EnableFinalAct = ((BaseUnityPlugin)this).Config.Bind<bool>("EnableFinalAct", "Enable Final Act", false, "Add Act 4 to Endless Mode. Does not require Border Sensor and can be toggled mid-run.\nSeija's Liberator of Items and Overdecorated Gold Cup is removed.");
EndlessExhibits = ((BaseUnityPlugin)this).Config.Bind<bool>("EndlessExhibits", "Endless Exhibits", true, "Acquired exhibits will appear again.");
EntityManager.RegisterSelf();
harmony.PatchAll();
if (Chainloader.PluginInfos.ContainsKey("neo.lbol.tools.watermark"))
{
WatermarkWrapper.ActivateWatermark();
}
cardLoc.DiscoverAndLoadLocFiles("Card");
exhibitLoc.DiscoverAndLoadLocFiles("Exhibit");
jadeBoxLoc.DiscoverAndLoadLocFiles("JadeBox");
statusEffectLoc.DiscoverAndLoadLocFiles("StatusEffect");
}
private void OnDestroy()
{
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
}
public class NoMetaScalinAPIWrap
{
[MethodImpl(MethodImplOptions.NoInlining)]
public static void InteractWithNoMetaScaling()
{
if (NoMetaScalinAPI.GetCancelEnnabled(Singleton<GameMaster>.Instance.CurrentGameRun))
{
NoMetaScalinAPI.SetCancelEnnabled(Singleton<GameMaster>.Instance.CurrentGameRun, false);
}
}
}
public static class PInfo
{
public const string GUID = "intoxicatedkid.endlessmode";
public const string Name = "Endless Mode";
public const string version = "0.4.4";
public static readonly Harmony harmony = new Harmony("intoxicatedkid.endlessmode");
}
internal class WatermarkWrapper
{
[MethodImpl(MethodImplOptions.NoInlining)]
internal static void ActivateWatermark()
{
API.ActivateWatermark();
}
}
}
namespace EndlessMode.StatusEffects
{
public sealed class EndlessModeCurseSeDef : StatusEffectTemplate
{
[EntityLogic(typeof(EndlessModeCurseSeDef))]
public sealed class EndlessModeCurseSe : StatusEffect
{
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeCurseSe");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.statusEffectLoc.AddEntity((EntityDefinition)(object)this);
}
public override Sprite LoadSprite()
{
return ResourceLoader.LoadSprite("Resources.EndlessModeCurseSe.png", BepinexPlugin.embeddedSource, (Rect?)null, 1, (Vector2?)null);
}
public override StatusEffectConfig MakeConfig()
{
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Expected O, but got Unknown
return new StatusEffectConfig(BepinexPlugin.sequenceTable.Next(typeof(StatusEffectConfig)), "", 10, (StatusEffectType)0, false, false, (int?)null, false, (StackType?)(StackType)0, false, (StackType?)(StackType)0, (DurationDecreaseTiming)0, false, (StackType?)(StackType)3, (StackType?)(StackType)3, false, (Keyword)0, (IReadOnlyList<string>)new List<string>(), "Default", "Default", "Default");
}
}
}
namespace EndlessMode.JadeBoxes
{
public sealed class EndlessModeJadeBoxDef : JadeBoxTemplate
{
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeJadeBox");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.jadeBoxLoc.AddEntity((EntityDefinition)(object)this);
}
public override JadeBoxConfig MakeConfig()
{
JadeBoxConfig val = ((JadeBoxTemplate)this).DefaultConfig();
val.Value1 = 3;
val.Order = -99;
return val;
}
}
[EntityLogic(typeof(EndlessModeJadeBoxDef))]
public sealed class EndlessModeJadeBox : JadeBox
{
[HarmonyPatch(typeof(Station), "ForceFinish")]
private class Station_ForceFinish_Patch
{
private static void Postfix(Station __instance)
{
if (Singleton<GameMaster>.Instance.CurrentGameRun != null && Singleton<GameMaster>.Instance.CurrentGameRun._jadeBoxes.Any((JadeBox j) => j is EndlessModeJadeBox))
{
__instance.IsNormalEnd = false;
__instance.IsTrueEnd = false;
}
}
}
public static bool wait;
public int Final => BepinexPlugin.EnableFinalAct.Value ? 4 : 3;
protected override void OnGain(GameRunController gameRun)
{
if (!BepinexPlugin.EnableFinalAct.Value)
{
((GameEntity)this).GameRun._stages.Remove(((GameEntity)this).GameRun._stages.Last());
}
((GameEntity)this).GameRun.GainExhibitInstantly((Exhibit)(object)Library.CreateExhibit<JingjieGanzhiyi>(), false, (VisualSourceData)null);
}
protected override void OnAdded()
{
if (Chainloader.PluginInfos.ContainsKey("neo.lbol.modifiers.noMetaScaling"))
{
NoMetaScalinAPIWrap.InteractWithNoMetaScaling();
}
((JadeBox)this).HandleGameRunEvent<GameEventArgs>(((GameEntity)this).GameRun.StageEntered, (GameEventHandler<GameEventArgs>)delegate
{
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Expected O, but got Unknown
//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Invalid comparison between Unknown and I4
((GameEntity)this).GameRun.CurrentStage.Index = ((GameEntity)this).GameRun._stageIndex;
if (((GameEntity)this).GameRun.CurrentStage.Boss == null)
{
((GameEntity)this).GameRun.CurrentStage.InitBoss(new RandomGen(((GameEntity)this).GameRun.InitBossSeed));
}
if (((GameEntity)this).GameRun.CurrentStage is BambooForest && ((GameEntity)this).GameRun.CurrentStage.Index > 0)
{
((GameEntity)this).GameRun.AdventureHistory.Clear();
((GameEntity)this).GameRun.ExhibitPool = new List<Type>();
((GameEntity)this).GameRun.ShiningExhibitPool = new List<Type>();
foreach (var (type, val7) in Library.EnumerateRollableExhibitTypes(((GameEntity)this).GameRun.UnlockLevel))
{
if ((int)val7.Rarity == 3 && (!((GameEntity)this).GameRun.Player.HasExhibit(type) || BepinexPlugin.EndlessExhibits.Value))
{
((GameEntity)this).GameRun.ShiningExhibitPool.Add(type);
}
else if (val7.IsPooled && (!((GameEntity)this).GameRun.Player.HasExhibit(type) || BepinexPlugin.EndlessExhibits.Value))
{
((GameEntity)this).GameRun.ExhibitPool.Add(type);
}
}
}
});
((JadeBox)this).HandleGameRunEvent<StationEventArgs>(((GameEntity)this).GameRun.StationEntered, (GameEventHandler<StationEventArgs>)delegate(StationEventArgs args)
{
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Expected O, but got Unknown
//IL_03dd: Unknown result type (might be due to invalid IL or missing references)
//IL_03e2: Unknown result type (might be due to invalid IL or missing references)
//IL_03f4: Unknown result type (might be due to invalid IL or missing references)
//IL_0401: Expected O, but got Unknown
((GameEntity)this).GameRun.CurrentStage.Index = ((GameEntity)this).GameRun._stageIndex;
if (((GameEntity)this).GameRun.CurrentStage == ((GameEntity)this).GameRun._stages.Last() && args.Station is BossStation)
{
((GameEntity)this).GameRun.CurrentStation.IsNormalEnd = false;
((GameEntity)this).GameRun.CurrentStation.IsTrueEnd = false;
RandomGen val = new RandomGen(((GameEntity)this).GameRun.InitBossSeed);
Stage val2 = (Stage)(object)Library.CreateStage<BambooForest>();
((GameEntity)val2).GameRun = ((GameEntity)this).GameRun;
val2.MapSeed = ((GameEntity)this).GameRun.RootRng.NextULong();
val2.InitBoss(val);
val2.InitFirstAdventure(val);
((GameEntity)this).GameRun._stages.Add(val2);
Stage val3 = (Stage)(object)Library.CreateStage<XuanwuRavine>();
((GameEntity)val3).GameRun = ((GameEntity)this).GameRun;
val3.MapSeed = ((GameEntity)this).GameRun.RootRng.NextULong();
val3.InitBoss(val);
val3.InitFirstAdventure(val);
((GameEntity)this).GameRun._stages.Add(val3);
Stage val4 = (Stage)(object)Library.CreateStage<WindGodLake>();
((GameEntity)val4).GameRun = ((GameEntity)this).GameRun;
val4.MapSeed = ((GameEntity)this).GameRun.RootRng.NextULong();
val4.InitBoss(val);
val4.InitFirstAdventure(val);
((GameEntity)this).GameRun._stages.Add(val4);
if (BepinexPlugin.EnableFinalAct.Value)
{
Stage val5 = (Stage)(object)Library.CreateStage<FinalStage>();
((GameEntity)val5).GameRun = ((GameEntity)this).GameRun;
val5.MapSeed = ((GameEntity)this).GameRun.RootRng.NextULong();
val5.InitBoss(val);
val5.InitFirstAdventure(val);
((GameEntity)this).GameRun._stages.Add(val5);
}
}
int num = MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / 3f);
if (((GameEntity)this).GameRun.CurrentStage is BambooForest && ((GameEntity)this).GameRun.CurrentStage.Index > 0 && ((GameEntity)this).GameRun.CurrentStation is EntryStation && ((GameEntity)this).GameRun.Player.Exhibits.Count((Exhibit e) => e.Config.RelativeEffects.Contains("EndlessModeCurse")) < num)
{
List<Exhibit> list = new List<Exhibit>
{
(Exhibit)(object)Library.CreateExhibit<EndlessModeCurseofBatteryDef.EndlessModeCurseofBattery>(),
(Exhibit)(object)Library.CreateExhibit<EndlessModeCurseofBleedingDef.EndlessModeCurseofBleeding>(),
(Exhibit)(object)Library.CreateExhibit<EndlessModeCurseofCapitalismDef.EndlessModeCurseofCapitalism>(),
(Exhibit)(object)Library.CreateExhibit<EndlessModeCurseofEternalNightDef.EndlessModeCurseofEternalNight>(),
(Exhibit)(object)Library.CreateExhibit<EndlessModeCurseofFortressDef.EndlessModeCurseofFortress>(),
(Exhibit)(object)Library.CreateExhibit<EndlessModeCurseofLiberationDef.EndlessModeCurseofLiberation>(),
(Exhibit)(object)Library.CreateExhibit<EndlessModeCurseofMicrotransactionDef.EndlessModeCurseofMicrotransaction>(),
(Exhibit)(object)Library.CreateExhibit<EndlessModeCurseofShuffleDef.EndlessModeCurseofShuffle>(),
(Exhibit)(object)Library.CreateExhibit<EndlessModeCurseofSmallHandDef.EndlessModeCurseofSmallHand>(),
(Exhibit)(object)Library.CreateExhibit<EndlessModeCurseofTenguDef.EndlessModeCurseofTengu>(),
(Exhibit)(object)Library.CreateExhibit<EndlessModeCurseofUnmotivatedDef.EndlessModeCurseofUnmotivated>()
};
for (int i = 0; i < 3; i++)
{
Exhibit val6 = CollectionsExtensions.SampleOrDefault<Exhibit>(list.Where((Exhibit e) => !((GameEntity)this).GameRun.Player.HasExhibit(((GameEntity)e).Id)), ((GameEntity)this).GameRun.ExhibitRng);
if (val6 != null)
{
list.Remove(val6);
((GameEntity)this).GameRun.CurrentStation.Rewards.Add(StationReward.CreateExhibit(val6));
}
}
if (((GameEntity)this).GameRun.CurrentStation.Rewards.Count > 0)
{
wait = true;
((UiPanel<ShowRewardContent>)(object)UiManager.GetPanel<RewardPanel>()).Show(new ShowRewardContent
{
Station = ((GameEntity)this).GameRun.CurrentStation,
ShowNextButton = false
});
CollectionExtensions.Do<RewardWidget>((IEnumerable<RewardWidget>)UiManager.GetPanel<RewardPanel>()._rewardWidgets, (Action<RewardWidget>)delegate(RewardWidget rw)
{
rw.Click += delegate
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
if (UiManager.GetPanel<RewardPanel>()._rewardWidgets.Count <= 2)
{
((UiPanelBase)UiManager.GetPanel<RewardPanel>()).Hide();
((GameEntity)this).GameRun.CurrentStation.Rewards.Clear();
wait = false;
((GameEntity)this).GameRun.CurrentMap.SetAdjacentNodesStatus(((GameEntity)this).GameRun.MapMode);
}
};
});
}
}
});
}
protected override void OnEnterBattle()
{
((JadeBox)this).HandleBattleEvent<GameEventArgs>(((JadeBox)this).Battle.BattleStarted, (GameEventHandler<GameEventArgs>)OnBattleStarted);
((JadeBox)this).HandleBattleEvent<StatusEffectApplyEventArgs>(((Unit)((JadeBox)this).Battle.Player).StatusEffectAdding, (GameEventHandler<StatusEffectApplyEventArgs>)OnPlayerStatusEffectAdding);
((JadeBox)this).HandleBattleEvent<UnitEventArgs>(((JadeBox)this).Battle.EnemySpawned, (GameEventHandler<UnitEventArgs>)OnEnemySpawned);
}
private void OnBattleStarted(GameEventArgs args)
{
//IL_015d: Unknown result type (might be due to invalid IL or missing references)
//IL_0167: Expected O, but got Unknown
float num = MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / 3f);
if (!BepinexPlugin.EnableCurse.Value)
{
num += 0.1f * (num * (num + 1f) / 2f);
}
LimitedDamage val = default(LimitedDamage);
foreach (EnemyUnit allAliveEnemy in ((JadeBox)this).Battle.AllAliveEnemies)
{
if (allAliveEnemy is HardworkRabbit || allAliveEnemy is LazyRabbit)
{
((GameEntity)this).GameRun.SetEnemyHpAndMaxHp(Math.Min(MathExtensions.RoundToInt((float)((Unit)allAliveEnemy).Hp * (num + 1f)), 40), Math.Min(MathExtensions.RoundToInt((float)((Unit)allAliveEnemy).MaxHp * (num + 1f)), 40), allAliveEnemy, false);
}
else
{
((GameEntity)this).GameRun.SetEnemyHpAndMaxHp(MathExtensions.RoundToInt((float)((Unit)allAliveEnemy).Hp * (num + 1f)), MathExtensions.RoundToInt((float)((Unit)allAliveEnemy).MaxHp * (num + 1f)), allAliveEnemy, false);
}
if (((Unit)allAliveEnemy).TryGetStatusEffect<LimitedDamage>(ref val))
{
((GameEntity)this).React(Reactor.op_Implicit((BattleAction)new RemoveStatusEffectAction((StatusEffect)(object)val, true, 0.1f)));
}
((JadeBox)this).HandleBattleEvent<StatusEffectApplyEventArgs>(((Unit)allAliveEnemy).StatusEffectAdding, (GameEventHandler<StatusEffectApplyEventArgs>)OnEnemyStatusEffectAdding);
((JadeBox)this).HandleBattleEvent<DamageDealingEventArgs>(((Unit)allAliveEnemy).DamageDealing, (GameEventHandler<DamageDealingEventArgs>)OnEnemyDamageDealing);
}
}
private void OnPlayerStatusEffectAdding(StatusEffectApplyEventArgs args)
{
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Invalid comparison between Unknown and I4
float num = MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / 3f);
if (!BepinexPlugin.EnableCurse.Value)
{
num += 0.1f * (num * (num + 1f) / 2f);
}
if (args.Effect is FoxCharm)
{
StatusEffect effect = args.Effect;
effect.Limit += MathExtensions.RoundToInt(num);
}
else if ((int)args.Effect.Type == 1 && ((GameEventArgs)args).ActionSource is EnemyUnit)
{
if (args.Effect.HasLevel)
{
args.Effect.Level = MathExtensions.RoundToInt((float)args.Effect.Level * (num + 1f));
}
if (args.Effect.HasCount)
{
args.Effect.Count = MathExtensions.RoundToInt((float)args.Effect.Count * (num + 1f));
}
if (args.Effect.HasDuration)
{
args.Effect.Duration = MathExtensions.RoundToInt((float)args.Effect.Duration * (num + 1f));
}
}
}
private void OnEnemyStatusEffectAdding(StatusEffectApplyEventArgs args)
{
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
//IL_015b: Invalid comparison between Unknown and I4
float num = MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / 3f);
if (!BepinexPlugin.EnableCurse.Value)
{
num += 0.1f * (num * (num + 1f) / 2f);
}
if (args.Effect is ScarletDestiny)
{
StatusEffect effect = args.Effect;
effect.Limit += MathExtensions.RoundToInt(num);
}
else if (args.Effect is SuwakoHex)
{
args.Effect.Level = Math.Min(MathExtensions.RoundToInt((float)args.Effect.Level * (num + 1f)), 5);
}
else if (args.Effect is HolyGrailSe)
{
((GameEventArgs)args).CancelBy((GameEntity)(object)this);
}
else if (!(args.Effect is Invincible) && !(args.Effect is InvincibleEternal) && (int)args.Effect.Type == 0)
{
if (args.Effect.HasLevel)
{
args.Effect.Level = MathExtensions.RoundToInt((float)args.Effect.Level * (num + 1f));
}
if (args.Effect.HasCount)
{
args.Effect.Count = MathExtensions.RoundToInt((float)args.Effect.Count * (num + 1f));
}
if (args.Effect.HasDuration)
{
args.Effect.Duration = MathExtensions.RoundToInt((float)args.Effect.Duration * (num + 1f));
}
}
}
private void OnEnemyDamageDealing(DamageDealingEventArgs args)
{
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Invalid comparison between Unknown and I4
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
float num = MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / 3f);
if (!BepinexPlugin.EnableCurse.Value)
{
num += 0.1f * (num * (num + 1f) / 2f);
}
DamageInfo damageInfo = args.DamageInfo;
if ((int)((DamageInfo)(ref damageInfo)).DamageType == 2)
{
((DamageInfo)(ref damageInfo)).Damage = ((DamageInfo)(ref damageInfo)).Amount * (1f + num * 75f / 100f);
args.DamageInfo = damageInfo;
((GameEventArgs)args).AddModifier((GameEntity)(object)this);
}
}
private void OnEnemySpawned(UnitEventArgs args)
{
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
//IL_0154: Expected O, but got Unknown
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Expected O, but got Unknown
float num = MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / 3f);
if (!BepinexPlugin.EnableCurse.Value)
{
num += 0.1f * (num * (num + 1f) / 2f);
}
if (args.Unit is HardworkRabbit || args.Unit is LazyRabbit)
{
((GameEntity)this).GameRun.SetEnemyHpAndMaxHp(Math.Min(MathExtensions.RoundToInt((float)args.Unit.Hp * (num + 1f)), 40), Math.Min(MathExtensions.RoundToInt((float)args.Unit.MaxHp * (num + 1f)), 40), (EnemyUnit)args.Unit, false);
}
else
{
((GameEntity)this).GameRun.SetEnemyHpAndMaxHp(MathExtensions.RoundToInt((float)args.Unit.Hp * (num + 1f)), MathExtensions.RoundToInt((float)args.Unit.MaxHp * (num + 1f)), (EnemyUnit)args.Unit, false);
}
((JadeBox)this).HandleBattleEvent<StatusEffectApplyEventArgs>(args.Unit.StatusEffectAdding, (GameEventHandler<StatusEffectApplyEventArgs>)OnEnemyStatusEffectAdding);
((JadeBox)this).HandleBattleEvent<DamageDealingEventArgs>(args.Unit.DamageDealing, (GameEventHandler<DamageDealingEventArgs>)OnEnemyDamageDealing);
}
}
}
namespace EndlessMode.Exhibits
{
public sealed class EndlessModeCurseofBatteryDef : ExhibitTemplate
{
[EntityLogic(typeof(EndlessModeCurseofBatteryDef))]
[UsedImplicitly]
public sealed class EndlessModeCurseofBattery : Exhibit
{
[HarmonyPatch(typeof(PlayerUnit), "GainPower")]
private class PlayerUnit_GainPower_Patch
{
private static void Prefix(PlayerUnit __instance, ref int power)
{
if (Singleton<GameMaster>.Instance.CurrentGameRun != null && Singleton<GameMaster>.Instance.CurrentGameRun.Player.HasExhibit<EndlessModeCurseofBattery>() && BepinexPlugin.EnableCurse.Value)
{
power = MathExtensions.CeilingToInt((float)power * ((100f - (float)((Exhibit)Singleton<GameMaster>.Instance.CurrentGameRun.Player.GetExhibit<EndlessModeCurseofBattery>()).Counter) / 100f));
}
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private class UltimateSkill_get_MaxPowerLevel_Patch
{
private static bool Prefix(UltimateSkill __instance, ref int __result)
{
if (Singleton<GameMaster>.Instance.CurrentGameRun != null && Singleton<GameMaster>.Instance.CurrentGameRun.Player.HasExhibit<EndlessModeCurseofBattery>() && BepinexPlugin.EnableCurse.Value)
{
__result = __instance.Config.MaxPowerLevel;
return false;
}
return true;
}
}
protected override void OnGain(PlayerUnit player)
{
((Exhibit)this).Counter = Math.Min(((Exhibit)this).Value1 * MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / 3f), ((Exhibit)this).Value2);
}
protected override void OnAdded(PlayerUnit player)
{
((Exhibit)this).HandleGameRunEvent<GameEventArgs>(((GameEntity)this).GameRun.StageEntered, (GameEventHandler<GameEventArgs>)delegate
{
if (((GameEntity)this).GameRun.CurrentStage is BambooForest)
{
((Exhibit)this).Counter = Math.Min(((Exhibit)this).Counter + ((Exhibit)this).Value1, ((Exhibit)this).Value2);
}
});
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeCurseofBattery");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.exhibitLoc.AddEntity((EntityDefinition)(object)this);
}
public override ExhibitSprites LoadSprite()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
string folder = "";
ExhibitSprites val = new ExhibitSprites();
Func<string, Sprite> func = (string s) => ResourceLoader.LoadSprite(folder + IdContainer.op_Implicit(((EntityDefinition)this).GetId()) + s + ".png", BepinexPlugin.embeddedSource, (Rect?)null, 1, (Vector2?)null);
val.main = func("");
return val;
}
public override ExhibitConfig MakeConfig()
{
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Expected O, but got Unknown
return new ExhibitConfig(BepinexPlugin.sequenceTable.Next(typeof(ExhibitConfig)), "", 0, false, false, false, false, (AppearanceType)3, "", (ExhibitLosableType)2, (Rarity)4, (int?)10, (int?)70, (int?)null, (ManaGroup?)null, (ManaColor?)null, (ManaColor?)null, 0, true, (int?)0, (Keyword)16384, (IReadOnlyList<string>)new List<string> { "EndlessModeCurseSe" }, (IReadOnlyList<string>)new List<string>());
}
}
public sealed class EndlessModeCurseofBleedingDef : ExhibitTemplate
{
[EntityLogic(typeof(EndlessModeCurseofBleedingDef))]
[UsedImplicitly]
public sealed class EndlessModeCurseofBleeding : Exhibit
{
[HarmonyPatch(typeof(Unit), "Heal")]
private class Unit_Heal_Patch
{
private static void Prefix(Unit __instance, ref int healValue)
{
if (Singleton<GameMaster>.Instance.CurrentGameRun != null && __instance is PlayerUnit && Singleton<GameMaster>.Instance.CurrentGameRun.Player.HasExhibit<EndlessModeCurseofBleeding>() && BepinexPlugin.EnableCurse.Value)
{
healValue = MathExtensions.CeilingToInt((float)healValue * ((100f - (float)((Exhibit)Singleton<GameMaster>.Instance.CurrentGameRun.Player.GetExhibit<EndlessModeCurseofBleeding>()).Counter) / 100f));
}
}
}
protected override void OnGain(PlayerUnit player)
{
((Exhibit)this).Counter = Math.Min(((Exhibit)this).Value1 * MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / 3f), ((Exhibit)this).Value2);
}
protected override void OnAdded(PlayerUnit player)
{
((Exhibit)this).HandleGameRunEvent<GameEventArgs>(((GameEntity)this).GameRun.StageEntered, (GameEventHandler<GameEventArgs>)delegate
{
if (((GameEntity)this).GameRun.CurrentStage is BambooForest)
{
((Exhibit)this).Counter = Math.Min(((Exhibit)this).Counter + ((Exhibit)this).Value1, ((Exhibit)this).Value2);
}
});
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeCurseofBleeding");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.exhibitLoc.AddEntity((EntityDefinition)(object)this);
}
public override ExhibitSprites LoadSprite()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
string folder = "";
ExhibitSprites val = new ExhibitSprites();
Func<string, Sprite> func = (string s) => ResourceLoader.LoadSprite(folder + IdContainer.op_Implicit(((EntityDefinition)this).GetId()) + s + ".png", BepinexPlugin.embeddedSource, (Rect?)null, 1, (Vector2?)null);
val.main = func("");
return val;
}
public override ExhibitConfig MakeConfig()
{
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Expected O, but got Unknown
return new ExhibitConfig(BepinexPlugin.sequenceTable.Next(typeof(ExhibitConfig)), "", 0, false, false, false, false, (AppearanceType)3, "", (ExhibitLosableType)2, (Rarity)4, (int?)10, (int?)70, (int?)null, (ManaGroup?)null, (ManaColor?)null, (ManaColor?)null, 0, true, (int?)0, (Keyword)0, (IReadOnlyList<string>)new List<string> { "EndlessModeCurseSe" }, (IReadOnlyList<string>)new List<string>());
}
}
public sealed class EndlessModeCurseofCapitalismDef : ExhibitTemplate
{
[EntityLogic(typeof(EndlessModeCurseofCapitalismDef))]
[UsedImplicitly]
public sealed class EndlessModeCurseofCapitalism : Exhibit
{
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private class GameRunController_ShopPriceMultiplier_Getter_Patch
{
private static void Postfix(GameRunController __instance, ref float __result)
{
if (Singleton<GameMaster>.Instance.CurrentGameRun != null && Singleton<GameMaster>.Instance.CurrentGameRun.Player.HasExhibit<EndlessModeCurseofCapitalism>() && BepinexPlugin.EnableCurse.Value)
{
__result *= ((Exhibit)Singleton<GameMaster>.Instance.CurrentGameRun.Player.GetExhibit<EndlessModeCurseofCapitalism>()).Counter;
}
}
}
public int Counter2 => ((Exhibit)this).Counter * 100;
protected override void OnGain(PlayerUnit player)
{
((Exhibit)this).Counter = Math.Min(((Exhibit)this).Value1 / 100 * MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / 3f), ((Exhibit)this).Value2 / 100);
}
protected override void OnAdded(PlayerUnit player)
{
((Exhibit)this).HandleGameRunEvent<GameEventArgs>(((GameEntity)this).GameRun.StageEntered, (GameEventHandler<GameEventArgs>)delegate
{
if (((GameEntity)this).GameRun.CurrentStage is BambooForest)
{
((Exhibit)this).Counter = Math.Min(((Exhibit)this).Value1 / 100 * MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / 3f), ((Exhibit)this).Value2 / 100);
}
});
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeCurseofCapitalism");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.exhibitLoc.AddEntity((EntityDefinition)(object)this);
}
public override ExhibitSprites LoadSprite()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
string folder = "";
ExhibitSprites val = new ExhibitSprites();
Func<string, Sprite> func = (string s) => ResourceLoader.LoadSprite(folder + IdContainer.op_Implicit(((EntityDefinition)this).GetId()) + s + ".png", BepinexPlugin.embeddedSource, (Rect?)null, 1, (Vector2?)null);
val.main = func("");
return val;
}
public override ExhibitConfig MakeConfig()
{
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Expected O, but got Unknown
return new ExhibitConfig(BepinexPlugin.sequenceTable.Next(typeof(ExhibitConfig)), "", 0, false, false, false, false, (AppearanceType)3, "", (ExhibitLosableType)2, (Rarity)4, (int?)100, (int?)10000, (int?)null, (ManaGroup?)null, (ManaColor?)null, (ManaColor?)null, 0, true, (int?)0, (Keyword)0, (IReadOnlyList<string>)new List<string> { "EndlessModeCurseSe" }, (IReadOnlyList<string>)new List<string>());
}
}
public sealed class EndlessModeCurseofChaosDef : ExhibitTemplate
{
[EntityLogic(typeof(EndlessModeCurseofChaosDef))]
[UsedImplicitly]
public sealed class EndlessModeCurseofChaos : Exhibit
{
private List<StatusEffect> effects1 = new List<StatusEffect>
{
(StatusEffect)(object)Library.CreateStatusEffect<DeepFreezeSe>(),
(StatusEffect)(object)Library.CreateStatusEffect<ExtraTurn>(),
(StatusEffect)(object)Library.CreateStatusEffect<Firepower>(),
(StatusEffect)(object)Library.CreateStatusEffect<Graze>(),
(StatusEffect)(object)Library.CreateStatusEffect<GuangxueMicai>(),
(StatusEffect)(object)Library.CreateStatusEffect<Invincible>(),
(StatusEffect)(object)Library.CreateStatusEffect<InvincibleEternal>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<Spirit>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>(),
(StatusEffect)(object)Library.CreateStatusEffect<LimitedDamage>()
};
protected override void OnEnterBattle()
{
((Exhibit)this).ReactBattleEvent<GameEventArgs>(((Exhibit)this).Battle.BattleStarted, (EventSequencedReactor<GameEventArgs>)OnBattleStarted);
}
private IEnumerable<BattleAction> OnBattleStarted(GameEventArgs args)
{
ManaFreezer manaFreezer = (ManaFreezer)((IEnumerable<Card>)((Exhibit)this).Battle.HandZone).FirstOrDefault((Func<Card, bool>)((Card c) => c is ManaFreezer));
if (manaFreezer != null)
{
manaFreezer.FreezeTimes += ((Exhibit)this).Counter;
}
yield break;
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeCurseofChaos");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.exhibitLoc.AddEntity((EntityDefinition)(object)this);
}
public override ExhibitSprites LoadSprite()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
string folder = "";
ExhibitSprites val = new ExhibitSprites();
Func<string, Sprite> func = (string s) => ResourceLoader.LoadSprite(folder + IdContainer.op_Implicit(((EntityDefinition)this).GetId()) + s + ".png", BepinexPlugin.embeddedSource, (Rect?)null, 1, (Vector2?)null);
val.main = func("");
return val;
}
public override ExhibitConfig MakeConfig()
{
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
return new ExhibitConfig(BepinexPlugin.sequenceTable.Next(typeof(ExhibitConfig)), "", 0, false, false, false, false, (AppearanceType)3, "", (ExhibitLosableType)2, (Rarity)4, (int?)null, (int?)null, (int?)null, (ManaGroup?)null, (ManaColor?)null, (ManaColor?)null, 0, false, (int?)null, (Keyword)0, (IReadOnlyList<string>)new List<string> { "EndlessModeCurseSe" }, (IReadOnlyList<string>)new List<string>());
}
}
public sealed class EndlessModeCurseofEternalNightDef : ExhibitTemplate
{
[EntityLogic(typeof(EndlessModeCurseofEternalNightDef))]
[UsedImplicitly]
public sealed class EndlessModeCurseofEternalNight : Exhibit
{
private ManaGroup Mana2
{
get
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
ManaGroup result = default(ManaGroup);
((ManaGroup)(ref result)).Any = 9;
return result;
}
}
protected override void OnGain(PlayerUnit player)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
if (!((Enum)((GameEntity)this).GameRun.Puzzles).HasFlag((Enum)(object)(PuzzleFlag)64))
{
GameRunController gameRun = ((GameEntity)this).GameRun;
gameRun.Puzzles = (PuzzleFlag)(gameRun.Puzzles + 64);
}
int val = ((Exhibit)this).InitialCounter + ((Exhibit)this).InitialCounter * MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / (3f * (float)((Exhibit)this).Value1));
ManaGroup mana = Mana2;
((Exhibit)this).Counter = Math.Min(val, ((ManaGroup)(ref mana)).Amount);
}
protected override void OnAdded(PlayerUnit player)
{
((Exhibit)this).HandleGameRunEvent<GameEventArgs>(((GameEntity)this).GameRun.StageEntered, (GameEventHandler<GameEventArgs>)delegate
{
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
if (((GameEntity)this).GameRun.CurrentStage is BambooForest)
{
int val = ((Exhibit)this).InitialCounter + ((Exhibit)this).InitialCounter * MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / (3f * (float)((Exhibit)this).Value1));
ManaGroup mana = Mana2;
((Exhibit)this).Counter = Math.Min(val, ((ManaGroup)(ref mana)).Amount);
}
});
}
protected override void OnEnterBattle()
{
if (BepinexPlugin.EnableCurse.Value)
{
((Exhibit)this).ReactBattleEvent<CardsEventArgs>(((Exhibit)this).Battle.CardsAddingToDiscard, (EventSequencedReactor<CardsEventArgs>)OnCards);
((Exhibit)this).ReactBattleEvent<CardsAddingToDrawZoneEventArgs>(((Exhibit)this).Battle.CardsAddingToDrawZone, (EventSequencedReactor<CardsAddingToDrawZoneEventArgs>)OnCardsAddingToDrawZone);
((Exhibit)this).ReactBattleEvent<CardsEventArgs>(((Exhibit)this).Battle.CardsAddingToExile, (EventSequencedReactor<CardsEventArgs>)OnCards);
((Exhibit)this).ReactBattleEvent<CardsEventArgs>(((Exhibit)this).Battle.CardsAddingToHand, (EventSequencedReactor<CardsEventArgs>)OnCards);
}
}
private IEnumerable<BattleAction> OnCards(CardsEventArgs args)
{
if (args.Cards.Any((Card c) => c is ManaFreezer))
{
args.Cards = CollectionExtensions.AddItem<Card>(args.Cards.Where((Card c) => !(c is ManaFreezer)), (Card)(object)Library.CreateCard<EndlessModeEternalNightDef.EndlessModeEternalNight>(false)).ToArray();
}
yield break;
}
private IEnumerable<BattleAction> OnCardsAddingToDrawZone(CardsAddingToDrawZoneEventArgs args)
{
if (args.Cards.Any((Card c) => c is ManaFreezer))
{
args.Cards = CollectionExtensions.AddItem<Card>(args.Cards.Where((Card c) => !(c is ManaFreezer)), (Card)(object)Library.CreateCard<EndlessModeEternalNightDef.EndlessModeEternalNight>(false)).ToArray();
}
yield break;
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeCurseofEternalNight");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.exhibitLoc.AddEntity((EntityDefinition)(object)this);
}
public override ExhibitSprites LoadSprite()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
string folder = "";
ExhibitSprites val = new ExhibitSprites();
Func<string, Sprite> func = (string s) => ResourceLoader.LoadSprite(folder + IdContainer.op_Implicit(((EntityDefinition)this).GetId()) + s + ".png", BepinexPlugin.embeddedSource, (Rect?)null, 1, (Vector2?)null);
val.main = func("");
return val;
}
public override ExhibitConfig MakeConfig()
{
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Expected O, but got Unknown
int num = BepinexPlugin.sequenceTable.Next(typeof(ExhibitConfig));
int? num2 = 3;
ManaGroup value = default(ManaGroup);
((ManaGroup)(ref value)).Any = 1;
return new ExhibitConfig(num, "", 0, false, false, false, false, (AppearanceType)3, "", (ExhibitLosableType)2, (Rarity)4, num2, (int?)null, (int?)null, (ManaGroup?)value, (ManaColor?)null, (ManaColor?)null, 0, true, (int?)1, (Keyword)0, (IReadOnlyList<string>)new List<string> { "EndlessModeCurseSe" }, (IReadOnlyList<string>)new List<string> { "EndlessModeEternalNight" });
}
}
public sealed class EndlessModeCurseofFortressDef : ExhibitTemplate
{
[EntityLogic(typeof(EndlessModeCurseofFortressDef))]
[UsedImplicitly]
public sealed class EndlessModeCurseofFortress : Exhibit
{
protected override void OnEnterBattle()
{
if (BepinexPlugin.EnableCurse.Value)
{
((Exhibit)this).ReactBattleEvent<GameEventArgs>(((Exhibit)this).Battle.BattleStarted, (EventSequencedReactor<GameEventArgs>)OnBattleStarted);
((Exhibit)this).ReactBattleEvent<UnitEventArgs>(((Exhibit)this).Battle.EnemySpawned, (EventSequencedReactor<UnitEventArgs>)OnEnemySpawned);
}
}
private IEnumerable<BattleAction> OnBattleStarted(GameEventArgs args)
{
foreach (EnemyUnit enemy in ((Exhibit)this).Battle.AllAliveEnemies)
{
yield return (BattleAction)new CastBlockShieldAction((Unit)(object)enemy, 0, ((Unit)enemy).MaxHp, (BlockShieldType)2, false);
}
}
private IEnumerable<BattleAction> OnEnemySpawned(UnitEventArgs args)
{
yield return (BattleAction)new CastBlockShieldAction(args.Unit, 0, args.Unit.MaxHp, (BlockShieldType)2, false);
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeCurseofFortress");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.exhibitLoc.AddEntity((EntityDefinition)(object)this);
}
public override ExhibitSprites LoadSprite()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
string folder = "";
ExhibitSprites val = new ExhibitSprites();
Func<string, Sprite> func = (string s) => ResourceLoader.LoadSprite(folder + IdContainer.op_Implicit(((EntityDefinition)this).GetId()) + s + ".png", BepinexPlugin.embeddedSource, (Rect?)null, 1, (Vector2?)null);
val.main = func("");
return val;
}
public override ExhibitConfig MakeConfig()
{
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
return new ExhibitConfig(BepinexPlugin.sequenceTable.Next(typeof(ExhibitConfig)), "", 0, false, false, false, false, (AppearanceType)3, "", (ExhibitLosableType)2, (Rarity)4, (int?)null, (int?)null, (int?)null, (ManaGroup?)null, (ManaColor?)null, (ManaColor?)null, 0, false, (int?)0, (Keyword)1024, (IReadOnlyList<string>)new List<string> { "EndlessModeCurseSe" }, (IReadOnlyList<string>)new List<string>());
}
}
public sealed class EndlessModeCurseofLiberationDef : ExhibitTemplate
{
[EntityLogic(typeof(EndlessModeCurseofLiberationDef))]
[UsedImplicitly]
public sealed class EndlessModeCurseofLiberation : Exhibit
{
protected override void OnEnterBattle()
{
if (BepinexPlugin.EnableCurse.Value)
{
((Exhibit)this).ReactBattleEvent<GameEventArgs>(((Exhibit)this).Battle.BattleStarted, (EventSequencedReactor<GameEventArgs>)OnBattleStarted);
}
}
private IEnumerable<BattleAction> OnBattleStarted(GameEventArgs args)
{
if ((int)((Exhibit)this).Battle.EnemyGroup.EnemyType != 3)
{
yield break;
}
((Exhibit)this).NotifyActivating();
LimitedDamage statusEffect = default(LimitedDamage);
foreach (EnemyUnit enemy in ((Exhibit)this).Battle.AllAliveEnemies.Where((EnemyUnit e) => (int)e.Config.Type == 3))
{
if (((Unit)enemy).TryGetStatusEffect<LimitedDamage>(ref statusEffect))
{
((StatusEffect)statusEffect).Limit = MathExtensions.RoundToInt((float)(((Unit)enemy).MaxHp * ((Exhibit)this).Value1) / 100f);
((StatusEffect)statusEffect).Count = ((StatusEffect)statusEffect).Limit;
}
else
{
yield return (BattleAction)(object)new ApplyStatusEffectAction<LimitedDamage>((Unit)(object)enemy, (int?)null, (int?)null, (int?)null, (int?)MathExtensions.RoundToInt((float)(((Unit)enemy).MaxHp * ((Exhibit)this).Value1) / 100f), 0.1f, true);
}
statusEffect = null;
}
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeCurseofLiberation");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.exhibitLoc.AddEntity((EntityDefinition)(object)this);
}
public override ExhibitSprites LoadSprite()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
string folder = "";
ExhibitSprites val = new ExhibitSprites();
Func<string, Sprite> func = (string s) => ResourceLoader.LoadSprite(folder + IdContainer.op_Implicit(((EntityDefinition)this).GetId()) + s + ".png", BepinexPlugin.embeddedSource, (Rect?)null, 1, (Vector2?)null);
val.main = func("");
return val;
}
public override ExhibitConfig MakeConfig()
{
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Expected O, but got Unknown
return new ExhibitConfig(BepinexPlugin.sequenceTable.Next(typeof(ExhibitConfig)), "", 0, false, false, false, false, (AppearanceType)3, "", (ExhibitLosableType)2, (Rarity)4, (int?)30, (int?)null, (int?)null, (ManaGroup?)null, (ManaColor?)null, (ManaColor?)null, 0, false, (int?)0, (Keyword)0, (IReadOnlyList<string>)new List<string> { "EndlessModeCurseSe" }, (IReadOnlyList<string>)new List<string>());
}
}
public sealed class EndlessModeCurseofMicrotransactionDef : ExhibitTemplate
{
[EntityLogic(typeof(EndlessModeCurseofMicrotransactionDef))]
[UsedImplicitly]
public sealed class EndlessModeCurseofMicrotransaction : Exhibit
{
private List<Type> types = new List<Type>();
protected override void OnGain(PlayerUnit player)
{
((Exhibit)this).Counter = Math.Min(((Exhibit)this).Value1 * MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / 3f), ((Exhibit)this).Value2);
}
protected override void OnAdded(PlayerUnit player)
{
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Invalid comparison between Unknown and I4
((Exhibit)this).HandleGameRunEvent<GameEventArgs>(((GameEntity)this).GameRun.StageEntered, (GameEventHandler<GameEventArgs>)delegate
{
if (((GameEntity)this).GameRun.CurrentStage is BambooForest)
{
((Exhibit)this).Counter = Math.Min(((Exhibit)this).Counter + ((Exhibit)this).Value1, ((Exhibit)this).Value2);
if (BepinexPlugin.EnableCurse.Value)
{
foreach (Type type in types)
{
CardConfig.FromId(type.Name).MoneyCost = ((Exhibit)this).Counter;
}
}
}
});
if (!BepinexPlugin.EnableCurse.Value)
{
return;
}
foreach (var (item, val) in Library.EnumerateCardTypes())
{
if ((int)val.Type == 4 && !val.MoneyCost.HasValue)
{
types.Add(item);
}
}
foreach (Type type2 in types)
{
CardConfig.FromId(type2.Name).MoneyCost = ((Exhibit)this).Counter;
}
}
protected override void OnRemoved(PlayerUnit player)
{
foreach (Type type in types)
{
CardConfig.FromId(type.Name).MoneyCost = null;
}
types.Clear();
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeCurseofMicrotransaction");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.exhibitLoc.AddEntity((EntityDefinition)(object)this);
}
public override ExhibitSprites LoadSprite()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
string folder = "";
ExhibitSprites val = new ExhibitSprites();
Func<string, Sprite> func = (string s) => ResourceLoader.LoadSprite(folder + IdContainer.op_Implicit(((EntityDefinition)this).GetId()) + s + ".png", BepinexPlugin.embeddedSource, (Rect?)null, 1, (Vector2?)null);
val.main = func("");
return val;
}
public override ExhibitConfig MakeConfig()
{
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Expected O, but got Unknown
return new ExhibitConfig(BepinexPlugin.sequenceTable.Next(typeof(ExhibitConfig)), "", 0, false, false, false, false, (AppearanceType)3, "", (ExhibitLosableType)2, (Rarity)4, (int?)10, (int?)100, (int?)null, (ManaGroup?)null, (ManaColor?)null, (ManaColor?)null, 0, true, (int?)0, (Keyword)4, (IReadOnlyList<string>)new List<string> { "EndlessModeCurseSe" }, (IReadOnlyList<string>)new List<string>());
}
}
public sealed class EndlessModeCurseofShuffleDef : ExhibitTemplate
{
[EntityLogic(typeof(EndlessModeCurseofShuffleDef))]
[UsedImplicitly]
public sealed class EndlessModeCurseofShuffle : Exhibit
{
protected override void OnEnterBattle()
{
if (BepinexPlugin.EnableCurse.Value)
{
((Exhibit)this).ReactBattleEvent<UnitEventArgs>(((Unit)((Exhibit)this).Battle.Player).TurnStarted, (EventSequencedReactor<UnitEventArgs>)OnPlayerTurnStarted);
((Exhibit)this).ReactBattleEvent<GameEventArgs>(((Exhibit)this).Battle.Reshuffling, (EventSequencedReactor<GameEventArgs>)OnReshuffling);
}
}
private IEnumerable<BattleAction> OnPlayerTurnStarted(UnitEventArgs args)
{
((Exhibit)this).Active = true;
yield break;
}
private IEnumerable<BattleAction> OnReshuffling(GameEventArgs args)
{
if (((Exhibit)this).Active)
{
((Exhibit)this).NotifyActivating();
((Exhibit)this).Active = false;
}
else
{
args.CancelBy((GameEntity)(object)this);
}
yield break;
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeCurseofShuffle");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.exhibitLoc.AddEntity((EntityDefinition)(object)this);
}
public override ExhibitSprites LoadSprite()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
string folder = "";
ExhibitSprites val = new ExhibitSprites();
Func<string, Sprite> func = (string s) => ResourceLoader.LoadSprite(folder + IdContainer.op_Implicit(((EntityDefinition)this).GetId()) + s + ".png", BepinexPlugin.embeddedSource, (Rect?)null, 1, (Vector2?)null);
val.main = func("");
return val;
}
public override ExhibitConfig MakeConfig()
{
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Expected O, but got Unknown
return new ExhibitConfig(BepinexPlugin.sequenceTable.Next(typeof(ExhibitConfig)), "", 0, false, false, false, false, (AppearanceType)3, "", (ExhibitLosableType)2, (Rarity)4, (int?)null, (int?)null, (int?)null, (ManaGroup?)null, (ManaColor?)null, (ManaColor?)null, 0, false, (int?)0, (Keyword)0, (IReadOnlyList<string>)new List<string> { "EndlessModeCurseSe" }, (IReadOnlyList<string>)new List<string>());
}
}
public sealed class EndlessModeCurseofSmallHandDef : ExhibitTemplate
{
[EntityLogic(typeof(EndlessModeCurseofSmallHandDef))]
[UsedImplicitly]
public sealed class EndlessModeCurseofSmallHand : Exhibit
{
protected override void OnEnterBattle()
{
if (BepinexPlugin.EnableCurse.Value)
{
((Exhibit)this).ReactBattleEvent<GameEventArgs>(((Exhibit)this).Battle.BattleStarted, (EventSequencedReactor<GameEventArgs>)OnBattleStarted);
}
}
private IEnumerable<BattleAction> OnBattleStarted(GameEventArgs args)
{
yield return (BattleAction)new AddCardsToHandAction((IEnumerable<Card>)Library.CreateCards<EndlessModeBrickDef.EndlessModeBrick>(((Exhibit)this).Value1, false), (AddCardsType)0);
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeCurseofSmallHand");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.exhibitLoc.AddEntity((EntityDefinition)(object)this);
}
public override ExhibitSprites LoadSprite()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
string folder = "";
ExhibitSprites val = new ExhibitSprites();
Func<string, Sprite> func = (string s) => ResourceLoader.LoadSprite(folder + IdContainer.op_Implicit(((EntityDefinition)this).GetId()) + s + ".png", BepinexPlugin.embeddedSource, (Rect?)null, 1, (Vector2?)null);
val.main = func("");
return val;
}
public override ExhibitConfig MakeConfig()
{
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Expected O, but got Unknown
return new ExhibitConfig(BepinexPlugin.sequenceTable.Next(typeof(ExhibitConfig)), "", 0, false, false, false, false, (AppearanceType)3, "", (ExhibitLosableType)2, (Rarity)4, (int?)2, (int?)null, (int?)null, (ManaGroup?)null, (ManaColor?)null, (ManaColor?)null, 0, false, (int?)null, (Keyword)0, (IReadOnlyList<string>)new List<string> { "EndlessModeCurseSe" }, (IReadOnlyList<string>)new List<string> { "EndlessModeBrick" });
}
}
public sealed class EndlessModeCurseofTenguDef : ExhibitTemplate
{
[EntityLogic(typeof(EndlessModeCurseofTenguDef))]
[UsedImplicitly]
public sealed class EndlessModeCurseofTengu : Exhibit
{
protected override void OnEnterBattle()
{
if (BepinexPlugin.EnableCurse.Value)
{
((Exhibit)this).HandleBattleEvent<DamageDealingEventArgs>(((Unit)((Exhibit)this).Battle.Player).DamageDealing, (GameEventHandler<DamageDealingEventArgs>)OnPlayerDamageDealing, (GameEventPriority)99);
((Exhibit)this).HandleBattleEvent<DamageEventArgs>(((Unit)((Exhibit)this).Battle.Player).DamageReceiving, (GameEventHandler<DamageEventArgs>)OnPlayerDamageReceiving, (GameEventPriority)99);
}
}
private void OnPlayerDamageDealing(DamageDealingEventArgs args)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Invalid comparison between Unknown and I4
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
if (((Exhibit)this).Battle.RoundCounter % 2 == 1)
{
DamageInfo damageInfo = args.DamageInfo;
if ((int)((DamageInfo)(ref damageInfo)).DamageType == 2)
{
DamageInfo damageInfo2 = args.DamageInfo;
((DamageInfo)(ref damageInfo2)).IsAccuracy = false;
args.DamageInfo = damageInfo2;
((GameEventArgs)args).AddModifier((GameEntity)(object)this);
}
}
}
private void OnPlayerDamageReceiving(DamageEventArgs args)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Invalid comparison between Unknown and I4
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
if (((Exhibit)this).Battle.RoundCounter % 2 == 0)
{
DamageInfo damageInfo = args.DamageInfo;
if ((int)((DamageInfo)(ref damageInfo)).DamageType == 2)
{
DamageInfo damageInfo2 = args.DamageInfo;
((DamageInfo)(ref damageInfo2)).IsAccuracy = true;
args.DamageInfo = damageInfo2;
((GameEventArgs)args).AddModifier((GameEntity)(object)this);
}
}
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeCurseofTengu");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.exhibitLoc.AddEntity((EntityDefinition)(object)this);
}
public override ExhibitSprites LoadSprite()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
string folder = "";
ExhibitSprites val = new ExhibitSprites();
Func<string, Sprite> func = (string s) => ResourceLoader.LoadSprite(folder + IdContainer.op_Implicit(((EntityDefinition)this).GetId()) + s + ".png", BepinexPlugin.embeddedSource, (Rect?)null, 1, (Vector2?)null);
val.main = func("");
return val;
}
public override ExhibitConfig MakeConfig()
{
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
return new ExhibitConfig(BepinexPlugin.sequenceTable.Next(typeof(ExhibitConfig)), "", 0, false, false, false, false, (AppearanceType)3, "", (ExhibitLosableType)2, (Rarity)4, (int?)null, (int?)null, (int?)null, (ManaGroup?)null, (ManaColor?)null, (ManaColor?)null, 0, false, (int?)0, (Keyword)256, (IReadOnlyList<string>)new List<string> { "EndlessModeCurseSe" }, (IReadOnlyList<string>)new List<string>());
}
}
public sealed class EndlessModeCurseofUnmotivatedDef : ExhibitTemplate
{
[EntityLogic(typeof(EndlessModeCurseofUnmotivatedDef))]
[UsedImplicitly]
public sealed class EndlessModeCurseofUnmotivated : Exhibit
{
protected override void OnGain(PlayerUnit player)
{
((Exhibit)this).Counter = ((Exhibit)this).Value1 * MathExtensions.TruncateToInt((float)(((GameEntity)this).GameRun._stageIndex - (((GameEntity)this).GameRun._stages.Count((Stage s) => s is FinalStage) - ((((GameEntity)this).GameRun.CurrentStage is BambooForest) ? 1 : 0))) / 3f);
}
protected override void OnAdded(PlayerUnit player)
{
((Exhibit)this).HandleGameRunEvent<GameEventArgs>(((GameEntity)this).GameRun.StageEntered, (GameEventHandler<GameEventArgs>)delegate
{
if (((GameEntity)this).GameRun.CurrentStage is BambooForest)
{
((Exhibit)this).Counter = Math.Min(((Exhibit)this).Counter + ((Exhibit)this).Value1, ((Exhibit)this).Value2);
}
});
}
protected override void OnEnterBattle()
{
if (BepinexPlugin.EnableCurse.Value)
{
((Exhibit)this).Active = true;
((Exhibit)this).ReactBattleEvent<UsUsingEventArgs>(((Exhibit)this).Battle.UsUsed, (EventSequencedReactor<UsUsingEventArgs>)OnUsUsed);
((Exhibit)this).HandleBattleEvent<DamageDealingEventArgs>(((Unit)((Exhibit)this).Battle.Player).DamageDealing, (GameEventHandler<DamageDealingEventArgs>)OnPlayerDamageDealing);
}
}
private IEnumerable<BattleAction> OnUsUsed(UsUsingEventArgs args)
{
((Exhibit)this).NotifyActivating();
((Exhibit)this).Active = false;
yield break;
}
private void OnPlayerDamageDealing(DamageDealingEventArgs args)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Invalid comparison between Unknown and I4
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
if (((Exhibit)this).Active)
{
DamageInfo damageInfo = args.DamageInfo;
if ((int)((DamageInfo)(ref damageInfo)).DamageType == 2)
{
((DamageInfo)(ref damageInfo)).Damage = ((DamageInfo)(ref damageInfo)).Amount * (1f - (float)((Exhibit)this).Counter / 100f);
args.DamageInfo = damageInfo;
((GameEventArgs)args).AddModifier((GameEntity)(object)this);
}
}
}
protected override void OnLeaveBattle()
{
((Exhibit)this).Active = false;
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeCurseofUnmotivated");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.exhibitLoc.AddEntity((EntityDefinition)(object)this);
}
public override ExhibitSprites LoadSprite()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
string folder = "";
ExhibitSprites val = new ExhibitSprites();
Func<string, Sprite> func = (string s) => ResourceLoader.LoadSprite(folder + IdContainer.op_Implicit(((EntityDefinition)this).GetId()) + s + ".png", BepinexPlugin.embeddedSource, (Rect?)null, 1, (Vector2?)null);
val.main = func("");
return val;
}
public override ExhibitConfig MakeConfig()
{
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Expected O, but got Unknown
return new ExhibitConfig(BepinexPlugin.sequenceTable.Next(typeof(ExhibitConfig)), "", 0, false, false, false, false, (AppearanceType)3, "", (ExhibitLosableType)2, (Rarity)4, (int?)5, (int?)50, (int?)null, (ManaGroup?)null, (ManaColor?)null, (ManaColor?)null, 0, true, (int?)0, (Keyword)0, (IReadOnlyList<string>)new List<string> { "EndlessModeCurseSe" }, (IReadOnlyList<string>)new List<string>());
}
}
}
namespace EndlessMode.Cards
{
public sealed class EndlessModeBrickDef : CardTemplate
{
[EntityLogic(typeof(EndlessModeBrickDef))]
public sealed class EndlessModeBrick : Card
{
public override bool CanUse => false;
protected override void OnEnterBattle(BattleController battle)
{
((Card)this).ReactBattleEvent<CardsEventArgs>(((Card)this).Battle.CardsAddingToDiscard, (EventSequencedReactor<CardsEventArgs>)OnCards);
((Card)this).ReactBattleEvent<CardsAddingToDrawZoneEventArgs>(((Card)this).Battle.CardsAddingToDrawZone, (EventSequencedReactor<CardsAddingToDrawZoneEventArgs>)OnCardsAddingToDrawZone);
((Card)this).ReactBattleEvent<CardsEventArgs>(((Card)this).Battle.CardsAddingToExile, (EventSequencedReactor<CardsEventArgs>)OnCards);
((Card)this).ReactBattleEvent<CardsEventArgs>(((Card)this).Battle.CardsAddingToHand, (EventSequencedReactor<CardsEventArgs>)OnCards);
((Card)this).ReactBattleEvent<CardEventArgs>(((Card)this).Battle.CardDiscarding, (EventSequencedReactor<CardEventArgs>)OnCard);
((Card)this).ReactBattleEvent<CardEventArgs>(((Card)this).Battle.CardExiling, (EventSequencedReactor<CardEventArgs>)OnCard);
((Card)this).ReactBattleEvent<CardMovingEventArgs>(((Card)this).Battle.CardMoving, (EventSequencedReactor<CardMovingEventArgs>)OnCardMoving);
((Card)this).ReactBattleEvent<CardMovingToDrawZoneEventArgs>(((Card)this).Battle.CardMovingToDrawZone, (EventSequencedReactor<CardMovingToDrawZoneEventArgs>)OnCardMovingToDrawZone);
((Card)this).ReactBattleEvent<CardEventArgs>(((Card)this).Battle.CardRemoving, (EventSequencedReactor<CardEventArgs>)OnCard);
((Card)this).ReactBattleEvent<CardTransformEventArgs>(((Card)this).Battle.CardTransforming, (EventSequencedReactor<CardTransformEventArgs>)OnCardTransforming);
}
private IEnumerable<BattleAction> OnCards(CardsEventArgs args)
{
if (args.Cards.Any((Card c) => c is EndlessModeBrick))
{
args.Cards = args.Cards.Where((Card c) => c != this).ToArray();
}
yield break;
}
private IEnumerable<BattleAction> OnCardsAddingToDrawZone(CardsAddingToDrawZoneEventArgs args)
{
if (args.Cards.Any((Card c) => c is EndlessModeBrick))
{
args.Cards = args.Cards.Where((Card c) => c != this).ToArray();
}
yield break;
}
private IEnumerable<BattleAction> OnCard(CardEventArgs args)
{
if (args.Card == this)
{
((GameEventArgs)args).ForceCancelBecause((CancelCause)4096);
}
yield break;
}
private IEnumerable<BattleAction> OnCardMoving(CardMovingEventArgs args)
{
if (args.Card == this)
{
((GameEventArgs)args).ForceCancelBecause((CancelCause)4096);
}
yield break;
}
private IEnumerable<BattleAction> OnCardMovingToDrawZone(CardMovingToDrawZoneEventArgs args)
{
if (args.Card == this)
{
((GameEventArgs)args).ForceCancelBecause((CancelCause)4096);
}
yield break;
}
private IEnumerable<BattleAction> OnCardTransforming(CardTransformEventArgs args)
{
if (args.SourceCard == this)
{
((GameEventArgs)args).ForceCancelBecause((CancelCause)4096);
}
yield break;
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeBrick");
}
public override CardImages LoadCardImages()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
CardImages val = new CardImages(BepinexPlugin.embeddedSource);
val.AutoLoad((CardTemplate)(object)this, ".png", "Resources.", false);
return val;
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.cardLoc.AddEntity((EntityDefinition)(object)this);
}
public override CardConfig MakeConfig()
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_017c: Unknown result type (might be due to invalid IL or missing references)
//IL_0182: Expected O, but got Unknown
return new CardConfig(BepinexPlugin.sequenceTable.Next(typeof(CardConfig)), "", 10, true, new string[0][], "Simple1", "Simple1", 0, false, false, false, false, false, (Rarity)0, (CardType)7, (TargetType?)(TargetType)0, (IReadOnlyList<ManaColor>)new List<ManaColor>(), false, default(ManaGroup), (ManaGroup?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (ManaGroup?)null, (ManaGroup?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (Keyword)2129936, (Keyword)2129936, false, (Keyword)65536, (Keyword)65536, (IReadOnlyList<string>)new List<string>(), (IReadOnlyList<string>)new List<string>(), (IReadOnlyList<string>)new List<string>(), (IReadOnlyList<string>)new List<string>(), (string)null, "", "", false, (string)null, (IReadOnlyList<string>)new List<string>());
}
}
public sealed class EndlessModeEternalNightDef : CardTemplate
{
[EntityLogic(typeof(EndlessModeEternalNightDef))]
public sealed class EndlessModeEternalNight : Card
{
private ManaGroup Mana2
{
get
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
ManaGroup result;
if (((GameEntity)this).GameRun != null && ((GameEntity)this).GameRun.Player.HasExhibit<EndlessModeCurseofEternalNightDef.EndlessModeCurseofEternalNight>())
{
result = default(ManaGroup);
((ManaGroup)(ref result)).Any = ((Exhibit)((GameEntity)this).GameRun.Player.GetExhibit<EndlessModeCurseofEternalNightDef.EndlessModeCurseofEternalNight>()).Counter;
return result;
}
result = default(ManaGroup);
((ManaGroup)(ref result)).Any = 1;
return result;
}
}
protected override void OnEnterBattle(BattleController battle)
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
BattleController battle2 = ((Card)this).Battle;
ManaGroup mana = Mana2;
battle2.ManaFreezeLevel = ((ManaGroup)(ref mana)).Amount;
((Card)this).HandleBattleEvent<UnitEventArgs>(((Unit)((Card)this).Battle.Player).TurnStarted, (GameEventHandler<UnitEventArgs>)OnPlayerTurnStarted, (GameEventPriority)0);
((Card)this).ReactBattleEvent<CardEventArgs>(((Card)this).Battle.CardExiling, (EventSequencedReactor<CardEventArgs>)OnCard);
((Card)this).ReactBattleEvent<CardEventArgs>(((Card)this).Battle.CardRemoving, (EventSequencedReactor<CardEventArgs>)OnCard);
((Card)this).ReactBattleEvent<CardTransformEventArgs>(((Card)this).Battle.CardTransforming, (EventSequencedReactor<CardTransformEventArgs>)OnCardTransforming);
}
private void OnPlayerTurnStarted(UnitEventArgs args)
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
BattleController battle = ((Card)this).Battle;
ManaGroup mana = Mana2;
battle.ManaFreezeLevel = ((ManaGroup)(ref mana)).Amount;
}
private IEnumerable<BattleAction> OnCard(CardEventArgs args)
{
if (args.Card == this)
{
((GameEventArgs)args).ForceCancelBecause((CancelCause)4096);
}
yield break;
}
private IEnumerable<BattleAction> OnCardTransforming(CardTransformEventArgs args)
{
if (args.SourceCard == this)
{
((GameEventArgs)args).ForceCancelBecause((CancelCause)4096);
}
yield break;
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeEternalNight");
}
public override CardImages LoadCardImages()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
CardImages val = new CardImages(BepinexPlugin.embeddedSource);
val.AutoLoad((CardTemplate)(object)this, ".png", "Resources.", false);
return val;
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.cardLoc.AddEntity((EntityDefinition)(object)this);
}
public override CardConfig MakeConfig()
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_018a: Unknown result type (might be due to invalid IL or missing references)
//IL_0190: Expected O, but got Unknown
int num = BepinexPlugin.sequenceTable.Next(typeof(CardConfig));
string[][] array = new string[0][];
TargetType? val = (TargetType)0;
List<ManaColor> list = new List<ManaColor>();
ManaGroup val2 = default(ManaGroup);
((ManaGroup)(ref val2)).Any = 9;
return new CardConfig(num, "", 10, true, array, "Simple1", "Simple1", 0, false, false, false, false, false, (Rarity)1, (CardType)7, val, (IReadOnlyList<ManaColor>)list, false, val2, (ManaGroup?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (ManaGroup?)null, (ManaGroup?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (Keyword)2129936, (Keyword)2129936, false, (Keyword)65536, (Keyword)65536, (IReadOnlyList<string>)new List<string>(), (IReadOnlyList<string>)new List<string>(), (IReadOnlyList<string>)new List<string>(), (IReadOnlyList<string>)new List<string>(), (string)null, "", "", false, "asakura masatoki", (IReadOnlyList<string>)new List<string>());
}
}
public sealed class EndlessModeTeleportGapDef : CardTemplate
{
[EntityLogic(typeof(EndlessModeTeleportGapDef))]
public sealed class EndlessModeTeleportGap : Card
{
private class Overrider : IMapModeOverrider
{
private readonly GameRunController _gameRun;
public GameRunMapMode? MapMode => (GameRunMapMode)2;
public Overrider(GameRunController gameRun)
{
_gameRun = gameRun;
}
public void OnEnteredWithMode()
{
_gameRun.RemoveMapModeOverrider((IMapModeOverrider)(object)this);
}
}
protected override IEnumerable<BattleAction> Actions(UnitSelector selector, ManaGroup consumingMana, Interaction precondition)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
if (!(((GameEntity)this).GameRun.CurrentStation is BossStation))
{
((GameEntity)this).GameRun.AddMapModeOverrider((IMapModeOverrider)(object)new Overrider(((GameEntity)this).GameRun));
((MonoBehaviour)Singleton<GameMaster>.Instance).StartCoroutine(coroutine());
((Card)this).Battle.InstantWin();
}
yield break;
}
private IEnumerator coroutine()
{
yield return (object)new WaitUntil((Func<bool>)(() => (int)((GameEntity)this).GameRun.CurrentStation.Status == 4));
GameMaster.TeleportToBossNode();
}
}
public override IdContainer GetId()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("EndlessModeTeleportGap");
}
public override CardImages LoadCardImages()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
CardImages val = new CardImages(BepinexPlugin.embeddedSource);
val.AutoLoad((CardTemplate)(object)this, ".png", "Resources.", false);
return val;
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.cardLoc.AddEntity((EntityDefinition)(object)this);
}
public override CardConfig MakeConfig()
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_017e: Unknown result type (might be due to invalid IL or missing references)
//IL_0184: Expected O, but got Unknown
int num = BepinexPlugin.sequenceTable.Next(typeof(CardConfig));
string[][] array = new string[0][];
TargetType? val = (TargetType)0;
List<ManaColor> list = new List<ManaColor>();
ManaGroup val2 = default(ManaGroup);
((ManaGroup)(ref val2)).Any = 0;
return new CardConfig(num, "", 10, true, array, "Simple1", "Simple1", 0, false, false, false, false, false, (Rarity)0, (CardType)6, val, (IReadOnlyList<ManaColor>)list, false, val2, (ManaGroup?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (ManaGroup?)null, (ManaGroup?)null, (int?)null, (int?)null, (int?)1, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (Keyword)9961472, (Keyword)9961472, false, (Keyword)0, (Keyword)0, (IReadOnlyList<string>)new List<string>(), (IReadOnlyList<string>)new List<string>(), (IReadOnlyList<string>)new List<string>(), (IReadOnlyList<string>)new List<string>(), (string)null, "", "", false, "piyodesu", (IReadOnlyList<string>)new List<string>());
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
internal IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}