using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AddWatermark;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Cysharp.Threading.Tasks;
using HarmonyLib;
using LBoL.Base;
using LBoL.ConfigData;
using LBoL.Core;
using LBoL.Core.Units;
using LBoL.Presentation;
using LBoL.Presentation.UI.Panels;
using LBoLEntitySideloader;
using LBoLEntitySideloader.Attributes;
using LBoLEntitySideloader.Entities;
using LBoLEntitySideloader.Resource;
using LBoLEntitySideloader.Utils;
using RandomCharacter.PlayerUnits;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Experimental.Rendering;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("LBoL.Base")]
[assembly: IgnoresAccessChecksTo("LBoL.ConfigData")]
[assembly: IgnoresAccessChecksTo("LBoL.Core")]
[assembly: IgnoresAccessChecksTo("LBoL.EntityLib")]
[assembly: IgnoresAccessChecksTo("LBoL.Presentation")]
[assembly: IgnoresAccessChecksTo("Untitled.ConfigDataBuilder.Base")]
[assembly: AssemblyCompany("RandomCharacter")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RandomCharacter")]
[assembly: AssemblyTitle("RandomCharacter")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace RandomCharacter
{
[BepInPlugin("intoxicatedkid.randomcharacter", "Random Character", "1.0.2")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInProcess("LBoL.exe")]
public class BepinexPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(MainMenuPanel), "Awake")]
private class MainMenuPanel_Awake_Patch
{
private static void Postfix(MainMenuPanel __instance)
{
string text = string.Empty;
foreach (PlayerUnitConfig item in from config in PlayerUnitConfig.AllConfig()
where config.IsSelectable && config.Id != PlayerUnitConfig.FromId("RandomCharacterPlayerUnit").Id
select config)
{
text += item.Id;
if (item != PlayerUnitConfig.AllConfig().Last((PlayerUnitConfig p) => p.IsSelectable && p.Id != PlayerUnitConfig.FromId("RandomCharacterPlayerUnit").Id))
{
text += ",";
}
}
ListofCharacters.Value = text;
}
}
[HarmonyPatch(typeof(StartGamePanel), "OnShowing")]
private class StartGamePanel_OnShowing_Patch
{
private static void Postfix(StartGamePanel __instance, ref StartGameData data)
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Expected O, but got Unknown
((UnityEvent)__instance.characterConfirmButton.onClick).AddListener((UnityAction)delegate
{
if (__instance._player is RandomCharacterPlayerUnitDef.RandomCharacterPlayerUnit)
{
((MonoBehaviour)Singleton<GameMaster>.Instance).StartCoroutine(coroutine(__instance));
}
});
}
private static IEnumerator coroutine(StartGamePanel startGamePanel)
{
yield return (object)new WaitForSecondsRealtime(0.15f);
for (int i = 0; i < 1; i++)
{
int j = Random.Range(0, startGamePanel._players.Length);
if (!startGamePanel._players[j].Config.IsSelectable || !startGamePanel._players[j].Config.UnlockLevel.HasValue || Blacklist.Value.Contains(startGamePanel._players[j].Config.Id) || startGamePanel._players[j] is RandomCharacterPlayerUnitDef.RandomCharacterPlayerUnit)
{
i--;
continue;
}
startGamePanel.SelectPlayer(j, true);
startGamePanel.SelectType(Random.Range(0, 2));
}
}
}
[HarmonyPatch(typeof(MuseumPanel), "Awake")]
private class MuseumPanel_Awake_Patch
{
private static void Prefix(MuseumPanel __instance)
{
PlayerUnitConfig.FromId("RandomCharacterPlayerUnit").IsSelectable = false;
}
private static void Postfix(MuseumPanel __instance)
{
PlayerUnitConfig.FromId("RandomCharacterPlayerUnit").IsSelectable = true;
}
}
private static readonly Harmony harmony = PluginInfo.harmony;
internal static ManualLogSource log;
internal static TemplateSequenceTable sequenceTable = new TemplateSequenceTable(0);
internal static IResourceSource embeddedSource = (IResourceSource)new EmbeddedSource(Assembly.GetExecutingAssembly());
internal static DirectorySource directorySource = new DirectorySource("intoxicatedkid.randomcharacter", "");
internal static BatchLocalization playerUnitLoc = new BatchLocalization((IResourceSource)(object)directorySource, typeof(PlayerUnitTemplate), false);
internal static BatchLocalization unitModelLoc = new BatchLocalization((IResourceSource)(object)directorySource, typeof(UnitModelTemplate), false);
public static ConfigEntry<string> ListofCharacters;
public static ConfigEntry<string> Blacklist;
private void Awake()
{
log = ((BaseUnityPlugin)this).Logger;
Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
ListofCharacters = ((BaseUnityPlugin)this).Config.Bind<string>("Random Character Config", "List of Characters", "", "This config is refreshed everytime you launch a game with all available characters.");
Blacklist = ((BaseUnityPlugin)this).Config.Bind<string>("Random Character Config", "Blacklist", "", "You can add a character from above config to prevent them from randomly selected. Seperated by comma.\nE.g. Reimu,Marisa,Sakuya");
EntityManager.RegisterSelf();
harmony.PatchAll();
if (Chainloader.PluginInfos.ContainsKey("neo.lbol.tools.watermark"))
{
WatermarkWrapper.ActivateWatermark();
}
playerUnitLoc.DiscoverAndLoadLocFiles("PlayerUnit");
unitModelLoc.DiscoverAndLoadLocFiles("UnitModel");
}
private void OnDestroy()
{
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
}
public static class PluginInfo
{
public const string GUID = "intoxicatedkid.randomcharacter";
public const string Name = "Random Character";
public const string version = "1.0.2";
public static readonly Harmony harmony = new Harmony("intoxicatedkid.randomcharacter");
}
internal class WatermarkWrapper
{
[MethodImpl(MethodImplOptions.NoInlining)]
internal static void ActivateWatermark()
{
API.ActivateWatermark();
}
}
}
namespace RandomCharacter.PlayerUnits
{
public sealed class RandomCharacterPlayerUnitDef : PlayerUnitTemplate
{
[EntityLogic(typeof(RandomCharacterPlayerUnitDef))]
public sealed class RandomCharacterPlayerUnit : PlayerUnit
{
}
public static DirectorySource dir = new DirectorySource("intoxicatedkid.randomcharacter", "");
public static string name = "RandomCharacterPlayerUnit";
public override IdContainer GetId()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return IdContainer.op_Implicit("RandomCharacterPlayerUnit");
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.playerUnitLoc.AddEntity((EntityDefinition)(object)this);
}
public override PlayerImages LoadPlayerImages()
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Expected O, but got Unknown
PlayerImages val = new PlayerImages();
val.AutoLoad("RandomCharacter", (Func<string, Sprite>)((string s) => ResourceLoader.LoadSprite(s, (IResourceSource)(object)dir, (Rect?)null, 1, (Vector2?)null)), (Func<string, UniTask<Sprite>>)((string s) => ResourceLoader.LoadSpriteAsync(s, dir, 100, (GraphicsFormat)4, 1, (FilterMode)1, (SpriteMeshType)1, (Rect?)null, (Vector2?)null, "file://")), (UseSame)2, ".png", "");
return val;
}
public override PlayerUnitConfig MakeConfig()
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Expected O, but got Unknown
int? num = 0;
ManaGroup val = default(ManaGroup);
((ManaGroup)(ref val)).Any = 0;
return new PlayerUnitConfig("", int.MaxValue, 0, num, "", "#ffffff", true, 0, val, 0, 0, "MarisaUltR", "MarisaUltR", "KongZhanpinhe", "KongZhanpinhe", (IReadOnlyList<string>)new string[0], (IReadOnlyList<string>)new string[0], 0, 0);
}
}
public sealed class RandomCharacterPlayerUnitUnitModelDef : UnitModelTemplate
{
public override IdContainer GetId()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return ((EntityDefinition)new RandomCharacterPlayerUnitDef()).UniqueId;
}
public override LocalizationOption LoadLocalization()
{
return (LocalizationOption)(object)BepinexPlugin.unitModelLoc.AddEntity((EntityDefinition)(object)this);
}
public override ModelOption LoadModelOptions()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
return new ModelOption(ResourcesHelper.LoadSpineUnitAsync("Reimu"));
}
public override UniTask<Sprite> LoadSpellSprite()
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
return ResourceLoader.LoadSpriteAsync("RandomCharacter.png", RandomCharacterPlayerUnitDef.dir, 100, (GraphicsFormat)4, 1, (FilterMode)1, (SpriteMeshType)1, (Rect?)null, (Vector2?)null, "file://");
}
public override UnitModelConfig MakeConfig()
{
return ObjectExtensions.Copy<UnitModelConfig>(UnitModelConfig.FromName("Reimu"));
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
internal IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}