using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LBoL.Presentation.UI.Panels;
using TMPro;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("LBoL.Base")]
[assembly: IgnoresAccessChecksTo("LBoL.ConfigData")]
[assembly: IgnoresAccessChecksTo("LBoL.Core")]
[assembly: IgnoresAccessChecksTo("LBoL.EntityLib")]
[assembly: IgnoresAccessChecksTo("LBoL.Presentation")]
[assembly: IgnoresAccessChecksTo("Untitled.ConfigDataBuilder.Base")]
[assembly: AssemblyCompany("LBoL-AddWatermark")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LBoL-AddWatermark")]
[assembly: AssemblyTitle("LBoL-AddWatermark")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace AddWatermark
{
public class API
{
public const string GUID = "neo.lbol.tools.watermark";
public static void ActivateWatermark()
{
Plugin.activateWatermark = true;
if ((Object)(object)Plugin.watermarkRef != (Object)null)
{
Plugin.watermarkRef.SetActive(true);
}
}
}
[BepInPlugin("neo.lbol.tools.watermark", "Add MODDED watermark", "1.1.1")]
[BepInProcess("LBoL.exe")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(SystemBoard), "OnEnterGameRun")]
private class SystemBoard_Patch
{
public static void Postfix(SystemBoard __instance)
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Expected O, but got Unknown
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
//IL_0165: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
try
{
Transform parent = ((Component)__instance.gameVersion).gameObject.transform.parent;
int num = 0;
GameObject val = null;
float? num2 = null;
foreach (Transform item in ((Component)parent).transform)
{
Transform val2 = item;
if (((Component)val2).gameObject.activeSelf && ((Object)((Component)val2).gameObject).name != "Hint")
{
num++;
if (!num2.HasValue)
{
num2 = val2.localPosition.y;
}
}
if (((Object)((Component)val2).gameObject).name == "watermark")
{
val = ((Component)val2).gameObject;
}
}
if ((Object)(object)val == (Object)null)
{
val = Object.Instantiate<GameObject>(((Component)__instance.gameVersion).gameObject, ((Component)parent).transform);
((Object)val).name = "watermark";
TextMeshProUGUI component = val.GetComponent<TextMeshProUGUI>();
((TMP_Text)component).text = "MODDED";
val.transform.SetAsLastSibling();
val.transform.localPosition = new Vector3(val.transform.localPosition.x, num2.Value - (float)(num * 50), 0f);
val.SetActive(activateWatermark);
}
watermarkRef = val;
}
catch (Exception ex)
{
log.LogError((object)ex);
}
}
}
public const string version = "1.1.1";
private static readonly Harmony harmony = new Harmony("neo.lbol.tools.watermark");
internal static ManualLogSource log;
internal static GameObject watermarkRef = null;
internal static bool activateWatermark = false;
private void Awake()
{
log = ((BaseUnityPlugin)this).Logger;
Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
harmony.PatchAll();
}
private void OnDestroy()
{
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
internal IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}