
YuukaMod
Adds Yuuka as a playable character. Includes the act 1 boss for other characters. Also includes a jadebox.
By Vengyre
CHANGELOG
0.6.5
- Updated the Japanese Localization.
0.6.4
Card Changes
- Bouquet Charm: Barrer 7(11) -> 6(10) // it hurts so much, but has to be done
- Fantastic Spring Flowers: Block per mana spent: 4(6) -> 4(5)
- Flowering Resonance: Uncommon -> Rare
- Frost Nocturne: Cost 4U(3U) -> 2U, Bloom gained: 4(5) -> 5, Frost Armor per Bloom gained: 2 -> 1, upgrade adds Kicker 2: 1 more Frost Armor per Bloom
- Perfect Composition: Cost 3RR(2RR) -> 3RR, gains Ethereal, upgrade removes Ethereal
- Radiant Glare: Block 12(16) -> 12(14)
- Season's Pulse: Cost 1U -> 1U(2)
- Strategic Defense: Block 22(28) -> 21(26)
- Sunbeam Burst: Cost 1RR(1R) -> 1RR(2R), Damage 16 -> 16(19), gains Accurate on upgrade
- Vivid Stacatto: Growth: Damage increase 11(14) -> 10(13)
- Withering Cleave: Damage 15(20) -> 15(19)
Starting Loadout
- Health: 80 -> 75
- Money: 70 -> 50
Yuuka Act 1 Boss
- Cultivating Momentum move: Subsequent uses grant 2 Firepower instead of 1 // makes her more dangerous against pure stall
0.6.3
- Fixed some more minor bugs and improved the logic regarding Garden of Borrowed Dreams. The card now accounts for hybrid costs and philosopher's mana base (resulting in larger pool)
0.6.2
- Updated the Japanese Localization.
0.6.1
- Hotfix for Garden of Borrowed Dreams interacting with teammate cards.
0.6.0
New Content
- A jadebox that replaces a configurable fraction (100% by default) of uncommon/rare random card rewards and shop offerings with Garden of Borrowed Dreams. Obviously, not restricted to Yuuka.
Card Changes
- Artistic Arrangement: Cost 1R/GR/G -> 1R/G ; Added effect: Until the end of turn, can't draw cards // the same effect as Impatience
- Dawn's Fury: Base Damage: 8 -> 9
- Eternal Flower Cannon: Damage 39(48) -> 45(60) // tends to be a high investment, medium payoff -> increase the payoff (15/20 damage per 1 mana+1 bloom is ok)
- Garden of Borrowed Dreams: Cost G(0) -> 1(0)
- Luminous Spread: Damage 22(26) -> 22(27) // very minor, but the upgraded version will now consistently clear bats with 25% Fervor (34 damage)
- Plan And Slumber: Arrange equal to R spent -> Arrange 1 + equal to RR spent // spending R and RR will be the same; spending RRRR will be Arrange 3 instead of 4
- Tyrant of the Garden: Cost 2B(B) -> 2B (2) ; Vulnerable Next Turn 1 -> 2 // makes it more appealing for the situations where you don't have any other source of Vulnerable
- Withering Cleave: Damage 16(21) -> 15(20) // been a tiny bit too good compared to the Luminous Spread
0.5.0
New Content
- Added a Growth count tracker (not restricted to Yuuka, works for all Growth cards for all characters).
- Added proper animations for the spell cards.
- Added a custom BGM--Sleeping Terror--for the boss fight (for other characters fighting Yuuka in act 1).
Card Changes
- Dawn's Promise: Uncommon -> Rare (along with Dawn's Fury)
- First Sprout: Block 14(18) -> 13(16)
- Morning Star in Bloom: Bloom 2(3) -> 3, Graze: 3 -> 2(3)
- Parasol Poke: Rare -> Uncommon
- Solar Crescendo: Flourish cost 7(6) -> 7, Fervor w/ Flourish: 100 -> 75(100)
Yuuka Act 1 Boss
- Cultivating Momentum move: Barrier/Heal 14/17/20 -> 15/20/25
Misc
- Fixed double procs of Verdant Garden.
- Changed some attack animations.
0.4.1
Card Changes
- Fractal Garden: Cost 1U(U) -> 1U(0)
- Frost Nocturne: Cost 3U -> 4U (3U), Bloom gained: 4 -> 4(5), Frost Armor per Bloom gained: 2(3) -> 2
- Perfect Slumbers: Barrier 12(14) -> 13(16)
- Strategic Defense: Cost 2R -> 3R, Block 16(21) -> 22(28)
- Sunbeam Burst: Cost 1RR(RR) -> 1RR(1R)
- Withering Cleave: Flourish cost 2 -> 3
- Woven Contingency: Cost 1R -> R
- Wriggle Nightbug: Starting unity 2(3) -> 3(4)
Bugfixes
- Fixed a bug with Plan and Slumber.
0.4.0
- Updated for the 1.7.0 version of the game. If you are on the previous version of the game, keep using the 0.3.1 version of the mod.
- Added the 'home location' (made an artistic liberty and auto translated it for KO/JP).
- Small balance tweaks.