XenOnly-Sanae_Kochiya icon

Sanae Kochiya

Adds Sanae as a playable character.

By XenOnly

CHANGELOG

0.4.2:

  • Added 3 new Exhibits - Clay Volcano, Library Card, and Expired Coupon
  • Redrew the Starter Exhibit art, for readability
  • Reckless Exterminator no longer Exiles when defeating an enemy, though the Power gain is still once per combat
  • Seashell Swapping can no longer be cancelled partway through

0.4.1:

  • Added Sanae Card Imprint art
  • Updated Korean Translation

0.4.0:

  • Increased Reflection of Seal's Recoil from 6(10) to 9(14)
  • Increased Block of Shrine Safeguard (again) from 16(20) to 18(24)
  • Water Walking is now a "Draw 2(4) Discard 2 Draw 2" instead of a "Draw 4(5) (Gain U) Discard 2"
  • Reworked Soft Breeze into Sharp Breeze; spend G to deal 7(9) damage to 2(3) different random enemies, for each enemy hit gain C
  • Increased Power gain of Modern-Age Entertainment from 9(14) to 12(17)
  • Increased Scry of Sleight Foresight from 2(3) to 4(5), Decreased Power gain from 5(10) to 5, and
    when upgraded the Debut also decreases the cost by 1
  • Switched Colors of Gohei Whack (UG) and Flash Floodlight (WG)
  • Decreased cost of 2.5 Gods of Lake Suwa from 1G to 1G(1), and the upgrade targets 1 random mana instead of 2 generic mana
  • Increased cost of Green Thaumaturgy from 1GG(1G) to 1GG, but also Increased damage from 8x1 to 8x2(8x3)
  • Increased upgrades of Leyline Spotlight from 2(3) to 3(5), and reworded it so that it made more sense
  • School Science Fair now immediately draws 2 cards when played.
  • Decreased Block of Sweet Berry Preserve from 18(24) to 16(20), but also Decreased Overdraft from 2(1) to 1(0)
  • Decreased Power gain of Secretly Inherited Arts from 20(25) to 15(20), but also increased added Talismans from 3 to 4,
    and instead of losing Amulet and then gaining Philosopher's mana, the cost of the card temporarily decreases depending on your Amulet
  • Increased Power gain of Cobalt Spreadshot from 10 to 12(15)
  • Switched Colors of Sweet Berry Preserve (UG), Potable Pondwater (WU), and Stack Underdraw (WG)
  • Increased Firepower of Outdated Outsider from 1 to 2
  • Youkai Power Spoiler now has Exile
  • Increased added cards of Mountaintop Meeting from 1(2) Kappa Tools and 2(3) Tengu Tools, to 2(3) Kappa Tools and 3(4) Tengu Tools
  • Decreased Power gain of Network Conspiracy from 60 to 45
  • Increased Ward gain of Unorthodox Defending from 2 to 1x3(1x4)
  • Loosened cost of Prespoke Incantation from 1WWW(1W) to 2WW(1W)
  • Reworked Sunburner Ritual; spend WW to gain PP(PPPPP), add 5 Refracted Sunlights to the draw pile and gain 3(5) Firepower
  • Wine and Water now has Exile
  • Surge Transect's copied card now temporarily costs 0
  • Loosened cost of Fragmental Insight from 2UUU(1UU) to 3UU(2U)
  • Fragmental Insight no longer refunds WUG, but instead you also gain P whenever a non-skill is played
  • Increased damage of Forgotten Esoterica from 20(24) to 24(32)
  • Decreased cost of Miracle of Fafrotskies from 2HH:WG to 1HH:WG
  • Reworked Incense Diffusion (again); spend XUG to gain 12(16) Barrier and Exile up to X cards in the draw pile and/or discard pile
    (then add an equal amount of Talismans to the discard pile)
  • Increased damage of Trichromatic Edelweiss from 5(8) to 14(18)
    Unrelated, but it's named "Trichromatic Edelweiss" since Sanae's mana base is 3 colors (tri-chromatic),
    and the Edelweiss is a flower found in the mountains like how the Moriya Shrine is at the mountain's peak
  • Increased Barrier of Rite of Protection from 15 to 15(25), but also decreased Amulet gain from 1(2) to 1
  • Switched Suwako, Wily Toad-lover's passive (Apply Weak) and first active (Dark Residue)
  • Suwako, Wily Toad-lover's new active now applies 2 Weak to each enemy instead of 2 Weak to one random enemy
  • Decreased life loss of Turbulent Urban Wand from 5 to 5(2), but also removed Retain from its upgrade
  • Increased cost of God's Windshield from 2R(1R) to 2R, Increased Ward from 2 to 3, and Decreased Graze from 3(4) to 2(4)
  • Decreased cost of Omikuji Bonus from 2R to R, and Increased damage from 10 to 20
  • Increased Weak of Whirlpool Eyes from 2 to 2(3)
  • Decreased Graze of Kanako, Divine Wind Deity's active from 2 to 1
  • Kanako, Divine Wind Deity's ultimate now provides 2 Firepower and Graze whenever the Spell Card is used
  • Decreased cost of Miracle Pentacle from 2BRG to 1BRG, and the added card now temporarily costs 0
  • Thanks to Meneluma, The Most Stable Kaguya Fan, and Zosit for general balance change feedback, and
    thanks to RoamerB and Saevin_7 for the reworked cards feedback!

0.3.1:

  • Finished Hisoutensoku, the Robotic Cryptid card art
  • Fixed errors in Korean Translation

0.3.0:

  • Added 7 new cards - Sleight Foresight, Two-and-a-half Gods of Lake Suwa, Summoner Practice, Secretly Inherited Arts, Cyan Snake-Binding, Miracle of Fafrotskies, and Omikuji Bonus
  • Added Moriya Talisman card art, and Hisoutensoku, the Robotic Cryptid WIP card art
  • Added "No Picture" card art for the rest of the cards, temporarily
  • Added Korean Translation, which is updated to v0.3.0 (thanks coward_montblanc!)
  • Hisoutensoku, the Robotic Cryptid now has Overflow: Gain 1 Colorless mana
  • Increased cost of Kouan Era Kochiya from 2WW to 3WW, but also increased Spirit gain from 3(4) to 4(6) and Talismans added from 2(3) to 3(4)
  • Inceeased cost of Future Forecast from U(1) to 1U(U), but also increased Scry from 8(12) to 10(12)
  • Miracle Fruit now costs HH:WU instead of WU (why did I forget to make it hybrid when the gimmick is its synergy effects??)

The next version will likely focus on adding new card art.

0.2.2:

  • Added 5 new cards - Soft Breeze, Purifying Mist, Spectral Sunshowers, Surge Transect, and Network Conspiracy
  • Reworked Soul-Searching - it now costs H:WU instead of 0, provides 2 Temporary Spirit and draws 2 cards instead of 4 and 0(3) respectively, and has Echo on upgrade
  • Shrine Rivalry is now a Rare card instead of an Uncommon (it should've been that in the first place)

0.2.1:

  • Added 4 new cards - Paper Handicrafts, Forgotten Esoterica, God's Windshield, and Whirlpool Eyes
  • Improved the readme to provide details about Sanae's character traits
  • Decreased card draw of Stack Underdraw from 2 to 1, since Moriya Talismans have Replenish
  • Fixed Moses's Miracle providing Ward when it shouldn't have done that

0.2.0:

  • Added 6 new cards - Seal's Recoil, Rain Catcher, Soul-Searching, Unorthodox Defending, Outdated Outsider, and Trichromatic Edelweiss
  • Finished adding the card names to existing cards. Some of them may change in the future, but overall it's complete
  • Reckless Exterminator is now targetable
  • Moriya Talismans now have Replenish
  • Pyonta Hat Trick can no longer be found during combat
  • Increased Block of Shrine Safeguard from 15(18) to 16(20)
  • Increased Block of Five-Point Prism from 8(13) to 9(14)
  • Increased Block of Sweet Berry Preserve from 15(21) to 18(24)
  • Increased Damage of Cobalt Spreadshot from 12(15) to 19(25), but Decreased Power gain from 10(15) to 10 to compensate
  • Fixed Seashell Swapping not moving any cards, and buffed it by adding a mana refund
  • Fixed Incense Diffusion not exiling cards which have Keywords other than Auto-Exile

0.1.1:

  • Added 2 new cards - Divining Dance and Emblem Exchange
  • Reworked Incense Diffusion into a Blue-Green card which exiles cards with Auto-Exile
  • Added GunNames to all existing attacks
  • Added some card names to replace the placeholder names
  • Fixed wording of "Shuffle the draw pile." to "Shuffle the discard pile into the draw pile."
  • Decreased Damage of Duplex Basher to 11 or 9x2 at base, and to 16 or 13x2 when upgraded. It was done to make the upgrade more appealing, and to make the starter card feel more 'starter-y'
  • Decreased Firepower gain from Super Sparkler from 2(3) to 2
  • Increased cost of Charm Casting from 2U to 3U
  • Increased Ward gain from Kouan Era Kochiya from 2(3) to 3(4)
  • Increased Ward gain from Charm of Good Commerce from 3 to 4
  • Fixed Sunburner Ritual not adding Auto-Exile to Sunlight cards, increased Firepower/Spirit gain from 1 to 2 per synergy

0.1.0:

Initial Release.