Patchouli Knowledge
Adds Patchouli as a playable character.
CHANGELOG
0.1.17
Balance
- Doyou Spear: 2B / Deal 18(24) Damage (Accurate) -> 4B / Deal 36(42) Damage. Accurate.
Language
- Updating the Simplified Chinese translation.
0.1.16
Bug
Spell Creation+: Fixin a bug where the card's boost would reset even though the Boost effect wasn't triggered.
0.1.15
Language
- One-Week Girl (Status Effect): Fixing a minor error in the English version.
0.1.14
Balance:
- Tea Break: Can be found in battle/copied.
Language
- Updated the Korean translation.
0.1.13
Name
- Agni Shine -> Elemental Manipulation
Config
- Added a feature to choose Elemental Sigil (Patchouli B starting exhibit) and Elemental Manipulation Sign. The config can be accessed in /path/to/LBoL/BepInEx/config/rmrfmaxx.lbol.PatchouliCharacterMod.cfg
Balance:
- One-Week Girl: 3BB(1BB) -> 3BB(2B).
Bug
- Koakuma, Devilish Assistant: Fixing a bug where the Ultimate's description wouldn't show up when playing the card.
0.1.12
Compatibility
Compatibility update for the 1.6.0+ version of the game. For 1.5.1 and below use the mod's previous versions.
Balance
- Water Elf: 20(24) damage -> 18(22) damage.
- Elemental Harvester: U(0) / Gain UU(UP). Boost 5: Gain P -> U / Gain UU. Exile(Doesn't Exile) Boost 5: Gain P
- Awakened Spellbook: Boost 4 -> Boost 5. No longer trigger of its own.
Bug
- Rapid Charge: No longer gain mana upon being played.
0.1.11
Balance
- Removing Satellite Himawari. The card will be replaced by another card later.
Language
- Added Japanese translation (made by 汁).
0.1.10
Balance
- Enigmatic Source of Magic: Gain 4(6) Block -> Gain 3(5) Block.
Bug
- Satellite Himawari: Fixing a bug with the description showing an incorrect amount of damage if the player had 2 or more Satellite Himawari.
0.1.9
Balance
- Every Angle Shot: Boost 4: At the start of the Player's next turn, return Every Angle Shot from the |Exile| pile to the hand. Has Exile and Accurate.
- Concentration: Gain 'Boost all the cards in the hand.'
- Silent Selene: 1BB -> 2B.
- Tea Break: B -> 1.
- Emerald Megalith: Reverted to 'Trigger the |Passive| effect of each |Sign| casting.'
- Awakened Spellbook: Gain 'Whenever the Player Spellcasts, Boost all the cards in the hand.'
- Philosopher's Stone: 2BB -> 2B.
- One-week Girl: 2BBB(1BB) -> 3BB(1BB).
0.1.8
Balance
- Sunshine Reflector: Deal 16(18) Damage -> Deal 17(19) Damage.
- Elemental Harvester: Gain UU. Boost 5: Gain U. -> Gain UU(UP). Boost 5: Gain P.
- Phlogistic Rain: Gain UU -> Gain UU(UP).
- Rapid Charge: Overflow B -> Overflow B(P).
- Diamond Hardness: Boost 3: Gain 15(18) Reflection. Boost 5: Gain 5(6) Static Charge -> Gain 15(18) Reflection. Boost 3: Gain 5(6) Static Charge
- Green Storm: Deal 4(5) Damage -> Deal 5(7) Damage.
- Spring Wind: Add a Vitality(+) -> Add a Vitality(Rainbow) / Has Exile.
Bug
- Kraken Wave: Fixing a bug where Kraken Wave wouldn't trigger properly when Boosted with Patchouli's U ultimate.
0.1.7
Bug
- Fixing a few softlocks added in the previous patch.
0.1.6
Balance
- Arcane Ward: 10(15) Block/Reflection -> 10(14) Block/Reflection.
- Every Angle Shot: Boost 5 -> Boost 6.
- Voile: Boost 3/5/7 -> Boost 3/6/9.
0.1.5
Balance
- Flash of Spring: B(0) -> B(1) / Draw 1(2) cards.
- Tidal Wave: Fixed a bug where the Boost didn't reset properly.
0.1.4
Ui
- Changed the color of the character's name in events and cards to be easier to read.
Language
- Updating the Simplified Chinese translation.
Bug fix
- Adding missing artist.
0.1.3
Balance
-
Condensed Bubble: UU(U)/ Deal 6 damage 2 times. -> U(1) / Deal 3 damage 2 times.
-
Distortion Field: 1UU(UU) -> 1UU(1U).
-
Every Angle Shote: Boost 4 -> Boost 5.
-
Voile: UUU(U) -> 2UUU(1UU).
-
Noachian Deluge: 20(25) damage -> 5 damage / Has Exile.
-
Diamond Ring: 1B / 13(18) damage-> 1B(2) / 12(17) damage.
-
Sylphy Horn: B(0) -> 1(0). Only triggers from Wood Sign Activating.
-
Emerald Megalith: Trigger the |Passive| effect of each |Sign| casting. -> Choose up to 1 card in the hand. It gains Retain.
-
Rapid Charge: Gain P -> Overflow: B
-
Sungrazer Comet: 13(16) Block -> 12(15) Block.
-
Metal Fatigue: 1UB / Spellcast 2 Metal Sign. Apply 2(3) Firepower Down. Boost 3: Apply 2(3) Vulnerable. / Has Exile -> UB / Spellcast 2 Metal Sign. Apply 2(3) |Temporary Firepower Down|. Boost 4: Apply 2(3) Firepower Down and Exile Metal Fatigue. / No longer has Exile by default.
-
Spring Wind: G -> G(1), swapped the normal and Boost effect.
-
Royal Flare: 50(60) Damage -> 40(50) Damage.
-
Deluge Forty Day (Blue Bomb): Deal 40 Damage. Boost all the cards in hand twice -> Deal 38 Damage. Add an Astronomy to the hand. Boost all the cards in hand.
-
St. Elmo's Explosion (Black Bomb): Deal 32 Damage -> Deal 40 Damage. No longer adds a Sun Sign.
-
Blue Exhibit: Add a Splash to the hand. -> Add an Astronomy to the hand. Whenever a Card that has been Boosted 8 or more times is played, gain 2 Block.
-
Blue Loadout: Astronomy -> Arcane Ward.
New Cards
UU - Arcane Ward - Defense - Common(Basic): Gain 10(15) Block. Gain 10(15) Reflection. |For each Boost|: Gain 1 additional Block and Reflection.
Bug fixes
- Fixing a few typos.
0.1.2-beta
Ui
- Changed the color of the character's name in events and cards to be easier to read.
Language
- Updating the Korean and Simplified Chinese translation.
0.1.1-beta
Language
- Updating the Korean and Simplified Chinese translation.
- Fixing a few typos in the English translation.
0.1.0-beta
Compatibility
Compatibility update for the 1.5.0+ version of the game. For 1.4.2 and below use the mod's previous versions.
Ui
- Boost is now represented using the same widget as Loyalty.
Arts
- Updated the basic cards and adjusted their names.
Bug
- Fixing a bug where Mana Drain and Every Angle Shot Boost didn't properly reset after being played.
- Fixing a bug didn't work properly if an enemy had Amulet.
Balance
-
Switched the names of Diamond Ring and Silent Selene.
-
Moongazing: 18(24) Block -> 17(23) Block
-
Noachian Deluge: 20(30) damage -> 20(25) damage / Only has Innate on Upgrade.
-
Forest Blaze: 20(24) damage -> 20(25) damage
-
Water Elf: 3UB(5) -> 3{U/B}{U/B}(4{U/B})
-
Mercury Poisoning: 1 -> {U/B}
-
Moonlit Chill: Boost: 3/6 -> Boost: 4/8
-
Spell Creation: UB -> {U/B}{U/B}
-
Saint Elmo's Pillar: 2(3) Metal Sign -> 1(2) Metal Sign
Reworked card
0 - Every Angle Shot - Uncommon - Attack
Deal 6(8) damage. Boost 4: Add a Every Angle Shot(+) to the hand. It has Exile and Ethereal.
1BBBB(BBBB) - Girl of Shade - Rare - Ability
Add 3(5) |Shadows| to the discard pile. They gain Replenish.
Whenever a Status or Misfortune card is exiled, gain 1 Firepower and Spirit.
New cards
WUBRG - The Unmoving Great Library - Rare - Ability
Gain 3(5) Intelligence. Whenever a Sign Active effect triggers, gain 1 Intelligence. Innate.
0.0.7
Ui:
- Signs: Now show the Passive and Active amount instead of the the amount of Signs casting.
0.0.6
Translation
- Fixing a translation issue in the Korean version (Mercury Poisoning showing an incorrect amount of Weak)
- Adding a Simplified Chinese translation thanks to bullytou.
0.0.5
Balance
Start of the game
65 life / 80 gold -> 64 life / 85 gold.
Signs
- Wood Sign: Base Passive: 5 / Base Active: 5 -> Base Passive: 4 / Base Active: 4
- Earth Sign: Passive: Convert 1 random mana into |Philosopher's Mana|/ Active: Convert 2 random mana into Philosopher's Mana. Gain 1 Philosopher's Mana.
- Signs: Changed the Passive/Active Formula: (Base * Level) + Intelligence -> (Base + Intelligence) * Level
Cards
-
Phlogistic Pillar: Uncommon -> Rare
-
Grand Incantation: Rare -> Uncommon
-
Dimension Shift: 8U(7) -> 8U / No longer has Time Limit 1 on Upgrade.
-
Flash of Spring: B(1) -> B(0) / No longer trigger's Wood Sign on upgrade.
-
Silent Selene: 13(15) / Spellcast 1 Moon Sign (Trigger its Passive effect) -> 13(18) / Choose: Spellcast 1 Sun or Moon Sign.
-
Doyou Spear: 3 Philosopher's Mana -> 5 Philosopher's Mana.
-
Girl of Knowledge: 1B / 1(2) Intelligence -> 1B(0) / 1 Intelligence.
-
Water Elf: Uncommon -> Common.
-
One-Week Girl: 1UUBB -> 2BBB
-
Circadian Rhythm: Uncommon / Spellcast 1 Sun/Moon Sign -> Rare / Spellcast that many Sun/Moon Signs. (e.g If the player had 3 Sun Signs before the Active effect, the player Spellcasts 3 Moon Signs.)
-
Sakuya, Master of Time: Removed from the card pool.
-
Diamond Hardness: White (3W) -> Colorless (3C)
-
Autumn Edge: Renamed to Spring Wind. Boost 7 -> Boost 5.
-
Noachian Deluge: 2UUU / 20 damage / 2(3) damage bonus -> UUUU / 20(30) damage / 3 damage bonus / Gains Innate.
-
Girl of Shade: 2UUU(1UUU) / Gain 1(2) Intelligence -> UUUU(UUU) / Gain 0(1) Intelligence.
Reworked cards
1U - Tidal Wave - Uncommon - Skill
Apply or Add 6(8) Drowning. Trigger the enemy's Drowning. Boost 3: Apply 2 Additional Drowning.
1UB - Metal Fatigue - Rare - Skill Spellcast 2 Metal Sign. Apply 2(3) Firepower Down. Boost 3: Apply 2(3) Vulnerable.
1C - Saint Elmo's Pillar- Rare - Ability Spellcast 2(3) Metal Sign. Whenever the Player's Reflection triggers, deal damage to each enemy equal to the amount of Reflection.
New cards
-
Autumn Blade: 1W - Uncommon - Old Saint Elmo's Pillar.
-
Spell Mastery: 1U - Rare - Attack Deal 17(22) Damage. Boost 3: Add a Splash(Rainbow) to the hand. Boost 5: Upgrade it.
-
Elemental Triangle: W - Skill - Uncommon Choose: Spellcast 1 Fire, Water or Wood Sign. Trigger its Passive Effect.
-
Koakuma, Devilish Assistant: BR - Uncommon - Teammate - Unity 4
Spellcast 1 Fire Sign.
-
+1(2): Draw 1 card.
-
-4: Add 1 Occult(Rainbow) to the hand.
-
-8: Fire Signs deal double damage for the rest of combat.
-
Current Conductor: 1UUBB - Rare - Ability Whenever Water Sign's trigger, Apply or add 2(3) Drowning to each enemy and trigger Drowning. Spellcast 2(3) Water Sign.
0.0.4
Balance
-
Mana Drain: Threshold 3 -> 2.
-
Phlogistic Pillar: 3(4) Barrier -> 2(3) Barrier.
-
Every Angle Shot: 7U(7) / 6x4(7x4) -> 6U(6) / 6x4(6x5) / No longer Retains.
-
Noachian Deluge: 4U / 18 damage / 3(4) bonus damage -> 2UUU / 20 damage / 2(3) bonus damage.
-
Dimension Shift: 7UU(6U) -> 8U(7)
-
Water Elf: 20(23) -> 20(24)
-
Moonlit Chill: 1UB / Threshold: 5/9 -> UB / Threshold: 3/6 / No longer Retains.
-
Metal Fatigue: 5UB(6) -> 4UB(5) / No longer Retains.
Bugs
- Fixing a bug where Five Seasons didn't stack properly.
- Fixing a bug where Moongazing wouldn't work properly on Upgrade.
Language
- Fixing the Korean translation (coward_montblanc).
0.0.3
Bugs
- Fixing a few more typos.
- Saint Elmo's Pillar: Rare -> Uncommon (The card wasn't intended to be a Rare)
Misc
- Renaming: Gravity Field -> Distortion Field
0.0.2
Bugs
- Adjusting several status effects and cards' descriptions.
- Fixing a bug where Concentration didn't work a intended when upgraded.
Language
- Added Korean translation (made by coward_montblanc).
0.0.1
Beta test.