CHANGELOG

0.1.17

Balance

  • Doyou Spear: 2B / Deal 18(24) Damage (Accurate) -> 4B / Deal 36(42) Damage. Accurate.

Language

  • Updating the Simplified Chinese translation.

0.1.16

Bug

Spell Creation+: Fixin a bug where the card's boost would reset even though the Boost effect wasn't triggered.

0.1.15

Language

  • One-Week Girl (Status Effect): Fixing a minor error in the English version.

0.1.14

Balance:

  • Tea Break: Can be found in battle/copied.

Language

  • Updated the Korean translation.

0.1.13

Name

  • Agni Shine -> Elemental Manipulation

Config

  • Added a feature to choose Elemental Sigil (Patchouli B starting exhibit) and Elemental Manipulation Sign. The config can be accessed in /path/to/LBoL/BepInEx/config/rmrfmaxx.lbol.PatchouliCharacterMod.cfg

Balance:

  • One-Week Girl: 3BB(1BB) -> 3BB(2B).

Bug

  • Koakuma, Devilish Assistant: Fixing a bug where the Ultimate's description wouldn't show up when playing the card.

0.1.12

Compatibility

Compatibility update for the 1.6.0+ version of the game. For 1.5.1 and below use the mod's previous versions.

Balance

  • Water Elf: 20(24) damage -> 18(22) damage.
  • Elemental Harvester: U(0) / Gain UU(UP). Boost 5: Gain P -> U / Gain UU. Exile(Doesn't Exile) Boost 5: Gain P
  • Awakened Spellbook: Boost 4 -> Boost 5. No longer trigger of its own.

Bug

  • Rapid Charge: No longer gain mana upon being played.

0.1.11

Balance

  • Removing Satellite Himawari. The card will be replaced by another card later.

Language

  • Added Japanese translation (made by 汁).

0.1.10

Balance

  • Enigmatic Source of Magic: Gain 4(6) Block -> Gain 3(5) Block.

Bug

  • Satellite Himawari: Fixing a bug with the description showing an incorrect amount of damage if the player had 2 or more Satellite Himawari.

0.1.9

Balance

  • Every Angle Shot: Boost 4: At the start of the Player's next turn, return Every Angle Shot from the |Exile| pile to the hand. Has Exile and Accurate.
  • Concentration: Gain 'Boost all the cards in the hand.'
  • Silent Selene: 1BB -> 2B.
  • Tea Break: B -> 1.
  • Emerald Megalith: Reverted to 'Trigger the |Passive| effect of each |Sign| casting.'
  • Awakened Spellbook: Gain 'Whenever the Player Spellcasts, Boost all the cards in the hand.'
  • Philosopher's Stone: 2BB -> 2B.
  • One-week Girl: 2BBB(1BB) -> 3BB(1BB).

0.1.8

Balance

  • Sunshine Reflector: Deal 16(18) Damage -> Deal 17(19) Damage.
  • Elemental Harvester: Gain UU. Boost 5: Gain U. -> Gain UU(UP). Boost 5: Gain P.
  • Phlogistic Rain: Gain UU -> Gain UU(UP).
  • Rapid Charge: Overflow B -> Overflow B(P).
  • Diamond Hardness: Boost 3: Gain 15(18) Reflection. Boost 5: Gain 5(6) Static Charge -> Gain 15(18) Reflection. Boost 3: Gain 5(6) Static Charge
  • Green Storm: Deal 4(5) Damage -> Deal 5(7) Damage.
  • Spring Wind: Add a Vitality(+) -> Add a Vitality(Rainbow) / Has Exile.

Bug

  • Kraken Wave: Fixing a bug where Kraken Wave wouldn't trigger properly when Boosted with Patchouli's U ultimate.

0.1.7

Bug

  • Fixing a few softlocks added in the previous patch.

0.1.6

Balance

  • Arcane Ward: 10(15) Block/Reflection -> 10(14) Block/Reflection.
  • Every Angle Shot: Boost 5 -> Boost 6.
  • Voile: Boost 3/5/7 -> Boost 3/6/9.

0.1.5

Balance

  • Flash of Spring: B(0) -> B(1) / Draw 1(2) cards.
  • Tidal Wave: Fixed a bug where the Boost didn't reset properly.

0.1.4

Ui

  • Changed the color of the character's name in events and cards to be easier to read.

Language

  • Updating the Simplified Chinese translation.

Bug fix

  • Adding missing artist.

0.1.3

Balance

  • Condensed Bubble: UU(U)/ Deal 6 damage 2 times. -> U(1) / Deal 3 damage 2 times.

  • Distortion Field: 1UU(UU) -> 1UU(1U).

  • Every Angle Shote: Boost 4 -> Boost 5.

  • Voile: UUU(U) -> 2UUU(1UU).

  • Noachian Deluge: 20(25) damage -> 5 damage / Has Exile.

  • Diamond Ring: 1B / 13(18) damage-> 1B(2) / 12(17) damage.

  • Sylphy Horn: B(0) -> 1(0). Only triggers from Wood Sign Activating.

  • Emerald Megalith: Trigger the |Passive| effect of each |Sign| casting. -> Choose up to 1 card in the hand. It gains Retain.

  • Rapid Charge: Gain P -> Overflow: B

  • Sungrazer Comet: 13(16) Block -> 12(15) Block.

  • Metal Fatigue: 1UB / Spellcast 2 Metal Sign. Apply 2(3) Firepower Down. Boost 3: Apply 2(3) Vulnerable. / Has Exile -> UB / Spellcast 2 Metal Sign. Apply 2(3) |Temporary Firepower Down|. Boost 4: Apply 2(3) Firepower Down and Exile Metal Fatigue. / No longer has Exile by default.

  • Spring Wind: G -> G(1), swapped the normal and Boost effect.

  • Royal Flare: 50(60) Damage -> 40(50) Damage.

  • Deluge Forty Day (Blue Bomb): Deal 40 Damage. Boost all the cards in hand twice -> Deal 38 Damage. Add an Astronomy to the hand. Boost all the cards in hand.

  • St. Elmo's Explosion (Black Bomb): Deal 32 Damage -> Deal 40 Damage. No longer adds a Sun Sign.

  • Blue Exhibit: Add a Splash to the hand. -> Add an Astronomy to the hand. Whenever a Card that has been Boosted 8 or more times is played, gain 2 Block.

  • Blue Loadout: Astronomy -> Arcane Ward.

New Cards

UU - Arcane Ward - Defense - Common(Basic): Gain 10(15) Block. Gain 10(15) Reflection. |For each Boost|: Gain 1 additional Block and Reflection.

Bug fixes

  • Fixing a few typos.

0.1.2-beta

Ui

  • Changed the color of the character's name in events and cards to be easier to read.

Language

  • Updating the Korean and Simplified Chinese translation.

0.1.1-beta

Language

  • Updating the Korean and Simplified Chinese translation.
  • Fixing a few typos in the English translation.

0.1.0-beta

Compatibility

Compatibility update for the 1.5.0+ version of the game. For 1.4.2 and below use the mod's previous versions.

Ui

  • Boost is now represented using the same widget as Loyalty.

Arts

  • Updated the basic cards and adjusted their names.

Bug

  • Fixing a bug where Mana Drain and Every Angle Shot Boost didn't properly reset after being played.
  • Fixing a bug didn't work properly if an enemy had Amulet.

Balance

  • Switched the names of Diamond Ring and Silent Selene.

  • Moongazing: 18(24) Block -> 17(23) Block

  • Noachian Deluge: 20(30) damage -> 20(25) damage / Only has Innate on Upgrade.

  • Forest Blaze: 20(24) damage -> 20(25) damage

  • Water Elf: 3UB(5) -> 3{U/B}{U/B}(4{U/B})

  • Mercury Poisoning: 1 -> {U/B}

  • Moonlit Chill: Boost: 3/6 -> Boost: 4/8

  • Spell Creation: UB -> {U/B}{U/B}

  • Saint Elmo's Pillar: 2(3) Metal Sign -> 1(2) Metal Sign

Reworked card

0 - Every Angle Shot - Uncommon - Attack
Deal 6(8) damage. Boost 4: Add a Every Angle Shot(+) to the hand. It has Exile and Ethereal.

1BBBB(BBBB) - Girl of Shade - Rare - Ability
Add 3(5) |Shadows| to the discard pile. They gain Replenish. Whenever a Status or Misfortune card is exiled, gain 1 Firepower and Spirit.

New cards

WUBRG - The Unmoving Great Library - Rare - Ability
Gain 3(5) Intelligence. Whenever a Sign Active effect triggers, gain 1 Intelligence. Innate.

0.0.7

Ui:

  • Signs: Now show the Passive and Active amount instead of the the amount of Signs casting.

0.0.6

Translation

  • Fixing a translation issue in the Korean version (Mercury Poisoning showing an incorrect amount of Weak)
  • Adding a Simplified Chinese translation thanks to bullytou.

0.0.5

Balance

Start of the game

65 life / 80 gold -> 64 life / 85 gold.

Signs

  • Wood Sign: Base Passive: 5 / Base Active: 5 -> Base Passive: 4 / Base Active: 4
  • Earth Sign: Passive: Convert 1 random mana into |Philosopher's Mana|/ Active: Convert 2 random mana into Philosopher's Mana. Gain 1 Philosopher's Mana.
  • Signs: Changed the Passive/Active Formula: (Base * Level) + Intelligence -> (Base + Intelligence) * Level

Cards

  • Phlogistic Pillar: Uncommon -> Rare

  • Grand Incantation: Rare -> Uncommon

  • Dimension Shift: 8U(7) -> 8U / No longer has Time Limit 1 on Upgrade.

  • Flash of Spring: B(1) -> B(0) / No longer trigger's Wood Sign on upgrade.

  • Silent Selene: 13(15) / Spellcast 1 Moon Sign (Trigger its Passive effect) -> 13(18) / Choose: Spellcast 1 Sun or Moon Sign.

  • Doyou Spear: 3 Philosopher's Mana -> 5 Philosopher's Mana.

  • Girl of Knowledge: 1B / 1(2) Intelligence -> 1B(0) / 1 Intelligence.

  • Water Elf: Uncommon -> Common.

  • One-Week Girl: 1UUBB -> 2BBB

  • Circadian Rhythm: Uncommon / Spellcast 1 Sun/Moon Sign -> Rare / Spellcast that many Sun/Moon Signs. (e.g If the player had 3 Sun Signs before the Active effect, the player Spellcasts 3 Moon Signs.)

  • Sakuya, Master of Time: Removed from the card pool.

  • Diamond Hardness: White (3W) -> Colorless (3C)

  • Autumn Edge: Renamed to Spring Wind. Boost 7 -> Boost 5.

  • Noachian Deluge: 2UUU / 20 damage / 2(3) damage bonus -> UUUU / 20(30) damage / 3 damage bonus / Gains Innate.

  • Girl of Shade: 2UUU(1UUU) / Gain 1(2) Intelligence -> UUUU(UUU) / Gain 0(1) Intelligence.

Reworked cards

1U - Tidal Wave - Uncommon - Skill
Apply or Add 6(8) Drowning. Trigger the enemy's Drowning. Boost 3: Apply 2 Additional Drowning.

1UB - Metal Fatigue - Rare - Skill Spellcast 2 Metal Sign. Apply 2(3) Firepower Down. Boost 3: Apply 2(3) Vulnerable.

1C - Saint Elmo's Pillar- Rare - Ability Spellcast 2(3) Metal Sign. Whenever the Player's Reflection triggers, deal damage to each enemy equal to the amount of Reflection.

New cards

  • Autumn Blade: 1W - Uncommon - Old Saint Elmo's Pillar.

  • Spell Mastery: 1U - Rare - Attack Deal 17(22) Damage. Boost 3: Add a Splash(Rainbow) to the hand. Boost 5: Upgrade it.

  • Elemental Triangle: W - Skill - Uncommon Choose: Spellcast 1 Fire, Water or Wood Sign. Trigger its Passive Effect.

  • Koakuma, Devilish Assistant: BR - Uncommon - Teammate - Unity 4

Spellcast 1 Fire Sign.

  • +1(2): Draw 1 card.

  • -4: Add 1 Occult(Rainbow) to the hand.

  • -8: Fire Signs deal double damage for the rest of combat.

  • Current Conductor: 1UUBB - Rare - Ability Whenever Water Sign's trigger, Apply or add 2(3) Drowning to each enemy and trigger Drowning. Spellcast 2(3) Water Sign.

0.0.4

Balance

  • Mana Drain: Threshold 3 -> 2.

  • Phlogistic Pillar: 3(4) Barrier -> 2(3) Barrier.

  • Every Angle Shot: 7U(7) / 6x4(7x4) -> 6U(6) / 6x4(6x5) / No longer Retains.

  • Noachian Deluge: 4U / 18 damage / 3(4) bonus damage -> 2UUU / 20 damage / 2(3) bonus damage.

  • Dimension Shift: 7UU(6U) -> 8U(7)

  • Water Elf: 20(23) -> 20(24)

  • Moonlit Chill: 1UB / Threshold: 5/9 -> UB / Threshold: 3/6 / No longer Retains.

  • Metal Fatigue: 5UB(6) -> 4UB(5) / No longer Retains.

Bugs

  • Fixing a bug where Five Seasons didn't stack properly.
  • Fixing a bug where Moongazing wouldn't work properly on Upgrade.

Language

  • Fixing the Korean translation (coward_montblanc).

0.0.3

Bugs

  • Fixing a few more typos.
  • Saint Elmo's Pillar: Rare -> Uncommon (The card wasn't intended to be a Rare)

Misc

  • Renaming: Gravity Field -> Distortion Field

0.0.2

Bugs

  • Adjusting several status effects and cards' descriptions.
  • Fixing a bug where Concentration didn't work a intended when upgraded.

Language

  • Added Korean translation (made by coward_montblanc).

0.0.1

Beta test.