
TootTallyHitSounds
HitSounds when notes become active
CHANGELOG
Changelog:
v1.0.3
-> v1.0.4
+ Huge rework to make hitsounds more on time
+ Added new option to add the audio latency to the hitsound effect
v1.0.2
-> v1.0.3
+ Added Miss Sounds
+ Miss Sounds play on max combo break or champ meter break
v1.0.1
-> v1.0.2
+ Added new hitsound
+ Fixed hitsounds not playing correctly when using different game speed
+ Lot of fixes for TC 1.20 and TTCore 1.1.0
v1.0.0
-> v1.0.1
+ Added new hitsound
+ Added 2 new options: SyncWithNotes (good for charting) and SyncWithSong (good for playing)
+ Fixed error when reaching the end of a song
+ Fixed first and last note's hitsounds not playing
v0.1.0
-> v1.0.0
+ Add hitsounds when notes become active
+ Add volume option for hitsounds
+ Add hitsounds selection in TootTallySettings