All mods
Adds variation to MindFlayers via new colors
Last updated: 2 months ago
Used to configure plugins easily in Ultrakill
Last updated: 2 months ago
Launches FNAF 2 (or any game) when you die
Last updated: 3 months ago
Skips the Intro scene, loading directly into the Main Menu.
Last updated: 3 months ago
A mod for ULTRAKILL that fully restores the player's health when activating a checkpoint.
Last updated: 3 months ago
A mod for ULTRAKILL that allows you to adjust the punch animation speed and the stamina regeneration rate.
Last updated: 3 months ago
(Epilepsy Warning!) Turns Limbo into a complete drug trip.
Last updated: 3 months ago
Removes the distracting dual aura you get around your screen whenever you have a dual wield powerup.
Last updated: 3 months ago
A public ULTRAKILL level loader to load levels made with the (also public) Spite Level Editor!
Last updated: 3 months ago
QoL mod for time goals, ghosts, etc.
Last updated: 3 months ago
Adds configurable spawning-rates for Mindflayer's new visual
Last updated: 3 months ago
Lets you change the color of any RGB device based on style rank. Must be set up, view full description.
Last updated: 3 months ago
Always opens the stat menu when starting a level.
Last updated: 3 months ago
Look at README.md in the mod folder for the mod to work. A friend of mine had this idea, so I made it.
Last updated: 3 months ago
Updated skull and altar textures in the sandbox spawn menu.
Last updated: 3 months ago
A mod that lets you set custom parry images
Last updated: 3 months ago
A mod that buffs the marksman. A lot.
Last updated: 3 months ago
A mod for ULTRAKILL that increases the size of coins fired by the Marksman revolver.
Last updated: 3 months ago
looks like v4's got themself into quite the pickle!
Last updated: 3 months ago
Como o nome do mod já diz, deixa o ULTRAKILL Dublado em pt-BR!
Last updated: 3 months ago
A port of BVSSICs Chunked-Up Weapons, now for USTManager
Last updated: 3 months ago
A mod which makes ssjs consume 3 stamina.
Last updated: 3 months ago