All mods
Adds variation to MindFlayers via new colors
Last updated: 7 months ago
(Epilepsy Warning!) Turns Limbo into a complete drug trip.
Last updated: 3 months ago
Adds ULTRAKILL MUST DIE to the difficulty selection menu.
Last updated: 7 months ago
Removes the distracting dual aura you get around your screen whenever you have a dual wield powerup.
Last updated: 8 months ago
Changes the message on the left side of the screen when dying.
Last updated: 7 months ago
Adds configurable spawning-rates for Mindflayer's new visual
Last updated: 8 months ago
Updated skull and altar textures in the sandbox spawn menu.
Last updated: 8 months ago
Always opens the stat menu when starting a level.
Last updated: 8 months ago
A mod which makes ssjs consume 3 stamina.
Last updated: 8 months ago
Lets you change the color of any (most) RGB device based on style rank. Must be set up, view full description.
Last updated: 2 weeks ago
A mod for ULTRAKILL that allows you to customize the regeneration flash color displayed when the player is healed.
Last updated: 8 months ago
Mod that restarts mission/from checkpoint whenever you die (Adjustable in settings)
Last updated: 8 months ago
A mod that makes punching with a skull or torch do something, Like an explosion, projectile, BEAM, You can change most of the stuff with Configgy, Also read the README for more info
Last updated: 8 months ago
Adds an unused attack from the Hideous Mass that shoots blue homing projectiles, You can change stuff with Configgy
Last updated: 9 months ago
Adds more of those flashes on enemies when they can be parried or not
Last updated: 7 months ago
looks like v4's got themself into quite the pickle!
Last updated: 4 months ago
Lets you show your weapons' cooldowns while they are not in hand with UI elements or sound.
Last updated: 4 months ago
Adds new keybinds to the game. Look at the README on Thunderstore or in the mod for more information.
Last updated: 7 months ago
A bingo gamemode for ULTRAKILL. Race against friends and rivals to claim levels on a bingo grid and be the first to win!
Last updated: a month ago
A mod for ULTRAKILL that lets the player customize the hook's launch and pull speeds through a configurable menu.
Last updated: 8 months ago
Lets you create custom weapon cycles, allowing you to have finer control of your weapon switching.
Last updated: 2 months ago
Skips the Intro scene, loading directly into the Main Menu.
Last updated: 8 months ago