CyberTimer
Adds UI that shows you how slow your cybergrind run is
| Date uploaded | a week ago |
| Version | 1.1.2 |
| Download link | 0chair-CyberTimer-1.1.2.zip |
| Downloads | 913 |
| Dependency string | 0chair-CyberTimer-1.1.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
CyberTimer
A mod that displays UI that tracks average wave time and wave completion time, among other things.
Wave Timers
The default state is a timer above your style meter. This displays the average time it has taken you to beat a wave for the run so far, as well as the time it took for you to complete the previous wave.
25-50 Timers
If you are starting on wave 25, this enables a few more timers that show how long it took you to complete a specific range of waves. If you change your starting wave to something other than 25, these times will be removed.
The UI will also change position depending on which side you have chosen for your viewmodel.
CHANGELOG
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v1.1.2 r2 broke the folder structure again man i suck
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v1.1.1 Updated links for images in README because im stupid
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v1.1.0 Cleaned some code up, and the default state of the timer is now just average time per wave and previous wave time.
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v1.0.4 Updated folder locations
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v1.0.3 The UI now changes with the viewmodel
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v1.0.2 Updated font name
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v1.0.1 Updated folder locations
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v1.0.0 Release