UltraStrafe
Quake 3 style strafing in ultrakill!!
| Last updated | 7 months ago |
| Total downloads | 5185 |
| Total rating | 1 |
| Categories | Mods Misc |
| Dependency string | 10_days_till_xmas-UltraStrafe-1.2.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
UltraStrafe
Have you ever wanted to airstrafe in Ultrakill just like in quake?
Well now you can with UltraStrafe!
Physics equations are based off the Xonotic darkplaces engine: link
Features
- Airstrafing
- Perfect bunnyhopping (with jump buffering)
- Customizable settings (including a tweak to the equation that makes airstrafing more suited for Ultrakill!)
Click to view the acceltweak equation:
Configuration
After loading up the game at least once with the mod installed, a file in BepInEx/config should appear named com.10-days-till-xmas.ultrastrafe.cfg. Modify this file as desired! (although be wary that this can have unintended consequences in the mod)
Roadmap
- Add the ability to change the parameters of the airstrafe equation or even use a custom one entirely
- Allow the user to change the cvars from the console just like in the game
- Implement other types of air physics (like Quake 3, Source, etc.)
- Add a HUD that shows the optimal angle for airstrafing
Thanks to everyone who gave advice or help!