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Date uploaded | 2 weeks ago |
Version | 2.1.0 |
Download link | BillyMod-SpawnerArmExtras-2.1.0.zip |
Downloads | 6489 |
Dependency string | BillyMod-SpawnerArmExtras-2.1.0 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
SpawnerArmExtras
This mod lets you spawn previously unavailable bosses and enemies in the Sandbox, such as the Corpse of King Minos, Minotaur phase 1 and others
Full enemy list:
- Something wicked (it freezes for 5 seconds when you hit it, after which it becomes immune for 5 seconds)
- The Corpse of King Minos
- and his arm
- Minotaur phase 1
- Ghost drone
- Flesh Prison eye
- Flesh Panopticon eye
- Flesh Prison/Panopticon mini malicious face
Custom enemies:
- Mortar launcher that shoots black holes (try beating levels with a black hole following you it's pretty cool)
- Disgrace (20hp) - a flat stretched out malicious face that follows you, it slows down and changes color when you look at it. When it gets too close, it dashes at you and creates an explosion (idea by PMcookie)
- Watchtower (30hp) - tall defense system tower that shoots out a series of quick projectiles that predict your movement. The orb at the top can be parried with the feedbacker or jackhammer to instantly deal 10 damage
Stuff i'll probably add later eventually
- Insurrectionists Angry & Rude
Enemies that most likely won't be added:
- Swordsmachines Agony & Tundra (these guys have to be remade from scratch off of normal swordsmachines and somehow it's not working)
- COKM parasites, they completely break when you try to spawn them separately
- Leviathan because it's way too complicated
- Earthmovers because they're not actual enemies so they can't be spawned
- Earthmover brain, it relies on the Earthmover itself
- Earthmover defense system mainframe, can't be spawned separately
Known bugs:
- Fire and magnets embedded in some enemies get stretched out
- If you use the Kill all enemies cheat before Minos's arm did its animation, it won't kill all enemies
also dm me on discord @somebilly if you want to suggest a custom enemy like that black hole launcher and i might add it lmao
CHANGELOG
Version 2.1.0 (2025.06.17)
- Fixed something wicked spamming the console with errors
- Removed the omnipresent floating Watchtower
Version 2.0.1 (2025.06.16)
- Small fix in the readme
Version 2.0.0 (2025.06.16)
- Added 2 new custom enemies (Disgrace and Watchtower)
- Updated the Something Wicked icon
- Fixed the bug where enemies wouldn't spawn until you switched to a previous level
- Fixed the bug with some enemies having dark textures
- Fixed the bug where phase 1 Minotaur would slow down the game way too much after it dies
Version 1.0.1 (2025.06.13)
Removed plugin configurator from the dependencies (oops)
Version 1.0.0 (2025.06.13)
Initial upload