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BillyMod-SpawnerArmExtras-3.0.1 icon

SpawnerArmExtras

Unlocks missing enemies in the sandbox + adds new custom ones

Date uploaded a week ago
Version 3.0.1
Download link BillyMod-SpawnerArmExtras-3.0.1.zip
Downloads 8356
Dependency string BillyMod-SpawnerArmExtras-3.0.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

SpawnerArmExtras

This mod lets you spawn previously unavailable bosses and enemies in the Sandbox, such as the Corpse of King Minos, Minotaur phase 1 and others

It also allows sandbox-exclusive items to be created everywhere else

Full enemy list:

  1. Something wicked (it freezes for 5 seconds when you hit it, after which it becomes immune for 5 seconds)
  2. Swordsmachines Agony & Tundra (when spawned together, they'll revive until both are killed)
  3. The Corpse of King Minos
  4. and his arm
  5. Minotaur phase 1
  6. Ghost drone
  7. Flesh Prison eye
  8. Flesh Panopticon eye
  9. Flesh Prison/Panopticon mini malicious face

Custom enemies:

  1. Mortar launcher that shoots black holes (try beating levels with a black hole following you it's pretty cool)
  2. Disgrace (20hp) - a flat stretched out malicious face that follows you, it slows down and changes color when you look at it. When it gets too close, it dashes at you and creates an explosion (idea by PMcookie). Strategy: they die quickly to the jackhammer and covering them in oil makes them vulnerable to all explosions including their own, but otherwise it's dangerous to get close to them
  3. Watchtower (30hp) - tall defense system tower that shoots out a series of quick projectiles that predict your movement. The orb at the top can be parried with the feedbacker or jackhammer to instantly deal 10 damage. Strategy: Watchtowers force you to keep your movement in check, and you can deal a lot of damage or instakill them while they're not attacking by whiplashing to parry its orb or projectiles (or using explosions for friendly fire in general)

Enemies that most likely won't be added:

  1. COKM parasites, they completely break when you try to spawn them separately
  2. Leviathan because it's way too complicated
  3. Earthmovers because they're not actual enemies so they can't be spawned
  4. Geryon
  5. Earthmover brain, it relies on the Earthmover itself
  6. Earthmover defense system mainframe, can't be spawned separately
  7. Insurrectionists Angry & Rude

Known bugs:

  1. Fire and magnets embedded in some enemies get stretched out
  2. If you use the Kill all enemies cheat before Minos's arm did its animation, it won't kill all enemies
  3. Spawning a Flesh Prison eye right after a Prison is done healing will still add the green healing effect

also dm me on discord @somebilly if you find something that's broken

CHANGELOG

Version 3.0.1 (2026-03-07)

  • Updated the mod for fraud

Version 3.0.0 (2025-07-16)

  • Added swordsmachines Agony and Tundra
  • Disgraces and watchtowers have different stats depending on the difficulty
  • The watchtower now actually tries to predict your movement while rocket riding
  • Disgrace speed is more randomized to prevent them from overlapping
  • Fixed the watchtower being alive with negative hp after being parried
  • Made the "Ignore all enemies" cheat work with custom enemies
  • Made enemies able to recharge their cooldowns when using the "Blind enemies" and "Ignore all enemies" cheats (like in vanilla)
  • Probably fixed the errors related to flammable oil in the console

Version 2.1.0 (2025-06-17)

  • Fixed something wicked spamming the console with errors
  • Removed the omnipresent floating Watchtower

Version 2.0.1 (2025-06-16)

  • Small fix in the readme

Version 2.0.0 (2025-06-16)

  • Added 2 new custom enemies (Disgrace and Watchtower)
  • Updated the Something Wicked icon
  • Fixed the bug where enemies wouldn't spawn until you switched to a previous level
  • Fixed the bug with some enemies having dark textures
  • Fixed the bug where phase 1 Minotaur would slow down the game way too much after it dies

Version 1.0.1 (2025-06-13)

Removed plugin configurator from the dependencies (oops)

Version 1.0.0 (2025-06-13)

Initial upload