Decompiled source of CubemapMaker v1.0.4

plugins/CubemapMaker.dll

Decompiled 9 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Rendering;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.1", FrameworkDisplayName = ".NET Framework 4.7.1")]
[assembly: AssemblyCompany("CubemapMaker")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Create 360 Cubemaps from within Unity games")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+94cb7304d9a75b6f165e36fd69ddc94d5a6b0341")]
[assembly: AssemblyProduct("CubemapMaker")]
[assembly: AssemblyTitle("CubemapMaker")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CubemapMaker
{
	[BepInPlugin("CubemapMaker", "CubemapMaker", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		internal static Harmony harmony;

		internal static ConfigFile config;

		internal static ConfigEntry<string> configCaptureKeybind;

		internal static ConfigEntry<string> configTransCaptureKeybind;

		internal static ConfigEntry<string> configOutputPath;

		internal static ConfigEntry<string> configCaptureOrientation;

		internal static ConfigEntry<bool> configCaptureUI;

		internal static ConfigEntry<int> configOutputWidth;

		internal static Camera renderCam;

		private void Awake()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Loading Plugin CubemapMaker...");
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)"Created Global Logger");
			harmony = new Harmony("CubemapMaker");
			harmony.PatchAll();
			Log.LogInfo((object)"Applied All Patches");
			SetupConfig();
			Log.LogInfo((object)"Plugin CubemapMaker is loaded!");
		}

		private void OnDestroy()
		{
			Harmony obj = harmony;
			if (obj != null)
			{
				obj.UnpatchSelf();
			}
		}

		private void SetupConfig()
		{
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Expected O, but got Unknown
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Expected O, but got Unknown
			string text = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\CubemapMaker";
			string text2 = Environment.GetFolderPath(Environment.SpecialFolder.MyPictures) + "\\Cubemaps";
			Directory.CreateDirectory(text);
			if (!File.Exists(Path.Combine(text, "config.cfg")) && Directory.Exists(Path.Combine(Application.dataPath, "..\\..\\ULTRAKILL")))
			{
				text2 = Path.GetFullPath(Path.Combine(Application.dataPath, "..\\..\\ULTRAKILL\\Cybergrind\\Textures\\Skyboxes\\Captured"));
				Log.LogInfo((object)"Found ULTRAKILL Install! Set the capture output to the Cybergrind directory");
			}
			config = new ConfigFile(Path.Combine(text, "config.cfg"), true);
			configOutputPath = config.Bind<string>("General", "OutputPath", text2, "The path that cubemaps will be outputed to");
			configOutputWidth = config.Bind<int>("General", "OutputWidth", 4096, "The width of the outputed cubemap");
			configCaptureUI = config.Bind<bool>("General", "CaptureUI", true, "Whether to capture UI in a cubemap or not");
			configCaptureOrientation = config.Bind<string>("General", "CaptureOrientation", "Yaw", new ConfigDescription("The orientation used to capture the cubemap in\nYaw: This will capture the cubemap in the direction your facing but will keep the world upright\nAccurate: This will accuratly capture rotation in the cubemap, so whereever you are looking will be the forward position\nNone: This won't take the camera's orientation into account at all", (AcceptableValueBase)(object)new AcceptableValueList<string>(new string[3] { "Yaw", "Accurate", "None" }), Array.Empty<object>()));
			configCaptureKeybind = config.Bind<string>("General.Keybinds", "CaptureButton", "f10", "The key used to capture a cubemap");
			configTransCaptureKeybind = config.Bind<string>("General.Keybinds", "TransparentCaptureButton", "f11", "The key used to capture a cubemap with a transparent skybox");
			text2 = configOutputPath.Value;
			Directory.CreateDirectory(text2);
			Log.LogInfo((object)"Loaded Config");
		}

		private void CaptureCubemap(bool transparent, bool cgSecondPlayer = false)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Expected O, but got Unknown
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Expected O, but got Unknown
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Expected O, but got Unknown
			//IL_01e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_019b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0225: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0327: Unknown result type (might be due to invalid IL or missing references)
			if (renderCam == null)
			{
				renderCam = ((Component)this).gameObject.AddComponent<Camera>();
			}
			renderCam.CopyFrom(Camera.main);
			((Component)renderCam).transform.rotation = ((Component)Camera.main).transform.rotation;
			((Component)renderCam).transform.position = ((Component)Camera.main).transform.position;
			if (transparent)
			{
				Log.LogInfo((object)"Capturing Transparent Cubemap");
			}
			else
			{
				Log.LogInfo((object)"Capturing Cubemap");
			}
			if (cgSecondPlayer)
			{
				if (SceneHelper.CurrentScene != "Endless")
				{
					cgSecondPlayer = false;
					Log.LogWarning((object)"Tried capturing a CG Second Player cubemap outside of the cyber grind. Capturing normal cubemap instead");
				}
				else if (Application.productName != "ULTRAKILL")
				{
					cgSecondPlayer = false;
					Log.LogWarning((object)"Tried capturing a CG Second Player cubemap in a game that isn't ULTRAKILL. Capturing normal cubemap instead");
				}
				else
				{
					Log.LogInfo((object)"Capturing CG Second Player Cubemap");
				}
			}
			string path = $"{Application.productName} {DateTime.Now:yyyy-MM-dd HH-mm-ss}.png";
			string fullPath = Path.GetFullPath(Path.Combine(configOutputPath.Value, path));
			RenderTexture val = new RenderTexture(configOutputWidth.Value, configOutputWidth.Value, 32);
			RenderTexture val2 = new RenderTexture(((Texture)val).width, (int)((float)((Texture)val).width * 0.5f), 32);
			Texture2D val3 = new Texture2D(((Texture)val2).width, ((Texture)val2).height);
			if (!cgSecondPlayer)
			{
				string text = configCaptureOrientation.Value.ToLower();
				if (!(text == "none"))
				{
					if (!(text == "accurate"))
					{
						((Component)renderCam).transform.eulerAngles = new Vector3(0f, ((Component)renderCam).transform.eulerAngles.y, 0f);
					}
				}
				else
				{
					((Component)renderCam).transform.eulerAngles = Vector3.zero;
				}
			}
			else
			{
				((Component)renderCam).transform.eulerAngles = Vector3.zero;
				((Component)renderCam).transform.position = new Vector3(500f, 30f, 50f);
			}
			if (transparent)
			{
				renderCam.clearFlags = (CameraClearFlags)2;
				renderCam.backgroundColor = Color.clear;
			}
			Dictionary<Canvas, bool> dictionary = new Dictionary<Canvas, bool>();
			if (!configCaptureUI.Value)
			{
				Canvas[] array = Object.FindObjectsOfType<Canvas>();
				foreach (Canvas val4 in array)
				{
					dictionary.Add(val4, ((Behaviour)val4).enabled);
					((Behaviour)val4).enabled = false;
				}
			}
			((Texture)val).dimension = (TextureDimension)4;
			((Component)renderCam).transform.Rotate(new Vector3(0f, 90f, 0f));
			renderCam.RenderToCubemap(val, 63);
			val.ConvertToEquirect(val2, (MonoOrStereoscopicEye)2);
			if (!configCaptureUI.Value)
			{
				foreach (KeyValuePair<Canvas, bool> item in dictionary)
				{
					((Behaviour)item.Key).enabled = item.Value;
				}
			}
			RenderTexture.active = val2;
			val3.ReadPixels(new Rect(0f, 0f, (float)((Texture)val2).width, (float)((Texture)val2).height), 0, 0);
			RenderTexture.active = null;
			Directory.CreateDirectory(configOutputPath.Value);
			File.WriteAllBytes(fullPath, ImageConversion.EncodeToPNG(val3));
			Log.LogInfo((object)("Captured cubemap to \"" + fullPath + "\""));
		}

		private void Update()
		{
			if (Input.GetKeyDown(configCaptureKeybind.Value.ToLower()))
			{
				CaptureCubemap(transparent: false, Input.GetKey((KeyCode)304));
			}
			if (Input.GetKeyDown(configTransCaptureKeybind.Value.ToLower()))
			{
				CaptureCubemap(transparent: true, Input.GetKey((KeyCode)304));
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "CubemapMaker";

		public const string PLUGIN_NAME = "CubemapMaker";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}