FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Last updated | a year ago |
Total downloads | 1650 |
Total rating | 0 |
Categories | Libraries |
Dependency string | CultOfJakito-FixPluginTypesSerialization-1.0.3 |
Dependants | 0 other packages depend on this package |
README
FixPluginTypesSerialization
Reuploaded with permission from the original creator.
Hook into the native Unity engine for adding BepInEx plugin assemblies into the assembly list that is normally used for the assemblies sitting in the game Managed/ folder.
This solve a bug where custom Serializable structs and such stored in plugin assemblies are not properly getting deserialized by the engine.
Installation
-
Copy the
BepInEx/patchers/FixPluginTypesSerialization
folder into yourBepInEx/patchers
folder. -
Copy the
BepInEx/config/FixPluginTypesSerialization.cfg
folder into yourBepInEx/config
folder.
Special Thanks
-
xiaoxiao921 for allowing the reupload
-
KingEnderBrine
-
Twiner
-
NebNeb for the icon