Decompiled source of PluginConfigurator v1.10.0
plugins/PluginConfigurator/PluginConfigurator.dll
Decompiled 6 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Threading; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using PluginConfig.API; using PluginConfig.API.Decorators; using PluginConfig.API.Fields; using PluginConfig.API.Functionals; using PluginConfig.Patches; using PluginConfiguratorComponents; using TMPro; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.Networking; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("PluginConfigurator")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Ultrakill mod that makes configuring mods easier")] [assembly: AssemblyFileVersion("1.10.0.0")] [assembly: AssemblyInformationalVersion("1.10.0+34429d31c94758afa7afb03c73e8b7a3ef6ef6ec")] [assembly: AssemblyProduct("PluginConfigurator")] [assembly: AssemblyTitle("PluginConfigurator")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.10.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace PluginConfig { public static class NotificationPanel { private class NotificationPanelComp : MonoBehaviour { private void OnEnable() { ((Component)this).transform.SetAsLastSibling(); MonoSingleton<OptionsManager>.Instance.dontUnpause = true; } private void OnDisable() { MonoSingleton<OptionsManager>.Instance.dontUnpause = false; } } private class OptionsMenuListener : MonoBehaviour { private void OnEnable() { if ((Object)(object)root != (Object)null && currentNotification != null) { ((Component)root).gameObject.SetActive(true); } } } public abstract class Notification { internal bool closed; public abstract void OnUI(RectTransform panel); public void Close() { if (!closed) { closed = true; if (this == currentNotification) { CloseInternal(); } } } } internal static Queue<Notification> notificationQueue = new Queue<Notification>(); internal static Notification currentNotification = null; private static RectTransform root; private static Image currentBackground; internal static void UpdateBackgroundColor() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)currentBackground == (Object)null)) { Color value = PluginConfiguratorController.notificationPanelBackground.value; value.a = PluginConfiguratorController.notificationPanelOpacity.value / 100f; ((Graphic)currentBackground).color = value; } } internal static void InitUI() { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)root == (Object)null && (Object)(object)PluginConfiguratorController.optionsMenu != (Object)null) { ((Component)PluginConfiguratorController.optionsMenu).gameObject.AddComponent<OptionsMenuListener>(); root = new GameObject().AddComponent<RectTransform>(); ((Transform)root).SetParent(PluginConfiguratorController.optionsMenu); root.anchorMin = new Vector2(0f, 0f); root.anchorMax = new Vector2(1f, 1f); root.pivot = new Vector2(0f, 0f); root.sizeDelta = new Vector2(0f, 0f); root.anchoredPosition = new Vector2(0f, 0f); ((Transform)root).localScale = Vector3.one; ((Component)root).gameObject.AddComponent<NotificationPanelComp>(); currentBackground = ((Component)root).gameObject.AddComponent<Image>(); Color value = PluginConfiguratorController.notificationPanelBackground.value; value.a = PluginConfiguratorController.notificationPanelOpacity.value / 100f; ((Graphic)currentBackground).color = value; ((Component)root).gameObject.AddComponent<MenuEsc>().DontClose = true; if (currentNotification != null) { currentNotification.OnUI(root); ((Component)root).gameObject.SetActive(true); } else { ((Component)root).gameObject.SetActive(false); } } } private static void ClearUI() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)root == (Object)null) { return; } foreach (Transform item in ((Component)root).transform) { Object.Destroy((Object)(object)((Component)item).gameObject); } } public static void Open(Notification notification) { if (currentNotification != null) { notificationQueue.Enqueue(notification); return; } currentNotification = notification; if (!((Object)(object)root == (Object)null)) { ClearUI(); ((Component)root).gameObject.SetActive(true); currentNotification.OnUI(root); } } internal static void CloseInternal() { ClearUI(); currentNotification = null; while (notificationQueue.Count != 0) { currentNotification = notificationQueue.Dequeue(); if (!currentNotification.closed) { break; } currentNotification = null; } if (currentNotification != null) { if ((Object)(object)root != (Object)null) { currentNotification.OnUI(root); ((Component)root).gameObject.SetActive(true); } } else if ((Object)(object)root != (Object)null) { ((Component)root).gameObject.SetActive(false); } } public static int CurrentNotificationCount() { return notificationQueue.Count + ((currentNotification != null) ? 1 : 0); } } internal class OptionsMenuCloseListener : MonoBehaviour { private void OnDisable() { PluginConfiguratorController.FlushAllConfigs(); } } internal class MainPanelComponent : MonoBehaviour { private void OnEnable() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown PluginConfiguratorController.activePanel = ((Component)this).gameObject; PluginConfiguratorController.backButton.onClick = new ButtonClickedEvent(); ((UnityEvent)PluginConfiguratorController.backButton.onClick).AddListener((UnityAction)delegate { if ((Object)(object)PluginConfiguratorController.activePanel != (Object)null && (Object)(object)PluginConfiguratorController.activePanel != (Object)(object)((Component)this).gameObject) { PluginConfiguratorController.activePanel.SetActive(false); } MonoSingleton<OptionsManager>.Instance.CloseOptions(); }); } private void OnDisable() { if ((Object)(object)PluginConfiguratorController.activePanel == (Object)(object)((Component)this).gameObject) { PluginConfiguratorController.activePanel = null; } } } [BepInPlugin("com.eternalUnion.pluginConfigurator", "PluginConfigurator", "1.10.0")] public class PluginConfiguratorController : BaseUnityPlugin { private static class TestConfigs { internal enum TestEnum { SampleText, SecondElement, Third } private class CustomImageField : CustomConfigField { private class ControllerComp : MonoBehaviour { public IEnumerator LoadSprite(CustomImageField field, string url) { UnityWebRequest request = UnityWebRequestTexture.GetTexture(url); yield return request.SendWebRequest(); if (request.isNetworkError || request.isHttpError) { Debug.LogError((object)("Error: " + request.error)); yield break; } Texture2D content = DownloadHandlerTexture.GetContent(request); field.sprite = Sprite.Create(content, new Rect(0f, 0f, (float)((Texture)content).width, (float)((Texture)content).height), Vector2.zero); field.SetImageSprite(); logger.LogInfo((object)("Loaded sprite from " + url + " successfully")); } } private Sprite sprite; private Image currentUI; private static ControllerComp controller; public CustomImageField(ConfigPanel parentPanel, string url) : base(parentPanel) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Expected O, but got Unknown if ((Object)(object)controller == (Object)null) { GameObject val = new GameObject(); Object.DontDestroyOnLoad((Object)val); controller = val.AddComponent<ControllerComp>(); } if (!string.IsNullOrWhiteSpace(url)) { ((MonoBehaviour)controller).StartCoroutine(controller.LoadSprite(this, url)); } } public void ReloadImage(string newUrl) { ((MonoBehaviour)controller).StartCoroutine(controller.LoadSprite(this, newUrl)); } protected override void OnCreateUI(RectTransform fieldUI) { currentUI = ((Component)fieldUI).gameObject.AddComponent<Image>(); if ((Object)(object)sprite != (Object)null) { SetImageSprite(); } ((Component)fieldUI).gameObject.SetActive(!base.hierarchyHidden); } public override void OnHiddenChange(bool selfHidden, bool hierarchyHidden) { if ((Object)(object)currentUI != (Object)null) { ((Component)currentUI).gameObject.SetActive(!hierarchyHidden); } } private void SetImageSprite() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)currentUI == (Object)null) && !((Object)(object)sprite == (Object)null)) { RectTransform component = ((Component)currentUI).GetComponent<RectTransform>(); Rect rect = sprite.rect; float height = ((Rect)(ref rect)).height; rect = sprite.rect; component.sizeDelta = new Vector2(600f, 600f * (height / ((Rect)(ref rect)).width)); currentUI.sprite = sprite; } } } private class CustomRandomColorPickerField : CustomConfigValueField { private class RandomColorPickerComp : MonoBehaviour { public CustomRandomColorPickerField callback; private void Awake() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown EventTrigger obj = ((Component)this).gameObject.AddComponent<EventTrigger>(); Entry val = new Entry { eventID = (EventTriggerType)4 }; ((UnityEvent<BaseEventData>)(object)val.callback).AddListener((UnityAction<BaseEventData>)delegate { OnPointerClick(); }); obj.triggers.Add(val); } private void OnPointerClick() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) if (callback.hierarchyInteractable) { Color value = default(Color); value.r = Random.Range(0f, 1f); value.g = Random.Range(0f, 1f); value.b = Random.Range(0f, 1f); value.a = 1f; callback.value = value; } } } private Image currentImg; private Color _value; private Color defaultValue; public Color value { get { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return _value; } set { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) _value = value; SetFieldValue(value); if ((Object)(object)currentImg != (Object)null) { ((Graphic)currentImg).color = value; } } } public override void OnHiddenChange(bool selfHidden, bool hierarchyHidden) { if ((Object)(object)currentImg != (Object)null) { ((Component)currentImg).gameObject.SetActive(!hierarchyHidden); } } private void SetFieldValue(Color c) { base.fieldValue = c.r.ToString(CultureInfo.InvariantCulture) + "," + c.g.ToString(CultureInfo.InvariantCulture) + "," + c.b.ToString(CultureInfo.InvariantCulture); } public CustomRandomColorPickerField(ConfigPanel parentPanel, string guid, Color defaultValue) : base(parentPanel, guid) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) this.defaultValue = defaultValue; if (base.fieldValue != null) { LoadFromString(base.fieldValue); } else { value = defaultValue; } } protected override void OnCreateUI(RectTransform fieldUI) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) ((Component)fieldUI).gameObject.AddComponent<RandomColorPickerComp>().callback = this; currentImg = ((Component)fieldUI).gameObject.AddComponent<Image>(); ((Graphic)currentImg).color = value; ((Component)currentImg).gameObject.SetActive(!base.hierarchyHidden); } protected override void LoadDefaultValue() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) value = defaultValue; } protected override void LoadFromString(string data) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) string[] array = data.Split(new char[1] { ',' }); if (array.Length != 3) { value = defaultValue; return; } Color val = default(Color); val.a = 1f; if (float.TryParse(array[0], NumberStyles.Float, CultureInfo.InvariantCulture, out var result)) { val.r = result; } if (float.TryParse(array[1], NumberStyles.Float, CultureInfo.InvariantCulture, out var result2)) { val.g = result2; } if (float.TryParse(array[2], NumberStyles.Float, CultureInfo.InvariantCulture, out var result3)) { val.b = result3; } value = val; } } private static List<PluginConfigurator> testConfigs = new List<PluginConfigurator>(); public static void SetVisibility(bool visible) { foreach (PluginConfigurator testConfig in testConfigs) { testConfig.hidden = !visible; } } public static void Init() { //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_0463: Unknown result type (might be due to invalid IL or missing references) //IL_06d8: Unknown result type (might be due to invalid IL or missing references) PluginConfigurator pluginConfigurator = PluginConfigurator.Create("Division", "divisionTest"); testConfigs.Add(pluginConfigurator); pluginConfigurator.saveToFile = true; pluginConfigurator.rootPanel.onPannelOpenEvent += delegate(bool external) { Debug.LogError((object)$"Root panel opened, external: {external}"); }; pluginConfigurator.rootPanel.onPannelCloseEvent += delegate { Debug.LogError((object)"Root panel closed"); }; BoolField boolField = new BoolField(pluginConfigurator.rootPanel, "Enable div 1", "enabler1", defaultValue: true); boolField.presetLoadPriority = 1; BoolField boolField2 = new BoolField(pluginConfigurator.rootPanel, "Enable div 2", "enabler2", defaultValue: true); boolField2.presetLoadPriority = 1; BoolField boolField3 = new BoolField(pluginConfigurator.rootPanel, "Enable interacable 1", "interactable1", defaultValue: true); boolField3.presetLoadPriority = 1; BoolField boolField4 = new BoolField(pluginConfigurator.rootPanel, "Enable interacable 2", "interactable2", defaultValue: true); boolField4.presetLoadPriority = 1; ConfigDivision div1 = new ConfigDivision(pluginConfigurator.rootPanel, "div1"); new ButtonField(div1, "A Button...", "button").onClick += delegate { Application.OpenURL("http://www.google.com"); }; new KeyCodeField(div1, "A key", "aKey", (KeyCode)0); ConfigPanel configPanel = new ConfigPanel(div1, "Big Button Panel", "bigButtonPanel", ConfigPanel.PanelFieldType.BigButton); configPanel.onPannelOpenEvent += delegate(bool external) { Debug.LogWarning((object)$"Sub panel opened, external: {external}"); }; configPanel.onPannelCloseEvent += delegate { Debug.LogWarning((object)"Sub panel closed"); }; new ConfigPanel(div1, "Icon panel", "iconPanel", ConfigPanel.PanelFieldType.StandardWithBigIcon); FormattedStringBuilder formattedStringBuilder = new FormattedStringBuilder(); formattedStringBuilder.currentFormat = new CharacterInfo { bold = true, color = Color.red }; formattedStringBuilder += "FORMATTED TEXT"; new FormattedStringField(div1, "Formatted string", "formattedString", formattedStringBuilder.Build()); new StringListField(div1, "Sample list", "strList", new string[3] { "Item 1", "2", "Item 3" }, "2"); new ConfigHeader(div1, "Division 1"); new IntField(div1, "Sample Field", "sampleField1", 0); new StringMultilineField(div1, "Multiline edit", "strMulti", "Hello!\nThis is a sample multiline field\n\nEnter as many lines as you want!"); ConfigDivision div2 = new ConfigDivision(div1, "div2"); new ConfigHeader(div2, "Division 2"); ButtonArrayField buttonArrayField = new ButtonArrayField(div2, "buttons", 4, new float[4] { 0.25f, 0.5f, 0.125f, 0.125f }, new string[4] { "First", "Second", "Third", "Fourth" }); buttonArrayField.OnClickEventHandler(0).onClick += delegate { logger.LogWarning((object)"Button 1 pressed"); }; buttonArrayField.OnClickEventHandler(1).onClick += delegate { logger.LogWarning((object)"Button 2 pressed"); }; buttonArrayField.OnClickEventHandler(2).onClick += delegate { logger.LogWarning((object)"Button 3 pressed"); }; buttonArrayField.OnClickEventHandler(3).onClick += delegate { logger.LogWarning((object)"Button 4 pressed"); }; new BoolField(div2, "Sample Field", "sampleField2", defaultValue: true); new ConfigPanel(div2, "SamplePanel", "samplePanel"); new FloatSliderField(div2, "Slider field", "slider", new Tuple<float, float>(0f, 100f), 50f, 2).onValueChange += delegate(FloatSliderField.FloatSliderValueChangeEvent e) { if (e.newValue == 20f) { e.newValue = 5.5f; } else if (e.newValue == 30f) { e.canceled = true; } }; new ColorField(div2, "Sample Color", "sampleColor", new Color(0.3f, 0.2f, 0.1f)).onValueChange += delegate(ColorField.ColorValueChangeEvent data) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) logger.LogDebug((object)$"New color: {data.value}"); }; EnumField<TestEnum> enumField = new EnumField<TestEnum>(div2, "Sample Enum", "sampleEnum1", TestEnum.SampleText); enumField.SetEnumDisplayName(TestEnum.SampleText, "Sample Text"); enumField.SetEnumDisplayName(TestEnum.SecondElement, "Second Element"); enumField.SetEnumDisplayName(TestEnum.Third, "Third"); boolField.onValueChange += delegate(BoolField.BoolValueChangeEvent data) { div1.hidden = !data.value; }; boolField2.onValueChange += delegate(BoolField.BoolValueChangeEvent data) { div2.hidden = !data.value; }; boolField3.onValueChange += delegate(BoolField.BoolValueChangeEvent data) { div1.interactable = data.value; }; boolField4.onValueChange += delegate(BoolField.BoolValueChangeEvent data) { div2.interactable = data.value; }; PluginConfigurator pluginConfigurator2 = PluginConfigurator.Create("Range", "rangeTest"); testConfigs.Add(pluginConfigurator2); pluginConfigurator2.saveToFile = false; new IntField(pluginConfigurator2.rootPanel, "-5 to 5 near", "intrange1", 0, -5, 5, setToNearestValidValueOnUnvalidInput: true); new IntField(pluginConfigurator2.rootPanel, "-5 to 5 invalid", "intrange2", 0, -5, 5, setToNearestValidValueOnUnvalidInput: false); new FloatField(pluginConfigurator2.rootPanel, "-2.5 to 2.5 near", "floatrange1", 0f, -2.5f, 2.5f, setToNearestValidValueOnUnvalidInput: true); new FloatField(pluginConfigurator2.rootPanel, "-2.5 to 2.5 invalid", "floatrange2", 0f, -2.5f, 2.5f, setToNearestValidValueOnUnvalidInput: false); new StringField(pluginConfigurator2.rootPanel, "do not allow empty string", "stringfield1", "Test", allowEmptyValues: false); new StringField(pluginConfigurator2.rootPanel, "allow empty string", "stringfield2", "Test", allowEmptyValues: true); PluginConfigurator pluginConfigurator3 = PluginConfigurator.Create("Custom Fields", "customFields"); testConfigs.Add(pluginConfigurator3); pluginConfigurator3.saveToFile = true; new ConfigHeader(pluginConfigurator3.rootPanel, "Test Image Field:"); string defaultValue = "https://c4.wallpaperflare.com/wallpaper/981/954/357/ultrakill-red-background-v1-ultrakill-weapon-hd-wallpaper-thumb.jpg"; CustomImageField imgField = new CustomImageField(pluginConfigurator3.rootPanel, null); StringField urlField = new StringField(pluginConfigurator3.rootPanel, "URL", "imgUrl", defaultValue, allowEmptyValues: false, saveToConfig: false); new ButtonField(pluginConfigurator3.rootPanel, "Load Image From URL", "imgUrlLoad").onClick += delegate { imgField.ReloadImage(urlField.value); }; imgField.ReloadImage(urlField.value); new ConfigHeader(pluginConfigurator3.rootPanel, "Random Color Picker (peak laziness)", 16); new CustomRandomColorPickerField(pluginConfigurator3.rootPanel, "randomColor", new Color(1f, 0f, 0f)); PluginConfigurator pluginConfigurator4 = PluginConfigurator.Create("Source Config", "eternalUnion.sourceConfig"); testConfigs.Add(pluginConfigurator4); PluginConfigurator bridgedConfig = PluginConfigurator.Create("Bridged config", "eternalUnion.bridgedConfig"); testConfigs.Add(bridgedConfig); new StringField(pluginConfigurator4.rootPanel, "Local field", "localFieldSource", "local value"); ConfigDivision parentPanel = new ConfigDivision(pluginConfigurator4.rootPanel, "LocalDiv"); ConfigPanel sourceBridgedPanel = new ConfigPanel(parentPanel, "Bridged panel", "sourceBridgedPanel"); StringField stringField = new StringField(sourceBridgedPanel, "Bridged field", "localBridgedSource", "bridged value", allowEmptyValues: true); StringField sourceBridgeCopier = new StringField(pluginConfigurator4.rootPanel, "Bridged copier", "sourceBridgeCopier", stringField.value, allowEmptyValues: true); sourceBridgeCopier.interactable = false; stringField.postValueChangeEvent += delegate(string newVal) { sourceBridgeCopier.value = newVal; }; ButtonField createBridgeButton = new ButtonField(bridgedConfig.rootPanel, "Create Bridge", "bridge_button"); createBridgeButton.onClick += delegate { createBridgeButton.hidden = true; ConfigBridge bridge = new ConfigBridge(sourceBridgedPanel, bridgedConfig.rootPanel); new BoolField(bridgedConfig.rootPanel, "Bridge hidden", "bridge_hidden", defaultValue: false, saveToConfig: false).postValueChangeEvent += delegate(bool newVal) { bridge.hidden = newVal; }; new BoolField(bridgedConfig.rootPanel, "Bridge interactable", "bridge_interactable", defaultValue: true, saveToConfig: false).postValueChangeEvent += delegate(bool newVal) { bridge.interactable = newVal; }; }; } } [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__16_0; public static Func<GameObject, bool> <>9__21_2; public static UnityAction <>9__21_5; public static UnityAction <>9__21_4; public static UnityAction <>9__21_1; public static ButtonArrayField.OnClick <>9__33_0; public static ButtonArrayField.OnClick <>9__33_1; public static ColorField.PostColorValueChangeEvent <>9__33_2; public static FloatSliderField.PostFloatSliderValueChangeEvent <>9__33_3; public static BoolField.PostBoolValueChangeEvent <>9__33_5; public static Action <>9__33_10; public static Action<bool> <>9__33_11; internal void <HandleUltraTweakerUI>b__16_0() { if ((Object)(object)activePanel != (Object)null) { activePanel.SetActive(false); } activePanel = null; ((Component)mainPanel).gameObject.SetActive(false); } internal bool <OnSceneLoad>b__21_2(GameObject obj) { return ((Object)obj).name == "Canvas"; } internal void <OnSceneLoad>b__21_4() { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Expected O, but got Unknown ((Component)mainPanel).gameObject.SetActive(false); if ((Object)(object)activePanel != (Object)null) { activePanel.SetActive(false); } backButton.onClick = new ButtonClickedEvent(); ButtonClickedEvent onClick = backButton.onClick; object obj = <>9__21_5; if (obj == null) { UnityAction val = delegate { MonoSingleton<OptionsMenuToManager>.Instance.CloseOptions(); }; <>9__21_5 = val; obj = (object)val; } ((UnityEvent)onClick).AddListener((UnityAction)obj); } internal void <OnSceneLoad>b__21_5() { MonoSingleton<OptionsMenuToManager>.Instance.CloseOptions(); } internal void <OnSceneLoad>b__21_1() { if ((Object)(object)activePanel != (Object)null && (Object)(object)activePanel != (Object)(object)((Component)mainPanel).gameObject) { ConfigPanelComponent configPanelComponent = default(ConfigPanelComponent); if (activePanel.TryGetComponent<ConfigPanelComponent>(ref configPanelComponent)) { if (configPanelComponent.panel != null) { configPanelComponent.panel.rootConfig.FlushAll(); } else { Debug.LogWarning((object)"Panel component does not have a config panel attached, could not flush"); } } else { Debug.LogWarning((object)"Could not find panel's component"); } activePanel.SetActive(false); } activePanel = null; ((Component)mainPanel).gameObject.SetActive(true); } internal void <Awake>b__33_0() { Application.OpenURL(PresetOldFileManager.trashBinDir); } internal void <Awake>b__33_1() { Application.OpenURL(PresetOldFileManager.resetBinDir); } internal void <Awake>b__33_2(Color v) { NotificationPanel.UpdateBackgroundColor(); } internal void <Awake>b__33_3(float v, Tuple<float, float> r) { NotificationPanel.UpdateBackgroundColor(); } internal void <Awake>b__33_5(bool newVal) { TestConfigs.SetVisibility(devToggle.value && newVal); } internal void <Awake>b__33_10() { foreach (PluginConfigurator config in configs) { config.FlushAll(); } } internal void <Awake>b__33_11(bool hasFocus) { if (hasFocus) { return; } foreach (PluginConfigurator config in configs) { config.FlushAll(); } } } public static ManualLogSource logger; public const string PLUGIN_NAME = "PluginConfigurator"; public const string PLUGIN_GUID = "com.eternalUnion.pluginConfigurator"; public const string PLUGIN_VERSION = "1.10.0"; private const string ASSET_PATH_CONFIG_BUTTON = "PluginConfigurator/PluginConfiguratorButton.prefab"; private const string ASSET_PATH_CONFIG_MENU = "PluginConfigurator/PluginConfigField.prefab"; private const string ASSET_PATH_CONFIG_PANEL = "PluginConfigurator/Fields/ConcretePanel.prefab"; public static string workingPath; public static string workingDir; public static string catalogPath; internal static List<PluginConfigurator> configs = new List<PluginConfigurator>(); internal static Transform optionsMenu; internal static ConfigPanelConcrete mainPanel; internal static GameObject activePanel; internal static Button backButton; internal static Harmony configuratorPatches; internal static PluginConfigurator config; internal static BoolField patchCheatKeys; internal static BoolField patchPause; internal static BoolField cancelOnEsc; internal static BoolField devToggle; internal static BoolField devConfigs; internal static ColorField notificationPanelBackground; internal static FloatSliderField notificationPanelOpacity; internal static Sprite defaultPluginIcon; internal static void RegisterConfigurator(PluginConfigurator config) { configs.Add(config); } public static bool ConfigExists(string guid) { return configs.Where((PluginConfigurator c) => c.guid == guid).FirstOrDefault() != null; } public static PluginConfigurator GetConfig(string guid) { return configs.Where((PluginConfigurator c) => c.guid == guid).FirstOrDefault(); } public static void FlushAllConfigs() { foreach (PluginConfigurator config in configs) { config.FlushAll(); } } private void CreateConfigUI(Transform optionsMenu) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) foreach (PluginConfigurator config in configs) { try { GameObject obj = Addressables.InstantiateAsync((object)"PluginConfigurator/PluginConfigField.prefab", mainPanel.content, false, true).WaitForCompletion(); ConfigPluginMenuField component = obj.GetComponent<ConfigPluginMenuField>(); ((TMP_Text)component.name).text = config.displayName; component.icon.sprite = config.image ?? defaultPluginIcon; config.configMenu = component; obj.SetActive(!config.hidden); ((Selectable)component.button).interactable = config.interactable; config.CreateUI(component.button, optionsMenu); } catch (Exception arg) { Debug.LogError((object)$"Error while creating ui for {config.guid}: {arg}"); } } } private static void HandleUltraTweakerUI(GameObject ___newBtn) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown Button component = ___newBtn.GetComponent<Button>(); ButtonClickedEvent onClick = component.onClick; object obj = <>c.<>9__16_0; if (obj == null) { UnityAction val = delegate { if ((Object)(object)activePanel != (Object)null) { activePanel.SetActive(false); } activePanel = null; ((Component)mainPanel).gameObject.SetActive(false); }; <>c.<>9__16_0 = val; obj = (object)val; } ((UnityEvent)onClick).AddListener((UnityAction)obj); ((Component)component).GetComponent<RectTransform>().anchoredPosition = new Vector2(30f, 330f); } private void OnSceneLoad(Scene currentScene, LoadSceneMode mode) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Expected O, but got Unknown //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_02fa: Unknown result type (might be due to invalid IL or missing references) //IL_02cb: Unknown result type (might be due to invalid IL or missing references) //IL_02d0: Unknown result type (might be due to invalid IL or missing references) //IL_02d6: Expected O, but got Unknown //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Expected O, but got Unknown //IL_0286: Unknown result type (might be due to invalid IL or missing references) //IL_028b: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Expected O, but got Unknown if ((int)mode == 1 || (Object)(object)mainPanel != (Object)null) { return; } GameObject val = null; foreach (GameObject item in from obj in ((Scene)(ref currentScene)).GetRootGameObjects() where ((Object)obj).name == "Canvas" select obj) { optionsMenu = item.transform.Find("OptionsMenu"); if (!((Object)(object)optionsMenu == (Object)null)) { val = item; } } if ((Object)(object)val == (Object)null) { return; } ((Component)optionsMenu).gameObject.AddComponent<OptionsMenuCloseListener>(); Transform val2 = ((Component)optionsMenu).transform.Find("Text"); if ((Object)(object)val2 != (Object)null) { Object.Destroy((Object)(object)((Component)val2).gameObject); } Transform val3 = ((Component)optionsMenu).transform.Find("Panel"); backButton = ((Component)((Component)optionsMenu).transform.Find("Panel/Back")).GetComponent<Button>(); GameObject val4 = Addressables.InstantiateAsync((object)"PluginConfigurator/PluginConfiguratorButton.prefab", val3, false, true).WaitForCompletion(); val4.SetActive(true); Button component = val4.GetComponent<Button>(); val4.transform.SetSiblingIndex(0); Image buttonImage = val4.GetComponent<Image>(); ButtonHighlightParent highlightParent = ((Component)val3).GetComponent<ButtonHighlightParent>(); ((UnityEvent)component.onClick).AddListener((UnityAction)delegate { highlightParent.ChangeButton(buttonImage); }); mainPanel = Addressables.InstantiateAsync((object)"PluginConfigurator/Fields/ConcretePanel.prefab", optionsMenu, false, true).WaitForCompletion().GetComponent<ConfigPanelConcrete>(); ((Component)mainPanel).gameObject.AddComponent<MainPanelComponent>(); ((TMP_Text)mainPanel.header).text = "--PLUGIN CONFIGURATOR--"; ((Component)mainPanel).gameObject.SetActive(false); ((Component)mainPanel).GetComponent<GamepadObjectSelector>(); GamepadObjectSelector goj = default(GamepadObjectSelector); Button val5 = default(Button); foreach (Transform item2 in UnityUtils.GetChilds(((Component)optionsMenu).transform).Concat(UnityUtils.GetChilds(val3))) { if ((Object)(object)item2 == (Object)(object)((Component)mainPanel).transform || (Object)(object)item2 == (Object)(object)val4.transform) { continue; } if (((Component)item2).gameObject.TryGetComponent<GamepadObjectSelector>(ref goj)) { ((UnityEvent)component.onClick).AddListener((UnityAction)delegate { ((Component)goj).gameObject.SetActive(false); }); } else { if (!((Component)item2).gameObject.TryGetComponent<Button>(ref val5)) { continue; } ButtonClickedEvent onClick = val5.onClick; object obj2 = <>c.<>9__21_4; if (obj2 == null) { UnityAction val6 = delegate { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Expected O, but got Unknown ((Component)mainPanel).gameObject.SetActive(false); if ((Object)(object)activePanel != (Object)null) { activePanel.SetActive(false); } backButton.onClick = new ButtonClickedEvent(); ButtonClickedEvent onClick3 = backButton.onClick; object obj4 = <>c.<>9__21_5; if (obj4 == null) { UnityAction val8 = delegate { MonoSingleton<OptionsMenuToManager>.Instance.CloseOptions(); }; <>c.<>9__21_5 = val8; obj4 = (object)val8; } ((UnityEvent)onClick3).AddListener((UnityAction)obj4); }; <>c.<>9__21_4 = val6; obj2 = (object)val6; } ((UnityEvent)onClick).AddListener((UnityAction)obj2); } } ButtonClickedEvent onClick2 = component.onClick; object obj3 = <>c.<>9__21_1; if (obj3 == null) { UnityAction val7 = delegate { if ((Object)(object)activePanel != (Object)null && (Object)(object)activePanel != (Object)(object)((Component)mainPanel).gameObject) { ConfigPanelComponent configPanelComponent = default(ConfigPanelComponent); if (activePanel.TryGetComponent<ConfigPanelComponent>(ref configPanelComponent)) { if (configPanelComponent.panel != null) { configPanelComponent.panel.rootConfig.FlushAll(); } else { Debug.LogWarning((object)"Panel component does not have a config panel attached, could not flush"); } } else { Debug.LogWarning((object)"Could not find panel's component"); } activePanel.SetActive(false); } activePanel = null; ((Component)mainPanel).gameObject.SetActive(true); }; <>c.<>9__21_1 = val7; obj3 = (object)val7; } ((UnityEvent)onClick2).AddListener((UnityAction)obj3); CreateConfigUI(optionsMenu); mainPanel.rect.normalizedPosition = new Vector2(0f, 1f); NotificationPanel.InitUI(); } private void Awake() { //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Expected O, but got Unknown //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0281: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Unknown result type (might be due to invalid IL or missing references) //IL_036c: Unknown result type (might be due to invalid IL or missing references) //IL_04bc: Unknown result type (might be due to invalid IL or missing references) //IL_04c9: Expected O, but got Unknown //IL_04e5: Unknown result type (might be due to invalid IL or missing references) //IL_04f1: Expected O, but got Unknown Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; logger = ((BaseUnityPlugin)this).Logger; workingPath = Assembly.GetExecutingAssembly().Location; workingDir = Path.GetDirectoryName(workingPath); catalogPath = Path.Combine(workingDir, "Assets"); PresetOldFileManager.Init(); PresetOldFileManager.CheckForOldFiles(); Addressables.InitializeAsync().WaitForCompletion(); Addressables.LoadContentCatalogAsync(Path.Combine(catalogPath, "catalog.json"), true, (string)null).WaitForCompletion(); defaultPluginIcon = Addressables.LoadAssetAsync<Sprite>((object)"PluginConfigurator/Textures/default-icon.png").WaitForCompletion(); configuratorPatches = new Harmony("com.eternalUnion.pluginConfigurator"); config = PluginConfigurator.Create("Plugin Configurator", "com.eternalUnion.pluginConfigurator"); config.SetIconWithURL(Path.Combine(workingDir, "icon.png")); ButtonArrayField buttonArrayField = new ButtonArrayField(config.rootPanel, "binButtons", 2, new float[2] { 0.5f, 0.5f }, new string[2] { "Deleted Presets Folder", "Reset Presets Folder" }); buttonArrayField.OnClickEventHandler(0).onClick += delegate { Application.OpenURL(PresetOldFileManager.trashBinDir); }; buttonArrayField.OnClickEventHandler(1).onClick += delegate { Application.OpenURL(PresetOldFileManager.resetBinDir); }; new ConfigHeader(config.rootPanel, "Patches").textColor = new Color(50f / 51f, 32f / 51f, 32f / 51f); patchCheatKeys = new BoolField(config.rootPanel, "Patch cheat keys", "cheatKeyPatch", defaultValue: true); patchPause = new BoolField(config.rootPanel, "Patch unpause", "unpausePatch", defaultValue: true); new ConfigSpace(config.rootPanel, 10f); new ConfigHeader(config.rootPanel, "Behaviour").textColor = new Color(50f / 51f, 32f / 51f, 32f / 51f); cancelOnEsc = new BoolField(config.rootPanel, "Cancel on ESC", "cancelOnEsc", defaultValue: false); new ConfigSpace(config.rootPanel, 10f); new ConfigHeader(config.rootPanel, "Notification Panel").textColor = new Color(50f / 51f, 32f / 51f, 32f / 51f); notificationPanelBackground = new ColorField(config.rootPanel, "Background color", "notificationPanelBg", Color.black); notificationPanelBackground.postValueChangeEvent += delegate { NotificationPanel.UpdateBackgroundColor(); }; notificationPanelOpacity = new FloatSliderField(config.rootPanel, "Opacity", "notificationPanelAlpha", new Tuple<float, float>(0f, 100f), 89.64f); notificationPanelOpacity.postValueChangeEvent += delegate { NotificationPanel.UpdateBackgroundColor(); }; new ConfigSpace(config.rootPanel, 10f); new ConfigHeader(config.rootPanel, "Developer Stuff").textColor = new Color(0.5372549f, 69f / 85f, 0.9411765f); devToggle = new BoolField(config.rootPanel, "Enable developer features", "devToggle", defaultValue: false); ConfigDivision devDiv = new ConfigDivision(config.rootPanel, "devDiv"); devToggle.postValueChangeEvent += delegate(bool newVal) { devDiv.hidden = !newVal; TestConfigs.SetVisibility(devConfigs.value && newVal); }; devConfigs = new BoolField(devDiv, "Config tests", "configTestToggle", defaultValue: false); devConfigs.postValueChangeEvent += delegate(bool newVal) { TestConfigs.SetVisibility(devToggle.value && newVal); }; TestConfigs.Init(); devToggle.TriggerPostValueChangeEvent(); ((BaseUnityPlugin)this).Logger.LogInfo((object)("Working path: " + workingPath + ", Working dir: " + workingDir)); patchCheatKeys.onValueChange += CheatKeyListener; if (patchCheatKeys.value) { CheatKeyListener(new BoolField.BoolValueChangeEvent { value = true }); } patchPause.onValueChange += UnpauseListener; if (patchPause.value) { UnpauseListener(new BoolField.BoolValueChangeEvent { value = true }); } configuratorPatches.Patch((MethodBase)GetInstanceMethod<HUDOptions>("Start"), (HarmonyMethod)null, new HarmonyMethod(GetStaticMethod<MenuFinderPatch>("Postfix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); configuratorPatches.Patch((MethodBase)GetInstanceMethod<MenuEsc>("Update"), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(GetStaticMethod<MenuEscPatch>("FixNullExcpCausedByUncheckedField")), (HarmonyMethod)null, (HarmonyMethod)null); config.FlushAll(); SceneManager.sceneLoaded += OnSceneLoad; Application.quitting += delegate { foreach (PluginConfigurator config in configs) { config.FlushAll(); } }; Application.focusChanged += delegate(bool hasFocus) { if (!hasFocus) { foreach (PluginConfigurator config2 in configs) { config2.FlushAll(); } } }; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.eternalUnion.pluginConfigurator is loaded!"); static void CheatKeyListener(BoolField.BoolValueChangeEvent data) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown if (data.value) { configuratorPatches.Patch((MethodBase)GetInstanceMethod<CheatsManager>("HandleCheatBind"), new HarmonyMethod(GetStaticMethod<HandleCheatBindPatch>("Prefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } else { configuratorPatches.Unpatch((MethodBase)GetInstanceMethod<CheatsManager>("HandleCheatBind"), GetStaticMethod<HandleCheatBindPatch>("Prefix")); } } static MethodInfo GetInstanceMethod<T>(string name) { return typeof(T).GetMethod(name, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); } static MethodInfo GetStaticMethod<T>(string name) { return typeof(T).GetMethod(name, BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); } static void UnpauseListener(BoolField.BoolValueChangeEvent data) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown if (data.value) { configuratorPatches.Patch((MethodBase)GetInstanceMethod<OptionsManager>("UnPause"), new HarmonyMethod(GetStaticMethod<UnpausePatch>("Prefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); configuratorPatches.Patch((MethodBase)GetInstanceMethod<OptionsManager>("CloseOptions"), new HarmonyMethod(GetStaticMethod<CloseOptionsPatch>("Prefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } else { configuratorPatches.Unpatch((MethodBase)GetInstanceMethod<OptionsManager>("UnPause"), GetStaticMethod<UnpausePatch>("Prefix")); configuratorPatches.Unpatch((MethodBase)GetInstanceMethod<OptionsManager>("CloseOptions"), GetStaticMethod<CloseOptionsPatch>("Prefix")); } } } private void OnDestroy() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) Scene val = SceneManager.GetActiveScene(); Debug.LogError((object)("Plugin configurator controller instance destroyed in scene '" + ((Scene)(ref val)).name + "'")); val = ((Component)this).gameObject.scene; Debug.LogError((object)("Plugin was in scene '" + ((Scene)(ref val)).name + "'")); Debug.LogError((object)("Object name was '" + ((Object)((Component)this).gameObject).name + "'")); } } public static class UnityUtils { public static void PrintGameobject(GameObject o, int iters = 0) { //IL_0045: Unknown result type (might be due to invalid IL or missing references) string text = ""; for (int i = 0; i < iters; i++) { text += "|"; } text += ((Object)o).name; Debug.Log((object)text); foreach (Transform item in o.transform) { PrintGameobject(((Component)item).gameObject, iters + 1); } } public static IEnumerable<Transform> GetChilds(Transform obj) { return (from i in Enumerable.Range(0, obj.childCount) select obj.GetChild(i)).ToArray().AsEnumerable(); } public static IEnumerable<T> GetComponentsInChildrenRecursively<T>(Transform obj) { foreach (Transform item in obj) { Transform child = item; T component = ((Component)child).gameObject.GetComponent<T>(); if (component != null) { yield return component; } foreach (T item2 in GetComponentsInChildrenRecursively<T>(child)) { yield return item2; } } } public static T GetComponentInChildrenRecursively<T>(Transform obj) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Expected O, but got Unknown foreach (Transform item in obj) { Transform val = item; if (!((Object)(object)val == (Object)(object)obj)) { T component = ((Component)val).gameObject.GetComponent<T>(); if (component != null) { return component; } component = GetComponentInChildrenRecursively<T>(val); if (component != null) { return component; } } } return default(T); } } public static class PluginInfo { public const string PLUGIN_GUID = "PluginConfigurator"; public const string PLUGIN_NAME = "PluginConfigurator"; public const string PLUGIN_VERSION = "1.10.0"; } } namespace PluginConfig.Patches { [HarmonyPatch(typeof(CheatsManager), "HandleCheatBind")] public class HandleCheatBindPatch { public static bool Prefix(CheatsManager __instance) { if (((Object)(object)MenuFinderPatch.pauseMenu != (Object)null && ((Component)MenuFinderPatch.pauseMenu).gameObject.activeInHierarchy) || ((Object)(object)MenuFinderPatch.optionsMenu != (Object)null && ((Component)MenuFinderPatch.optionsMenu).gameObject.activeInHierarchy)) { return false; } return true; } } [HarmonyPatch(typeof(MenuEsc))] public class MenuEscPatch { public static MethodInfo vm_UnityEngine_UI_Selectable_Select = (from m in typeof(Selectable).GetMethods() where m.IsVirtual && !m.IsStatic && m.Name == "Select" select m).FirstOrDefault(); public static MethodInfo sm_MenuEscPatch_HandleField = typeof(MenuEscPatch).GetMethod("HandleField", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); public static void HandleField(Selectable field) { if ((Object)(object)field != (Object)null) { field.Select(); } else { EventSystem.current.SetSelectedGameObject((GameObject)null); } } [HarmonyTranspiler] [HarmonyPatch("Update")] public static IEnumerable<CodeInstruction> FixNullExcpCausedByUncheckedField(IEnumerable<CodeInstruction> inst) { List<CodeInstruction> list = inst.ToList(); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Callvirt && CodeInstructionExtensions.OperandIs(list[i], (MemberInfo)vm_UnityEngine_UI_Selectable_Select)) { list[i].opcode = OpCodes.Call; list[i].operand = sm_MenuEscPatch_HandleField; } } return list.AsEnumerable(); } } public class MenuFinderPatch { public static Transform pauseMenu; public static Transform optionsMenu; public static void Postfix(HUDOptions __instance) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); GameObject val = (from obj in ((Scene)(ref activeScene)).GetRootGameObjects() where ((Object)obj).name == "Canvas" select obj).FirstOrDefault(); if (!((Object)(object)val == (Object)null)) { pauseMenu = val.transform.Find("PauseMenu"); optionsMenu = val.transform.Find("OptionsMenu"); } } } [HarmonyPatch(typeof(OptionsManager), "CloseOptions")] public class CloseOptionsPatch { private static bool Prefix(OptionsManager __instance) { if ((Object)(object)PluginConfiguratorController.activePanel == (Object)null || !PluginConfiguratorController.activePanel.activeSelf) { return true; } if ((Object)(object)PluginConfiguratorController.activePanel != (Object)null && (Object)(object)PluginConfiguratorController.activePanel != (Object)(object)((Component)PluginConfiguratorController.mainPanel).gameObject) { return false; } return true; } } [HarmonyPatch(typeof(OptionsManager), "UnPause")] public class UnpausePatch { private static bool Prefix(OptionsManager __instance) { if ((Object)(object)MenuFinderPatch.optionsMenu != (Object)null && ((Component)MenuFinderPatch.optionsMenu).gameObject.activeInHierarchy) { return false; } return true; } } } namespace PluginConfig.API { public class ConfigBridge : ConfigField { public readonly ConfigField targetField; public override string displayName { get { return targetField.displayName; } set { if (targetField != null) { targetField.displayName = value; } } } public override bool hidden { get { return targetField.hidden; } set { if (targetField != null) { targetField.hidden = value; } } } public override bool interactable { get { return targetField.interactable; } set { if (targetField != null) { targetField.interactable = value; } } } public ConfigBridge(ConfigField targetField, ConfigPanel parentPanel) : base(targetField.displayName, "bridge_" + targetField.guid, parentPanel) { base.strictGuid = false; if (targetField == null) { throw new NullReferenceException("Target field cannot be null"); } if (targetField.bridged) { throw new ArgumentException("Tried to create config bridge but target field " + targetField.guid + " is already connected to another config bridge"); } if (targetField.parentPanel == null) { throw new ArgumentException("Root panels cannot be bridged"); } if (targetField.parentPanel == targetField) { throw new ArgumentException("Panels cannot be bridged to themselves"); } this.targetField = targetField; DestroyFieldUI(targetField); Stack<ConfigPanel> stack = new Stack<ConfigPanel>(); if (targetField is ConfigPanel item) { stack.Push(item); } while (stack.Count != 0) { ConfigPanel configPanel = stack.Pop(); configPanel.fieldsCreated = false; if ((Object)(object)configPanel.currentPanel != (Object)null) { Object.Destroy((Object)(object)((Component)configPanel.currentPanel).gameObject); } foreach (ConfigField field in configPanel.fields) { if (field is ConfigPanel item2) { stack.Push(item2); } } } targetField.bridged = true; targetField.bridge = this; parentPanel.Register(this); static void DestroyFieldUI(ConfigField field) { ConfigPanel configPanel2 = field.parentPanel; if (configPanel2.fieldsCreated) { int num = configPanel2.fields.IndexOf(field); if (num != -1) { foreach (Transform item3 in configPanel2.fieldObjects[num]) { Object.Destroy((Object)(object)((Component)item3).gameObject); } } } } } protected internal override GameObject CreateUI(Transform content) { return targetField.CreateUI(content); } internal override void ReloadDefault() { throw new NotImplementedException(); } internal override void ReloadFromString(string data) { throw new NotImplementedException(); } } internal class ConfigDivisionComp : UIBehaviour { public ConfigDivision div; public bool dirty; protected override void OnRectTransformDimensionsChange() { ((UIBehaviour)this).OnRectTransformDimensionsChange(); div.RecalculateLayout(); } protected override void OnEnable() { div.RecalculateLayout(); } protected override void OnDisable() { div.RecalculateLayout(); } public void Update() { if (dirty) { dirty = false; div.RecalculateLayout(); } } } public class ConfigDivision : ConfigPanel { public const string ASSET_PATH = "PluginConfigurator/Fields/VirtualPanel.prefab"; internal ConfigPanelVirtual currentVirtualPanel; internal ConfigDivisionComp currentDivComp; public override string displayName { get; set; } public override bool hidden { get { return base.hidden; } set { base.hidden = value; if ((Object)(object)currentVirtualPanel != (Object)null) { ((Component)currentVirtualPanel).gameObject.SetActive(!hidden && !base.parentHidden); } foreach (ConfigField field in fields) { field.parentHidden = value || hidden || base.parentHidden; } } } public override bool interactable { get { return base.interactable; } set { base.interactable = value; foreach (ConfigField field in fields) { field.parentInteractable = value && interactable && base.parentInteractable; } } } protected internal override void RecalculateLayoutDeepestFirst() { foreach (ConfigPanel childPanel in childPanels) { childPanel.RecalculateLayoutDeepestFirst(); } if (!((Object)(object)currentVirtualPanel == (Object)null)) { ((Component)currentVirtualPanel.contentSizeFitter).SendMessage("SetDirty"); LayoutRebuilder.ForceRebuildLayoutImmediate(currentVirtualPanel.trans); } } protected internal override void RecalculateLayout() { if ((Object)(object)currentVirtualPanel != (Object)null) { ((Component)currentVirtualPanel.contentSizeFitter).SendMessage("SetDirty"); LayoutRebuilder.ForceRebuildLayoutImmediate(currentVirtualPanel.trans); } base.parentPanel.RecalculateLayout(); } public override void FieldDimensionChanged() { if ((Object)(object)currentDivComp != (Object)null) { currentDivComp.dirty = true; } } public ConfigDivision(ConfigPanel panel, string guid) : base(panel, guid) { panel.Register(this); panel.childPanels.Add(this); base.currentDirectory = base.parentPanel.currentDirectory + "/" + guid; } internal override void Register(ConfigField field) { fields.Add(field); if ((Object)(object)currentVirtualPanel != (Object)null) { int i = currentVirtualPanel.content.childCount; if (field.createUI && !field.bridged) { field.CreateUI(currentVirtualPanel.content); } List<Transform> list = new List<Transform>(); for (; i < currentVirtualPanel.content.childCount; i++) { list.Add(currentVirtualPanel.content.GetChild(i)); } fieldObjects.Add(list); } } internal override void ActivatePanel() { if (base.parentPanel != null) { base.parentPanel.ActivatePanel(); } } internal override GameObject GetConcretePanelObj() { return base.parentPanel.GetConcretePanelObj(); } internal override ConfigPanel GetConcretePanel() { return base.parentPanel.GetConcretePanel(); } protected internal override GameObject CreateUI(Transform content) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) currentPanel = base.parentPanel.currentPanel; currentComp = base.parentPanel.currentComp; GameObject val = Addressables.InstantiateAsync((object)"PluginConfigurator/Fields/VirtualPanel.prefab", content, false, true).WaitForCompletion(); currentVirtualPanel = val.GetComponent<ConfigPanelVirtual>(); val.SetActive(false); fieldsCreated = true; fieldObjects.Clear(); int i = currentVirtualPanel.content.childCount; foreach (ConfigField field in fields) { List<Transform> list = new List<Transform>(); if (field.createUI && !field.bridged) { field.CreateUI(currentVirtualPanel.content); } for (; i < currentVirtualPanel.content.childCount; i++) { list.Add(currentVirtualPanel.content.GetChild(i)); } fieldObjects.Add(list); } currentDivComp = val.AddComponent<ConfigDivisionComp>(); currentDivComp.div = this; ((Component)currentVirtualPanel.contentSizeFitter).SendMessage("OnRectTransformDimensionsChange"); val.SetActive(!hidden && !base.parentHidden); return val; } } public abstract class ConfigField { public readonly bool createUI = true; public int presetLoadPriority; private bool _parentHidden; private bool _parentInteractable = true; public abstract string displayName { get; set; } public string guid { get; private set; } public bool strictGuid { get; protected set; } public abstract bool hidden { get; set; } internal bool parentHidden { get { return _parentHidden; } set { _parentHidden = value; hidden = hidden; } } public bool hierarchyHidden { get { if (!hidden) { return _parentHidden; } return true; } } public abstract bool interactable { get; set; } internal bool parentInteractable { get { return _parentInteractable; } set { _parentInteractable = value; interactable = interactable; } } public bool hierarchyInteractable { get { if (interactable) { return _parentInteractable; } return false; } } public PluginConfigurator rootConfig { get; private set; } public ConfigPanel parentPanel { get; internal set; } public bool bridged { get; internal set; } public ConfigBridge bridge { get; internal set; } public int siblingIndex { get { if (parentPanel == null) { return 0; } return parentPanel.fields.IndexOf(this); } set { if (parentPanel == null) { return; } List<ConfigField> fields = parentPanel.fields; int count = fields.Count; if (value < 0) { value = 0; } else if (value >= count) { value = count - 1; } int num = fields.IndexOf(this); if (num == value) { return; } fields.RemoveAt(num); fields.Insert(value, this); if (!((Object)(object)parentPanel.currentPanel != (Object)null) || parentPanel.currentPanel.content.childCount == 0) { return; } List<Transform> item = parentPanel.fieldObjects[num]; parentPanel.fieldObjects.RemoveAt(num); parentPanel.fieldObjects.Insert(value, item); int num2 = 0; foreach (List<Transform> fieldObject in parentPanel.fieldObjects) { foreach (Transform item2 in fieldObject) { if (!((Object)(object)item2 == (Object)null)) { item2.SetSiblingIndex(num2++); } } } } } internal ConfigField(string displayName, string guid, PluginConfigurator rootConfig) { strictGuid = true; this.displayName = displayName; this.guid = guid; parentPanel = null; this.rootConfig = rootConfig; } public ConfigField(string displayName, string guid, ConfigPanel parentPanel, bool createUI) { strictGuid = true; this.createUI = createUI; this.displayName = displayName; this.guid = guid; this.parentPanel = parentPanel; rootConfig = parentPanel.rootConfig; if (parentPanel is ConfigDivision configDivision) { _parentHidden = configDivision.hidden || configDivision.parentHidden; _parentInteractable = configDivision.interactable && configDivision.parentInteractable; } } public ConfigField(string displayName, string guid, ConfigPanel parentPanel) : this(displayName, guid, parentPanel, createUI: true) { } protected internal abstract GameObject CreateUI(Transform content); internal abstract void ReloadFromString(string data); internal abstract void ReloadDefault(); } internal struct PanelInfo { public RectTransform rect; public ContentSizeFitter content; } internal class ConfigPanelComponent : MonoBehaviour { public static ConfigPanelComponent lastActivePanel; public ConfigPanel panel; public bool dirty; private void Awake() { try { panel.CreateFieldUI(); } catch (Exception arg) { Debug.LogError((object)$"Exception thrown while creating panel UI\n{arg}"); } panel.RecalculateLayoutDeepestFirst(); } protected void OnEnable() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected O, but got Unknown lastActivePanel = this; PluginConfiguratorController.activePanel = ((Component)this).gameObject; PluginConfiguratorController.backButton.onClick = new ButtonClickedEvent(); ((UnityEvent)PluginConfiguratorController.backButton.onClick).AddListener((UnityAction)delegate { ((Component)this).gameObject.SetActive(false); if (!panel.bridged) { if (panel.parentPanel == null) { panel.rootConfig.FlushAll(); ((Component)PluginConfiguratorController.mainPanel).gameObject.SetActive(true); } else { panel.parentPanel.ActivatePanel(); } } else { panel.bridge.parentPanel.ActivatePanel(); } }); if (!panel.bridged) { if (panel.parentPanel == null) { panel.currentEsc.previousPage = ((Component)PluginConfiguratorController.mainPanel).gameObject; } else { panel.currentEsc.previousPage = panel.parentPanel.GetConcretePanelObj(); } } else { panel.currentEsc.previousPage = panel.bridge.parentPanel.GetConcretePanelObj(); } PluginConfigurator pluginConfigurator = panel.ParentBridgedRootConfig(); pluginConfigurator.presetButtonCanBeShown = true; ((Component)pluginConfigurator.presetMenuButton).gameObject.SetActive(!pluginConfigurator.presetButtonHidden); try { panel.OnPanelOpen(panel.externalPanelOpenFlag); panel.externalPanelOpenFlag = false; } catch (Exception arg) { Debug.LogError((object)$"Exception thrown while calling on pannel open event\n{arg}"); } } private void OnDisable() { PluginConfigurator pluginConfigurator = panel.ParentBridgedRootConfig(); pluginConfigurator.presetButtonCanBeShown = false; ((Component)pluginConfigurator.presetMenuButton).gameObject.SetActive(false); if ((Object)(object)PluginConfiguratorController.activePanel == (Object)(object)((Component)this).gameObject) { PluginConfiguratorController.activePanel = null; } try { panel.OnPanelClose(); } catch (Exception arg) { Debug.LogError((object)$"Exception thrown while calling on pannel close event\n{arg}"); } } public void Update() { if (dirty) { dirty = false; panel.RecalculateLayout(); } } } public class ConfigPanel : ConfigField { public enum PanelFieldType { Standard, StandardWithIcon, StandardWithBigIcon, BigButton } public delegate void OpenPanelEventDelegate(bool openedExternally); public delegate void ClosePanelEventDelegate(); private const string ASSET_PATH_PANEL = "PluginConfigurator/Fields/ConcretePanel.prefab"; private const string ASSET_PATH_MENU_STANDARD = "PluginConfigurator/Fields/ConfigMenu.prefab"; private const string ASSET_PATH_MENU_ICON = "PluginConfigurator/Fields/ConfigMenuIcon.prefab"; private const string ASSET_PATH_MENU_ICON_BIG = "PluginConfigurator/Fields/ConfigMenuBigIcon.prefab"; private const string ASSET_PATH_MENU_BIG_BUTTON = "PluginConfigurator/Fields/ConfigMenuBigButton.prefab"; protected internal ConfigPanelConcrete currentPanel; protected internal ConfigMenuField currentMenu; protected internal MenuEsc currentEsc; internal ConfigPanelComponent currentComp; private Color _fieldColor = Color.black; protected internal List<ConfigPanel> childPanels = new List<ConfigPanel>(); private string _displayName; private string _headerText; private string _buttonText = "Open"; private PanelFieldType fieldType; private Sprite _icon; internal List<ConfigField> fields = new List<ConfigField>(); private bool _hidden; private bool _interactable = true; internal List<List<Transform>> fieldObjects = new List<List<Transform>>(); internal bool fieldsCreated; internal bool externalPanelOpenFlag; public Color fieldColor { get { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return _fieldColor; } set { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) _fieldColor = value; if (!((Object)(object)currentMenu == (Object)null) && (Object)(object)currentMenu.fieldBg != (Object)null) { ((Graphic)currentMenu.fieldBg).color = fieldColor; } } } public override string displayName { get { return _displayName; } set { _displayName = value; if ((Object)(object)currentMenu != (Object)null) { ((TMP_Text)currentMenu.name).text = _displayName; } } } public string headerText { get { return _headerText; } set { _headerText = value; if ((Object)(object)currentPanel != (Object)null) { ((TMP_Text)currentPanel.header).text = _headerText; } } } public string buttonText { get { return _buttonText; } set { _buttonText = value; if ((Object)(object)currentMenu != (Object)null) { ((TMP_Text)currentMenu.buttonText).text = _buttonText; } } } public Sprite icon { get { return _icon; } set { _icon = value; if ((Object)(object)currentMenu != (Object)null && (Object)(object)currentMenu.icon != (Object)null) { currentMenu.icon.sprite = icon; } } } public ConfigField this[int index] => FieldAt(index); public ConfigField this[string guid] => fields.Where((ConfigField field) => field.guid == guid).FirstOrDefault(); public int fieldCount => fields.Count; public string currentDirectory { get; protected set; } public override bool hidden { get { return _hidden; } set { _hidden = value; if ((Object)(object)currentMenu != (Object)null) { ((Component)currentMenu).gameObject.SetActive(!_hidden && !base.parentHidden); } } } public override bool interactable { get { return _interactable; } set { _interactable = value; if ((Object)(object)currentMenu != (Object)null) { ((Selectable)currentMenu.button).interactable = _interactable && base.parentInteractable; SetInteractableColor(_interactable && base.parentInteractable); } } } public event OpenPanelEventDelegate onPannelOpenEvent; public event ClosePanelEventDelegate onPannelCloseEvent; internal PluginConfigurator ParentBridgedRootConfig() { for (ConfigPanel configPanel = this; configPanel != null; configPanel = configPanel.parentPanel) { if (configPanel.bridged) { return configPanel.bridge.rootConfig; } } return base.rootConfig; } protected internal virtual void RecalculateLayoutDeepestFirst() { foreach (ConfigPanel childPanel in childPanels) { childPanel.RecalculateLayoutDeepestFirst(); } ((Component)currentPanel.contentSizeFitter).SendMessage("SetDirty"); LayoutRebuilder.ForceRebuildLayoutImmediate(currentPanel.trans); } protected internal virtual void RecalculateLayout() { ((Component)currentPanel.contentSizeFitter).SendMessage("SetDirty"); LayoutRebuilder.ForceRebuildLayoutImmediate(currentPanel.trans); } public virtual void FieldDimensionChanged() { if ((Object)(object)currentComp != (Object)null) { currentComp.dirty = true; } } public void SetIconWithURL(string url) { if (fieldType != PanelFieldType.StandardWithIcon && fieldType != PanelFieldType.StandardWithBigIcon) { return; } UnityWebRequest iconDownload = UnityWebRequestTexture.GetTexture(url); ((AsyncOperation)iconDownload.SendWebRequest()).completed += delegate { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) try { if (!iconDownload.isHttpError && !iconDownload.isNetworkError) { Texture2D content = DownloadHandlerTexture.GetContent(iconDownload); Sprite val = Sprite.Create(content, new Rect(0f, 0f, (float)((Texture)content).width, (float)((Texture)content).height), new Vector2(0.5f, 0.5f)); icon = val; } } finally { iconDownload.Dispose(); } }; } public ConfigField FieldAt(int index) { if (index < 0 || index >= fields.Count) { return null; } return fields[index]; } public ConfigField[] GetAllFields() { return fields.ToArray(); } private void SetInteractableColor(bool interactable) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)currentMenu == (Object)null)) { ((Graphic)currentMenu.name).color = (interactable ? Color.white : Color.gray); } } internal ConfigPanel(PluginConfigurator config) : base(config.displayName, "", config) { }//IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) internal ConfigPanel(ConfigPanel panel, string name) : base(name, "", panel) { }//IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) public ConfigPanel(ConfigPanel parentPanel, string name, string guid, PanelFieldType fieldType) : base(name, guid, parentPanel) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) headerText = "--" + displayName + "--"; this.fieldType = fieldType; parentPanel.Register(this); currentDirectory = parentPanel.currentDirectory + "/" + guid; } public ConfigPanel(ConfigPanel parentPanel, string name, string guid) : this(parentPanel, name, guid, PanelFieldType.Standard) { } internal virtual void Register(ConfigField field) { fields.Add(field); if ((Object)(object)currentPanel != (Object)null && fieldsCreated) { int i = currentPanel.content.childCount; if (field.createUI && !field.bridged) { field.CreateUI(currentPanel.content); } List<Transform> list = new List<Transform>(); for (; i < currentPanel.content.childCount; i++) { list.Add(currentPanel.content.GetChild(i)); } fieldObjects.Add(list); } } internal virtual void ActivatePanel() { if ((Object)(object)currentPanel != (Object)null) { ((Component)currentPanel).gameObject.SetActive(true); } } internal virtual GameObject GetConcretePanelObj() { if (!((Object)(object)currentPanel == (Object)null)) { return ((Component)currentPanel).gameObject; } return null; } internal virtual ConfigPanel GetConcretePanel() { return this; } protected internal override GameObject CreateUI(Transform content) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_01c1: Unknown result type (might be due to invalid IL or missing references) //IL_01cb: Expected O, but got Unknown //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Expected O, but got Unknown //IL_020b: Unknown result type (might be due to invalid IL or missing references) fieldsCreated = false; GameObject val = Addressables.InstantiateAsync((object)"PluginConfigurator/Fields/ConcretePanel.prefab", PluginConfiguratorController.optionsMenu, false, true).WaitForCompletion(); currentPanel = val.GetComponent<ConfigPanelConcrete>(); val.SetActive(false); currentComp = val.AddComponent<ConfigPanelComponent>(); currentComp.panel = this; ((TMP_Text)currentPanel.header).text = _headerText; MenuEsc val2 = (currentEsc = val.AddComponent<MenuEsc>()); if (!base.bridged) { if (base.parentPanel == null) { val2.previousPage = ((Component)PluginConfiguratorController.mainPanel).gameObject; } else { val2.previousPage = base.parentPanel.GetConcretePanelObj(); } } else { val2.previousPage = base.bridge.parentPanel.GetConcretePanelObj(); } if ((Object)(object)content != (Object)null) { GameObject val3 = null; val3 = ((fieldType == PanelFieldType.StandardWithIcon) ? Addressables.InstantiateAsync((object)"PluginConfigurator/Fields/ConfigMenuIcon.prefab", content, false, true).WaitForCompletion() : ((fieldType == PanelFieldType.StandardWithBigIcon) ? Addressables.InstantiateAsync((object)"PluginConfigurator/Fields/ConfigMenuBigIcon.prefab", content, false, true).WaitForCompletion() : ((fieldType != PanelFieldType.BigButton) ? Addressables.InstantiateAsync((object)"PluginConfigurator/Fields/ConfigMenu.prefab", content, false, true).WaitForCompletion() : Addressables.InstantiateAsync((object)"PluginConfigurator/Fields/ConfigMenuBigButton.prefab", content, false, true).WaitForCompletion()))); currentMenu = val3.GetComponent<ConfigMenuField>(); ((TMP_Text)currentMenu.name).text = displayName; if ((Object)(object)currentMenu.icon != (Object)null) { currentMenu.icon.sprite = icon; } if ((Object)(object)currentMenu.buttonText != (Object)null) { ((TMP_Text)currentMenu.buttonText).text = _buttonText; } currentMenu.button.onClick = new ButtonClickedEvent(); ((UnityEvent)currentMenu.button.onClick).AddListener((UnityAction)delegate { OpenPanelInternally(openedExternally: false); }); if ((Object)(object)currentMenu.fieldBg != (Object)null) { ((Graphic)currentMenu.fieldBg).color = _fieldColor; } ((Component)currentMenu).gameObject.SetActive(!hidden && !base.parentHidden); ((Selectable)currentMenu.button).interactable = interactable && base.parentInteractable; } return val; } internal void CreateFieldUI() { if ((Object)(object)currentPanel == (Object)null || fieldsCreated) { return; } fieldsCreated = true; fieldObjects.Clear(); int i = currentPanel.content.childCount; foreach (ConfigField field in fields) { List<Transform> list = new List<Transform>(); if (field.createUI && !field.bridged) { field.CreateUI(currentPanel.content); } for (; i < currentPanel.content.childCount; i++) { list.Add(currentPanel.content.GetChild(i)); } fieldObjects.Add(list); } } internal void OnPanelClose() { if (this.onPannelCloseEvent != null) { this.onPannelCloseEvent(); } } internal void OnPanelOpen(bool external) { if (this.onPannelOpenEvent != null) { this.onPannelOpenEvent(external); } } internal void OpenPanelInternally(bool openedExternally) { if ((!openedExternally || !((Object)(object)PluginConfiguratorController.activePanel == (Object)null)) && !((Object)(object)currentPanel == (Object)null)) { if ((Object)(object)PluginConfiguratorController.activePanel != (Object)null) { PluginConfiguratorController.activePanel.SetActive(false); } externalPanelOpenFlag = openedExternally; ((Component)currentPanel).gameObject.SetActive(true); PluginConfiguratorController.activePanel = ((Component)currentPanel).gameObject; } } public void OpenPanel() { OpenPanelInternally(openedExternally: true); } public void ClosePanel() { if ((Object)(object)currentPanel != (Object)null && ((Component)currentPanel).gameObject.activeSelf) { ((Component)currentPanel).gameObject.SetActive(false); if (base.parentPanel == null) { base.rootConfig.FlushAll(); ((Component)PluginConfiguratorController.mainPanel).gameObject.SetActive(true); PluginConfiguratorController.activePanel = ((Component)PluginConfiguratorController.mainPanel).gameObject; } else { base.parentPanel.ActivatePanel(); } } } internal override void ReloadFromString(string data) { throw new NotImplementedException(); } internal override void ReloadDefault() { throw new NotImplementedException(); } } internal class PresetPanelComp : MonoBehaviour { private MenuEsc esc; private void Awake() { esc = ((Component)this).GetComponent<MenuEsc>(); } private void OnEnable() { esc.previousPage = PluginConfiguratorController.activePanel; ((Component)this).transform.SetSiblingIndex(((Component)this).transform.parent.childCount - 1); } private void OnDisable() { ((Component)this).gameObject.SetActive(false); } } internal static class PresetOldFileManager { public static string trashBinDir; public static string resetBinDir; private static readonly char[] pathSafeCharacters = new char[4] { '.', '-', '_', ' ' }; public static void Init() { trashBinDir = Path.Combine(Paths.ConfigPath, "PluginConfigurator", "preset_trash_bin"); resetBinDir = Path.Combine(Paths.ConfigPath, "PluginConfigurator", "preset_reset_bin"); if (!Directory.Exists(trashBinDir)) { Directory.CreateDirectory(trashBinDir); } if (!Directory.Exists(resetBinDir)) { Directory.CreateDirectory(resetBinDir); } } public static void CheckForOldFiles() { string[] files = Directory.GetFiles(trashBinDir); for (int i = 0; i < files.Length; i++) { FileInfo fileInfo = new FileInfo(files[i]); if (fileInfo.CreationTime < DateTime.Now.AddDays(-7.0)) { fileInfo.Delete(); } } files = Directory.GetFiles(resetBinDir); for (int i = 0; i < files.Length; i++) { FileInfo fileInfo2 = new FileInfo(files[i]); if (fileInfo2.CreationTime < DateTime.Now.AddDays(-7.0)) { fileInfo2.Delete(); } } } private static string TurnToUniquePath(string path) { string directoryName = Path.GetDirectoryName(path); string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(path); string extension = Path.GetExtension(path); int num = 0; string text = path; while (File.Exists(text)) { text = Path.Combine(directoryName, $"{fileNameWithoutExtension}_{num++}{extension}"); } return text; } private static string GetPathSafeString(string s) { StringBuilder stringBuilder = new StringBuilder(); foreach (char c in s) { if (char.IsLetter(c) || char.IsDigit(c) || Array.IndexOf(pathSafeCharacters, c) != -1) { stringBuilder.Append(c); } else if (stringBuilder.Length != 0 && stringBuilder[stringBuilder.Length - 1] != '_') { stringBuilder.Append('_'); } } if (stringBuilder.Length != 0) { return stringBuilder.ToString(); } return "file"; } public static void MoveFileToTrashBin(string path, string fileName) { if (File.Exists(path)) { fileName = GetPathSafeString(fileName); string destFileName = TurnToUniquePath(Path.Combine(trashBinDir, fileName)); File.Move(path, destFileName); } } public static void CopyFileToResetBin(string path, string fileName) { if (File.Exists(path)) { fileName = GetPathSafeString(fileName); string destFileName = TurnToUniquePath(Path.Combine(resetBinDir, fileName)); File.Copy(path, destFileName); } } } public class PluginConfigurator { internal class Preset { public readonly PluginConfigurator rootConfig; public string name; public string filePath; public string fileId; public int listIndex; public ConfigCustomPresetField currentUI; public bool markedForDelete; public Preset(PluginConfigurator config) { rootConfig = config; } public void SetButtonColor() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)currentUI == (Object)null)) { ((Selectable)currentUI.preset).colors = GetButtonColor((rootConfig.currentPreset == this) ? Color.red : Color.white); } } public void SetResetInteractable() { if (!((Object)(object)currentUI == (Object)null)) { ((Selectable)currentUI.reset).interactable = rootConfig.currentPreset == this; } } public void CreateUI() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Expected O, but got Unknown //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Expected O, but got Unknown //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Expected O, but got Unknown //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Expected O, but got Unknown if ((Object)(object)currentUI != (Object)null) { return; } currentUI = Addressables.InstantiateAsync((object)"PluginConfigurator/CustomPresetButton.prefab", rootConfig.presetPanel.content, false, true).WaitForCompletion().GetComponent<ConfigCustomPresetField>(); currentUI.nameInput.SetTextWithoutNotify(name); ((UnityEvent)currentUI.preset.onClick).AddListener((UnityAction)delegate { if (rootConfig.currentPreset != this) { rootConfig.ChangePreset(this); } }); ((Selectable)currentUI.reset).interactable = rootConfig.currentPreset == this; ((UnityEvent)currentUI.reset.onClick).AddListener((UnityAction)delegate { if (rootConfig.currentPreset != this) { ((Selectable)currentUI.reset).interactable = false; } else { rootConfig.ResetPreset(this); } }); ((UnityEvent)currentUI.edit.onClick).AddListener((UnityAction)delegate { ((Selectable)currentUI.nameInput).interactable = true; ((Selectable)currentUI.nameInput).Select(); }); ((UnityEvent<string>)(object)currentUI.nameInput.onEndEdit).AddListener((UnityAction<string>)delegate(string newVal) { ((Selectable)currentUI.nameInput).interactable = false; if (!(name == newVal)) { rootConfig.isPresetHeaderDirty = true; name = newVal; currentUI.nameInput.SetTextWithoutNotify(newVal); } }); ((UnityEvent)currentUI.delete.onClick).AddListener((UnityAction)delegate { rootConfig.DeletePreset(this); }); ((UnityEvent)currentUI.moveUp.onClick).AddListener((UnityAction)delegate { if (((Component)currentUI).transform.GetSiblingIndex() > 1) { ((Component)currentUI).transform.SetSiblingIndex(((Component)currentUI).transform.GetSiblingIndex() - 1); rootConfig.SetPresetIndexFromUi(); } }); ((UnityEvent)currentUI.moveDown.onClick).AddListener((UnityAction)delegate { if (((Component)currentUI).transform.GetSiblingIndex() < ((Component)currentUI).transform.parent.childCount - 2) { ((Component)currentUI).transform.SetSiblingIndex(((Component)currentUI).transform.GetSiblingIndex() + 1); rootConfig.SetPresetIndexFromUi(); } }); SetButtonColor(); } public int GetListIndexFromUI() { if (!((Object)(object)currentUI == (Object)null)) { return ((Component)currentUI).transform.GetSiblingIndex() - 1; } return listIndex; } } public delegate void PreConfigChangeEvent(); public delegate void PostConfigChangeEvent(); public delegate void PrePresetChangeEvent(string presetIdBefore, string presetIdAfter); public delegate void PostPresetChangeEvent(string presetIdBefore, string presetIdAfter); public delegate void PrePresetResetEvent(string presetId); public delegate void PostPresetResetEvent(string presetId); [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static Func<Preset, int> <>9__80_0; public static Func<KeyValuePair<int, List<ConfigField>>, int> <>9__85_0; public static Func<KeyValuePair<int, List<ConfigField>>, List<ConfigField>> <>9__85_1; public static Func<KeyValuePair<int, List<ConfigField>>, int> <>9__86_0; public static Func<KeyValuePair<int, List<ConfigField>>, List<ConfigField>> <>9__86_1; public static Func<Preset, bool> <>9__117_0; public static UnityAction <>9__127_0; internal int <ReorderAllPresetsFromId>b__80_0(Preset p) { return p.listIndex; } internal int <ChangePreset>b__85_0(KeyValuePair<int, List<ConfigField>> i) { return i.Key; } internal List<ConfigField> <ChangePreset>b__85_1(KeyValuePair<int, List<ConfigField>> i) { return i.Value; } internal int <ResetPreset>b__86_0(KeyValuePair<int, List<ConfigField>> i) { return i.Key; } internal List<ConfigField> <ResetPreset>b__86_1(KeyValuePair<int, List<ConfigField>> i) { return i.Value; } internal bool <FlushPresets>b__117_0(Preset preset) { return !preset.markedForDelete; } internal void <CreateUI>b__127_0() { ((Component)PluginConfiguratorController.mainPanel).gameObject.SetActive(false); } } private const string ASSET_PATH_PRESET_BUTTON = "PluginConfigurator/PresetButton.prefab"; private const string ASSET_PATH_PRESET_PANEL = "PluginConfigurator/PresetPanel.prefab"; private const string ASSET_PATH_PRESET_ADD_BUTTON = "PluginConfigurator/PresetAddButton.prefab"; private const string ASSET_PATH_DEFAULT_PRESET_BUTTON = "PluginConfigurator/DefaultPresetButton.prefab"; private const string ASSET_PATH_CUSTOM_PRESET_BUTTON = "PluginConfigurator/CustomPresetButton.prefab"; private string _displayName; private bool _hidden; private bool _interactable = true; private Sprite _image; private bool _presetButtonHidden; private bool _presetButtonInteractable = true; internal bool presetButtonCanBeShown; internal ConfigPluginMenuField configMenu; internal ConfigButtonField presetMenuButton; internal ConfigPresetPanelField presetPanel; internal ConfigDefaultPresetButtonField defaultPresetButton; internal ConfigButtonField addPresetButton; internal bool isDirty; internal Dictionary<string, string> config = new Dictionary<string, string>(); internal Dictionary<string, ConfigField> fields = new Dictionary<string, ConfigField>(); internal bool isPresetHeaderDirty; internal List<Preset> presets = new List<Preset>(); private Preset currentPreset; public bool saveToFile = true; public string displayName { get { return _displayName; } set { _displayName = value; if ((Object)(object)configMenu != (Object)null) { ((TMP_Text)configMenu.name).text = _displayName; } } } public string guid { get; private set; } public ConfigPanel rootPanel { get; private set; } public bool hidden { get { return _hidden; } set { _hidden = value; if ((Object)(object)configMenu != (Object)null) { ((Component)configMenu).gameObject.SetActive(!value); } } } public bool interactable { get { return _interactable; } set { _interactable = value; if ((Object)(object)configMenu != (Object)null) { ((Selectable)configMenu.button).interactable = value; } } } public Sprite image { get { return _image; } set { _image = value; if ((Object)(object)configMenu != (Object)null) { configMenu.icon.sprite = _image ?? PluginConfiguratorController.defaultPluginIcon; } } } public Sprite icon { get { return image; } set { image = value; } } public bool presetButtonHidden { get { return _presetButtonHidden; } set { _presetButtonHidden = value; if ((Object)(object)presetMenuButton != (Object)null) { ((Component)presetMenuButton).gameObject.SetActive(presetButtonCanBeShown && !_presetButtonHidden); } } } public bool presetButtonInteractable { get { return _presetButtonInteractable; } set { _presetButtonInteractable = value; if ((Object)(object)presetMenuButton != (Object)null) { ((Selectable)presetMenuButton.button).interactable = value; } } } public string currentPresetName { get { if (currentPreset != null) { return currentPreset.name; } return null; } } public string currentPresetId { get { if (currentPreset != null) { return currentPreset.fileId; } return null; } } public string defaultConfigFilePath => Path.Combine(Paths.ConfigPath, "PluginConfigurator", guid + ".config"); public string currentConfigFilePath { get { if (currentPreset != null) { return currentPreset.filePath; } return defaultConfigFilePath; } } public string configFolderPath => Path.Combine(Paths.ConfigPath, "PluginConfigurator"); public string configPresetsFolderPath => Path.Combine(Paths.ConfigPath, "PluginConfigurator", guid + "_presets"); public bool changingPreset { get; private set; } public bool resetting { get; private set; } internal string configPresetsHeaderPath => Path.Combine(Paths.ConfigPath, "PluginConfigurator", guid + "_presets", "config.txt"); private string currentPresetHeaderName { get { if (currentPreset != null) { return currentPreset.name; } return "[Default Config]"; } } public bool firstTime { get; private set; } public event PreConfigChangeEvent preConfigChange; public event PostConfigChangeEvent postConfigChange; public event PrePresetChangeEvent prePresetChangeEvent; public event PostPresetChangeEvent postPresetChangeEvent; public event PrePresetResetEvent prePresetResetEvent; public event PostPresetResetEvent postPresetResetEvent; public void SetIconWithURL(string url) { UnityWebRequest iconDownload = UnityWebRequestTexture.GetTexture(url); ((AsyncOperation)iconDownload.SendWebRequest()).completed += delegate { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) try { if (!iconDownload.isHttpError && !iconDownload.isNetworkError) { Texture2D content = DownloadHandlerTexture.GetContent(iconDownload); Sprite val = Sprite.Create(content, new Rect(0f, 0f, (float)((Texture)content).width, (float)((Texture)content).height), new Vector2(0.5f, 0.5f)); image = val; } } finally { iconDownload.Dispose(); } }; } private static ColorBlock GetButtonColor(Color clr) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) ColorBlock defaultColorBlock = ColorBlock.defaultColorBlock; ((ColorBlock)(ref defaultColorBlock)).normalColor = clr; ((ColorBlock)(ref defaultColorBlock)).pressedColor = clr * 0.5f; ((ColorBlock)(ref defaultColorBlock)).selectedColor = clr * 0.7f; ((ColorBlock)(ref defaultColorBlock)).highlightedColor = clr * 0.6f; return defaultColorBlock; } private Preset CreatePreset(Preset newPreset) { presets.Add(newPreset); if ((Object)(object)presetPanel != (Object)null) { newPreset.CreateUI(); } isPresetHeaderDirty = true; return newPreset; } private void ReorderAllPresetsFromId() { if ((Object)(object)presetPanel == (Object)null) { return; } ((Component)defaultPresetButton).transform.SetSiblingIndex(0); int num = 0; foreach (Preset item in presets.OrderBy((Preset p) => p.listIndex)) { if ((Object)(object)item.currentUI == (Object)null) { item.CreateUI(); } ((Component)item.currentUI).transform.SetSiblingIndex(num + 1); if (item.listIndex != num) { item.listIndex = num; isPresetHeaderDirty = true; } num++; } if (isPresetHeaderDirty) { FlushPresets(); } ((Component)addPresetButton).transform.SetAsLastSibling(); } private void RecolorAllPresets() { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)presetPanel == (Object)null) { return; } ((Selectable)defaultPresetButton.button).colors = GetButtonColor((currentPreset == null) ? Color.red : Color.white); foreach (Preset preset in presets) { preset.SetButtonColor(); } } private void ResetPresetButtons() { if ((Object)(object)presetPanel == (Object)null) { return; } ((Selectable)defaultPresetButton.reset).interactable = currentPreset == null; foreach (Preset preset in presets) { preset.SetResetInteractable(); } } private void SetPresetIndexFromUi() { if ((Object)(object)presetPanel == (Object)null) { return; } foreach (Preset preset in presets) { if ((Object)(object)preset.currentUI == (Object)null) { preset.CreateUI(); ((Component)preset.currentUI).transform.SetSiblingIndex(((Component)preset.currentUI).transform.parent.childCount - 2); } int num = ((Component)preset.currentUI).transform.GetSiblingIndex() - 1; if (num != preset.lis
plugins/PluginConfigurator/PluginConfiguratorComponents.dll
Decompiled 6 months agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("PluginConfiguratorComponents")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+49e15bd76cadd6844686f5be87ca6886eaea29ac")] [assembly: AssemblyProduct("PluginConfiguratorComponents")] [assembly: AssemblyTitle("PluginConfiguratorComponents")] [assembly: AssemblyVersion("1.0.0.0")] namespace PluginConfiguratorComponents; public class ConfigButtonField : MonoBehaviour { public TextMeshProUGUI text; public Button button; public RectTransform rect; } public class ConfigColorField : MonoBehaviour { public TextMeshProUGUI name; public Image fieldBg; public Image image; public Slider red; public Slider green; public Slider blue; public TMP_InputField redInput; public TMP_InputField greenInput; public TMP_InputField blueInput; public Button resetButton; public void SliderSetR(float newR) { redInput.SetTextWithoutNotify(((int)(red.normalizedValue * 255f)).ToString()); SetColor(); } public void SliderSetG(float newG) { greenInput.SetTextWithoutNotify(((int)(green.normalizedValue * 255f)).ToString()); SetColor(); } public void SliderSetB(float newB) { blueInput.SetTextWithoutNotify(((int)(blue.normalizedValue * 255f)).ToString()); SetColor(); } public void SetColor() { SetColor(red.value, green.value, blue.value); } public void SetColor(float newR, float newG, float newB) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) ((Graphic)image).color = new Color(newR, newG, newB); } } public class ConfigCustomPresetField : MonoBehaviour { public Button preset; public TMP_InputField nameInput; public Button reset; public Button edit; public Button delete; public Button moveUp; public Button moveDown; } public class ConfigDefaultPresetButtonField : MonoBehaviour { public Button button; public Button reset; } public class ConfigDropdownField : MonoBehaviour { public TextMeshProUGUI name; public TMP_Dropdown dropdown; public Image fieldBg; public Button resetButton; } public class ConfigFormattedInputField : MonoBehaviour { public TextMeshProUGUI name; public TMP_InputField input; public TextMeshProUGUI text; public Button edit; public Image fieldBg; public Button reset; } public class ConfigFormattedStringEditorField : MonoBehaviour { public MenuEsc menuEsc; public InputField input; public Text displayText; public Text formattedText; public Image preview; public Slider redSlider; public Slider greenSlider; public Slider blueSlider; public TMP_InputField redInput; public TMP_InputField greenInput; public TMP_InputField blueInput; public Toggle bold; public Toggle italic; public void SetRed(float val) { redInput.SetTextWithoutNotify(((int)(redSlider.normalizedValue * 255f)).ToString()); SetColor(); } public void SetGreen(float val) { greenInput.SetTextWithoutNotify(((int)(greenSlider.normalizedValue * 255f)).ToString()); SetColor(); } public void SetBlue(float val) { blueInput.SetTextWithoutNotify(((int)(blueSlider.normalizedValue * 255f)).ToString()); SetColor(); } public void SetColor() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) Color color = default(Color); ((Color)(ref color))..ctor(redSlider.normalizedValue, greenSlider.normalizedValue, blueSlider.normalizedValue); ((Graphic)preview).color = color; } } public class ConfigHeaderField : MonoBehaviour { public RectTransform rect; public TextMeshProUGUI text; } public class ConfigInputField : MonoBehaviour { public TextMeshProUGUI name; public TMP_InputField input; public Image fieldBg; public Button resetButton; } public class ConfigKeycodeField : MonoBehaviour { public TextMeshProUGUI name; public Button keycode; public TextMeshProUGUI keycodeText; public Image fieldBg; public Button resetButton; } public class ConfigMenuField : MonoBehaviour { public TextMeshProUGUI name; public Button button; public Image fieldBg; public TextMeshProUGUI buttonText; public Image icon; } public class ConfigPanelConcrete : MonoBehaviour { public TextMeshProUGUI header; public VerticalLayoutGroup layout; public RectTransform trans; public ScrollRect rect; public Transform content; public ContentSizeFitter contentSizeFitter; } public class ConfigPanelField : MonoBehaviour { public TextMeshProUGUI name; public Button button; public Image icon; } public class ConfigPanelVirtual : MonoBehaviour { public VerticalLayoutGroup layout; public RectTransform trans; public ContentSizeFitter contentSizeFitter; public Transform content; } public class ConfigPluginMenuField : MonoBehaviour { public TextMeshProUGUI name; public Image icon; public Button button; } public class ConfigPresetPanelField : MonoBehaviour { public Transform content; public ScrollRect rect; public Button export; public Button openFolder; } public class ConfigSliderField : MonoBehaviour { public TextMeshProUGUI name; public Slider slider; public Button resetButton; } public class ConfigToggleField : MonoBehaviour { public TextMeshProUGUI name; public Toggle toggle; public Image checkmark; public Image fieldBg; public Button resetButton; } public class ConfigValueSliderField : MonoBehaviour { public TextMeshProUGUI name; public Slider slider; public TMP_InputField input; public Image fieldBg; public Button resetButton; } public class DisableWhenHidden : MonoBehaviour { private void OnDisable() { ((Component)this).gameObject.SetActive(false); } }