using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("Ultrakill64")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("N64 Texture filtering enabler")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+deb1fd0718a4df19d4305aaa926916e65408ce5a")]
[assembly: AssemblyProduct("Ultrakill64")]
[assembly: AssemblyTitle("Ultrakill64")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Ultrakill64
{
[HarmonyPatch]
[BepInPlugin("Hydraxous.ULTRAKILL.Ultrakill64", "Ultrakill64", "1.0.1")]
public class Plugin : BaseUnityPlugin
{
private Harmony harmony;
private static ConfigEntry<bool> enableFiltering;
public const string NAME = "Ultrakill64";
public const string VERSION = "1.0.1";
public const string GUID = "Hydraxous.ULTRAKILL.Ultrakill64";
private void Awake()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
harmony = new Harmony("Hydraxous.ULTRAKILL.Ultrakill64");
harmony.PatchAll();
enableFiltering = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable N64 texture filtering");
enableFiltering.SettingChanged += delegate
{
SetEffect(enableFiltering.Value);
};
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Ultrakill64 is loaded!");
}
[HarmonyPatch(typeof(PostProcessV2_Handler), "Fooled")]
[HarmonyPrefix]
private static bool OnFooled(PostProcessV2_Handler __instance)
{
SetEffect(enableFiltering.Value);
return false;
}
private static void SetEffect(bool enabled)
{
if (enabled)
{
Shader.EnableKeyword("Fooled");
}
else
{
Shader.DisableKeyword("Fooled");
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "Ultrakill64";
public const string PLUGIN_NAME = "Ultrakill64";
public const string PLUGIN_VERSION = "1.0.1";
}
}