using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SIS ReplaceVoicelines")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SIS ReplaceVoicelines")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("6d923266-b0dc-4f43-b749-181a52930f1b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace SIS_ReplaceVoiceLines;
[BepInPlugin("DolfeMods.Ultrakill.SIS_ReplaceVoiceLines", "SIS_ReplaceVoiceLines", "1.0.0")]
public class Class1 : BaseUnityPlugin
{
private AssetBundle bundle = null;
private AudioClip Destroy1;
private AudioClip Clap1;
private AudioClip Explode1;
private AudioClip Taunt1;
private AudioClip Stomp1;
private AudioClip Hurt1;
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
Debug.Log((object)"Started SisVoiceSwapper1");
Harmony val = new Harmony("DolfeMods.Ultrakill.SIS_ReplaceVoiceLines.IMightWantToDie");
Assembly executingAssembly = Assembly.GetExecutingAssembly();
val.PatchAll(executingAssembly);
val.PatchAll();
}
private void Start()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
Debug.Log((object)"Started SisVoiceSwapper2");
Harmony val = new Harmony("DolfeMods.Ultrakill.SIS_ReplaceVoiceLines.IMightWantToDie");
Assembly executingAssembly = Assembly.GetExecutingAssembly();
val.PatchAll(executingAssembly);
val.PatchAll();
Debug.Log((object)"Started SIS_ReplaceVoiceLines");
if (!((Object)(object)bundle == (Object)null))
{
return;
}
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
bundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "customsis"));
Debug.Log((object)("Got bundle " + (object)bundle));
for (int i = 0; i < bundle.GetAllAssetNames().Length; i++)
{
Debug.Log((object)bundle.GetAllAssetNames()[i]);
if (bundle.GetAllAssetNames()[i] == "assets/ultrakill/customsis/destroy1.wav")
{
Destroy1 = bundle.LoadAsset<AudioClip>("assets/ultrakill/customsis/destroy1.wav");
}
else if (bundle.GetAllAssetNames()[i] == "assets/ultrakill/customsis/clap1.wav")
{
Clap1 = bundle.LoadAsset<AudioClip>("assets/ultrakill/customsis/clap1.wav");
}
else if (bundle.GetAllAssetNames()[i] == "assets/ultrakill/customsis/explode1.wav")
{
Explode1 = bundle.LoadAsset<AudioClip>("assets/ultrakill/customsis/explode1.wav");
}
else if (bundle.GetAllAssetNames()[i] == "assets/ultrakill/customsis/taunt1.wav")
{
Taunt1 = bundle.LoadAsset<AudioClip>("assets/ultrakill/customsis/taunt1.wav");
}
else if (bundle.GetAllAssetNames()[i] == "assets/ultrakill/customsis/player_death1.wav")
{
Stomp1 = bundle.LoadAsset<AudioClip>("assets/ultrakill/customsis/player_death1.wav");
}
else if (bundle.GetAllAssetNames()[i] == "assets/ultrakill/customsis/hurt1.wav")
{
Hurt1 = bundle.LoadAsset<AudioClip>("assets/ultrakill/customsis/hurt1.wav");
}
}
}
private void Update()
{
SisyphusPrime val = Object.FindObjectOfType<SisyphusPrime>();
if ((Object)(object)val != (Object)null)
{
for (int i = 0; i < val.uppercutComboVoice.Length; i++)
{
val.uppercutComboVoice[i] = Destroy1;
}
}
for (int j = 0; j < val.clapVoice.Length; j++)
{
val.clapVoice[j] = Clap1;
}
for (int k = 0; k < val.explosionVoice.Length; k++)
{
val.explosionVoice[k] = Explode1;
}
for (int l = 0; l < val.tauntVoice.Length; l++)
{
val.tauntVoice[l] = Taunt1;
}
for (int m = 0; m < val.stompComboVoice.Length; m++)
{
val.stompComboVoice[m] = Stomp1;
}
for (int n = 0; n < val.hurtVoice.Length; n++)
{
val.hurtVoice[n] = Hurt1;
}
}
}