Decompiled source of SandboxCustomizer v1.0.2
plugins/SandboxCustomizer.dll
Decompiled 4 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using SandboxCustomizer.Info; using SandboxCustomizer.UI; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.AddressableAssets.ResourceLocators; using UnityEngine.Events; using UnityEngine.Networking; using UnityEngine.ResourceManagement.AsyncOperations; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("SandboxCustomizer")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SandboxCustomizer")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("f4c914f1-16e3-4ece-a0b1-651235f769d5")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace SandboxCustomizer { public class BetterUnblocker : MonoBehaviour { private TimeOfDayChanger main_changer = null; private UltrakillEvent events = null; public UnityEvent sanbox_switch_event = new UnityEvent(); public void Start() { ((MonoBehaviour)this).Invoke("OnEnable", 0.1f); } public void OnEnable() { ObjectActivator val = null; if (((Component)this).gameObject.TryGetComponent<ObjectActivator>(ref val)) { ((MonoBehaviour)val).CancelInvoke(); } if (events == null) { events = val.events; } } public void Update() { if ((Object)(object)main_changer != (Object)null) { if (main_changer.allDone) { main_changer = null; if (events != null) { events.Invoke(); } } return; } bool flag = false; Transform transform = GameObject.Find("Activators").transform; for (int i = 0; i < transform.childCount; i++) { if (!((Component)transform.GetChild(i)).gameObject.activeSelf) { continue; } GameObject gameObject = ((Component)transform.GetChild(i)).gameObject; TimeOfDayChanger val = null; for (int j = 0; j < gameObject.transform.childCount; j++) { if (!((Component)gameObject.transform.GetChild(j)).TryGetComponent<TimeOfDayChanger>(ref val)) { continue; } if (val.allDone) { val = null; continue; } main_changer = val; bool flag2 = false; flag = true; foreach (CustomSandbox sandbox in SandboxManager.sandboxs) { if ((Object)(object)sandbox.tod_changer == (Object)(object)val) { SandboxManager.sandbox_current = sandbox; if (sandbox.info.path != null) { ((ConfigEntryBase)Plugin.load_on_start).SetSerializedValue(sandbox.info.path.Replace(Plugin.sandbox_folder_path + "\\", "")); } else { ((ConfigEntryBase)Plugin.load_on_start).SetSerializedValue("Day"); } flag2 = true; break; } } if (!flag2) { SandboxManager.sandbox_current = null; SandboxManager.activators_vanilla.TryGetValue(gameObject, out var value); if (value == null) { Debug.Log((object)"GUYS WE'RE LITERALLY GONNA #SAVETF2 THIS TIME GUYS!! #FIXTF2 GUYS!!!"); SandboxManager.main_sandbox = null; } else { SandboxManager.main_sandbox = value; if (value != null) { ((ConfigEntryBase)Plugin.load_on_start).SetSerializedValue(value); } else { ((ConfigEntryBase)Plugin.load_on_start).SetSerializedValue("Day"); } } } sanbox_switch_event.Invoke(); } } if (!flag) { events.Invoke(); } } } public static class CSBUtils { public static string version = "1.0.0"; public static void CreateContainer(string name, string path) { if (!string.Equals(".csb", Path.GetExtension(path), StringComparison.OrdinalIgnoreCase)) { Debug.Log((object)("Can't create field because \"" + path + "\" is not a csb")); return; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); if (text.Contains("[" + name + "]")) { Debug.Log((object)("Field \"" + name + "\" with same name already exists")); return; } string text2 = "\n[" + name + "]\n{\n}"; text += text2; StreamWriter streamWriter = new StreamWriter(path); streamWriter.Write(text); streamWriter.Close(); } public static string CreateCSB(string name, string directory) { string text = Path.Combine(directory, name + ".csb"); if (File.Exists(text)) { Debug.Log((object)("File \"" + text + "\" already made")); return text; } StreamWriter streamWriter = new StreamWriter(text); streamWriter.Write("|" + version + "|"); streamWriter.Close(); return text; } public static List<string> GetFieldsInContainer(string file, int container_start) { List<string> list = new List<string>(); string text = ""; string text2 = ""; bool flag = false; int num = container_start; int num2 = 0; int num3 = 1; int num4 = 0; while (num < file.Count()) { if (file[num] == '{') { num3++; } if (file[num] == '}') { num3--; } if (num3 == 0) { break; } if (file[num] == '(') { num2++; } if (file[num] == ')') { num2--; } if (file[num] == '[') { num4++; if (num2 == 1) { flag = true; num++; continue; } } if (file[num] == ']') { num4--; if (num2 == 1) { flag = false; int result = 0; if (int.TryParse(text2, out result)) { num2--; num3++; num += 3 + result; text2 = ""; continue; } } } if (flag) { text2 += file[num]; } num++; } text = file.Substring(container_start, num - container_start); list = text.Split(new char[1] { '\n' }).ToList(); list.RemoveAt(0); list.RemoveAt(list.Count - 1); return list; } public static string RemoveFieldsInContainter(string file, int container_start) { List<string> list = new List<string>(); string text = ""; string text2 = ""; bool flag = false; int num = container_start; int num2 = 0; int num3 = 1; int num4 = 0; while (num < file.Count()) { if (file[num] == '{') { num3++; } if (file[num] == '}') { num3--; } if (num3 == 0) { break; } if (file[num] == '(') { num2++; } if (file[num] == ')') { num2--; } if (file[num] == '[') { num4++; if (num2 == 1) { flag = true; num++; continue; } } if (file[num] == ']') { num4--; if (num2 == 1) { flag = false; int result = 0; if (int.TryParse(text2, out result)) { num2--; num3++; num += 3 + result; text2 = ""; continue; } } } if (flag) { text2 += file[num]; } num++; } return file.Remove(container_start, num - container_start); } public static void CreateColorField(string container_name, Color color, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return; } int num = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, num); text = RemoveFieldsInContainter(text, num); string item = "(color){" + color.r + "," + color.g + "," + color.b + "," + color.a + "}"; fieldsInContainer.Add(item); string text3 = ""; text3 += "\n"; foreach (string item2 in fieldsInContainer) { text3 = text3 + item2 + "\n"; } text = text.Insert(num, text3); StreamWriter streamWriter = new StreamWriter(path); streamWriter.Write(text); streamWriter.Close(); } public static Color GetColorField(string container_name, int index, string path) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_02bc: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_02ae: Unknown result type (might be due to invalid IL or missing references) //IL_02b3: Unknown result type (might be due to invalid IL or missing references) //IL_02b7: Unknown result type (might be due to invalid IL or missing references) //IL_02b8: Unknown result type (might be due to invalid IL or missing references) Color clear = Color.clear; if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return Color.clear; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return Color.clear; } int container_start = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, container_start); if (index >= fieldsInContainer.Count || index < 0) { Debug.Log((object)"Field index out of range"); return Color.clear; } if (!fieldsInContainer[index].Contains("(color")) { Debug.Log((object)("Color could not be found at field index: " + index)); return Color.clear; } int num = fieldsInContainer[index].IndexOf("){") + "){".Length; string text3 = fieldsInContainer[index].Substring(num, fieldsInContainer[index].Length - 1 - num); List<string> list = new List<string>(); list = text3.Split(new char[1] { ',' }).ToList(); if (list.Count() > 2) { float[] array = new float[list.Count]; for (int i = 0; i < list.Count; i++) { if (!float.TryParse(list[i], out array[i])) { Debug.Log((object)(container_name + ": " + index + " | Could not determine color value " + i)); array[i] = 0f; } } clear.r = array[0]; clear.g = array[1]; clear.b = array[2]; if (list.Count() > 3) { clear.a = array[3]; } else { clear.a = 1f; } return clear; } Debug.Log((object)("Not enough values in color field " + container_name + ": " + index + " to determine color")); return Color.clear; } public static void SetColorField(string container_name, Color color, int index, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return; } int num = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, num); text = RemoveFieldsInContainter(text, num); if (index >= fieldsInContainer.Count || index < 0) { Debug.Log((object)"Field index out of range"); return; } string value = "(color){" + color.r + "," + color.g + "," + color.b + "," + color.a + "}"; fieldsInContainer[index] = value; string text3 = ""; text3 += "\n"; foreach (string item in fieldsInContainer) { text3 = text3 + item + "\n"; } text = text.Insert(num, text3); StreamWriter streamWriter = new StreamWriter(path); streamWriter.Write(text); streamWriter.Close(); } public static void CreateFloatField(string container_name, float num, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return; } int num2 = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, num2); text = RemoveFieldsInContainter(text, num2); string item = "(float){" + num + "}"; fieldsInContainer.Add(item); string text3 = ""; text3 += "\n"; foreach (string item2 in fieldsInContainer) { text3 = text3 + item2 + "\n"; } text = text.Insert(num2, text3); StreamWriter streamWriter = new StreamWriter(path); streamWriter.Write(text); streamWriter.Close(); } public static float GetFloatField(string container_name, int index, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return 0f; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return 0f; } int container_start = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, container_start); if (index >= fieldsInContainer.Count || index < 0) { Debug.Log((object)"Field index out of range"); return 0f; } if (!fieldsInContainer[index].Contains("(float)")) { Debug.Log((object)("Float could not be found at field index: " + index)); return 0f; } int num = fieldsInContainer[index].IndexOf("){") + "){".Length; string s = fieldsInContainer[index].Substring(num, fieldsInContainer[index].Length - 1 - num); if (!float.TryParse(s, out var result)) { Debug.Log((object)(container_name + ": " + index + " | Could not determine float value")); return 0f; } return result; } public static void SetFloatField(string container_name, float num, int index, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return; } int num2 = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, num2); text = RemoveFieldsInContainter(text, num2); if (index >= fieldsInContainer.Count || index < 0) { Debug.Log((object)"Field index out of range"); return; } string value = "(float){" + num + "}"; fieldsInContainer[index] = value; string text3 = ""; text3 += "\n"; foreach (string item in fieldsInContainer) { text3 = text3 + item + "\n"; } text = text.Insert(num2, text3); StreamWriter streamWriter = new StreamWriter(path); streamWriter.Write(text); streamWriter.Close(); } public static void CreateBoolField(string container_name, bool value, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return; } int num = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, num); text = RemoveFieldsInContainter(text, num); string item = "(bool){" + value + "}"; fieldsInContainer.Add(item); string text3 = ""; text3 += "\n"; foreach (string item2 in fieldsInContainer) { text3 = text3 + item2 + "\n"; } text = text.Insert(num, text3); StreamWriter streamWriter = new StreamWriter(path); streamWriter.Write(text); streamWriter.Close(); } public static bool GetBoolField(string container_name, int index, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return false; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return false; } int container_start = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, container_start); if (index >= fieldsInContainer.Count || index < 0) { Debug.Log((object)"Field index out of range"); return false; } if (!fieldsInContainer[index].Contains("(bool")) { Debug.Log((object)("Bool could not be found at field index: " + index)); return false; } int num = fieldsInContainer[index].IndexOf("){") + "){".Length; string value = fieldsInContainer[index].Substring(num, fieldsInContainer[index].Length - 1 - num); if (!bool.TryParse(value, out var result)) { Debug.Log((object)(container_name + ": " + index + " | Could not determine boolean value")); return false; } return result; } public static void SetBoolField(string container_name, bool value, int index, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return; } int num = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, num); text = RemoveFieldsInContainter(text, num); if (index >= fieldsInContainer.Count || index < 0) { Debug.Log((object)"Field index out of range"); return; } string value2 = "(bool){" + value + "}"; fieldsInContainer[index] = value2; string text3 = ""; text3 += "\n"; foreach (string item in fieldsInContainer) { text3 = text3 + item + "\n"; } text = text.Insert(num, text3); StreamWriter streamWriter = new StreamWriter(path); streamWriter.Write(text); streamWriter.Close(); } public static void CreateBase64Field(string container_name, string data, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return; } int num = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, num); text = RemoveFieldsInContainter(text, num); string item = "(base64[" + data.Length + "]){" + data + "}"; fieldsInContainer.Add(item); string text3 = ""; text3 += "\n"; foreach (string item2 in fieldsInContainer) { text3 = text3 + item2 + "\n"; } text = text.Insert(num, text3); StreamWriter streamWriter = new StreamWriter(path); streamWriter.Write(text); streamWriter.Close(); } public static string GetBase64Field(string container_name, int index, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return ""; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return ""; } int container_start = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, container_start); if (index >= fieldsInContainer.Count || index < 0) { Debug.Log((object)"Field index out of range"); return ""; } if (!fieldsInContainer[index].Contains("(base64")) { Debug.Log((object)("Base64 could not be found at field index: " + index)); return ""; } int num = fieldsInContainer[index].IndexOf("){") + "){".Length; return fieldsInContainer[index].Substring(num, fieldsInContainer[index].Length - 1 - num); } public static void SetBase64Field(string container_name, string data, int index, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return; } int num = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, num); text = RemoveFieldsInContainter(text, num); if (index >= fieldsInContainer.Count || index < 0) { Debug.Log((object)"Field index out of range"); return; } string value = "(base64[" + data.Length + "]){" + data + "}"; fieldsInContainer[index] = value; string text3 = ""; text3 += "\n"; foreach (string item in fieldsInContainer) { text3 = text3 + item + "\n"; } text = text.Insert(num, text3); StreamWriter streamWriter = new StreamWriter(path); streamWriter.Write(text); streamWriter.Close(); } public static void CreateStringField(string container_name, string str, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return; } int num = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, num); text = RemoveFieldsInContainter(text, num); string item = "(string){" + str + "}"; fieldsInContainer.Add(item); string text3 = ""; text3 += "\n"; foreach (string item2 in fieldsInContainer) { text3 = text3 + item2 + "\n"; } text = text.Insert(num, text3); StreamWriter streamWriter = new StreamWriter(path); streamWriter.Write(text); streamWriter.Close(); } public static string GetStringField(string container_name, int index, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return ""; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return ""; } int container_start = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, container_start); if (index >= fieldsInContainer.Count || index < 0) { Debug.Log((object)"Field index out of range"); return ""; } if (!fieldsInContainer[index].Contains("(string")) { Debug.Log((object)("String could not be found at field index: " + index)); return ""; } int num = fieldsInContainer[index].IndexOf("){") + "){".Length; return fieldsInContainer[index].Substring(num, fieldsInContainer[index].Length - 1 - num); } public static void SetStringField(string container_name, string str, int index, string path) { if (!File.Exists(path)) { Debug.Log((object)("File \"" + path + "\" is not found")); return; } StreamReader streamReader = new StreamReader(path); string text = streamReader.ReadToEnd(); streamReader.Close(); string text2 = "[" + container_name + "]\n{"; if (!text.Contains(text2)) { Debug.Log((object)("Container " + container_name + " is not found")); return; } int num = text.IndexOf(text2) + text2.Length; List<string> fieldsInContainer = GetFieldsInContainer(text, num); text = RemoveFieldsInContainter(text, num); if (index >= fieldsInContainer.Count || index < 0) { Debug.Log((object)"Field index out of range"); return; } string value = "(string){" + str + "}"; fieldsInContainer[index] = value; string text3 = ""; text3 += "\n"; foreach (string item in fieldsInContainer) { text3 = text3 + item + "\n"; } text = text.Insert(num, text3); StreamWriter streamWriter = new StreamWriter(path); streamWriter.Write(text); streamWriter.Close(); } } public class CustomSandbox { public static GameObject base_indoors; public static GameObject base_outdoors; public static GameObject base_activator; public Material skybox_mat; public GameObject custom_indoors; public GameObject custom_outdoors; public GameObject custom_activator; public TimeOfDayChanger tod_changer; public ObjectActivator obj_activator; public UltrakillEvent uk_event; public List<Light> new_lights = new List<Light>(); public List<Light> indoor_lights = new List<Light>(); public List<Light> outdoor_lights = new List<Light>(); public List<MeshRenderer> godrays = new List<MeshRenderer>(); public SandboxInfo info = new SandboxInfo(); public bool in_scene = false; public static void MakeBaseSandbox() { GameObject gameObject = ((Component)GameObject.Find("IndoorsLighting").transform.Find("Day")).gameObject; GameObject gameObject2 = ((Component)GameObject.Find("OutdoorsLighting").transform.Find("Day")).gameObject; GameObject gameObject3 = ((Component)GameObject.Find("Activators").transform.Find("Day Activator")).gameObject; base_indoors = Object.Instantiate<GameObject>(gameObject, gameObject.transform.parent); ((Object)base_indoors).name = "Base (Indoors)"; base_indoors.SetActive(false); base_outdoors = Object.Instantiate<GameObject>(gameObject2, gameObject2.transform.parent); ((Object)base_outdoors).name = "Base (Outdoors)"; base_outdoors.SetActive(false); base_activator = Object.Instantiate<GameObject>(gameObject3, gameObject3.transform.parent); ((Object)base_activator).name = "Base Activator"; base_activator.SetActive(false); } public void AddToScene() { //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Expected O, but got Unknown //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0174: Expected O, but got Unknown //IL_02bb: Unknown result type (might be due to invalid IL or missing references) //IL_02c0: Unknown result type (might be due to invalid IL or missing references) //IL_0265: Unknown result type (might be due to invalid IL or missing references) //IL_0396: Unknown result type (might be due to invalid IL or missing references) //IL_039b: Unknown result type (might be due to invalid IL or missing references) //IL_033d: Unknown result type (might be due to invalid IL or missing references) //IL_047c: Unknown result type (might be due to invalid IL or missing references) //IL_0481: Unknown result type (might be due to invalid IL or missing references) //IL_041e: Unknown result type (might be due to invalid IL or missing references) //IL_0579: Unknown result type (might be due to invalid IL or missing references) //IL_057e: Unknown result type (might be due to invalid IL or missing references) //IL_04d8: Unknown result type (might be due to invalid IL or missing references) //IL_04dd: Unknown result type (might be due to invalid IL or missing references) if (in_scene) { return; } GameObject gameObject = ((Component)GameObject.Find("IndoorsLighting").transform.Find("Day")).gameObject; GameObject gameObject2 = ((Component)GameObject.Find("OutdoorsLighting").transform.Find("Day")).gameObject; GameObject gameObject3 = ((Component)GameObject.Find("Activators").transform.Find("Day Activator")).gameObject; custom_indoors = Object.Instantiate<GameObject>(base_indoors, base_indoors.transform.parent); ((Object)custom_indoors).name = "Custom (Indoors)"; custom_outdoors = Object.Instantiate<GameObject>(base_outdoors, base_outdoors.transform.parent); ((Object)custom_outdoors).name = "Custom (Outdoors)"; custom_activator = Object.Instantiate<GameObject>(base_activator, base_activator.transform.parent); ((Object)custom_activator).name = "Custom Activator"; tod_changer = custom_activator.GetComponentInChildren<TimeOfDayChanger>(); skybox_mat = new Material(tod_changer.newSkybox); if (info.skybox == null) { info.skybox = new SkyboxInfo(); info.skybox.texture = (Texture2D)base_activator.GetComponentInChildren<TimeOfDayChanger>().newSkybox.mainTexture; info.skybox.name = null; skybox_mat.mainTexture = (Texture)(object)info.skybox.texture; } else { skybox_mat.mainTexture = (Texture)(object)info.skybox.texture; } tod_changer.newSkybox = skybox_mat; obj_activator = custom_activator.GetComponent<ObjectActivator>(); uk_event = obj_activator.events; uk_event.toActivateObjects = (GameObject[])(object)new GameObject[2] { custom_indoors, custom_outdoors }; Light[] componentsInChildren = custom_indoors.GetComponentsInChildren<Light>(); if (info.indoor_lights != null) { for (int i = 0; i < componentsInChildren.Length; i++) { indoor_lights.Add(componentsInChildren[i]); componentsInChildren[i].color = info.indoor_lights[i].color; } } else { info.indoor_lights = new List<LightInfo>(); for (int j = 0; j < componentsInChildren.Length; j++) { indoor_lights.Add(componentsInChildren[j]); LightInfo lightInfo = new LightInfo(); lightInfo.color = componentsInChildren[j].color; info.indoor_lights.Add(lightInfo); } } Light[] componentsInChildren2 = custom_outdoors.GetComponentsInChildren<Light>(); if (info.outdoor_lights != null) { for (int k = 0; k < componentsInChildren2.Length; k++) { outdoor_lights.Add(componentsInChildren2[k]); componentsInChildren2[k].color = info.outdoor_lights[k].color; } } else { info.outdoor_lights = new List<LightInfo>(); for (int l = 0; l < componentsInChildren2.Length; l++) { outdoor_lights.Add(componentsInChildren2[l]); LightInfo lightInfo2 = new LightInfo(); lightInfo2.color = componentsInChildren2[l].color; info.outdoor_lights.Add(lightInfo2); } } MeshRenderer[] componentsInChildren3 = custom_indoors.GetComponentsInChildren<MeshRenderer>(); if (info.godrays != null) { for (int m = 0; m < componentsInChildren3.Length; m++) { godrays.Add(componentsInChildren3[m]); ((Renderer)componentsInChildren3[m]).material.color = info.godrays[m].color; } } else { info.godrays = new List<GodrayInfo>(); for (int n = 0; n < componentsInChildren3.Length; n++) { godrays.Add(componentsInChildren3[n]); GodrayInfo godrayInfo = new GodrayInfo(); godrayInfo.color = ((Renderer)componentsInChildren3[n]).material.color; info.godrays.Add(godrayInfo); } } if (info.fog != null) { tod_changer.fogColor = info.fog.color; if (info.fog.enabled) { tod_changer.fogStart = info.fog.start; tod_changer.fogEnd = info.fog.end; } else { tod_changer.fogStart = 1E+21f; tod_changer.fogEnd = 1E+20f; } } else { info.fog = new FogInfo(); info.fog.color = tod_changer.fogColor; info.fog.start = tod_changer.fogStart; info.fog.end = tod_changer.fogEnd; info.fog.enabled = true; } Light[] componentsInChildren4 = custom_outdoors.GetComponentsInChildren<Light>(); foreach (Light item in componentsInChildren4) { new_lights.Add(item); } tod_changer.newLights = new_lights.ToArray(); UpdateEffects(); in_scene = true; } public void RemoveFromScene() { if (in_scene) { Object.Destroy((Object)(object)custom_indoors); Object.Destroy((Object)(object)custom_outdoors); Object.Destroy((Object)(object)custom_activator); tod_changer = null; obj_activator = null; uk_event = null; in_scene = false; indoor_lights.Clear(); outdoor_lights.Clear(); godrays.Clear(); } } public void Clear() { RemoveFromScene(); tod_changer = null; obj_activator = null; uk_event = null; in_scene = false; } public void LoadSkyboxFromPath(string path) { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown if (!File.Exists(path)) { Debug.Log((object)("Error when trying to load skybox from path: " + path)); return; } byte[] array = File.ReadAllBytes(path); if (info.skybox == null) { info.skybox = new SkyboxInfo(); } info.skybox.texture = new Texture2D(0, 0, (TextureFormat)4, false); ((Texture)info.skybox.texture).filterMode = (FilterMode)0; ImageConversion.LoadImage(info.skybox.texture, array); if ((Object)(object)skybox_mat != (Object)null) { skybox_mat.mainTexture = (Texture)(object)info.skybox.texture; } } public void LoadSkyboxFromData(byte[] data) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown Texture2D val = new Texture2D(0, 0, (TextureFormat)4, false); if (!ImageConversion.LoadImage(val, data)) { Debug.Log((object)"Error when trying to load sandbox from data"); return; } if (info.skybox == null) { info.skybox = new SkyboxInfo(); } info.skybox.texture = val; ((Texture)info.skybox.texture).filterMode = (FilterMode)0; if ((Object)(object)skybox_mat != (Object)null) { skybox_mat.mainTexture = (Texture)(object)info.skybox.texture; } } public void LoadSkyboxFromURL(string url) { UnityWebRequest request = UnityWebRequestTexture.GetTexture(url); ((AsyncOperation)request.SendWebRequest()).completed += delegate { try { if (!request.isNetworkError && !request.isHttpError) { if (info.skybox == null) { info.skybox = new SkyboxInfo(); } info.skybox.texture = DownloadHandlerTexture.GetContent(request); if ((Object)(object)skybox_mat != (Object)null) { skybox_mat.mainTexture = (Texture)(object)info.skybox.texture; } } else { Debug.Log((object)("Error when trying to load skybox from path/url: " + url)); } } catch (Exception ex) { Debug.Log((object)ex); } finally { request.Dispose(); } }; } public void UpdateEffects() { //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)custom_indoors != (Object)null) { for (int i = 0; i < indoor_lights.Count; i++) { indoor_lights[i].color = info.indoor_lights[i].color; } } if ((Object)(object)custom_outdoors != (Object)null) { for (int j = 0; j < outdoor_lights.Count; j++) { outdoor_lights[j].color = info.outdoor_lights[j].color; } } if ((Object)(object)custom_indoors != (Object)null) { for (int k = 0; k < godrays.Count; k++) { ((Renderer)godrays[k]).material.color = info.godrays[k].color; } } tod_changer.fogColor = info.fog.color; if (info.fog.enabled) { tod_changer.fogStart = info.fog.start; tod_changer.fogEnd = info.fog.end; } else { tod_changer.fogStart = 1E+25f; tod_changer.fogEnd = 1E+26f; } new_lights.Clear(); Light[] componentsInChildren = custom_outdoors.GetComponentsInChildren<Light>(); foreach (Light item in componentsInChildren) { new_lights.Add(item); } tod_changer.newLights = new_lights.ToArray(); } } [BepInPlugin("ironfarm.uk.sandboxcustom", "SandboxCustomizer", "1.0.2")] public class Plugin : BaseUnityPlugin { private bool sandbox_loaded = false; private GameObject indoor_light_object = null; private GameObject outdoor_light_object = null; private Transform day_indoors = null; private Transform day_outdoors = null; public static List<CustomSandbox> sbs = new List<CustomSandbox>(); private List<string> tex_path = new List<string>(); public static string united_kingdom_path = Path.GetFullPath(Path.Combine(Application.dataPath, "..\\")); public static List<string> cg_skybox_paths = new List<string> { "Cybergrind\\Textures\\Skyboxes", "Cybergrind\\Textures\\Starbuster\\Skyboxes", "Cybergrind\\Textures\\Vvizard\\Skyboxes" }; public static string data_folder_path = Path.Combine(Utils.ModDir(), "Data"); public static string sandbox_folder_path = Path.Combine(Utils.ModDir(), "Sandboxes"); public static string skybox_folder_path = Path.Combine(Utils.ModDir(), "Skyboxes"); public static ConfigEntry<string> load_on_start; public static ConfigEntry<bool> remeber_last_sandbox; public static ConfigEntry<bool> auto_save_sandbox; public static ConfigEntry<float> tod_speed; public void Start() { AssetHandler.LoadBundle(); AssetHandler.MakePrefabs(); WhyDoesGettingAddressableNamesAtRuntimeHaveToBeSoHard.GetAddressKeys(); Debug.Log((object)Application.dataPath); Debug.Log((object)Application.persistentDataPath); Debug.Log((object)"Lololo"); load_on_start = ((BaseUnityPlugin)this).Config.Bind<string>("Sandbox", "Load_Sandbox_On_Start", "Day", (ConfigDescription)null); remeber_last_sandbox = ((BaseUnityPlugin)this).Config.Bind<bool>("Sandbox", "Remember_Last_Sandbox", true, (ConfigDescription)null); auto_save_sandbox = ((BaseUnityPlugin)this).Config.Bind<bool>("Sandbox", "Auto_Save_Sandbox", false, (ConfigDescription)null); tod_speed = ((BaseUnityPlugin)this).Config.Bind<float>("Sandbox", "Sandbox_Transition_Speed", 1f, (ConfigDescription)null); foreach (string item in Directory.EnumerateFiles(skybox_folder_path)) { for (int i = 0; i < Utils.image_types.Count; i++) { if (string.Equals(Utils.image_types[i], Path.GetExtension(item), StringComparison.OrdinalIgnoreCase)) { tex_path.Add(item); SandboxManager.tex_path.Add(item); } } } Debug.Log((object)"We did it reddit"); SceneManager.sceneLoaded += SandboxLoadCheck; SceneManager.sceneUnloaded += SandboxUnloadCheck; } public void SandboxLoadCheck(Scene scene, LoadSceneMode sceneMode) { if (!(SceneHelper.CurrentScene == "uk_construct")) { return; } Debug.Log((object)"Custom Sandbox has Loaded"); sandbox_loaded = true; CustomSandbox.MakeBaseSandbox(); SandboxManager.Clear(); SandboxManager.Setup(); foreach (string item in Directory.EnumerateFiles(sandbox_folder_path)) { if (string.Equals(".csb", Path.GetExtension(item), StringComparison.OrdinalIgnoreCase)) { CustomSandbox customSandbox = new CustomSandbox(); customSandbox.info = SandboxInfo.LoadInfo(item); if (customSandbox.info != null) { SandboxManager.AddSandbox(customSandbox); } } } SandboxManager.global_tod_speed = tod_speed.Value; SandboxManager.UpdateTODs(); if (remeber_last_sandbox.Value) { GameObject value = null; if (!SandboxManager.vanilla_activators.TryGetValue(load_on_start.Value, out value)) { foreach (CustomSandbox sandbox in SandboxManager.sandboxs) { if (sandbox.info.path == Path.Combine(sandbox_folder_path, load_on_start.Value)) { SandboxManager.HardForceSandbox(sandbox); break; } } return; } SandboxManager.HardForceBaseSandbox(load_on_start.Value); SandboxManager.main_sandbox = load_on_start.Value; } else { ((ConfigEntryBase)load_on_start).SetSerializedValue("Day"); } } public void SandboxUnloadCheck(Scene scene) { if (SceneHelper.CurrentScene != "uk_construct" && sandbox_loaded) { Debug.Log((object)"Sandbox has Unloaded."); SandboxManager.Clear(); sandbox_loaded = false; } } public void Update() { if (!sandbox_loaded) { } } } internal class PluginInfo { public const string Name = "SandboxCustomizer"; public const string GUID = "ironfarm.uk.sandboxcustom"; public const string Version = "1.0.2"; } public class PointerAdder : MonoBehaviour { private ControllerPointer pointer; public List<UnityAction> on_pressed_actions = new List<UnityAction>(); private void Awake() { if (!((Component)this).TryGetComponent<ControllerPointer>(ref pointer)) { pointer = ((Component)this).gameObject.AddComponent<ControllerPointer>(); } foreach (UnityAction on_pressed_action in on_pressed_actions) { pointer.OnPressed.AddListener(on_pressed_action); } } } public static class SandboxManager { private enum TODB { Left, Right, Add, Delete, Edit, Settings } [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__27_0; public static UnityAction <>9__27_1; public static UnityAction <>9__27_2; public static UnityAction <>9__27_3; public static UnityAction <>9__27_4; public static UnityAction <>9__27_5; public static UnityAction <>9__39_0; internal void <Setup>b__27_0() { if (tod_grid_index > 0) { tod_grid_index--; } UpdateGrid(); Debug.Log((object)tod_grid_index); } internal void <Setup>b__27_1() { if (tod_grid_index < tod_grid_list.Count - 1) { tod_grid_index++; } UpdateGrid(); Debug.Log((object)tod_grid_index); } internal void <Setup>b__27_2() { CustomSandbox customSandbox = new CustomSandbox(); AddSandbox(customSandbox); if (tex_path.Count > 0) { string text = tex_path[Random.Range(0, tex_path.Count)]; customSandbox.LoadSkyboxFromPath(text); customSandbox.info.skybox.name = text.Replace(Plugin.skybox_folder_path + "\\", ""); customSandbox.info.skybox.name = customSandbox.info.skybox.name.Replace("PutSkyboxHere\\", ""); CSBUtils.SetStringField("Skybox", customSandbox.info.skybox.name, 0, customSandbox.info.path); } UpdateGrid(); Debug.Log((object)"Added sandbox"); } internal void <Setup>b__27_3() { DeleteSandbox(sandbox_current); UpdateGrid(); Debug.Log((object)"Removed sandbox"); } internal void <Setup>b__27_4() { edit_panel.UpdateName(); edit_panel.gameObject.SetActive(true); tod_panel.SetActive(false); } internal void <Setup>b__27_5() { settings_panel.remember_enabled = Plugin.remeber_last_sandbox.Value; settings_panel.auto_save_enabled = Plugin.auto_save_sandbox.Value; settings_panel.tod_slider.value = global_tod_speed; settings_panel.tod_speed_value.text = settings_panel.tod_slider.value.ToString("0.00"); settings_panel.button_auto_save_img.SetActive(settings_panel.auto_save_enabled); settings_panel.button_remember_img.SetActive(settings_panel.remember_enabled); settings_panel.gameObject.SetActive(true); tod_panel.SetActive(false); } internal void <HardForceBaseSandbox>b__39_0() { RevertToDSpeedOnUnblock(target_base_tod); } } private static GameObject tod_grid; private static GameObject tod_changer; public static GameObject tod_panel; public static GameObject blocker; public static GameObject unblocker; public static float global_tod_speed = 1f; public static List<GameObject> tod_grid_list = new List<GameObject>(); public static int tod_grid_index = 0; private static List<GameObject> tod_buttons = new List<GameObject>(); private static int tod_button_total = 8; public static List<CustomSandbox> sandboxs = new List<CustomSandbox>(); public static List<string> tex_path = new List<string>(); public static GameObject base_tod_button; public static EditPanel edit_panel = new EditPanel(); public static SettingsPanel settings_panel = new SettingsPanel(); public static CustomSandbox sandbox_current = null; public static string main_sandbox = null; public static LightColorSlider cob = new LightColorSlider(); private static bool is_setup = false; private static int todb_count = 6; public static GameObject[] shop_button_mover = (GameObject[])(object)new GameObject[todb_count]; public static UnityEvent on_blocked_event = new UnityEvent(); public static UnityEvent on_unblock_event = new UnityEvent(); public static CustomSandbox dead_sandbox = new CustomSandbox(); public static Dictionary<string, GameObject> vanilla_activators = new Dictionary<string, GameObject>(); public static Dictionary<GameObject, string> activators_vanilla = new Dictionary<GameObject, string>(); public static CustomSandbox backup_sandbox = null; public static GameObject target_activator; public static TimeOfDayChanger target_base_tod; private static bool load_sandboxes = false; public static void Setup() { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected O, but got Unknown //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown //IL_02d0: Unknown result type (might be due to invalid IL or missing references) //IL_02da: Expected O, but got Unknown //IL_02f6: Unknown result type (might be due to invalid IL or missing references) //IL_0300: Expected O, but got Unknown //IL_044e: Unknown result type (might be due to invalid IL or missing references) //IL_0453: Unknown result type (might be due to invalid IL or missing references) //IL_0459: Expected O, but got Unknown //IL_0484: Unknown result type (might be due to invalid IL or missing references) //IL_0489: Unknown result type (might be due to invalid IL or missing references) //IL_048f: Expected O, but got Unknown //IL_04ba: Unknown result type (might be due to invalid IL or missing references) //IL_04bf: Unknown result type (might be due to invalid IL or missing references) //IL_04c5: Expected O, but got Unknown //IL_04f0: Unknown result type (might be due to invalid IL or missing references) //IL_04f5: Unknown result type (might be due to invalid IL or missing references) //IL_04fb: Expected O, but got Unknown //IL_0526: Unknown result type (might be due to invalid IL or missing references) //IL_052b: Unknown result type (might be due to invalid IL or missing references) //IL_0531: Expected O, but got Unknown //IL_055c: Unknown result type (might be due to invalid IL or missing references) //IL_0561: Unknown result type (might be due to invalid IL or missing references) //IL_0567: Expected O, but got Unknown if (is_setup) { return; } Utils.InitUIObjets(); is_setup = true; tod_buttons = new List<GameObject>(); sandboxs = new List<CustomSandbox>(); on_blocked_event = new UnityEvent(); on_unblock_event = new UnityEvent(); dead_sandbox = new CustomSandbox(); tod_changer = GameObject.Find("Sandbox Shop/Canvas/Border/TOD Changer"); tod_panel = GameObject.Find("Sandbox Shop/Canvas/Border/TOD Changer/Panel"); tod_grid = GameObject.Find("Sandbox Shop/Canvas/Border/TOD Changer/Panel/TOD Grid"); blocker = GameObject.Find("Sandbox Shop/Canvas/Border/TOD Changer/Panel/Blocker"); unblocker = blocker.GetComponent<ObjectActivator>().events.toActivateObjects[0]; unblocker.AddComponent<BetterUnblocker>(); vanilla_activators.Add("Dawn", ((Component)GameObject.Find("Activators").transform.Find("Dawn Activator")).gameObject); vanilla_activators.Add("Day", ((Component)GameObject.Find("Activators").transform.Find("Day Activator")).gameObject); vanilla_activators.Add("Dusk", ((Component)GameObject.Find("Activators").transform.Find("Dusk Activator")).gameObject); vanilla_activators.Add("Night", ((Component)GameObject.Find("Activators").transform.Find("Night Activator")).gameObject); vanilla_activators.Add("Night Darker", ((Component)GameObject.Find("Activators").transform.Find("Night Darker Activator")).gameObject); vanilla_activators.Add("Lust", ((Component)GameObject.Find("Activators").transform.Find("Lust Activator")).gameObject); vanilla_activators.Add("Greed", ((Component)GameObject.Find("Activators").transform.Find("Greed Activator")).gameObject); vanilla_activators.Add("Foggy", ((Component)GameObject.Find("Activators").transform.Find("Foggy Activator")).gameObject); foreach (KeyValuePair<string, GameObject> vanilla_activator in vanilla_activators) { activators_vanilla.Add(vanilla_activator.Value, vanilla_activator.Key); } base_tod_button = ((Component)Object.Instantiate<Transform>(tod_grid.transform.Find("Day"), tod_grid.transform)).gameObject; ((Object)base_tod_button).name = "Base (Button)"; base_tod_button.SetActive(false); blocker.GetComponent<ObjectActivator>().events.onActivate.AddListener(new UnityAction(onBlocked)); unblocker.GetComponent<ObjectActivator>().events.onActivate.AddListener(new UnityAction(onUnblock)); shop_button_mover[0] = Utils.CloneButtonForShop(AssetHandler.LoadAsset<GameObject>("button left"), tod_panel.transform); shop_button_mover[1] = Utils.CloneButtonForShop(AssetHandler.LoadAsset<GameObject>("button right"), tod_panel.transform); shop_button_mover[2] = Utils.CloneButtonForShop(AssetHandler.LoadAsset<GameObject>("button add"), tod_panel.transform); shop_button_mover[3] = Utils.CloneButtonForShop(AssetHandler.LoadAsset<GameObject>("button delete"), tod_panel.transform); shop_button_mover[4] = Utils.CloneButtonForShop(AssetHandler.LoadAsset<GameObject>("button edit"), tod_panel.transform); shop_button_mover[5] = Utils.CloneButtonForShop(AssetHandler.LoadAsset<GameObject>("button settings"), tod_panel.transform); edit_panel.Create(tod_changer.transform); edit_panel.gameObject.SetActive(false); settings_panel.Create(tod_changer.transform); settings_panel.gameObject.SetActive(false); tod_grid_list.Add(tod_grid); UpdateGrid(); UpdateTODs(); List<UnityAction> on_pressed_actions = shop_button_mover[0].GetComponent<PointerAdder>().on_pressed_actions; object obj = <>c.<>9__27_0; if (obj == null) { UnityAction val = delegate { if (tod_grid_index > 0) { tod_grid_index--; } UpdateGrid(); Debug.Log((object)tod_grid_index); }; <>c.<>9__27_0 = val; obj = (object)val; } on_pressed_actions.Add((UnityAction)obj); List<UnityAction> on_pressed_actions2 = shop_button_mover[1].GetComponent<PointerAdder>().on_pressed_actions; object obj2 = <>c.<>9__27_1; if (obj2 == null) { UnityAction val2 = delegate { if (tod_grid_index < tod_grid_list.Count - 1) { tod_grid_index++; } UpdateGrid(); Debug.Log((object)tod_grid_index); }; <>c.<>9__27_1 = val2; obj2 = (object)val2; } on_pressed_actions2.Add((UnityAction)obj2); List<UnityAction> on_pressed_actions3 = shop_button_mover[2].GetComponent<PointerAdder>().on_pressed_actions; object obj3 = <>c.<>9__27_2; if (obj3 == null) { UnityAction val3 = delegate { CustomSandbox customSandbox = new CustomSandbox(); AddSandbox(customSandbox); if (tex_path.Count > 0) { string text = tex_path[Random.Range(0, tex_path.Count)]; customSandbox.LoadSkyboxFromPath(text); customSandbox.info.skybox.name = text.Replace(Plugin.skybox_folder_path + "\\", ""); customSandbox.info.skybox.name = customSandbox.info.skybox.name.Replace("PutSkyboxHere\\", ""); CSBUtils.SetStringField("Skybox", customSandbox.info.skybox.name, 0, customSandbox.info.path); } UpdateGrid(); Debug.Log((object)"Added sandbox"); }; <>c.<>9__27_2 = val3; obj3 = (object)val3; } on_pressed_actions3.Add((UnityAction)obj3); List<UnityAction> on_pressed_actions4 = shop_button_mover[3].GetComponent<PointerAdder>().on_pressed_actions; object obj4 = <>c.<>9__27_3; if (obj4 == null) { UnityAction val4 = delegate { DeleteSandbox(sandbox_current); UpdateGrid(); Debug.Log((object)"Removed sandbox"); }; <>c.<>9__27_3 = val4; obj4 = (object)val4; } on_pressed_actions4.Add((UnityAction)obj4); List<UnityAction> on_pressed_actions5 = shop_button_mover[4].GetComponent<PointerAdder>().on_pressed_actions; object obj5 = <>c.<>9__27_4; if (obj5 == null) { UnityAction val5 = delegate { edit_panel.UpdateName(); edit_panel.gameObject.SetActive(true); tod_panel.SetActive(false); }; <>c.<>9__27_4 = val5; obj5 = (object)val5; } on_pressed_actions5.Add((UnityAction)obj5); List<UnityAction> on_pressed_actions6 = shop_button_mover[5].GetComponent<PointerAdder>().on_pressed_actions; object obj6 = <>c.<>9__27_5; if (obj6 == null) { UnityAction val6 = delegate { settings_panel.remember_enabled = Plugin.remeber_last_sandbox.Value; settings_panel.auto_save_enabled = Plugin.auto_save_sandbox.Value; settings_panel.tod_slider.value = global_tod_speed; settings_panel.tod_speed_value.text = settings_panel.tod_slider.value.ToString("0.00"); settings_panel.button_auto_save_img.SetActive(settings_panel.auto_save_enabled); settings_panel.button_remember_img.SetActive(settings_panel.remember_enabled); settings_panel.gameObject.SetActive(true); tod_panel.SetActive(false); }; <>c.<>9__27_5 = val6; obj6 = (object)val6; } on_pressed_actions6.Add((UnityAction)obj6); } public static void AddSandbox(CustomSandbox sandbox) { tod_button_total++; if (8 * tod_grid_list.Count() < tod_button_total) { GameObject val = Object.Instantiate<GameObject>(tod_grid, tod_grid.transform.parent); int childCount = val.transform.childCount; for (int i = 0; i < childCount; i++) { Object.Destroy((Object)(object)((Component)val.transform.GetChild(i)).gameObject); } tod_grid_list.Add(val); UpdateGrid(); } sandbox.AddToScene(); sandbox.tod_changer.speedMultiplier = global_tod_speed; sandboxs.Add(sandbox); GameObject gameObject = Object.Instantiate<GameObject>(base_tod_button, tod_grid_list[tod_grid_list.Count() - 1].transform).gameObject; gameObject.SetActive(true); ((Object)gameObject).name = "Custom (Button)"; gameObject.GetComponent<ShopButton>().toActivate[0] = sandbox.custom_activator; tod_buttons.Add(gameObject); UpdateDisableList(); SandboxInfo.SaveInfo(sandbox.info); if (!Plugin.sbs.Contains(sandbox)) { Plugin.sbs.Add(sandbox); } } public static void MakeDeadSandbox() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) dead_sandbox.AddToScene(); for (int i = 0; i < dead_sandbox.info.outdoor_lights.Count; i++) { dead_sandbox.info.outdoor_lights[i].color = Color.black; } for (int j = 0; j < dead_sandbox.info.indoor_lights.Count; j++) { dead_sandbox.info.indoor_lights[j].color = Color.black; } dead_sandbox.skybox_mat.SetColor("_Tint", Color.black); dead_sandbox.UpdateEffects(); UpdateDisableList(); } public static void DeleteSandbox(CustomSandbox sandbox, bool delete_save = true) { if (!sandboxs.Contains(sandbox)) { Debug.Log((object)"Sandbox being deleted is not in list"); return; } if (File.Exists(sandbox.info.path) && delete_save) { File.Delete(sandbox.info.path); } int num = sandboxs.IndexOf(sandbox); bool flag = false; if (sandbox == sandbox_current) { flag = true; } if (flag) { if (num < sandboxs.Count - 1) { ForceSandbox(sandboxs[num + 1]); } else if (num > 0) { ForceSandbox(sandboxs[num - 1]); } else { ((Component)GameObject.Find("Activators").transform.Find("Day Activator")).gameObject.SetActive(true); blocker.SetActive(true); sandbox_current = null; } } int num2 = num / 8 + 1; tod_button_total--; Object.Destroy((Object)(object)tod_buttons[num]); tod_buttons.RemoveAt(num); if (num2 < tod_grid_list.Count - 1) { for (int i = num2; i < tod_grid_list.Count - 1; i++) { GameObject gameObject = ((Component)tod_grid_list[i + 1].transform.GetChild(0)).gameObject; gameObject.transform.SetParent(tod_grid_list[i].transform); } if (tod_grid_list[tod_grid_list.Count - 1].transform.childCount == 0) { Object.Destroy((Object)(object)tod_grid_list[tod_grid_list.Count - 1]); tod_grid_list.RemoveAt(tod_grid_list.Count - 1); } } else if (tod_button_total % 8 == 0) { Object.Destroy((Object)(object)tod_grid_list[num2]); tod_grid_list.RemoveAt(num2); if (num2 == tod_grid_index) { tod_grid_index--; } } UpdateGrid(); UpdateDisableList(); if (Plugin.sbs.Contains(sandbox)) { Plugin.sbs.Remove(sandbox); } if (flag) { sandbox.RemoveFromScene(); sandboxs.RemoveAt(num); } else { sandbox.RemoveFromScene(); sandboxs.RemoveAt(num); } } public static void RefreshSkybox() { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown if (backup_sandbox != null) { ForceSandbox(backup_sandbox); sandbox_current = backup_sandbox; } on_unblock_event.RemoveListener(new UnityAction(RefreshSkybox)); } public static void smile() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown Debug.Log((object)"I LIED >:("); on_unblock_event.RemoveListener(new UnityAction(smile)); } public static void ForceSandbox(CustomSandbox sandbox) { if (sandboxs.Contains(sandbox)) { int num = sandboxs.IndexOf(sandbox); sandbox.custom_activator.SetActive(true); blocker.SetActive(true); } } public static void HardForceSandbox(CustomSandbox sandbox) { //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected O, but got Unknown if (sandboxs.Contains(sandbox)) { int num = sandboxs.IndexOf(sandbox); sandbox.tod_changer.speedMultiplier = 10000000f; sandbox.custom_activator.SetActive(true); sandbox_current = sandbox; on_unblock_event.AddListener((UnityAction)delegate { RevertToDSpeedOnUnblock(sandbox.tod_changer); }); blocker.SetActive(true); } } public static void ForceBaseSandbox(string name) { target_activator = null; vanilla_activators.TryGetValue(name, out target_activator); if ((Object)(object)target_activator != (Object)null) { target_activator.SetActive(true); blocker.SetActive(true); } else { Debug.Log((object)"You dumb and reactive frendo"); } } public static void HardForceBaseSandbox(string name) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Expected O, but got Unknown target_activator = null; vanilla_activators.TryGetValue(name, out target_activator); if ((Object)(object)target_activator != (Object)null) { target_base_tod = ((Component)target_activator.transform.GetChild(0)).GetComponent<TimeOfDayChanger>(); target_base_tod.speedMultiplier = 10000000f; target_activator.SetActive(true); UnityEvent obj = on_unblock_event; object obj2 = <>c.<>9__39_0; if (obj2 == null) { UnityAction val = delegate { RevertToDSpeedOnUnblock(target_base_tod); }; <>c.<>9__39_0 = val; obj2 = (object)val; } obj.AddListener((UnityAction)obj2); blocker.SetActive(true); } else { Debug.Log((object)"You dumb and reactive frendo"); } } public static void RevertToDSpeedOnUnblock(TimeOfDayChanger tod) { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown if ((Object)(object)tod != (Object)null) { tod.speedMultiplier = global_tod_speed; } on_unblock_event.RemoveListener((UnityAction)delegate { RevertToDSpeedOnUnblock(tod); }); } public static void UpdateGrid() { foreach (GameObject item in tod_grid_list) { item.SetActive(false); } tod_grid_list[tod_grid_index].SetActive(true); if (tod_grid_index == 0) { shop_button_mover[0].SetActive(false); } else { shop_button_mover[0].SetActive(true); } if (tod_grid_index == tod_grid_list.Count - 1) { shop_button_mover[1].SetActive(false); } else { shop_button_mover[1].SetActive(true); } if (tod_buttons.Count == 0 || sandbox_current == null) { shop_button_mover[3].SetActive(false); shop_button_mover[4].SetActive(false); } else { shop_button_mover[3].SetActive(true); shop_button_mover[4].SetActive(true); } shop_button_mover[5].SetActive(true); } public static void UpdateDisableList() { Transform transform = GameObject.Find("Activators").transform; Transform transform2 = GameObject.Find("IndoorsLighting").transform; Transform transform3 = GameObject.Find("OutdoorsLighting").transform; List<GameObject> list = new List<GameObject>(); List<GameObject> list2 = new List<GameObject>(); for (int i = 0; i < transform2.childCount; i++) { list.Add(((Component)transform2.GetChild(i)).gameObject); } for (int j = 0; j < transform.childCount; j++) { list.Add(((Component)transform.GetChild(j)).gameObject); } list.Add(((Component)transform.Find("Dawn Activator")).GetComponent<ObjectActivator>().events.toActivateObjects[2]); list.Add(((Component)transform.Find("Night Activator")).GetComponent<ObjectActivator>().events.toActivateObjects[2]); list.Add(((Component)transform.Find("Foggy Activator")).GetComponent<ObjectActivator>().events.toActivateObjects[2]); for (int k = 0; k < transform3.childCount; k++) { list2.Add(((Component)transform3.GetChild(k)).gameObject); } for (int l = 0; l < transform.childCount; l++) { List<GameObject> list3 = list.ToList(); List<GameObject> list4 = new List<GameObject>(); List<GameObject> list5 = ((Component)transform.GetChild(l)).GetComponent<ObjectActivator>().events.toActivateObjects.ToList(); list5.Add(((Component)transform.GetChild(l)).gameObject); foreach (GameObject item in list3) { if (((Object)item).name == "IndoorsGarage" || ((Object)item).name == "IndoorsBuilding") { list4.Add(item); } foreach (GameObject item2 in list5) { if ((Object)(object)item == (Object)(object)item2) { list4.Add(item); } } } foreach (GameObject item3 in list4) { list3.Remove(item3); } ((Component)transform.GetChild(l)).GetComponent<ObjectActivator>().events.toDisActivateObjects = list3.ToArray(); List<GameObject> list6 = list2.ToList(); List<GameObject> list7 = new List<GameObject>(); List<GameObject> list8 = new List<GameObject>(); foreach (GameObject item4 in list6) { foreach (GameObject item5 in list5) { if ((Object)(object)item4 == (Object)(object)item5) { list7.Add(item4); } } } foreach (GameObject item6 in list7) { list6.Remove(item6); } List<Light> list9 = new List<Light>(); foreach (GameObject item7 in list6) { for (int m = 0; m < item7.transform.childCount; m++) { if (((Object)item7.transform.GetChild(m)).name.Contains("Directional Light")) { list9.Add(((Component)item7.transform.GetChild(m)).GetComponent<Light>()); } } } ((Component)transform.GetChild(l).Find("TOD Changer")).gameObject.GetComponent<TimeOfDayChanger>().oldLights = list9.ToArray(); } UpdateTODs(); } public static void UpdateTODs() { Transform transform = GameObject.Find("Activators").transform; for (int i = 0; i < transform.childCount; i++) { ((Component)transform.GetChild(i).Find("TOD Changer")).gameObject.GetComponent<TimeOfDayChanger>().speedMultiplier = global_tod_speed; } } public static void SaveSandboxes() { foreach (CustomSandbox sandbox in sandboxs) { SandboxInfo.SaveInfo(sandbox.info); } } public static void DeleteSandboxes() { if (sandbox_current != null) { ((Component)GameObject.Find("Activators").transform.Find("Day Activator")).gameObject.SetActive(true); blocker.SetActive(true); sandbox_current = null; } while (sandboxs.Count != 0) { DeleteSandbox(sandboxs[0]); } } public static void ReloadSandboxes() { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Expected O, but got Unknown if (sandbox_current != null) { ForceBaseSandbox("Day"); ((ConfigEntryBase)Plugin.load_on_start).SetSerializedValue("Day"); sandbox_current = null; } while (sandboxs.Count != 0) { DeleteSandbox(sandboxs[0], delete_save: false); } if (!load_sandboxes) { on_unblock_event.AddListener(new UnityAction(LoadSandboxes)); blocker.SetActive(true); load_sandboxes = true; } } public static void LoadSandboxes() { //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Expected O, but got Unknown foreach (string item in Directory.EnumerateFiles(Plugin.sandbox_folder_path)) { if (string.Equals(".csb", Path.GetExtension(item), StringComparison.OrdinalIgnoreCase)) { CustomSandbox customSandbox = new CustomSandbox(); customSandbox.info = SandboxInfo.LoadInfo(item); if (customSandbox.info != null) { AddSandbox(customSandbox); } } } on_unblock_event.RemoveListener(new UnityAction(LoadSandboxes)); load_sandboxes = false; } public static void doAThing() { if (is_setup && sandboxs == null) { } } public static void onBlocked() { foreach (GameObject item in tod_grid_list) { item.SetActive(false); } for (int i = 0; i < todb_count; i++) { shop_button_mover[i].SetActive(false); } on_blocked_event.Invoke(); } public static void onUnblock() { for (int i = 0; i < todb_count; i++) { shop_button_mover[i].SetActive(true); } UpdateGrid(); on_unblock_event.Invoke(); } public static void Clear() { tod_button_total = 8; tod_grid = null; tod_grid_list = new List<GameObject>(); tod_grid_index = 0; tod_changer = null; tod_buttons = new List<GameObject>(); foreach (CustomSandbox sandbox in sandboxs) { sandbox.Clear(); } sandboxs = new List<CustomSandbox>(); sandbox_current = null; backup_sandbox = null; tod_panel = null; shop_button_mover = (GameObject[])(object)new GameObject[todb_count]; ((UnityEventBase)on_unblock_event).RemoveAllListeners(); ((UnityEventBase)on_blocked_event).RemoveAllListeners(); vanilla_activators.Clear(); activators_vanilla.Clear(); load_sandboxes = false; is_setup = false; } } public static class Utils { public static List<string> image_types = new List<string> { ".jpeg", ".jpg", ".png", ".bmp" }; private static GameObject shop_slider_base = null; private static GameObject shop_button_base = null; public static string ModDir() { return Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); } public static T CopyComponent<T>(T original, GameObject destination) where T : Component { Type type = ((object)original).GetType(); Component val = destination.AddComponent(type); FieldInfo[] fields = type.GetFields(); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { fieldInfo.SetValue(val, fieldInfo.GetValue(original)); } return (T)(object)((val is T) ? val : null); } public static List<string> LayerMaskNames(LayerMask lmask) { List<string> list = new List<string>(); int num = 1; for (int i = 0; i < 32; i++) { if ((((LayerMask)(ref lmask)).value & num) > 0) { list.Add(LayerMask.LayerToName(i)); Debug.Log((object)(LayerMask.LayerToName(i) + " " + i)); } num *= 2; } return list; } public static void InitUIObjets() { shop_slider_base = GameObject.Find("Shop/Canvas/Weapons/RevolverWindow/Color Screen/Standard/Custom/Unlocked/Color 1/Red/Slider"); shop_button_base = GameObject.Find("Sandbox Shop/Canvas/Border/TOD Changer/Panel/Close Button"); } public static GameObject CloneButtonForShop(GameObject button_base, Transform transform) { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)shop_button_base == (Object)null) { Debug.Log((object)"Couldn;t clode the buteon"); return null; } GameObject val = Object.Instantiate<GameObject>(shop_button_base, transform); Object.Destroy((Object)(object)((Component)val.transform.Find("Text")).gameObject); val.transform.localPosition = button_base.transform.localPosition; for (int i = 0; i < button_base.transform.childCount; i++) { if (!(((Object)button_base.transform.GetChild(i)).name == "Panel")) { Object.Instantiate<Transform>(button_base.transform.GetChild(i), val.transform); } } ((Object)val).name = ((Object)button_base).name; val.GetComponent<RectTransform>().anchoredPosition = button_base.GetComponent<RectTransform>().anchoredPosition; val.GetComponent<RectTransform>().anchoredPosition3D = button_base.GetComponent<RectTransform>().anchoredPosition3D; val.GetComponent<RectTransform>().anchorMax = button_base.GetComponent<RectTransform>().anchorMax; val.GetComponent<RectTransform>().anchorMin = button_base.GetComponent<RectTransform>().anchorMin; val.GetComponent<RectTransform>().offsetMin = button_base.GetComponent<RectTransform>().offsetMin; val.GetComponent<RectTransform>().offsetMax = button_base.GetComponent<RectTransform>().offsetMax; val.GetComponent<ShopButton>().toActivate = (GameObject[])(object)new GameObject[0]; val.GetComponent<ShopButton>().toDeactivate = (GameObject[])(object)new GameObject[0]; val.AddComponent<PointerAdder>(); return val; } public static GameObject ReplaceButtonForShop(GameObject button_base, Transform transform) { GameObject result = CloneButtonForShop(button_base, transform); Object.Destroy((Object)(object)button_base); return result; } public static GameObject CloneSliderForShop(GameObject slider_base, Transform transform) { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)shop_slider_base == (Object)null) { Debug.Log((object)"codit colne ths ikdler"); return null; } GameObject val = Object.Instantiate<GameObject>(shop_slider_base, transform); val.SetActive(true); val.transform.localPosition = slider_base.transform.localPosition; ((Object)val).name = ((Object)slider_base).name; val.GetComponent<RectTransform>().anchoredPosition = slider_base.GetComponent<RectTransform>().anchoredPosition; val.GetComponent<RectTransform>().anchoredPosition3D = slider_base.GetComponent<RectTransform>().anchoredPosition3D; val.GetComponent<RectTransform>().anchorMax = slider_base.GetComponent<RectTransform>().anchorMax; val.GetComponent<RectTransform>().anchorMin = slider_base.GetComponent<RectTransform>().anchorMin; val.GetComponent<RectTransform>().offsetMin = slider_base.GetComponent<RectTransform>().offsetMin; val.GetComponent<RectTransform>().offsetMax = slider_base.GetComponent<RectTransform>().offsetMax; ((Graphic)((Component)val.transform.Find("Background")).GetComponent<Image>()).color = ((Graphic)((Component)slider_base.transform.Find("Background")).GetComponent<Image>()).color; ((Graphic)((Component)val.transform.Find("Fill Area/Fill")).GetComponent<Image>()).color = ((Graphic)((Component)slider_base.transform.Find("Fill Area/Fill")).GetComponent<Image>()).color; ((Graphic)((Component)val.transform.Find("Handle Slide Area/Handle")).GetComponent<Image>()).color = ((Graphic)((Component)slider_base.transform.Find("Handle Slide Area/Handle")).GetComponent<Image>()).color; Object.Destroy((Object)(object)((Component)val.transform.Find("Value")).gameObject); val.GetComponent<Slider>().onValueChanged = slider_base.GetComponent<Slider>().onValueChanged; slider_base.SetActive(false); return val; } public static GameObject ReplaceSliderForShop(GameObject slider_base, Transform transform) { GameObject result = CloneSliderForShop(slider_base, transform); Object.Destroy((Object)(object)slider_base); return result; } public static int[] BitCountFinder(int num) { if (num < 1) { Debug.Log((object)"bruh"); return null; } int num2 = (int)Math.Ceiling(Math.Log(num + 1, 2.0)); int num3 = num2; int[] array = new int[num3]; for (int i = 0; i < num2; i++) { array[i] = 0; } int num4 = 0; for (int j = 0; j < num + 1; j++) { num4 = 0; for (int k = 0; k < num2; k++) { if (((int)Math.Pow(2.0, k) & j) > 0) { num4++; } } if (num4 > 0) { array[num4 - 1]++; } } for (int l = 0; l < num2; l++) { Debug.Log((object)(l + 1 + ": " + array[l])); } return array; } } public static class AssetHandler { public static AssetBundle bundle; public static bool bundleLoaded; public static GameObject edit_panel; public static GameObject light_panel; public static GameObject light_color_slider; public static GameObject skybox_panel; public static GameObject fog_panel; public static GameObject misc_panel; public static GameObject settings_panel; public static void LoadBundle() { if (bundleLoaded) { Debug.Log((object)"Bundle already loaded"); return; } bundle = AssetBundle.LoadFromFile(Path.Combine(Path.Combine(Utils.ModDir(), "Data"), "custom_sandbox_assets")); if ((Object)(object)bundle != (Object)null) { Debug.Log((object)"Bundle successfully loaded"); bundleLoaded = true; } else { Debug.Log((object)"Bundle failed to loaded"); bundleLoaded = false; } } public static T LoadAsset<T>(string name) where T : Object { if (!bundleLoaded) { Debug.Log((object)"Bundle is not loaded"); return default(T); } T val = bundle.LoadAsset<T>(name); if ((Object)(object)val == (Object)null) { Debug.Log((object)(name + " didn't load")); } return val; } public static void UnloadBundle() { if (!bundleLoaded) { Debug.Log((object)"Bundle already unloaded"); return; } Debug.Log((object)"Bundle succesfully unloaded"); bundle.Unload(true); bundle = null; } public static void MakePrefabs() { edit_panel = AssetHandler.LoadAsset<GameObject>("EditPanel"); edit_panel.AddComponent<HudOpenEffect>(); light_panel = AssetHandler.LoadAsset<GameObject>("LightColorPanel"); light_panel.AddComponent<HudOpenEffect>(); light_color_slider = AssetHandler.LoadAsset<GameObject>("LightColorSlider"); skybox_panel = AssetHandler.LoadAsset<GameObject>("SkyboxPanel"); skybox_panel.AddComponent<HudOpenEffect>(); fog_panel = AssetHandler.LoadAsset<GameObject>("FogPanel"); fog_panel.AddComponent<HudOpenEffect>(); misc_panel = AssetHandler.LoadAsset<GameObject>("MiscPanel"); misc_panel.AddComponent<HudOpenEffect>(); settings_panel = AssetHandler.LoadAsset<GameObject>("SettingsPanel"); settings_panel.AddComponent<HudOpenEffect>(); } } public static class WhyDoesGettingAddressableNamesAtRuntimeHaveToBeSoHard { public static async void GetAddressKeys() { AsyncOperationHandle<IResourceLocator> thingy = Addressables.LoadContentCatalogAsync("Where the catalog json is", (string)null); await thingy.Task; List<string> addressKeys = new List<string>(); IResourceLocator resLocator = thingy.Result; if (resLocator == null) { return; } if (resLocator != null) { Debug.Log((object)"YEAAAAAAH"); foreach (object key in resLocator.Keys) { addressKeys.Add(key.ToString()); Debug.Log((object)key.ToString()); } File.WriteAllLines(Path.Combine("Path you want to save the cataloge"), addressKeys); } else { Debug.Log((object)"Aw fiddlesticks"); } } } } namespace SandboxCustomizer.UI { public class EditPanel { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__13_2; internal void <Create>b__13_2() { if (SandboxManager.sandbox_current.info.path != null) { SandboxManager.sandbox_current.info = SandboxInfo.LoadInfo(SandboxManager.sandbox_current.info.path); string path = "bruh"; if (File.Exists(Path.Combine(Plugin.skybox_folder_path, SandboxManager.sandbox_current.info.skybox.name))) { path = Path.Combine(Plugin.skybox_folder_path, SandboxManager.sandbox_current.info.skybox.name); } else if (File.Exists(Path.Combine(Plugin.skybox_folder_path, "PutSkyboxHere", SandboxManager.sandbox_current.info.skybox.name))) { path = Path.Combine(Plugin.skybox_folder_path, "PutSkyboxHere", SandboxManager.sandbox_current.info.skybox.name); } SandboxManager.sandbox_current.LoadSkyboxFromPath(path); SandboxManager.sandbox_current.UpdateEffects(); RenderSettings.skybox = SandboxManager.sandbox_current.skybox_mat; } } } public GameObject gameObject; public GameObject button_lights; public GameObject button_skybox; public GameObject button_fog; public GameObject button_misc; public Text sandbox_name; public GameObject button_save; public GameObject button_refresh; public GameObject button_back; public LightColorPanel light_panel; public SkyboxPanel skybox_panel; public FogPanel fog_panel; public MiscPanel misc_panel; public void Create(Transform transform) { //IL_026e: Unknown result type (might be due to invalid IL or missing references) //IL_0278: Expected O, but got Unknown //IL_0290: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Expected O, but got Unknown //IL_02e7: Unknown result type (might be due to invalid IL or missing references) //IL_02f1: Expected O, but got Unknown //IL_0309: Unknown result type (might be due to invalid IL or missing references) //IL_0313: Expected O, but got Unknown //IL_032b: Unknown result type (might be due to invalid IL or missing references) //IL_0335: Expected O, but got Unknown //IL_034d: Unknown result type (might be due to invalid IL or missing references) //IL_0357: Expected O, but got Unknown //IL_02bf: Unknown result type (might be due to invalid IL or missing references) //IL_02c4: Unknown result type (might be due to invalid IL or missing references) //IL_02ca: Expected O, but got Unknown gameObject = Object.Instantiate<GameObject>(AssetHandler.edit_panel, transform); button_lights = Utils.ReplaceButtonForShop(((Component)gameObject.transform.Find("button lights")).gameObject, gameObject.transform); button_skybox = Utils.ReplaceButtonForShop(((Component)gameObject.transform.Find("button skybox")).gameObject, gameObject.transform); button_fog = Utils.ReplaceButtonForShop(((Component)gameObject.transform.Find("button fog")).gameObject, gameObject.transform); button_misc = Utils.ReplaceButtonForShop(((Component)gameObject.transform.Find("button misc")).gameObject, gameObject.transform); sandbox_name = ((Component)gameObject.transform.Find("SandboxName")).gameObject.GetComponent<Text>(); button_save = Utils.ReplaceButtonForShop(((Component)gameObject.transform.Find("button save")).gameObject, gameObject.transform); button_refresh = Utils.ReplaceButtonForShop(((Component)gameObject.transform.Find("button refresh")).gameObject, gameObject.transform); button_back = Utils.ReplaceButtonForShop(((Component)gameObject.transform.Find("button back")).gameObject, gameObject.transform); light_panel = new LightColorPanel(); light_panel.Create(gameObject.transform); light_panel.gameObject.SetActive(false); skybox_panel = new SkyboxPanel(); skybox_panel.Create(gameObject.transform); skybox_panel.gameObject.SetActive(false); fog_panel = new FogPanel(); fog_panel.Create(gameObject.transform); fog_panel.gameObject.SetActive(false); misc_panel = new MiscPanel(); misc_panel.Create(gameObject.transform); misc_panel.gameObject.SetActive(false); button_back.GetComponent<PointerAdder>().on_pressed_actions.Add((UnityAction)delegate { SandboxManager.tod_panel.SetActive(true); gameObject.SetActive(false); }); button_save.GetComponent<PointerAdder>().on_pressed_actions.Add((UnityAction)delegate { if (SandboxManager.sandbox_current != null) { SandboxInfo.SaveInfo(SandboxManager.sandbox_current.info); ((ConfigEntryBase)Plugin.load_on_start).SetSerializedValue(SandboxManager.sandbox_current.info.path.Replace(Plugin.sandbox_folder_path + "\\", "")); } UpdateName(); }); List<UnityAction> on_pressed_actions = button_refresh.GetComponent<PointerAdder>().on_pressed_actions; object obj = <>c.<>9__13_2; if (obj == null) { UnityAction val = delegate { if (SandboxManager.sandbox_current.info.path != null) { SandboxManager.sandbox_current.info = SandboxInfo.LoadInfo(SandboxManager.sandbox_current.info.path); string path = "bruh"; if (File.Exists(Path.Combine(Plugin.skybox_folder_path, SandboxManager.sandbox_current.info.skybox.name))) { path = Path.Combine(Plugin.skybox_folder_path, SandboxManager.sandbox_current.info.skybox.name); } else if (File.Exists(Path.Combine(Plugin.skybox_folder_path, "PutSkyboxHere", SandboxManager.sandbox_current.info.skybox.name))) { path = Path.Combine(Plugin.skybox_folder_path, "PutSkyboxHere", SandboxManager.sandbox_current.info.skybox.name); } SandboxManager.sandbox_current.LoadSkyboxFromPath(path); SandboxManager.sandbox_current.UpdateEffects(); RenderSettings.skybox = SandboxManager.sandbox_current.skybox_mat; } }; <>c.<>9__13_2 = val; obj = (object)val; } on_pressed_actions.Add((UnityAction)obj); button_lights.GetComponent<PointerAdder>().on_pressed_actions.Add((UnityAction)delegate { //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Expected O, but got Unknown light_panel.gameObject.SetActive(true); if (SandboxManager.sandbox_current != null) { light_panel.ClearAllSliders(); foreach (LightInfo light_info2 in SandboxManager.sandbox_current.info.outdoor_lights) { LightColorSlider slider2 = new LightColorSlider(); light_panel.AddColorSlider(slider2); slider2.SetColor(light_info2.color); slider2.on_value_change_event.AddListener((UnityAction)delegate { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) light_info2.color = slider2.color; SandboxManager.sandbox_current.UpdateEffects(); Color color2 = default(Color); ((Color)(ref color2))..ctor(slider2.slider_r.value, slider2.slider_g.value, slider2.slider_b.value, slider2.slider_mag.value); if (Plugin.auto_save_sandbox.Value && File.Exists(SandboxManager.sandbox_current.info.path)) { CSBUtils.SetColorField("Outdoor Lights", color2, SandboxManager.sandbox_current.info.outdoor_lights.IndexOf(light_info2), SandboxManager.sandbox_current.info.path); } }); } foreach (LightInfo light_info in SandboxManager.sandbox_current.info.indoor_lights) { LightColorSlider slider = new LightColorSlider(); light_panel.AddColorSlider(slider); slider.SetColor(light_info.color); slider.on_value_change_event.AddListener((UnityAction)delegate { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) light_info.color = slider.color; SandboxManager.sandbox_current.UpdateEffects(); Color color = default(Color); ((Color)(ref color))..ctor(slider.slider_r.value, slider.slider_g.value, slider.slider_b.value, slider.slider_mag.value); if (Plugin.auto_save_sandbox.Value && File.Exists(SandboxManager.sandbox_current.info.path)) { CSBUtils.SetColorField("Indoor Lights", color, SandboxManager.sandbox_current.info.indoor_lights.IndexOf(light_info), SandboxManager.sandbox_current.info.path); } }); } } }); button_skybox.GetComponent<PointerAdder>().on_pressed_actions.Add((UnityAction)delegate { skybox_panel.gameObject.SetActive(true); ((Graphic)skybox_panel.skybox_image).material.mainTexture = (Texture)(object)SandboxManager.sandbox_current.info.skybox.texture; }); button_fog.GetComponent<PointerAdder>().on_pressed_actions.Add((UnityAction)delegate { //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Expected O, but got Unknown fog_panel.gameObject.SetActive(true); ((UnityEventBase)fog_panel.on_value_change_event).RemoveAllListeners(); fog_panel.fog_enable = SandboxManager.sandbox_current.info.fog.enabled; fog_panel.SetColor(SandboxManager.sandbox_current.info.fog.color); fog_panel.fog_start.value = SandboxManager.sandbox_current.info.fog.start; fog_panel.fog_end.value = SandboxManager.sandbox_current.info.fog.end; if (fog_panel.fog_enable) { fog_panel.fog_enable_img.SetActive(true); } else { fog_panel.fog_enable_img.SetActive(false); } fog_panel.on_value_change_event.AddListener((UnityAction)delegate { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) SandboxManager.sandbox_current.info.fog.color = fog_panel.fog_color; SandboxManager.sandbox_current.info.fog.enabled = fog_panel.fog_enable; SandboxManager.sandbox_current.info.fog.start = fog_panel.fog_start.value; SandboxManager.sandbox_current.info.fog.end = fog_panel.fog_end.value; RenderSettings.fogColor = fog_panel.fog_color; if (Plugin.auto_save_sandbox.Value && File.Exists(SandboxManager.sandbox_current.info.path)) { CSBUtils.SetColorField("Fog", fog_panel.fog_color, 0, SandboxManager.sandbox_current.info.path); CSBUtils.SetFloatField("Fog", fog_panel.fog_start.value, 1, SandboxManager.sandbox_current.info.path); CSBUtils.SetFloatField("Fog", fog_panel.fog_end.value, 2, SandboxManager.sandbox_current.info.path); CSBUtils.SetBoolField("Fog", fog_panel.fog_enable, 3, SandboxManager.sandbox_current.info.path); } if (fog_panel.fog_enable) { RenderSettings.fogStartDistance = fog_panel.fog_start.value; RenderSettings.fogEndDistance = fog_panel.fog_end.value; fog_panel.fog_enable_img.SetActive(true); } else { RenderSettings.fogStartDistance = 1E+25f; RenderSettings.fogEndDistance = 1E+26f; fog_panel.fog_enable_img.SetActive(false); } SandboxManager.sandbox_current.UpdateEffects(); }); }); button_misc.GetComponent<PointerAdder>().on_pressed_actions.Add((UnityAction)delegate { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown misc_panel.gameObject.SetActive(true); misc_panel.godray_alpha.value = SandboxManager.sandbox_current.info.godrays[0].color.a; ((UnityEventBase)misc_panel.on_value_change_event).RemoveAllListeners(); misc_panel.on_value_change_event.AddListener((UnityAction)delegate { //IL_006e: Unknown result type (might be due to invalid IL or missing references) foreach (GodrayInfo godray in SandboxManager.sandbox_current.info.godrays) { godray.color.a = misc_panel.godray_alpha.value; if (Plugin.auto_save_sandbox.Value && File.Exists(SandboxManager.sandbox_current.info.path)) { CSBUtils.SetColorField("Godrays", godray.color, SandboxManager.sandbox_current.info.godrays.IndexOf(godray), SandboxManager.sandbox_current.info.path); } } SandboxManager.sandbox_current.UpdateEffects(); }); }); } public void UpdateName() { string text = ""; if (SandboxManager.sandbox_current != null && SandboxManager.sandbox_current.info.path != null) { text = SandboxManager.sandbox_current.info.path.Replace(Plugin.sandbox_folder_path + "\\", ""); text = text.Replace(".csb", ""); } sandbox_name.text = text; } } public class FogPanel { public GameObject gameObject; public GameObject button_back; public GameObject button_fog_enable; public GameObject fog_enable_img; public bool fog_enable; public Image fog_img; public Color fog_color; public Slider fog_r; public Slider fog_g; public Slider fog_b; public Slider fog_start; public Slider fog_end; public Text fog_start_value; public Text fog_end_value; public UnityEvent on_value_change_event; public void Create(Transform transform) { //IL_0293: Unknown result type (might be due to invalid IL or missing references) //IL_0298: Unknown result type (might be due to invalid IL or missing references) //IL_029e: Unknown result type (might be due to invalid IL or missing references) //IL_02a8: Expected O, but got Unknown //IL_02c6: Unknown result type (might be due to invalid IL or missing references) //IL_02d0: Expected O, but got Unknown //IL_02e8: Unknown result type (might be due to invalid IL or missing references) //IL_02f2: Expected O, but got Unknown gameObject = Object.Instantiate<GameObject>(AssetHandler.fog_panel, transform); button_back = Utils.ReplaceButtonForShop(((Component)gameObject.transform.Find("button back")).gameObject, gameObject.transform); button_fog_enable = Utils.ReplaceButtonForShop(((Component)gameObject.transform.Find("fog enable button")).gameObject, gameObject.transform); fog_enable_img = ((Component)gameObject.transform.Find("fog enable button/Image(Clone)")).gameObject; fog_enable = true; fog_img = ((Component)gameObject.transform.Find("ColorSlider/Color")).GetComponent<Image>(); fog_r = Utils.ReplaceSliderForShop(((Component)gameObject.transform.Find("ColorSlider/Red")).gameObject, gameObject.transform.Find("ColorSlider")).GetComponent<Slider>(); fog_g = Utils.ReplaceSliderForShop(((Component)gameObject.transform.Find("ColorSlider/Green")).gameObject, gameObject.transform.Find("ColorSlider")).GetComponent<Slider>(); fog_b = Utils.ReplaceSliderForShop(((Component)gameObject.transform.Find("ColorSlider/Blue")).gameObject, gameObject.transform.Find("ColorSlider")).GetComponent<Slider>(); fog_start = Utils.ReplaceSliderForShop(((Component)gameObject.transform.Find("fog start/FogSlider")).gameObject, gameObject.transform.Find("fog start")).GetComponent<Slider>(); fog_end = Utils.ReplaceSliderForShop(((Component)gameObject.transform.Find("fog end/FogSlider")).gameObject, gameObject.transform.Find("fog end")).GetComponent<Slider>(); fog_start_value = ((Component)gameObject.transform.Find("fog start/fog value")).GetComponent<Text>(); fog_end_value = ((Component)gameObject.transform.Find("fog end/fog value")).GetComponent<Text>(); fog_start.maxValue = 1000f; fog_start.minValue = -1000f; fog_start.wholeNumbers = true; fog_end.maxValue = 1000f; fog_end.minValue = -1000f; fog_end.wholeNumbers = true; fog_color = Color.black; on_value_change_event = new UnityEvent(); UpdateColor(); button_back.GetComponent<PointerAdder>().on_pressed_actions.Add((UnityAction)delegate { gameObject.SetActive(false); }); button_fog_enable.GetComponent<PointerAdder>().on_pressed_actions.Add((UnityAction)delegate { fog_enable = !fog_enable; on_value_change_event.Invoke(); }); ((UnityEvent<float>)(object)fog_r.onValueChanged).AddListener((UnityAction<float>)delegate { UpdateColor(); on_value_change_event.Invoke(); }); ((UnityEvent<float>)(object)fog_g.onValueChanged).AddListener((UnityAction<float>)delegate { UpdateColor(); on_value_change_event.Invoke(); }); ((UnityEvent<float>)(object)fog_b.onValueChanged).AddListener((UnityAction<float>)delegate { UpdateColor(); on_value_change_event.Invoke(); }); ((UnityEvent<float>)(object)fog_start.onValueChanged).AddListener((UnityAction<float>)delegate { fog_start_value.text = fog_start.value.ToString(); on_value_change_event.Invoke(); }); ((UnityEvent<float>)(object)fog_end.onValueChanged).AddListener((UnityAction<float>)delegate { fog_end_value.text = fog_end.value.ToString(); on_value_change_event.Invoke(); }); } public void UpdateColor() { //IL_005a: Unknown result type (might be due to invalid IL or missing references) fog_color.r = fog_r.value; fog_color.g = fog_g.value; fog_color.b = fog_b.value; fog_color.a = 1f; ((Graphic)fog_img).color = fog_color; } public void SetColor(Color col) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) fog_r.value = col.r; fog_g.value = col.g; fog_b.value = col.b; UpdateColor(); } } public class LightColorSlider { public GameObject gameObject; public Slider slider_r; public Slider slider_g; public Slider slider_b; public Slider slider_mag; public Image color_img; public Image color_glow_img; public Color color; public Color slider_value; public UnityEvent on_value_change_event; public void Create(Transform transform) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Expected O, but got Unknown color = Color.white; slider_value = Color.white; gameObject = Object.Instantiate<GameObject>(AssetHandler.light_color_slider, transform); slider_r = Utils.ReplaceSliderForShop(((Component)gameObject.transform.Find("Red")).gameObject, gameObject.transform).GetComponent<Slider>(); slider_g = Utils.ReplaceSliderForShop(((Component)gameObject.transform.Find("Green")).gameObject, gameObject.transform).GetComponent<Slider>(); slider_b = Utils.ReplaceSliderForShop(((Component)gameObject.transform.Find("Blue")).gameObject, gameObject.transform).GetComponent<Slider>(); slider_mag = Utils.ReplaceSliderForShop(((Component)gameObject.transform.Find("Magnitude")).gameObject, gameObject.transform).GetComponent<Slider>(); color_img = ((Component)gameObject.transform.Find("Color")).GetComponent<Image>(); color_glow_img = ((Component)gameObject.transform.Find("ColorGlow")).GetComponent<Image>(); UpdateColor(); on_value_change_event = new UnityEvent(); ((UnityEvent<float>)(object)slider_r.onValueChanged).AddListener((UnityAction<float>)delegate { UpdateColor(); on_value_change_event.Invoke(); }); ((UnityEvent<float>)(object)slider_g.onValueChanged).AddListener((UnityAction<float>)delegate { UpdateColor(); on_value_change_event.Invoke(); }); ((UnityEvent<float>)(object)slider_b.onValueChanged).AddListener((UnityAction<float>)delegate { UpdateColor(); on_value_change_event.Invoke(); }); ((UnityEvent<float>)(object)slider_mag.onValueChanged).AddListener((UnityAction<float>)delegate { UpdateColor(); on_value_change_event.Invoke(); }); } public void Destroy() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) slider_r = null; slider_g = null; slider_b = null; slider_mag = null; color_img = null; color_glow_img = null; color = Color.