using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ULTRAPhysics")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+c9d0a663e8b598a3bbb0a07b86d888e134e8306f")]
[assembly: AssemblyProduct("ULTRAPhysics")]
[assembly: AssemblyTitle("ULTRAPhysics")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ULTRAPhysics
{
[HarmonyPatch]
internal static class Patches
{
[HarmonyPatch(typeof(PlayerMovementParenting), "DetachPlayer")]
[HarmonyPostfix]
private static void PlayerMovementParenting_DetachPlayer(Transform other, PlayerMovementParenting __instance)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
if (!__instance.lockParent)
{
__instance.rb.AddForce(__instance.currentDelta / Time.fixedDeltaTime, (ForceMode)2);
}
}
}
[BepInPlugin("ULTRAPhysics", "ULTRAPhysics", "1.0.0")]
internal class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
new Harmony("ULTRAPhysics").PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ULTRAPhysics is loaded!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "ULTRAPhysics";
public const string PLUGIN_NAME = "ULTRAPhysics";
public const string PLUGIN_VERSION = "1.0.0";
}
}