ULTRArchipelago
Archipelago client implementation for ULTRAKILL
| Last updated | 2 days ago |
| Total downloads | 179 |
| Total rating | 0 |
| Categories | Mods Misc |
| Dependency string | MaybeAshleyIdk-ULTRArchipelago-0.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304EternalsTeam-PluginConfigurator
Used to configure plugins easily in Ultrakill
Preferred version: 1.10.2README
ULTRAKILL Archipelago Client
Note
This is a fork of TRPG's Archipelago client mod.
An implementation of an Archipelago client for ULTRAKILL.
Archipelago is a multiplayer cross-game randomizer.
Players in different games can connect to a server and send each other items from each others' games.
Randomizer Overview
The player's starting weapon and the order in which missions are unlocked is randomized. All the other weapons, the other arms, the weapon alternatives and the remaining missions are unlocked by finding them as items in the multiworld.
Additionally, the starting mission, which abilities the player starts with (weapon alternative/secondary fire, dash, wall jumps, slide, slam), the Skull Keys and the Limbo- & Violence switches can also be randomized.
Multiworld items are found by collecting soul orbs, completing mission challenges, completing mission with a P-rank, killing a type of enemy for the first time and more.
The goal is to complete one mission that gets chosen beforehand.
This goal mission is unlocked after completing a certain number of other missions.
Starting a Run
Note that this short guide only covers the client mod.
Users are expected to know the basics of installing APWorlds, customizing YAMLs, generating games and hosting them.
To connect to an Archipelago server and start a run, first select an empty save file.
It is recommended to install NoTutorial to skip the startup sequence intro and the tutorial when selecting
a new save file.
Then open the options, click on PLUGIN CONFIG (top left), then click on CONFIGURE next to the Archipelago entry
and open the PLAYER SETTINGS.
Here you enter your slot name (the name: from your YAML file) and the server's address, port and password.
Once you've entered all the info, click on CONNECT.
You can back out of the options and starting playing!
Console Commands
The mod adds the following console commands:
connect <address:port> <slot> <password>— Connect to an Archipelago serverdisconnect— Disconnect from the currently connected Archipelago serversay <message>— Send messages or commands to the currently connected Archipelago server
The console can be opened by pressing F8 in the game.