using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TextureReplacer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TextureReplacer")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("50bda214-2a8f-44ab-8988-2c76f590ea54")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("ultrakill.texturereplacer", "Texture Replacer", "1.0.0")]
public class MultiTextureMod : BaseUnityPlugin
{
[HarmonyPatch(typeof(MinosPrime), "Start")]
private static class SceneLoadedPatch
{
private static void Postfix()
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
if (replacements.Count != 0)
{
if ((Object)(object)coroutineHost == (Object)null)
{
coroutineHost = new GameObject("TextureReplacerMod_CoroutineHost");
Object.DontDestroyOnLoad((Object)(object)coroutineHost);
coroutineHost.AddComponent<Dummy>();
}
((MonoBehaviour)coroutineHost.GetComponent<Dummy>()).StartCoroutine(ReplaceRoutine());
}
}
}
private class Dummy : MonoBehaviour
{
}
[CompilerGenerated]
private sealed class <ReplaceRoutine>d__7 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
private int <replaced>5__1;
private Renderer[] <>s__2;
private int <>s__3;
private Renderer <rend>5__4;
private Material[] <>s__5;
private int <>s__6;
private Material <mat>5__7;
private string[] <>s__8;
private int <>s__9;
private string <prop>5__10;
private Texture <tex>5__11;
private Texture2D <newTex>5__12;
private RawImage[] <>s__13;
private int <>s__14;
private RawImage <raw>5__15;
private Texture2D <newTex>5__16;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <ReplaceRoutine>d__7(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>s__2 = null;
<rend>5__4 = null;
<>s__5 = null;
<mat>5__7 = null;
<>s__8 = null;
<prop>5__10 = null;
<tex>5__11 = null;
<newTex>5__12 = null;
<>s__13 = null;
<raw>5__15 = null;
<newTex>5__16 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = (object)new WaitForSeconds(0.6f);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
<replaced>5__1 = 0;
<>s__2 = Object.FindObjectsOfType<Renderer>(true);
for (<>s__3 = 0; <>s__3 < <>s__2.Length; <>s__3++)
{
<rend>5__4 = <>s__2[<>s__3];
if (!((Object)(object)<rend>5__4 == (Object)null) && <rend>5__4.sharedMaterials != null)
{
<>s__5 = <rend>5__4.sharedMaterials;
for (<>s__6 = 0; <>s__6 < <>s__5.Length; <>s__6++)
{
<mat>5__7 = <>s__5[<>s__6];
if (!((Object)(object)<mat>5__7 == (Object)null))
{
<>s__8 = TextureProps;
for (<>s__9 = 0; <>s__9 < <>s__8.Length; <>s__9++)
{
<prop>5__10 = <>s__8[<>s__9];
if (<mat>5__7.HasProperty(<prop>5__10))
{
<tex>5__11 = <mat>5__7.GetTexture(<prop>5__10);
if (!((Object)(object)<tex>5__11 == (Object)null))
{
if (replacements.TryGetValue(((Object)<tex>5__11).name.ToLower(), out <newTex>5__12))
{
<mat>5__7.SetTexture(<prop>5__10, (Texture)(object)<newTex>5__12);
<replaced>5__1++;
}
<tex>5__11 = null;
<newTex>5__12 = null;
<prop>5__10 = null;
}
}
}
<>s__8 = null;
<mat>5__7 = null;
}
}
<>s__5 = null;
<rend>5__4 = null;
}
}
<>s__2 = null;
<>s__13 = Object.FindObjectsOfType<RawImage>(true);
for (<>s__14 = 0; <>s__14 < <>s__13.Length; <>s__14++)
{
<raw>5__15 = <>s__13[<>s__14];
if (!((Object)(object)<raw>5__15.texture == (Object)null))
{
if (replacements.TryGetValue(((Object)<raw>5__15.texture).name.ToLower(), out <newTex>5__16))
{
<raw>5__15.texture = (Texture)(object)<newTex>5__16;
<replaced>5__1++;
}
<newTex>5__16 = null;
<raw>5__15 = null;
}
}
<>s__13 = null;
Debug.Log((object)$"[TextureReplacerMod] Replaced: {<replaced>5__1}");
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private static readonly Dictionary<string, string> TextureMap = new Dictionary<string, string> { { "MinosPrime 1", "MinosPrime1.png" } };
private static readonly Dictionary<string, Texture2D> replacements = new Dictionary<string, Texture2D>();
private static GameObject coroutineHost;
private static readonly string[] TextureProps = new string[3] { "_MainTex", "_BaseMap", "_EmissiveTex" };
private void Awake()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
LoadReplacementTextures();
new Harmony("ultrakill.texturereplacer").PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"MultiTextureMod loaded");
}
private void LoadReplacementTextures()
{
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Expected O, but got Unknown
string path = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "textures");
foreach (KeyValuePair<string, string> item in TextureMap)
{
string key = item.Key;
string value = item.Value;
string text = Path.Combine(path, value);
if (!File.Exists(text))
{
((BaseUnityPlugin)this).Logger.LogWarning((object)("Missing texture file: " + text));
continue;
}
byte[] array = File.ReadAllBytes(text);
Texture2D val = new Texture2D(2, 2, (TextureFormat)4, false);
ImageConversion.LoadImage(val, array);
((Object)val).name = key;
replacements[key.ToLower()] = val;
((BaseUnityPlugin)this).Logger.LogInfo((object)("Loaded texture: " + key));
}
}
[IteratorStateMachine(typeof(<ReplaceRoutine>d__7))]
private static IEnumerator ReplaceRoutine()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <ReplaceRoutine>d__7(0);
}
}