Decompiled source of BoulderOnGlassBridge v1.0.0

GlassBridge.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("GlassBridge")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("GlassBridge")]
[assembly: AssemblyTitle("GlassBridge")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace GlassBridge
{
	[BepInPlugin("GlassBridge", "GlassBridge", "1.0.0")]
	public class GlassBridge : BaseUnityPlugin
	{
		public static List<Explosion> Explosions = new List<Explosion>();

		public static float TimeTillParry = 1.6f;

		public static GlassBridge Instance { get; private set; } = null;


		internal static ManualLogSource Logger { get; private set; } = null;


		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			Patch();
			Logger.LogInfo((object)"GlassBridge v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("GlassBridge");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "GlassBridge";

		public const string PLUGIN_NAME = "GlassBridge";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace GlassBridge.Patches
{
	public class CannonballExplosion : MonoBehaviour
	{
	}
	[HarmonyPatch(typeof(Explosion))]
	public class GlassExplosion
	{
		[HarmonyPatch("Collide")]
		[HarmonyPrefix]
		private static void Exploder(Explosion __instance, ref Collider other)
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			GlassBridge.Logger.LogInfo((object)GlassBridge.Explosions.Contains(__instance));
			if (!GlassBridge.Explosions.Contains(__instance))
			{
				return;
			}
			Glass component = ((Component)other).GetComponent<Glass>();
			if ((Object)(object)component != (Object)null)
			{
				GlassBridge.Logger.LogInfo((object)"boom");
				GameObject val = Object.Instantiate<GameObject>(MonoSingleton<DefaultReferenceManager>.Instance.superExplosion, ((Component)component).transform.position, Quaternion.identity);
				Explosion[] componentsInChildren = val.GetComponentsInChildren<Explosion>();
				Explosion[] array = componentsInChildren;
				foreach (Explosion val2 in array)
				{
					GlassBridge.Explosions.Add(val2);
					val2.sourceWeapon = __instance.sourceWeapon;
					val2.hitterWeapon = ((Object)__instance.sourceWeapon).name;
					val2.maxSize *= 0.75f;
					val2.speed *= 0.75f;
				}
			}
		}
	}
	[HarmonyPatch(typeof(Cannonball))]
	public class Boulder
	{
		[HarmonyPatch("FixedUpdate")]
		[HarmonyPrefix]
		private static void GetBall(Cannonball __instance, ref Rigidbody ___rb)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			Rigidbody obj = ___rb;
			Vector3 velocity = ___rb.velocity;
			Vector3 normalized = ((Vector3)(ref velocity)).normalized;
			velocity = ___rb.velocity;
			RaycastHit val = default(RaycastHit);
			if (!obj.SweepTest(normalized, ref val, ((Vector3)(ref velocity)).magnitude * Time.fixedDeltaTime))
			{
				return;
			}
			Glass component = ((Component)((RaycastHit)(ref val)).collider).GetComponent<Glass>();
			GlassBridge.Logger.LogInfo((object)((Object)(object)component != (Object)null));
			if ((Object)(object)component != (Object)null)
			{
				GlassBridge.Logger.LogInfo((object)"boom");
				GameObject val2 = Object.Instantiate<GameObject>(MonoSingleton<DefaultReferenceManager>.Instance.superExplosion, ((Component)component).transform.position, Quaternion.identity);
				Explosion[] componentsInChildren = val2.GetComponentsInChildren<Explosion>();
				Explosion[] array = componentsInChildren;
				foreach (Explosion val3 in array)
				{
					GlassBridge.Explosions.Add(val3);
					val3.sourceWeapon = __instance.sourceWeapon;
					val3.hitterWeapon = ((Object)__instance.sourceWeapon).name;
					val3.maxSize *= 0.75f;
					val3.speed *= 0.75f;
				}
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}