Decompiled source of ULTRALIMINAL v1.0.0

plugins/Ultraliminal.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("Ultraliminal")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("forced perspective")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Ultraliminal")]
[assembly: AssemblyTitle("Ultraliminal")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Ultraliminal
{
	[BepInPlugin("Ultraliminal", "Ultraliminal", "1.0.0")]
	public sealed class Plugin : BaseUnityPlugin
	{
		public void Awake()
		{
			Harmony.CreateAndPatchAll(((object)this).GetType(), (string)null);
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(EnemyIdentifier), "Awake")]
		private static void AddForcedPerspective(EnemyIdentifier __instance)
		{
			((Component)__instance).gameObject.AddComponent<ForcedPerspective>();
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(LeaderboardController), "SubmitLevelScore")]
		[HarmonyPatch(typeof(LeaderboardController), "SubmitCyberGrindScore")]
		private static bool DisableLeaderboardSubmissions()
		{
			return false;
		}
	}
	internal sealed class ForcedPerspective : MonoBehaviour
	{
		private Vector3 baseScale;

		private float baseDistance;

		public void Awake()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			baseScale = ((Component)this).gameObject.transform.localScale;
			baseDistance = ComputeDistance();
		}

		public void Update()
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			float num = ComputeDistance() / baseDistance;
			num = Mathf.Clamp(num, 0.5f, 100f);
			((Component)this).transform.localScale = num * baseScale;
		}

		private float ComputeDistance()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			Vector3 position = ((Component)Camera.main).transform.position;
			Vector3 val = ((Component)this).transform.position - position;
			return ((Vector3)(ref val)).magnitude;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "Ultraliminal";

		public const string PLUGIN_NAME = "Ultraliminal";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}