using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Configgy;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("FurfCannonbind")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Railcannon Rebind")]
[assembly: AssemblyTitle("FurfCannonbind")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace FurfCannonbind
{
[BepInPlugin("FurfCannonbind", "Railcannon Rebind", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(GunControl), "SwitchWeapon")]
private static class Patch
{
private static void Prefix(ref int targetSlotIndex, int? targetVariationIndex = null, bool useRetainedVariation = false, bool cycleSlot = false, bool cycleVariation = false)
{
float raicharge = MonoSingleton<WeaponCharges>.Instance.raicharge;
bool flag = raicharge < 0.04f * mincharge;
if (targetSlotIndex == 4 && flag && !cycleSlot)
{
targetSlotIndex = replacement;
}
}
}
internal static ManualLogSource Logger;
[Configgable("", "Mod enabled", 0, null)]
public static bool enab = true;
[Configgable("", "replacement index", 0, null)]
public static int replacement = 1;
[Configgable("", "minimum charge percent (out of 100)", 0, null)]
public static float mincharge = 95f;
private void Awake()
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
ConfigBuilder val = new ConfigBuilder("FurfCannonbind", "Railcannon Rebind");
val.BuildAll();
Harmony val2 = new Harmony("FurfCannonbind");
val2.PatchAll();
Logger.LogInfo((object)"Plugin FurfCannonbind is loaded!");
MethodInfo methodInfo = AccessTools.Method(typeof(GunControl), "SwitchWeapon", (Type[])null, (Type[])null);
if (methodInfo == null)
{
Logger.LogError((object)"[ERROR] SwitchWeapons method not found!");
}
else
{
Logger.LogInfo((object)"[DEBUG] Found SwitchWeapons method!");
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "FurfCannonbind";
public const string PLUGIN_NAME = "Railcannon Rebind";
public const string PLUGIN_VERSION = "1.0.0";
}
}