using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("NoIntro")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoIntro")]
[assembly: AssemblyTitle("NoIntro")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NoIntroMod;
[BepInPlugin("nointro.ultranoob.ultrakill", "NoIntro", "1.1.0")]
public class NoIntro : BaseUnityPlugin
{
public static bool hasSkipped;
private void Awake()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"NoIntro mod loaded!");
Harmony val = new Harmony("nointro.ultranoob.ultrakill");
val.PatchAll();
}
}
[HarmonyPatch(typeof(SceneHelper), "LoadScene", new Type[]
{
typeof(string),
typeof(bool)
})]
public class SceneHelper_LoadScene_Patch
{
private static void Prefix(ref string sceneName)
{
if (sceneName == "Intro")
{
Debug.Log((object)"[NoIntro] Redirecting Intro to Main Menu.");
sceneName = "Main Menu";
}
}
}