Waff1e-UltraTweaker icon

UltraTweaker

An extensible ULTRAKILL mod which adds extra settings, and mutators.

Last updated 7 months ago
Total downloads 105901
Total rating 13 
Categories Mods Libraries Misc
Dependency string Waff1e-UltraTweaker-1.1.2
Dependants 12 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

UltraTweaker

An extensible ULTRAKILL mod which adds extra settings, and mutators.

Installation

Go to Thunderstore and install it with r2modman. Alternatively, press Manual Download, and install it yourself.

Development

This is my first API, so it might not be very good.

There is a template project included (UltraTweaker Extension Example, and UltraTweaker Extension Assets for AssetBundles).

Reference that, and see how I do it in this mod. I will try to make docs eventually.

Tweaks

Misc

Hitstop: change hitstop length, and disable the parry flash.

Viewmodel Transform: change the FOV, size, and more settings, for the viewmodel.

HUD

UI Scale: change the size of the in game HUD elements, and the UI canvas.

Force Gun Panel: only has an effect if the WEAPON ICON is disabled in ULTRAKILL's HUD settings. It will let you use both the alternate railcannon change gauge, and the weapon icon.

Stat Panels: an alternate HUD. Small and minimal. Can also show player speed and DPS.

Unobtrusive Blood: make the screen blood splash effect more transparent.

FPS Counter: self explanatory.

Cybergrind

CG Music: custom songs for The Cyber Grind. You can have a playlist of several.

CG Stats: adds the level stats panel for The Cyber Grind. Toggled with Tab.

Fun

Skull Florpification: replaces skulls with coloured florps.

Explode On Death: release a huge explosion on death.

Mutators

Close Quarters: enemies become blessed when you get too far.

Fall Damage: get hurt when you hit the ground too hard.

Floor Is Lava: take damage while grounded.

Fragility: lower your max health.

Fresh: while using a weapon, take damage based on its freshness.

Fuel Leak: drain health every second.

Ice: become slippery.

Mitosis: every enemy is duplicated.

Sandify: every enemy is sandy.

Speed: change the speed of yourself, and enemies.

Submerged: everything is underwater.

Tankify: make enemies have more or less health.

ULTRAHOT: time moves when you move.