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FixPluginTypesSerialization

Fixes custom Serializable structs and such stored in mod plugin assemblies not getting deserialized by the native Unity engine code.

Date uploaded a week ago
Version 1.0.0
Download link averyocean65-FixPluginTypesSerialization-1.0.0.zip
Downloads 4417
Dependency string averyocean65-FixPluginTypesSerialization-1.0.0

README

FixPluginTypesSerialization

Hook into the native Unity engine for adding BepInEx plugin assemblies into the assembly list that is normally used for the assemblies sitting in the game Managed/ folder.

This solve a bug where custom Serializable structs and such stored in plugin assemblies are not properly getting deserialized by the engine.

Installation

  • Copy the BepInEx/patchers/FixPluginTypesSerialization folder into your BepInEx/patchers folder.

Special Thanks