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FixPluginTypesSerialization
Fixes custom Serializable structs and such stored in mod plugin assemblies not getting deserialized by the native Unity engine code.
| Date uploaded | a week ago |
| Version | 1.0.0 |
| Download link | averyocean65-FixPluginTypesSerialization-1.0.0.zip |
| Downloads | 4417 |
| Dependency string | averyocean65-FixPluginTypesSerialization-1.0.0 |
README
FixPluginTypesSerialization
Hook into the native Unity engine for adding BepInEx plugin assemblies into the assembly list that is normally used for the assemblies sitting in the game Managed/ folder.
This solve a bug where custom Serializable structs and such stored in plugin assemblies are not properly getting deserialized by the engine.
Installation
- Copy the
BepInEx/patchers/FixPluginTypesSerializationfolder into yourBepInEx/patchersfolder.
Special Thanks
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KingEnderBrine
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Twiner
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NebNeb for the icon