Last updated | 4 months ago |
Total downloads | 1366 |
Total rating | 1 |
Categories | Mods |
Dependency string | bananastudio-EveryEnemyInA5MeterRadiusExplodes-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Installation
- Install BepInExPack.
- Install Configgy.
- Download the mod files and place them in the
BepInEx/plugins
directory. - Launch the game.
Configuration
This mod provides several configurable parameters to customize the mod. These settings can be adjusted in the configuration file generated after the first run.
Explosion Settings
- Radius: The radius within which enemies will explode. Default is
5f
. - Limit: Limits the number of targets affected by the explosion. Default is
0
(infinite). - Cooldown Time: The cooldown time between explosions. Default is
2f
. - Can Hit Gameobjects More Than Once: Determines whether a game object can be hit by the explosion more than once. Default is
true
. - Random Time: Enables random time for explosions. Default is
false
. - Preset Explosions: Select a predefined explosion type. Options include
Big
. Default isBig
. - Explosion Path: The path to the explosion prefab. Default is
"Assets/Prefabs/Attacks and Projectiles/Explosions/Explosion Big.prefab"
.
Behavior Toggles
- Include Everything: If enabled, includes all objects in the explosion. Default is
false
. - Include Player: If enabled, includes the player in the explosion. Default is
false
. - Duplicate Them: If enabled, duplicates the objects instead of exploding them. Default is
false
. - Destroy Them: If enabled, destroys the objects instead of exploding them. Warning: Do not enable this. Default is
false
. - InstaKill Enemies: If enabled, instakills the enemies instead of exploding them. Default is
false
. - Show Sphere: If enabled, shows a sphere representing the explosion radius. Default is
false
.