Decompiled source of FilthRoar v1.0.1

plugins/FilthRoar/bitmotte.FilthRoar.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("bitmotte.FilthRoar")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FilthRoar")]
[assembly: AssemblyTitle("bitmotte.FilthRoar")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace FilthRoar
{
	public static class LoadBundle
	{
		public static AudioClip roar;

		public static void Load()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			AssetBundle val = AssetBundle.LoadFromFile(Pathing.GetPluginPath() + "/roar.bundle");
			roar = (AudioClip)val.LoadAsset("Assets/roar.mp3");
			val.Unload(false);
		}
	}
	public static class Pathing
	{
		public static string GetPluginPath()
		{
			string codeBase = Assembly.GetExecutingAssembly().CodeBase;
			UriBuilder uriBuilder = new UriBuilder(codeBase);
			string path = Uri.UnescapeDataString(uriBuilder.Path);
			return Path.GetDirectoryName(path);
		}
	}
	[BepInPlugin("bitmotte.FilthRoar", "FilthRoar", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private void Awake()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin bitmotte.FilthRoar is loaded!");
			Harmony val = new Harmony("bitmotte.FilthRoar");
			val.PatchAll();
			SceneManager.sceneLoaded += OnSceneLoad;
		}

		public static void OnSceneLoad(Scene scene, LoadSceneMode mode)
		{
			LoadBundle.Load();
		}
	}
	[HarmonyPatch(typeof(ZombieMelee), "Awake")]
	public class SoundPatchAttack : MonoBehaviour
	{
		private static void Postfix(ZombieMelee __instance)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			Traverse val = Traverse.Create((object)__instance);
			GameObject val2 = (GameObject)val.Field("swingSound").GetValue();
			AudioSource component = val2.GetComponent<AudioSource>();
			component.clip = LoadBundle.roar;
			RemoveOnTime component2 = val2.GetComponent<RemoveOnTime>();
			component2.time = 3f;
		}
	}
	[HarmonyPatch(typeof(Zombie), "Awake")]
	public class SoundPatchLongFall : MonoBehaviour
	{
		private static void Postfix(ZombieMelee __instance)
		{
			Traverse val = Traverse.Create((object)__instance);
			val.Field("scream").SetValue((object)LoadBundle.roar);
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "bitmotte.FilthRoar";

		public const string PLUGIN_NAME = "FilthRoar";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}