Decompiled source of HoofTV v0.5.1

plugins/HoofTV/HoofTV.dll

Decompiled 3 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.AddressableAssets.ResourceLocators;
using UnityEngine.Audio;
using UnityEngine.Events;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
public class CarouselBase : MonoBehaviour
{
	[CompilerGenerated]
	private sealed class <MonitorTextToCheck>d__12 : IEnumerator<object>, IEnumerator, IDisposable
	{
		private int <>1__state;

		private object <>2__current;

		public CarouselBase <>4__this;

		private string <lastValue>5__2;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <MonitorTextToCheck>d__12(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			<lastValue>5__2 = null;
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			int num = <>1__state;
			CarouselBase carouselBase = <>4__this;
			if (num != 0)
			{
				if (num != 1)
				{
					return false;
				}
				<>1__state = -1;
			}
			else
			{
				<>1__state = -1;
				<lastValue>5__2 = null;
			}
			string text = carouselBase.textToCheck.text;
			if (text != <lastValue>5__2)
			{
				<lastValue>5__2 = text;
				bool flag = text == carouselBase.textTriggerValue;
				if (flag != carouselBase.halfModeEnabled)
				{
					carouselBase.SetHalfMode(flag);
				}
			}
			<>2__current = null;
			<>1__state = 1;
			return true;
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	[Header("UI Elements")]
	[SerializeField]
	private TMP_Text selectedText;

	[SerializeField]
	private Button leftArrow;

	[SerializeField]
	private Button rightArrow;

	[Header("Options")]
	[SerializeField]
	private string[] options;

	[Header("Half Mode Settings (Optional)")]
	[SerializeField]
	private bool enableHalfModeBehavior;

	[SerializeField]
	private TMP_Text textToCheck;

	[SerializeField]
	private string textTriggerValue;

	private string[] fullOptions;

	private string[] currentOptions;

	private int currentIndex;

	private bool halfModeEnabled;

	private void Awake()
	{
		//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e1: Expected O, but got Unknown
		//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
		//IL_00fd: Expected O, but got Unknown
		if ((Object)(object)leftArrow == (Object)null || (Object)(object)rightArrow == (Object)null || (Object)(object)selectedText == (Object)null)
		{
			Debug.LogError((object)"CarouselBase: Missing UI elements! Drag them in the Inspector.");
			((Behaviour)this).enabled = false;
			return;
		}
		if (enableHalfModeBehavior && (Object)(object)textToCheck == (Object)null)
		{
			Debug.LogError((object)"CarouselBase: Half Mode enabled but textToCheck is not assigned.");
			((Behaviour)this).enabled = false;
			return;
		}
		if (options == null || options.Length == 0)
		{
			Debug.LogWarning((object)"CarouselBase: No options set in the Inspector!");
			fullOptions = new string[0];
		}
		else
		{
			fullOptions = options;
		}
		currentOptions = fullOptions;
		((UnityEventBase)leftArrow.onClick).RemoveAllListeners();
		((UnityEventBase)rightArrow.onClick).RemoveAllListeners();
		((UnityEvent)leftArrow.onClick).AddListener(new UnityAction(GoLeft));
		((UnityEvent)rightArrow.onClick).AddListener(new UnityAction(GoRight));
		UpdateText();
		if (enableHalfModeBehavior)
		{
			((MonoBehaviour)this).StartCoroutine(MonitorTextToCheck());
		}
	}

	[IteratorStateMachine(typeof(<MonitorTextToCheck>d__12))]
	private IEnumerator MonitorTextToCheck()
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <MonitorTextToCheck>d__12(0)
		{
			<>4__this = this
		};
	}

	private void SetHalfMode(bool enable)
	{
		if (enable && !halfModeEnabled)
		{
			currentIndex = 0;
		}
		halfModeEnabled = enable;
		UpdateOptionsArray();
		currentIndex = Mathf.Clamp(currentIndex, 0, currentOptions.Length - 1);
		UpdateText();
	}

	private void UpdateOptionsArray()
	{
		if (halfModeEnabled && enableHalfModeBehavior && fullOptions.Length != 0)
		{
			int num = Mathf.Max(1, fullOptions.Length / 2);
			currentOptions = new string[num];
			Array.Copy(fullOptions, currentOptions, num);
		}
		else
		{
			currentOptions = fullOptions;
		}
	}

	public void GoLeft()
	{
		if (currentOptions == null || currentOptions.Length == 0)
		{
			Debug.LogWarning((object)"CarouselBase: No options to scroll through!");
			return;
		}
		currentIndex--;
		if (currentIndex < 0)
		{
			currentIndex = currentOptions.Length - 1;
		}
		UpdateText();
	}

	public void GoRight()
	{
		if (currentOptions == null || currentOptions.Length == 0)
		{
			Debug.LogWarning((object)"CarouselBase: No options to scroll through!");
			return;
		}
		currentIndex++;
		if (currentIndex >= currentOptions.Length)
		{
			currentIndex = 0;
		}
		UpdateText();
	}

	private void UpdateText()
	{
		if (currentOptions == null || currentOptions.Length == 0)
		{
			selectedText.text = "Nothing here!";
		}
		else
		{
			selectedText.text = currentOptions[currentIndex];
		}
	}
}
public class HoofTVBase : MonoBehaviour
{
	public enum ResolutionOption
	{
		R480p = 480,
		R720p = 720,
		R1080p = 1080
	}

	[Header("UI Elements")]
	[SerializeField]
	private TMP_Text seasonLabel;

	[SerializeField]
	private TMP_Text episodeLabel;

	[SerializeField]
	private Canvas canvas;

	[Header("Screen & Video")]
	[SerializeField]
	private GameObject screenToEnable;

	[SerializeField]
	private GameObject warningText;

	[Header("Control Buttons (Hidden initially)")]
	[SerializeField]
	private Button startButton;

	[SerializeField]
	private Button stopButton;

	[SerializeField]
	private Button pauseButton;

	[SerializeField]
	private Button resumeButton;

	[Header("Audio")]
	[SerializeField]
	private AudioMixerGroup audioOutputGroup;

	private VideoPlayer videoPlayer;

	private RenderTexture targetRenderTexture;

	private ResolutionOption currentResolution = ResolutionOption.R720p;

	private void Awake()
	{
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Expected O, but got Unknown
		//IL_005b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0065: Expected O, but got Unknown
		//IL_0096: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a0: Expected O, but got Unknown
		//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00db: Expected O, but got Unknown
		//IL_0154: Unknown result type (might be due to invalid IL or missing references)
		//IL_015e: Expected O, but got Unknown
		//IL_016b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0175: Expected O, but got Unknown
		if ((Object)(object)startButton != (Object)null)
		{
			((UnityEvent)startButton.onClick).AddListener(new UnityAction(OnStartClicked));
		}
		if ((Object)(object)stopButton != (Object)null)
		{
			((Component)stopButton).gameObject.SetActive(false);
			((UnityEvent)stopButton.onClick).AddListener(new UnityAction(OnStopClicked));
		}
		if ((Object)(object)pauseButton != (Object)null)
		{
			((Component)pauseButton).gameObject.SetActive(false);
			((UnityEvent)pauseButton.onClick).AddListener(new UnityAction(OnPauseClicked));
		}
		if ((Object)(object)resumeButton != (Object)null)
		{
			((Component)resumeButton).gameObject.SetActive(false);
			((UnityEvent)resumeButton.onClick).AddListener(new UnityAction(OnResumeClicked));
		}
		if ((Object)(object)canvas != (Object)null)
		{
			canvas.worldCamera = Camera.main;
		}
		videoPlayer = ((Component)this).gameObject.AddComponent<VideoPlayer>();
		videoPlayer.renderMode = (VideoRenderMode)2;
		videoPlayer.audioOutputMode = (VideoAudioOutputMode)2;
		AudioSource val = ((Component)this).gameObject.AddComponent<AudioSource>();
		val.outputAudioMixerGroup = audioOutputGroup;
		videoPlayer.SetTargetAudioSource((ushort)0, val);
		videoPlayer.loopPointReached += new EventHandler(OnVideoEnd);
		videoPlayer.prepareCompleted += new EventHandler(OnPrepareCompleted);
		if ((Object)(object)screenToEnable != (Object)null)
		{
			screenToEnable.SetActive(false);
		}
	}

	private void OnStopClicked()
	{
		if (videoPlayer.isPlaying)
		{
			videoPlayer.Stop();
		}
		if ((Object)(object)screenToEnable != (Object)null)
		{
			screenToEnable.SetActive(false);
		}
		((Component)stopButton).gameObject.SetActive(false);
		((Component)pauseButton).gameObject.SetActive(false);
		((Component)resumeButton).gameObject.SetActive(false);
		((Component)startButton).gameObject.SetActive(true);
	}

	private void OnPauseClicked()
	{
		if (videoPlayer.isPlaying)
		{
			videoPlayer.Pause();
			((Component)pauseButton).gameObject.SetActive(false);
			((Component)resumeButton).gameObject.SetActive(true);
		}
	}

	private void OnResumeClicked()
	{
		if (!videoPlayer.isPlaying)
		{
			videoPlayer.Play();
			((Component)resumeButton).gameObject.SetActive(false);
			((Component)pauseButton).gameObject.SetActive(true);
		}
	}

	private void OnStartClicked()
	{
		int num = ParseLabelNumber(seasonLabel.text);
		int num2 = ParseLabelNumber(episodeLabel.text);
		if (num <= 0 || num2 <= 0)
		{
			Debug.LogWarning((object)"Season or Episode label is not a valid positive integer.");
			return;
		}
		currentResolution = ResolutionOption.R720p;
		CreateOrRecreateRenderTexture((int)currentResolution);
		if (num == 3 && num2 > 13)
		{
			warningText.SetActive(true);
			Debug.LogWarning((object)"Season 3 only has 13 episodes.");
			return;
		}
		string text = GenerateUrl(num, num2, (int)currentResolution);
		Debug.Log((object)("Starting video playback: " + text));
		PlayVideo(text);
		warningText.SetActive(false);
		((Component)startButton).gameObject.SetActive(false);
		((Component)stopButton).gameObject.SetActive(true);
		((Component)pauseButton).gameObject.SetActive(true);
		((Component)resumeButton).gameObject.SetActive(true);
	}

	private void CreateOrRecreateRenderTexture(int verticalResolution)
	{
		//IL_005a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0064: Expected O, but got Unknown
		int num = verticalResolution * 16 / 9;
		if ((Object)(object)targetRenderTexture != (Object)null)
		{
			if (((Texture)targetRenderTexture).width == num && ((Texture)targetRenderTexture).height == verticalResolution)
			{
				return;
			}
			videoPlayer.targetTexture = null;
			targetRenderTexture.Release();
			Object.Destroy((Object)(object)targetRenderTexture);
		}
		targetRenderTexture = new RenderTexture(num, verticalResolution, 0, (RenderTextureFormat)0);
		targetRenderTexture.Create();
		videoPlayer.targetTexture = targetRenderTexture;
		if ((Object)(object)screenToEnable != (Object)null)
		{
			Renderer component = screenToEnable.GetComponent<Renderer>();
			if ((Object)(object)component != (Object)null)
			{
				component.material.mainTexture = (Texture)(object)targetRenderTexture;
			}
		}
	}

	private int ParseLabelNumber(string label)
	{
		string[] array = label.Split(' ');
		for (int i = 0; i < array.Length; i++)
		{
			if (int.TryParse(array[i], out var result))
			{
				return result;
			}
		}
		return -1;
	}

	private string GenerateUrl(int season, int episode, int resolution)
	{
		return $"https://static.heartshine.gay/g4-fim/s{season:D2}e{episode:D2}-{resolution}p.mp4";
	}

	private void OnPrepareCompleted(VideoPlayer vp)
	{
		vp.Play();
		if ((Object)(object)screenToEnable != (Object)null)
		{
			screenToEnable.SetActive(true);
		}
	}

	private void PlayVideo(string url)
	{
		if (videoPlayer.isPlaying)
		{
			videoPlayer.Stop();
		}
		videoPlayer.url = url;
		videoPlayer.Prepare();
	}

	private void OnVideoEnd(VideoPlayer vp)
	{
		if ((Object)(object)screenToEnable != (Object)null)
		{
			screenToEnable.SetActive(false);
		}
		if ((Object)(object)stopButton != (Object)null)
		{
			((Component)stopButton).gameObject.SetActive(false);
		}
		if ((Object)(object)pauseButton != (Object)null)
		{
			((Component)pauseButton).gameObject.SetActive(false);
		}
		if ((Object)(object)resumeButton != (Object)null)
		{
			((Component)resumeButton).gameObject.SetActive(false);
		}
		((Component)startButton).gameObject.SetActive(true);
	}

	private void OnDestroy()
	{
		//IL_001b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0025: Expected O, but got Unknown
		if ((Object)(object)videoPlayer != (Object)null)
		{
			videoPlayer.loopPointReached -= new EventHandler(OnVideoEnd);
		}
		if ((Object)(object)targetRenderTexture != (Object)null)
		{
			targetRenderTexture.Release();
			Object.Destroy((Object)(object)targetRenderTexture);
		}
	}
}
namespace HoofTV
{
	[BepInPlugin("com.NOTHANKYOU.hooftv", "HoofTV", "1.0.0")]
	public class HoofTVPlugin : BaseUnityPlugin
	{
		public class CoroutineRunner : MonoBehaviour
		{
			private static CoroutineRunner _instance;

			public static CoroutineRunner Instance
			{
				get
				{
					//IL_0012: Unknown result type (might be due to invalid IL or missing references)
					//IL_0017: Unknown result type (might be due to invalid IL or missing references)
					//IL_001d: Expected O, but got Unknown
					if ((Object)(object)_instance == (Object)null)
					{
						GameObject val = new GameObject("CoroutineRunner");
						Object.DontDestroyOnLoad((Object)val);
						_instance = val.AddComponent<CoroutineRunner>();
					}
					return _instance;
				}
			}
		}

		[HarmonyPatch(typeof(StockMapInfo), "Awake")]
		internal class Magic
		{
			[CompilerGenerated]
			private sealed class <LoadAndInstantiatePrefab>d__1 : IEnumerator<object>, IEnumerator, IDisposable
			{
				private int <>1__state;

				private object <>2__current;

				private AsyncOperationHandle<GameObject> <handle>5__2;

				object IEnumerator<object>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <LoadAndInstantiatePrefab>d__1(int <>1__state)
				{
					this.<>1__state = <>1__state;
				}

				[DebuggerHidden]
				void IDisposable.Dispose()
				{
					//IL_0006: Unknown result type (might be due to invalid IL or missing references)
					<handle>5__2 = default(AsyncOperationHandle<GameObject>);
					<>1__state = -2;
				}

				private bool MoveNext()
				{
					//IL_001d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0022: Unknown result type (might be due to invalid IL or missing references)
					//IL_0029: Unknown result type (might be due to invalid IL or missing references)
					//IL_004e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0054: Invalid comparison between Unknown and I4
					//IL_0069: Unknown result type (might be due to invalid IL or missing references)
					//IL_0074: Unknown result type (might be due to invalid IL or missing references)
					//IL_008a: Unknown result type (might be due to invalid IL or missing references)
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<handle>5__2 = Addressables.LoadAssetAsync<GameObject>((object)"f1ff75d10ab733a4fb4a7d0abb3c170a");
						<>2__current = <handle>5__2;
						<>1__state = 1;
						return true;
					case 1:
						<>1__state = -1;
						if ((int)<handle>5__2.Status == 1)
						{
							GameObject result = <handle>5__2.Result;
							Object.Instantiate<GameObject>(result, result.transform.position, result.transform.rotation);
							Debug.Log((object)$"HoofTV: TV prefab instantiated at {result.transform.position}.");
						}
						else
						{
							Debug.LogError((object)"HoofTV: Failed to load TV prefab.");
						}
						return false;
					}
				}

				bool IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				[DebuggerHidden]
				void IEnumerator.Reset()
				{
					throw new NotSupportedException();
				}
			}

			private static void Postfix(StockMapInfo __instance)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0005: Unknown result type (might be due to invalid IL or missing references)
				Scene activeScene = SceneManager.GetActiveScene();
				if (((Scene)(ref activeScene)).name.StartsWith("7b3cb6a0a"))
				{
					((MonoBehaviour)CoroutineRunner.Instance).StartCoroutine(LoadAndInstantiatePrefab());
				}
			}

			[IteratorStateMachine(typeof(<LoadAndInstantiatePrefab>d__1))]
			private static IEnumerator LoadAndInstantiatePrefab()
			{
				//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
				return new <LoadAndInstantiatePrefab>d__1(0);
			}
		}

		[CompilerGenerated]
		private sealed class <>c__DisplayClass4_0
		{
			public AsyncOperationHandle<IResourceLocator> addressableHandle;

			internal bool <loadHoofTVAddr>b__0()
			{
				//IL_0013: Unknown result type (might be due to invalid IL or missing references)
				//IL_0019: Invalid comparison between Unknown and I4
				if (!addressableHandle.IsDone)
				{
					return (int)addressableHandle.Status == 2;
				}
				return true;
			}
		}

		[CompilerGenerated]
		private sealed class <loadHoofTVAddr>d__4 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			private <>c__DisplayClass4_0 <>8__1;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <loadHoofTVAddr>d__4(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>8__1 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
				//IL_01c5: Invalid comparison between Unknown and I4
				//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ae: Invalid comparison between Unknown and I4
				//IL_015a: Unknown result type (might be due to invalid IL or missing references)
				//IL_015f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0174: Unknown result type (might be due to invalid IL or missing references)
				//IL_019a: Unknown result type (might be due to invalid IL or missing references)
				//IL_01a4: Expected O, but got Unknown
				//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b9: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
				{
					<>1__state = -1;
					<>8__1 = new <>c__DisplayClass4_0();
					string text = Path.Combine(addrDataPath, "catalog.json");
					string text2 = Path.Combine(addrDataPath, "patched_catalog.json");
					if (!File.Exists(text))
					{
						Debug.LogError((object)("HoofTV: Catalog file not found at: " + text));
						return false;
					}
					try
					{
						JObject val = JObject.Parse(File.ReadAllText(text));
						string text3 = "{AngryLevelLoader.Plugin.tempFolderPath}\\\\";
						string newValue = addrDataPath.Replace("\\", "\\\\") + "\\\\";
						JToken val2 = ((JToken)val).SelectToken("m_InternalIds");
						if (val2 != null && (int)val2.Type == 2)
						{
							JArray val3 = (JArray)val2;
							for (int i = 0; i < ((JContainer)val3).Count; i++)
							{
								string text4 = ((object)val3[i]).ToString();
								if (text4.Contains(text3))
								{
									val3[i] = JToken.op_Implicit(text4.Replace(text3, newValue));
								}
							}
						}
						File.WriteAllText(text2, ((JToken)val).ToString((Formatting)1, Array.Empty<JsonConverter>()));
						Debug.Log((object)"HoofTV: Patched catalog created successfully.");
					}
					catch (Exception ex)
					{
						Debug.LogError((object)("HoofTV: Error while patching catalog: " + ex.Message));
						return false;
					}
					Debug.Log((object)("HoofTV: Loading patched catalog from: " + text2));
					<>8__1.addressableHandle = Addressables.LoadContentCatalogAsync(text2, false, (string)null);
					Debug.Log((object)$"HoofTV: hi {<>8__1.addressableHandle.Status}");
					<>2__current = (object)new WaitUntil((Func<bool>)(() => <>8__1.addressableHandle.IsDone || (int)<>8__1.addressableHandle.Status == 2));
					<>1__state = 1;
					return true;
				}
				case 1:
					<>1__state = -1;
					if ((int)<>8__1.addressableHandle.Status == 1)
					{
						Debug.Log((object)"HoofTV: Catalog loaded successfully.");
					}
					else
					{
						Debug.LogError((object)$"HoofTV: Failed to load patched catalog: {<>8__1.addressableHandle.OperationException}");
					}
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private bool isCatalogLoaded;

		public static string addrDataPath = Path.Combine(ModPath(), "Addressable");

		public static string ModPath()
		{
			return Assembly.GetExecutingAssembly().Location.Substring(0, Assembly.GetExecutingAssembly().Location.LastIndexOf(Path.DirectorySeparatorChar));
		}

		private void Awake()
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			((BaseUnityPlugin)this).Logger.LogInfo((object)"HoofTV: neigh");
			if (!isCatalogLoaded)
			{
				((MonoBehaviour)this).StartCoroutine(loadHoofTVAddr());
				isCatalogLoaded = true;
			}
			new Harmony("com.NOTHANKYOU.hooftv").PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"HoofTV: Harmony patches applied.");
		}

		[IteratorStateMachine(typeof(<loadHoofTVAddr>d__4))]
		private IEnumerator loadHoofTVAddr()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <loadHoofTVAddr>d__4(0);
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		internal IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}